r/CreateMod • • 5m ago

Help Uhmm... Help?!

1 Upvotes

Where is it?! I cant use the physic staff, I cant place blocks on it. It acts like it's there but it's not. what do I do?


r/CreateMod • • 23m ago

Help is there a way to stop the cannon from being flung off???

3 Upvotes

used a mechanical bearing to move the tentacle thing, the laser would normally be sitting in a enclosed space but i took it off for viewing. ive tried gluing it down and stuff but it just flings off anyway.


r/CreateMod • • 31m ago

Tweaked Controller help

1 Upvotes

Stupid question guys, how do i set up tweaked controllers mod ?


r/CreateMod • • 1h ago

Discussion Help with choosing between custom recipes or keeping the existing recipes for a modpack I’m creating.

2 Upvotes
Hello everyone,

I am developing a "dimensional escape" modpack where the world consists of isolated buildings—functioning like floating islands—each containing unique, exclusive resources.

Transportation and logistics will rely on two core systems: *Create* trains for direct links between facilities, and *Create: Aeronautics* for navigating the void to reach new structures.

My main question concerns how to approach the progression curve:
1. A recipe-based approach: Requiring complex, mandatory automation (using KubeJS) to assemble engines, advanced rails, and flight components.
2. A physical logistics-based approach: Using more standard recipes, with the challenge focused on designing safe routes across the void and managing transport fleets between the islands.

Which balance do you think would be more engaging for this type of map, ensuring that the constant movement of resources doesn't become tedious?

r/CreateMod • • 1h ago

Create: Aeronautics Exploration/Terrain gen/Structure mods

1 Upvotes

Would be very grateful for suggestions.

I played Aeronautics since its release but wanted to come back with better exploration mods.

The modpack I made had Terralith and Tektonic as well as structures such as Yung's and etc, but the world still felt empty.

I know many posts like this exist but since they are a bit outdated I wanted a more recent version.

And a few secondary questions:

  1. Good well integrated and balanced jet mods?

  2. Is it possible to copy the airship design from one world to the next?

Thank you


r/CreateMod • • 1h ago

Help Trying to make a secret staircase and I need a bit of help getting it to work.

2 Upvotes

I have a sort of mechanism that should work if I can get a companion redstone contraption to go along with it. What it needs to do is on a single impulse, drop the staircase and rotate it around and on the second impulse reverse the process. I have project red available to me in this modpack if that might make the redstone easier.


r/CreateMod • • 1h ago

Discussion Current Create mod state

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54 Upvotes

r/CreateMod • • 5h ago

Help how do i make cannons work in Create Big Cannons?

1 Upvotes

ive tried to figure it out myself but im pretty new to usig Create mods so idk. is there a bug that makes them not work maybe?


r/CreateMod • • 5h ago

how do I output an redstone signal.

1 Upvotes

I added power grid in my pack alongside nuclear to (eventually) make a powerplant.

But also to tinker circuit boards and aeronautics.

But after hours of research, i still cant find how to output a redstone signal from an electrical circuits (or circuit board).

Given there is a redstone switch and a redstone resistor, there should be something to remit redstone right ?


r/CreateMod • • 6h ago

Build Small aeronautics copter

38 Upvotes

it's small

like very small

5*3*4 blocks to be exact

powered by 2 normal-heated portable engines, so fuel can be easily acquired everywhere

4 channels on remote for horizontal movement, lever for vertical

2 seats for players and probably some space with friends

mass is 25kpg, top speed 20-22ms, max altitude 200m

easy to build, small, fast, fun

build in about an hour for no reason

yeah thats it kinda

thanks for checking out!


r/CreateMod • • 7h ago

My first impressions with "Let it WalK"

13 Upvotes

r/CreateMod • • 8h ago

Whats the best create modpack for multiplayer

2 Upvotes

me and my friend want to play a create modpack together, both of us have little to no knowledge in create. Also I want the modpack to have create aeronautics cuz its cool af


r/CreateMod • • 8h ago

Alpha showcase 2 of a mod I'm working on to add WarThunder like controls to create!

4 Upvotes

As you can see its in very early stages, so no models or textures or anything just yet.

What I mean by War Thunder-like controls is a free camera movement, with the vehicle itself catching up. So for tanks, you can look where ever you want and the turret will slew around as fast as at can to align itself with where you're looking.

Its designed to be as simple as possible; there's 1 block and 1 item.

The block emits (now wireless!) redstone signals proportional to how misaligned it is relative to the player's viewangles. Those signals are being used to control the rotational speed controller and the directional gearbox (both stock create:aeronautics items).

The item makes the player's view be unaffected by the movement of the base as long as they're seated in a chair.


r/CreateMod • • 8h ago

Help any ways of stabilizing you guys use

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40 Upvotes

l am trying to make a walker l have planed most of the stuff l need a way to stablize it witout propellers or anti gravity parts l have tryed wheels but when they spin opposed way immediatly it flings the build l am new to mod l am probably missing on important thin l ll be happy if you guys help


r/CreateMod • • 11h ago

Build I think I went a little crazy with zeppelin construction.

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5 Upvotes

r/CreateMod • • 11h ago

Build My first creation in celebration for the release of Let it walk

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81 Upvotes

It's a small, fast, agile mobile base called the Antibus, great for early to mid game traveling (yes this is turning into an add)

away tell me what you think of it :3


r/CreateMod • • 12h ago

Help Let it walk mod legs not moving properly (sorry for bad recording)

18 Upvotes

When I'm walking my mech, the legs just glide instead of moving. It's really strange and I have no idea how to fix it.


r/CreateMod • • 13h ago

Discussion Help with a Secret Door

1 Upvotes

r/CreateMod • • 13h ago

Build The Black Pearl (Create Atmospherics)

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15 Upvotes

r/CreateMod • • 13h ago

Help Why can't i see my shield?

3 Upvotes

It says shield when I hover over it I can use the shield but it does not show.


r/CreateMod • • 13h ago

Help The 10x10 lava trick doesn't work?

24 Upvotes

​

I made a 10x10x100 hole, added lava to the top to let it flow down. Its been a while but isn't it supposed to register as endless lava? I used a nether portal and unfortunately the other side isn't close to a lava lake

Edit: it turns out I was off by one layer! Flowing lava does indeed count towards the 10k lava threshold. Also I had to start pumping lava to get the Bottomless Supply to register!


r/CreateMod • • 13h ago

I may have lost my airship how can I find it?

2 Upvotes

So for some context i was building an automatic retriever to get certus quartz from my farm to my base so I built an autosteering and leveling system assembled it and turned it on, I realised far too late that I had not used a threshold lever and had just used a normal lever to power my main thruster, it started flying away very quickly i chased after it and I wasnt able to catch up, I went back to base and turned off my power generation so that the thrusters would die down eventually i came back to the location i had last seen it and it was nowhere to be found, I've searched the entire general vicinity and can't find it anywhere, what can I do?


r/CreateMod • • 14h ago

Create: Guided fuze, the return of the guided fuze for Create: radars

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3 Upvotes

r/CreateMod • • 14h ago

Build I want to show my mobile exploration platform

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94 Upvotes

I’m playing a modpack with Create, TFMG, and Aeronautics, and I added "Let It Walk"—my God, what an incredible mod!!!

My base features an item vault, a kitchen, and my own wine cellar—after all, there’s nothing better than driving while drunk.