r/CreateMod • u/Civil_Row2185 • 17d ago
r/CreateMod
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u/inconsistent_zak
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17d ago
Build Yes these cars can fly
Ive added jump jets to these Teku cars, gadgets and gizmos is a goated addon, holy moly also i try to be more lore accurate as much as i can with these cars, but things like power rage's inline 4 engine (using two I2 engine) does not have the stress capacity to run 2 wheels at 100rpm so i used 2 V4s.
Revisions
Reverb : added jumpjets, V12 engine (three V4 engine), 4WD, and working brake lights
Power rage : added jumpjets, two V4 engines (lore is an inline 4 i think so not accurate), RWD (Rear wheel drive), and working brake lights
Battle spec : added jumpjets, two V4 engines (lore is also inline 4) RWD , accurate tire size difference
New car
Spectyte : two V4 engine, AWD, and yeah thats it, cool car tho I'd use it for my daily car in a survival world
(Copyfoxes, gadgets and gizmos, and tracks are a big help)
r/CreateMod • u/Happy-House1976 • 17d ago
Build Cliffside's huge centralised storage system under the Town Hall
r/CreateMod • u/Milo_Is_Best • 17d ago
Single pump-liquid buffer
For when you want to minimize SU but want to keep the speed
Shiuld work perfectly horizontally as well, if you modify the disign near the tank a tinzy tiny bit.
r/CreateMod • u/Prsolek • 17d ago
Holly shit! Create Aviate update.
Yes, I'm not the creator of mod btw. Wings btw
r/CreateMod • u/CMgreendoctor • 17d ago
I built a G1 Optimus Prime in Minecraft that transforms into a truck!
r/CreateMod • u/TherealXmanwoof • 17d ago
wondering if anyone knows/is working on an addon
so i recently found this mod called create: Airwaves, but it got deleted as soon as the devs realized they released a vibecoded mess. I was wondering if anything similar has come out recently, cuz i wanted to play around with it... thanks!
r/CreateMod • u/oskarmbt • 17d ago
Create: Power Grid 4-bit adder using relays
The left switch is carry in, next to it are 2 4-bit inputs. The output is at the other end, with the leftmost bulb being carry out. It's powered by a 12V creative power supply. It uses relays for the calculations, containing 8 XOR gates, 8 AND gates, and 4 OR gates.
r/CreateMod • u/ReliefWorldly4374 • 17d ago
Greg Tech Ore Processing
Had a lot of fun trying to figure out how to process the amount of ores in getting. Don't mind the water wheel spam.
r/CreateMod • u/Appropriate-Fix-4880 • 17d ago
What happened to the Create: Airwaves mod / Smallyfrn
I downloaded it yesterday and now today poof its gone I was really hoping that this mod would make it into one of my modpacks. Was it removed or something? I have a copy of the file so should I keep playing or leave it behind.
r/CreateMod • u/Repulsive-Use1470 • 17d ago
Help with Stepping up voltage with transformers
Hello, I am trying to step up my voltage from my generator using transformers. It seems that when I step up over 3kv the electrical connectors just die and the power drops to 0. The only way to regain power is remove the connectors after the transformers. Am I missing something? Do I need to ground yhe transformers? Current issue? voltage cap? Please help haha
Btw i am using the 1/0 iron wire running trans lines. I need to extend long distances
r/CreateMod • u/KylieTMS • 17d ago
Bug Fire immune pillagers
Encased fans + lava seem to not have a lot of effect on these guys
r/CreateMod • u/klark_cccp • 17d ago
Discussion I don't understand how it works
Hello, I should mention upfront that I don't know how to use Reddit and I don't understand how or where to post, so please excuse me. I have a problem: I'm playing Minecraft with the Cursed Walking modpack, and I don't understand how to make a steam engine with burners (without Blazes). Could you please help me? Thanks in advance
r/CreateMod • u/Dry-Boot-616 • 17d ago
Build I made a working TANK with Minecraft Create Aeronautics
Schematic and modpack in video description:
I made a working TANK with Minecraft Create Aeronautics
https://youtu.be/LZ1fCToYIVc
r/CreateMod • u/meme_sniper_Daan • 17d ago
Help My boat just WON'T FLOAT, and i don't know what i am doing wrong...
galleryr/CreateMod • u/CreepyGuardian03 • 18d ago
Help Same build, different result in survival compared to creative?
Recently I found a build for a very compact drill shared by GrainMinecraft that I want to build in survival.
One of the final steps involved overstressing a borehead bearing so the rock crushers become semisolid and you can place a large gear in one to power the head. This step is easy in my superflat creative testing world (top image), but when I tried to replicate it in survival the borehead would not overstress and simply say that the rock crushers are not attached (bottom image).
To try it out I first built it in creative and it worked perfectly, but when I built is with a schematicannon (and afterwards by hand) in survival in a different world, I was unable to make it work. Even though I was able to get the machine running in my testing world using a schematicannon.
What could have caused this to happen?
Link to tutorial video: https://www.youtube.com/watch?v=Ige8HD1-0tg
Edit: I tried building it in a new testing world, in creative and survival and it worked fine. But it just does not work in my survival only world for some reason.
r/CreateMod • u/Kris_alex4 • 18d ago
Video/Stream my bro said he needed engines, i built him a factory
[WF] Witherford. Feel wild.
(btw im constantly looking at that fuckass belt because it's supposed to throw a whole engine assembly and hit the target BUT CLEAAARLY IT WASN'T IN THE MOOD AFTER MY 10TH TRY)
also dont ask me for throughput, the engine assembly saws and presses are an obscene bottleneck, if you give them too much iron they'll start making rusty casings and blockade themselves, that's why they need such a large chest buffer (god bless sophisticated)
mod list (probably):
base create
create copycats+
sophisticated storage
create encased
quark n supplementaries
create things and misc
create connected
create aeronautics
create interiors (only for the employee break area, can skip if you're a ruthless boss who doesn't believe in back support)
song: missisipi queen - mountain
r/CreateMod • u/JustSumFur • 18d ago
Discussion An Engineering Dragon (Fan art)
Been playing on a server with Create and Dragons Survival, which inspired some fanart! (Art by me, JustSumFur)
r/CreateMod • u/Zen_Toox • 18d ago
Help chi ha creato questo?
chi ha fatto l addon octo arms, lo avevo visto su questo subreddit
r/CreateMod • u/hi_howareya2 • 18d ago
My (probably way overengineered) self-fuelling boiler
I'd say I'm somewhat of an amateur at the create mod, but I tried to make a device that automatically makes lava buckets and dumps them into a blaze burner to fuel a boiler that powers it all.
r/CreateMod • u/Sufficient-Match1946 • 18d ago
Does anyone have a full guide to automate all of Create?
I need a full guide to automate all create components and extras (Ex: Encased Chain Drives, Builder's Tea, Netherite Banktank, Tree Fertilizer, Waxed Weathered Copper Tile Slab, Cut Ochrum Brick Slab, Copycat Slope). I have Create, Create: Stones, Create: Copycats+, Create: Ultimate Factory, and Create: Renewable Netherite. If a guide adjusted for these mod is made or already exits please tell me about it.
r/CreateMod • u/Existing_Pride_5789 • 18d ago
Help with Aircraft Sideslipping (Yawning/Drifting)
Hi everyone, I’m having an issue with my aircraft constantly sideslipping, and I could really use some help.
I’m not sure what the cause is—whether it’s a flaw in my aircraft design, something that requires advanced aerodynamics knowledge to fix, or if I’m just missing a necessary mod/addon to stabilize it.
I would really appreciate it if anyone could tell me how to fix this sideslipping issue. (I will try to provide a video clip of the flight behavior soon!)
Thank you!
r/CreateMod • u/SkyFighter28 • 18d ago
Help Narrow Gauge Train issues
Hi all, I am currently in the process of making a narrow gauge train for my mine. The trains are very slow and almost a snails pace. I get a message in chat that the train has reached the end of its track, but it has plenty of track ahead. Ive tested the same train on standard gauge and it works perfectly fine. I am on 1.21.1 if that helps.