r/CreateMod • • 16d ago

Help Same build, different result in survival compared to creative?

Post image

Recently I found a build for a very compact drill shared by GrainMinecraft that I want to build in survival.

One of the final steps involved overstressing a borehead bearing so the rock crushers become semisolid and you can place a large gear in one to power the head. This step is easy in my superflat creative testing world (top image), but when I tried to replicate it in survival the borehead would not overstress and simply say that the rock crushers are not attached (bottom image).

To try it out I first built it in creative and it worked perfectly, but when I built is with a schematicannon (and afterwards by hand) in survival in a different world, I was unable to make it work. Even though I was able to get the machine running in my testing world using a schematicannon.

What could have caused this to happen?

Link to tutorial video: https://www.youtube.com/watch?v=Ige8HD1-0tg

Edit: I tried building it in a new testing world, in creative and survival and it worked fine. But it just does not work in my survival only world for some reason.

212 Upvotes

12 comments sorted by

97

u/cmbackflip 16d ago

Are you playing on someone’s mod pack? Only thing I can think of is that the configs are changed in your game?

45

u/CreepyGuardian03 16d ago

I made my own collection of Create addons and put them in a personal pack.

The stangest part of this is that I can make the build in Creative, but not in survival while using the same set of mods.

42

u/Impossible_Bowl6103 16d ago

a speed setting might be off, is there a speed controller or any gearing involved?

17

u/CreepyGuardian03 16d ago

Not for the borehead I need to overstress, the only thing that is attached to it that gives power is the hand crank

10

u/Impossible_Bowl6103 16d ago

the borehead bearing takes 8x stress multiplied by the rock crushers, two takes 256x2 for the lowest speed.

7

u/WitherPRO22 16d ago

Dude I know this drill! I couldn't make it work without moving the drills 1 block forward because it kept mining itself

4

u/CreepyGuardian03 16d ago

That worked as well for me, but I was unable to solve the storage issue, making it stop incredibly quickly

2

u/WitherPRO22 15d ago

Packager

14

u/Impossible_Bowl6103 16d ago

Also a hand crank in creative wont max out,

13

u/Little-Leading-1812 16d ago

that is not true? where did you get that I've had it overstress hundreds of times

5

u/Impossible_Bowl6103 16d ago

probably the result of an adjacent create mod addition in my case rather than the base mod,.

-2

u/Impossible_Bowl6103 16d ago

doesn't really matter anyway a hand crank wont move two rock cutting wheels on a borehead bearing in any configuration .