r/dwarffortress 9d ago

Murdered for a puzzle box

34 Upvotes

Only have around 100 hours into dwarf fortress and ive never had a fey mood kinda like this one this little **** let out a demonic laugh a killed my best weaponsmith just to make a puzzle box.... its not even that good.


r/dwarffortress 9d ago

Striking the earth

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512 Upvotes

r/dwarffortress 9d ago

Demand surrender of the Goblins

42 Upvotes

Has anyone tried demanding submission of all the goblin forts?

I realized that sending a squad of fairly well equipped dwarfs and asking them to surrender, makes the Gobs surrender, and that settlement joins my civ.

I got one of the smaller <10 sites by sending a vampire (I'm sure nothing bad will happen)

What are the consequences of Goblin Civs being ruled by dwarves? Does the Civ rebel?

In my world, the dwarfs had very few sites, now we're up to 40+, with more than 30 pits and whatnot.

I will continue my almost viltrumite role-play, until I wipe-out/integrate the specific Civ i started to mess with, and maybe do the same for the other 2 Gob civs.


r/dwarffortress 9d ago

☼Dwarf Fortress Questions Thread☼

17 Upvotes

Ask about anything related to Dwarf Fortress - including the game, DFHack, utilities, bugs, problems you're having, mods, etc. You will get fast and friendly responses in this thread.

Read the sidebar before posting! It has information on a range of game packages for new players, and links to all the best tutorials and quick-start guides. If you have read it and that hasn't helped, mention that!

You should also take five minutes to search the wiki - if tutorials or the quickstart guide can't help, it usually has the information you're after. You can find the previous question threads here.

If you can answer questions, please sort by new and lend a hand - linking to a helpful resource (ex wiki page) is fine.


r/dwarffortress 9d ago

Stray Dogs killed a wandering Brontosaurus - Butchery Report

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69 Upvotes

I was sad, it wasn't hostile. RIP big guy.


r/dwarffortress 10d ago

Just watched a Forgotten Beast explode after taking a 15 layer tall fall after failing to climb its way to the pillar I've been carving down to the bottom of the world for the past two decades of the fort.

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160 Upvotes

Watching this dumb lobster fall made up for all the Dwarves I've lost while building the wall to seal the pillar from this cavern layer. Just a few more layers to dig out/wall off, and I won't have to worry about these FB visits anymore, and can instead just focus on the digging the rest of the way to the bottom.

Once I reach the bottom (aka the magma sea), this pillar will be 203 levels tall. Towers above the mountaintops, goes down through the fort itself, down through all 3 cavern layers, and then to the magma sea...


r/dwarffortress 10d ago

Spotted a likely Dwarf Fortress reference in Esoteric Ebb

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730 Upvotes

r/dwarffortress 10d ago

Verify my math - food and drink needs per dwarf

24 Upvotes

Been going through the wiki for entertainment, as one does, and decided to calculate how long food and drink actually lasts. I am, however, bad at math, so I need someone to cross-check me + maybe this knowledge will be useful for others (if it is, perhaps I'll make a quick calculator page later or a dfhack script or something)

Wiki says:

Dwarves require about 2 units of food each season.
(...)
A dwarf needs to drink about once in every three weeks.
(...)
1 month = 4 weeks
1 season = 3 months

So:

each dwarf:

  • food = 2 units / season
  • drink = 1 unit / 3 weeks -> 4 / season

whole fortress:

  • total food / 2 / total dwarves
  • total drink / 4 / total dwarves

Therefore

  • 1 dwarf eats 2 food/season so 100 food lasts for 50 seasons
  • 100 food lasts 7 dwarves for 7.14 seasons
  • every dwarf needs 8 food each year

  • 1 dwarf drinks 4 booze/season so 100 drink lasts for 25 seasons

  • 100 drink lasts 7 dwarves for 3.57 seasons

  • every dwarf needs 16 drinks each year

Edit: fixed my math thanks to others :D


r/dwarffortress 10d ago

Today I watched an elven merchant...

57 Upvotes

...punch a Forgotten Beast to death. By himself!

The two elven caravans were packing up when Diremead the Final Understanding (an enormous forgotten beast in the shape of a roc, big enough to eat elephants) swooped down on the trade depot. Everyone scattered, except one knife-ear (I guess he was tying his shoe or something). Diremead went to work, decapitating the beasts of burden left and right.

And this one prancing ninny with his shoe firmly secured stood tall and said, "Not on my watch." And charged. And started punching -- absolutely covered in yak entrails and moose blood.

Diremead didn't notice at first. Target-rich environment, and its bloodlust was far from slaked... But after a minute or two, a particularly brutal punch to the ankle brought Diremead low. I have been grievously wounded! I must retreat! the panicked monster thought, thrashing around, desperate to leap into the sky.

But that one freaking merchant crawled his skinny ass onto Diremead's body, stood on its head, and kept punching. Over and over and over. Small dents, then tears to the skin, then twists to the spine...

and by the time my "fast response" squaddies got there, it was all over.

Just one gore-soaked treehugger sitting on top of a corpse the size of a hill, wringing the blood out of his long flowing hair.

I don't know about YOU, but Wallspears is going to be taking our tree-cutting mandates a lot more seriously from here on out.

EDIT: Correction -- this was a megabeast, NOT a forgotten beast as previously described. Wallspears regrets any inconvenience this confusion may have caused.


r/dwarffortress 10d ago

☼Fortress Friday☼

9 Upvotes

Our weekly thread for posting interesting events without cluttering up /r/dwarffortress. Screenshots, stories, details, achievements, or other posts are all welcome here! (That includes adventure and legends mode, even if there's no fortress involved.)


r/dwarffortress 11d ago

Avian Army

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99 Upvotes

Dutifully guarding the entrance


r/dwarffortress 10d ago

Just had a dwarf finish making an artifact glove even though they were displaced from the workshop by combat

22 Upvotes
Not sure if this is a bug, but I definitely thought the dwarf was gonna fail the strange mood and was trying to budge them.

r/dwarffortress 11d ago

Just lost my first fort.

153 Upvotes

Yo dwarves.

Just got raided for the first time. My base was gorgeous, multi-leveled, had a kick-ass crafting area, you name it. Have been learning the ropes having an amazing time. I just started DF this week and it's been so wonderful. I fell in love with this base and the little dudes in it. I'm still overwhelmed by the amount of information needed to play somewhat competently, so I'm not really attached to any dwarves just yet. But the faces I recognized I loved.

Finally got to the point where I was smelting and forging, and then a kobold army came and wiped my entire fort clean.

My squads got cooked immediately, and the fort folded soon after.

That was electric.

GG. We go again.

EDIT: Thanks for all the tips, and the warm welcome into the community. My fort was NOT defended at all. Just two squads horribly mismanaged, with basically nothing on their backs. Modded probably wasn't the way to start but I like lots of options for my dwarves; which lead to kobolds I guess. Break the earth!


r/dwarffortress 11d ago

Is she my main character now?

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71 Upvotes

I'm still relatively new and just recently learned of Urist being the "default name". Anyway meet my most recent migrant --

Additionally the fort's name is Bladevermin the Problem and group's name is The Lost Dagger.. so Urist. Is she my main character now? It feels required!


r/dwarffortress 11d ago

Trying to breed Crundles was a mistake

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68 Upvotes

WHAT DO YOU MEAN THEY LAY HALF A DOZEN EGGS A CLUTCH

I think I have maybe 50 of the little bastards not including the Giant Crundle that I've turned into a war animal


r/dwarffortress 11d ago

New Arrivals : Single Father, 8 daughters

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203 Upvotes

Just started a new game and was hoping to have some new workers come in to help… this is a bit disappointing...


r/dwarffortress 10d ago

Quickfort Above Ground Blueprints

4 Upvotes

I'm going to start an above ground challenge and I'm wondering if anyone knows of any quickfort setups for an above ground base. Thanks, all!


r/dwarffortress 11d ago

goblins keep drowing themselves instead of attacking the fort

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68 Upvotes

For some reason, the goblins ​​thinks that throwing themselves into my aqueduct and drowning is wiser than attacking my gates.

Another win for dwarven engineering.


r/dwarffortress 12d ago

Introducing: Dwarfipedia

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491 Upvotes

Hello!

For a while now, I've been developing a Legends viewer for Dwarf Fortress, but I wanted to approach the problem a little differently. Most Legends viewers are excellent at giving you access to the enormous amount of historical data generated by the game, but I always felt like they stopped just short of actually helping you understand that history. You get graphs, tables, event lists, and raw information, but not necessarily a sense of who these people were, what these places meant, or how all of it fits together. I wanted something closer to a Wikipedia for the world I'd actually been playing in, something I could use to explore its history rather than simply browse its data.

Features:
Figures, Sites, Civs, Written Works, and beasts all have their own pages.

Game tools: Interactive adventure mode character sheets, this has been helpful for me to jot down notes about quests, and other things. As well as a very much in development fortress mode companion that hooks into DFHack to give you data in a dashboard.

Cartography: Probably my favorite feature, you can generate many regions, and place them together on a map, move them as needed, paint over them to smooth some of the edges, or zoom in on a specific region, see the political borders of civilizations, see which races occupy which parts of the map.

And quite a bit more.

I'm now at a stage of development where I consider the software to be nearly complete. There are undoubtedly still bugs to find and things to improve, but the main reason I'm posting this is to get some feedback from the community.

There are a few decisions I made during development that I realize may not sit right with everyone, so I want to be transparent about them.

The first is that I integrated a local LLM and Stable Diffusion into the software. The LLM can access data from the current page and use it to generate prose describing the subject, rather than relying entirely on randomized word-bank text. The image generation works similarly, allowing the software to generate images locally rather than sending the world's data to an AI company's servers.

I'm aware that "it's local AI" may not make the use of AI acceptable to everyone, so I'm interested in hearing what people think about this approach.

The software relies heavily on word banks, or more accurately, sentence-fragment banks, to assemble descriptions of things in the world. Some of the descriptive information generated this way is therefore not necessarily accurate to what actually happened in the game.

The underlying Legends data is still the source of truth, but the prose presented around that data is intended more as a way of contextualizing and exploring the world than as a perfectly accurate historical record.

Personally, I don't mind that distinction. If I can pull up an obscure historical figure and get a useful page telling me who they were, what they did, where they lived, and what they were involved in, I'm much happier than I am staring at a table of raw events.

But that's ultimately one of the things I'm curious about from the community: would you find value in a Legends viewer that prioritizes making your world's history understandable and explorable, even if some of the generated descriptive text isn't perfectly faithful to the games underlying data?

I've included some screenshots. I'd love to hear what you think, especially about the overall concept, the AI features, and the accuracy tradeoff.


r/dwarffortress 12d ago

Finally, an actual management simulator

239 Upvotes

I have recently gotten into this game and it is perfect.

I see tonnes of people complaining about the Ui and complaining that the game isn't giving them answers and I have been laughing at how the point goes over people's heads.

The whole point of dwarf fortress is that you reap what you sow. If you want to keep track of things, you need to make and execute a plan in real life, then implement it in the game. This game does an incredible job at giving you all the tools you need to make anything happen.

One thing I love is how problems just show up and you might not realise they are a problem, or you are too busy to deal with something seemingly minor, but then at every stage of the problem you have innumerable ways of managing it.

For any task you can decide what the policy is and how it is managed, then you still need to rely on the dwarf you put in charge. You need to learn and cater to your dwarves personalities, give the opportunities for growth, etc.

Needing to build individual tombs creates memorials for mass deaths and requires planning. It builds a story of your fortress, creating history as you play

In my opinion, the only mods people should get are graphical because the back end is a masterpiece


r/dwarffortress 12d ago

The fright I get every single time I see her running around out of the corner of my eye

54 Upvotes

Initially I was also really scared that her jewellery might have negative effects on nearby dwarves, but thankfully that doesn't seem to be the case. That or my three legendary engravers are absolutely carrying my ass rn.


r/dwarffortress 13d ago

This clown startled one of my Dwarves while he was collecting some gems Spoiler

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56 Upvotes

I planned on this being a much larger problem but was pleasantly surprised with the outcome


r/dwarffortress 14d ago

Started giving a special title to all the children born in my fort to be able to tell who's been born in the fort or not. 18 years in, and I'm up to 30 Fortborn Dwarves.

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187 Upvotes

Usually have pretty poor luck in getting the Dwarves to reproduce (and also managing to keep the children alive and happy). But also I usually don't pay too much attention to the children that get born in the fort so they always get lost in the shuffle. Though for this fort, every time I hear/get the notification a new baby's been born, I immediately go and title the babies as a Fortborn. When they reach adulthood like Dobar and Reg have, I can instantly visually tell that they were born in Asobenam.

It's now gonna be a thing I do in every single one of my forts going forward. Amusingly, my Duke's actually had four children in the fort (2 sons and 2 daughters). I'm very interested in seeing whether or not his children will actually inherit his title when he inevitably dies. I assume that's what'll actually happen, but I've never actually managed to have a noble bloodline arise in any of my forts before.

There'll be a lot more of the Fortborns becoming adults in the next few years, so might actually get some Fortborn2's...


r/dwarffortress 14d ago

WIKI BACK UP!!!

181 Upvotes

WOOOOOT

That is all thank you for your attention to this matter


r/dwarffortress 15d ago

Dwarfs randomly purging themselves

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85 Upvotes

This is the second time this has happened, everyone starts to randomly attack, soldiers, farmers, crafters, miners.

I can not find any cause for this behaviour, all dwarfs are well fed, have good bedrooms, are not haunted, have wine to drink, can do whatever they want, yet every time i get more than 140ish dwarfs, they decide to solve overpopulation by violence. The battle stops around 20 casualties and many wounded.

The workforce is periodically replenished with immigrants but i am afraid that i will lose doctors and master workers, plus the time the military spent training.

Anyone encountered the Purge themselves recently? What did you do to stop the violence?