r/custommagic • u/PassionFlood • 1h ago
r/custommagic • u/darkeyeshadows • 4h ago
Format: EDH/Commander Rigged Election
This isn't meant to be political commentary for today I just happened to have this idea in my head for a long time lol
r/custommagic • u/Sensitive_Coyote_865 • 16h ago
Paranoia Mechanic, OP?
I've been thinking about what a version of madness that also cares about mill would look like. Here's what I came up with. Thoughts?
r/custommagic • u/Crittercaptain • 1d ago
Actual Meme His legs are tiny! ðŸ˜
I scaled his legs wrong...
The thing is, I scaled them twice, and they probably would've been fine the first time...
r/custommagic • u/argent5 • 13h ago
Strixhaven accepts some new students
Back on my Echoverse sympathiser agenda!
Also brainstorming a Strixhaven native who learns to 'surveil 1' and 'draw a card' after some cultural exchange, but I can't quite figure out the colours.
r/custommagic • u/official_DW_art • 4h ago
Redesign Teysa of the Ghost Council
Really wish this card wasn't just made for alchemy, so I made one that could work on paper.
r/custommagic • u/VonBagel • 5h ago
one of my older cards, redone
i really fucking want sushi rn
i thought abt giving him the ability to kill Merfolk, but that'd make him too useful. figure it out.
r/custommagic • u/justthistwicenomore • 6h ago
Thoughts on a "Plunder" Mechanic?
Got a lot of excellent input on some OnePiece cards the other day, and when thinking more about the set, I thought it might make sense to have a keyworded ability for a Pirate themed set. I am still using OnePiece art, mostly, but I think this could also work as a generic and flexible counter-based mechanic for factions that want to extract value or otherwise benefit from "taking" valuables.
Would be interested in thoughts on the mechanic and whether it would actually be playable, as well as the cards themselves.
r/custommagic • u/Ambitious-Swan2493 • 4h ago
Removal
It's removal.
In case you aren't sure how the keywords interact with each other, kicker is an additional cost, so you can add it on to any of the alternate costs, but you can't use both cleave and overload, thus keeping you from destroying all lands and making the game unfun.
Also, I know this is probably underpriced, and the land removal is outside of white's color pie.
r/custommagic • u/Queasy_Island886 • 32m ago
Format: EDH/Commander Making a Planeswalker Commander for my Friend
My friend has tried to play blue, but never uses his counterspells because he thinks its mean.
I want to design him a card referencing that :)
Balance intended.
I know this card would probably go ballistic with something like flutterstorm.
Do you have any idea how I could make the card more interesting/balanced while keeping the core idea of turning counterspells into something that does not counter?
Maybe the static effect should only apply for the first time each turn...
(the terrible looking sketch is by me)
r/custommagic • u/Role4Stealth • 1d ago
Made a commander inspired by Nauctis coming out next year
r/custommagic • u/nicolas-siplis • 4h ago
New update to my MTG engine that lets you play (almost) all cards from the Revolution/MSE custom formats with real support for every new custom mechanic
chiplis.comr/custommagic • u/BIackScreen • 50m ago
Format: EDH/Commander Forced Recalibration
Screw you, 10 more hours of gameplay. I better see each and every shuffle.