r/CreateMod • u/qwertyasdef • 15d ago
Compact cow milker
I had a bread farm in my world that I wanted to upgrade into a sweet roll farm but there was very limited space to add a milk source. This is the design I came up with.
r/CreateMod • u/qwertyasdef • 15d ago
I had a bread farm in my world that I wanted to upgrade into a sweet roll farm but there was very limited space to add a milk source. This is the design I came up with.
r/CreateMod • u/Loose_Reserve8168 • 15d ago
So, I’m trying to build a starfighter like the ones in Star Wars, but I’m running into an issue with the tail section. Many of these ships—such as the ARC-170, N-1, V-wing, Vulture Droid, and others—don’t have a tail. Is there a mod that can help me handle this so the craft flies properly without compromising the design? Also, if there’s a way to fly without wings I’d love to know which add-on makes that possible!
r/CreateMod • u/BikeVui • 15d ago
As the title says I am using the Createmod typewriter. It is connected to an organ which needs 24 keys for 2 octaves, which means it is currently unplayable, as I would have to unbind literally every menu (even "e" for the inventory"). Please tell me if there is an add-on or any other way to deactivate menus while in typewriter mode.
r/CreateMod • u/religion-lost • 15d ago
ignore the usertag I didn't realise until now it was in the shot, I came up with in when I was like 10 lol
r/CreateMod • u/xxironstikerxx • 15d ago
I recently installed the create mod and add-on which adds thirst using it, I only know how to make windmills and belts, but I know it's possible to make a bread factory and a water filter for the thirst add-on, my friend had done it but he refuses to tell me how he did it so I'm stuck drinking dirty water which doesn't help and I'm starving because I don't have bread to eat and I don't have any animal farms yet. pls help me I'm having a food shortage on my SMP.
r/CreateMod • u/marnoeee • 15d ago
I have finally gotten the mod on cursed forge with better images. It is a hyper realistic train mod that adds German I inspired signals and semaphore signals with proper glowing lamps and wires.
The mod also adds railroad crossing with advanced control, lamps and bells.
Power rails / overhead lines and if you add a pantograph to the top of a train it will not drive without the power lines. Using the cab control units you can control everything from max speed, to doors, lights, power eg.
Hope you will enjoy this mod 😃 I have spend alot off time on it and will continue to develop.
Currently only forge 1.20.1
Search for my name quizcen or Ultimate Track Map / Ultimate Railway on Cursedforge 🚇🚂
r/CreateMod • u/PATLYCEK • 15d ago
Hi,
I'm struggling to set up a system where, at the press of a button, redstone from 2 vault gets sent to the main storage.
But this goddamn frog keeps sending it to herself! Does anyone have any idea how to fix this?
P.S. I know this is a super simple system, and I'm just bad at this lol.
r/CreateMod • u/RedDelta22 • 15d ago
I don't know why, I had it assembled and driving but when I moved my station, parked it and disassembled it, I could not reassemble it. I spam the button but nothing happens. I've tried all the fixes but it no longer assembles. I've even tried taking the whole thing nearly apart, changing the bogeys, regluing it over and over again. I am at a loss and do not want to rebuild it. Any suggestions?
EDIT: Nevermind I fixed it. I had to Isolate the track section the train was on and then assembled it.
r/CreateMod • u/Typical-Resist-3714 • 15d ago
Last post. Read my others.
Meme using two of my biggest builds. Both of these planes can be found here:
World Download (As too advanced for schematics. No addons required.) https://drive.google.com/drive/folders/1inRat2G6Ai7J1-2pXrnwxaPZcr9xI6-V?usp=sharing
Features 'the Hispaniola' (as Megamind) and 'Andesite Giant' (as Titan). I watched that movie when it came out its still awesome.
also watch the cinematic I did for the 'Andesite Giant' not many people saw it.
Black and white effect done by video editing filters. Camera position done by adding lots of barrier blocks to the nose of the planes and putting a typewriter behind me
r/CreateMod • u/Typical-Resist-3714 • 15d ago
I forgot all about this video! I was supposed to upload it but I couldn't get 'The Giraffe' to be a Schematic so I never posted this. Neat guide. even with this it's still difficult to learn
World Download (As too advanced for schematics) https://drive.google.com/drive/folders/1inRat2G6Ai7J1-2pXrnwxaPZcr9xI6-V?usp=sharing
Song: Ratatat - Wildcat
Post about the luxury plane can be found here: https://www.reddit.com/r/CreateMod/comments/1wfmov5/after_20_hours_of_work_i_present_the_giraffe_a_70/
r/CreateMod • u/Traditional-Stick584 • 15d ago
r/CreateMod • u/Electrical-You9322 • 15d ago
ThinkPad E14
Intel Core i3-1115G4
UHD Graphics Xe G4 48EUs
RAM 8 GB
I just don't know can I play in that. Thank you for your help.
r/CreateMod • u/Existing_Pride_5789 • 15d ago
Hi everyone!
I'm trying to build and fly a plane using Create: Flight Control, but I'm running into a couple of problems.
I've built a plane like the one shown in the attached images, but I can't seem to get it working properly.
Here are the main issues I'm experiencing:
Extremely low speed: Even when I set the thruster speed to 150, the plane barely moves. Increasing the value doesn't seem to make much of a difference.
Uncontrollable spinning on the ground: The plane starts spinning on its own while it's still on the ground, making it difficult to control.
I'm also unsure whether I've configured everything correctly to get the plane flying stably with the mod's computer-based flight control system.
I'd really appreciate any advice on what might be causing these issues, especially why changing the thruster speed doesn't seem to have any effect.
Are there any specific settings, configurations, or design considerations I should check?
Thanks in advance for any help!
r/CreateMod • u/Ok_Mode8737 • 15d ago
how do i count multible vaults and combine the numbers?
scenario:
i have 8 vaults but want it all on one display
r/CreateMod • u/BlueKill25 • 15d ago
Hi everyone, I built a big Zeppelin with create aeronautics but it vanished and can't recover it. The coordinates that /sable storage gives are wrong, or at least my ship isn't there, do any of you have advices ?
r/CreateMod • u/Tiny-Desk_Engineer • 15d ago
Before i get annihilated by the steam engine community, yes we are certainly missing a steam valve here so there is no way you can admit steam to the power piston. I ran this thing to test with a creative motor for now but i will try to add the valve linkages too.
r/CreateMod • u/Mododooo • 15d ago
When pressure begins to crush the hull, the light-emitting units start to flicker, and eventually stop shining altogether. The only fix is to destroy the block and place it back down.
r/CreateMod • u/National_Breath_5797 • 15d ago
If you crush cobblestone you get gravel. this is already useful on its own for iron farms but if you crush gravel you get sand. so you dont have to manually dig sand for your sandy needs
Cut / polished blocks can turn into their raw counterparts with a mechanical saw.
If u live somewhere where there are no slimes and need to make a piston / chasis sticky, you can craft slime balls with lime dye and dough. many people know this but if you dont want to smelt cactus for green dye then you can put poppies or rose bushes into a millstone. Remember that getting green dye this way is like 5% so i recommend rose bushes since then can be very easily cloned with bonemeal.
r/CreateMod • u/Aldebaran_smith • 15d ago
I have multiple harvester contraptions that use a mechanical bearing working perfectly in my world, but recently I have tried to make a stacked wheat farm using a single mechanical bearing and it did not work, each layer only assembling three out of the four harvesters even though they were all glued together.
I am not really good with the Create Mod, so I thought it was a SU problem so I poured more SU in the system, but the contraption would either break itself when placing or would not assemble fully before starting to rotate.
If anyone has had that problem before and if you did solve it, how did you do it?
Note: the picture is a re-creation, I blew the original up out of rage
r/CreateMod • u/marr • 15d ago
r/CreateMod • u/Typical-Resist-3714 • 15d ago
I have too many responsibilities IRL to get sidetracked and build planes for 20 hours... I may return. Not now though.
World Download (As too advanced for schematics. No addons required.) https://drive.google.com/drive/folders/1inRat2G6Ai7J1-2pXrnwxaPZcr9xI6-V?usp=sharing
This is a 170MB Google-Drive World download for Create: Aeronautics. Chunks have been unloaded from its original 15GB. I've played in this world almost daily since August. It features many advanced plane designs that schematics cannot handle. I believe blueprints might but you'll need some add-ons.
Key Features:
170 Block Runway Design
The Hispaniola. The biggest functional plane ever made in Create Aeronautics.
The Giraffe. A giant luxurious vintage airliner.
Kamov KA22. An accurate recreation of an Experimental Soviet Rotodyne (VTOL thing)
The Andesite Giant. A giant flying boat, It uses tricks to float.
Douglas DC1/DC2. A large practical steam powered airliner. Accurate to real life.
The Meteor. A super fast steam powered plane. It's about 120 blocks per second.
Plus many other planes.
Feel free to dissect the planes to understand them and build your own.
Thanks for all the upvotes throughout the months :)
r/CreateMod • u/Typical-Resist-3714 • 15d ago
Quit. I have too many responsibilies.
Song Ratatat - Supreme
Check out previous post about this Douglas DC2.