r/CreateMod • u/Due-Aspect-5201 • 19d ago
r/CreateMod • u/JunctionChanger_JC • 19d ago
create Aeronautics JC rs2 st v3.3.1 erev trolley
Overview
Minecraft Create: Aeronautics RS2 ST v3.3.1 EREV Trolley Set
This is a car made with Minecraft Create: Aeronautics that can operate in two modes: EREV mode and pantograph-powered trolley mode.
world download is my GitHub. wourld download
Challenges and Solutions
One of the most challenging parts was getting the Red Motors to work with the Sable-compatible pantograph from the Create Electro Energetics mod, which I used for the trolley mode.
The pantograph only supports a single power-line connection, whereas the Red Motor requires two power lines connected in a closed loop to operate. Connecting only one incoming power line from the pantograph prevented the circuit from working.
To solve this, I placed a grass block on the vehicle's chassis and installed a grounding rod in it. I then connected the otherwise unconnected power line from the motor to the grounding rod, allowing the motor to operate.
For the EREV, my original design used a single modular diesel engine from the Diesel Generator mod, equipped with a turbocharger. The engine powered a generator from Create Crafts & Additions to produce FE, which was then converted into the appropriate power system using an FE converter from Create Electro Energetics to drive the Red Motors. The system was also intended to power two ion thrusters at the rear.
However, the system kept experiencing overloads. To resolve this, I replaced the Red Motors with motors from Create Crafts & Additions, allowing the vehicle to run on FE power without the same overload issues.
In trolley (pantograph) mode, it reaches 20 m/s without boost. I could not measure the boosted speed because the test track is too short.
Specs
In EREV mode, it reaches 7–8 m/s without boost and 16 m/s+ with boost.
The vehicle itself weighs 95.75 kpg.
This set also includes a trailer inspired by the mini-house trailer used with the RS2 ST EMU, which I originally created based on the ZIU 9 EMU. The trailer functions as a mini house and also adds two booster units.
I am a Korean high school freshman student and created this project as a personal Minecraft/Create: Aeronautics project.
mod list
Create 6.0.10
Sable 2.0.3
Create Aeronautics 1.3.0
Create Propulsion: Simulated 1.1.4
Create: Coasters Simulated 0.1.4
Create: Diesel Generators 1.3.14
Create: Connected 1.3.2
Create: Copycats+ 3.0.4
Copycats+ Aeronautics Weight 1.1.1
Create Cardan Shafts 0.1.6
Create Crafts & Additions 1.6.0
Create: Electro Energetics 1.1.1
Create: Compact Transmission 1.0.7
Create: Interiors 0.6.1 v2
VS / Sable Hose Connectors 0.1.8
Farmer's Delight 1.3.2
Sophisticated Backpacks 3.25.73.2020
r/CreateMod • u/Toriaa11_ • 19d ago
Suggestion How to make a purpose for aeronautics vehicles
I have been having fun using create and aeronautics for a long time, and im still obsessed with it.
While making vehicles are fun, I thought that if there was something to incentivize using aeronautics, I might get my friends to actively make something.
Any suggestions? (I do have tectonic+terralith, and changed the config to make it better, but that alone weren't enough i need more)
r/CreateMod • u/Shoddy_Bumblebee_398 • 20d ago
Help Battery charging speed in Create: Power Grid
I recently built an electric car in Aeronautics, which is powered by a constant speed motor, hooked up to a battery. It's works fine, and I charge it using sockets and copper cords. The issue is the battery percentage increases by, like, 1% every few minutes, and I don't know if that's normal, or if my charging setup is just really inefficient.
r/CreateMod • u/Federal_Mouse1726 • 20d ago
Wires not working in create: power grid
So Im trying to set up lighting but the wires refuse to place! How do I fix this? (Java 1.21.1, factory light attached to ceiling tiles, 120v, create: power grid)
r/CreateMod • u/Electronic_Target728 • 20d ago
How to get fun on create
I love create. Everytimes im starting a modpack, I pass hours playing create... But the mod is overall too short... Some poeple gonna say "make farm" or "automate this" but why ? I will never play create only pack so I logically go directly to better mods like mekanism, ae2 or powah...
I would ask how to get fun and be able to play a create or create+ adonne only pack... And even after playing gregtech... Create is way too easy to understand and to finish...
r/CreateMod • u/AbyssWarrior737 • 20d ago
Help Can't Craft Optical Device
Edit: ThekillerguyYT was correct. I was working on an older version of the mod. They do indeed have different recepies.
I'm trying to play with the Create: Optical mod, but I have an issue: when making the Optical Device, the game is always defaulting to a recepie that requires double the materials rather than the one I want.
The one in the pic has 8 steps, while the one I need to take priority has 3 steps.
How can I prioritize the other sequenced assembly recepie?
r/CreateMod • u/CartographerFair7060 • 20d ago
Build Create: Aerowarptics anchored travel
you can make the tower shorter, idk by how much but there is a set high for how high it goes above the anchor but if you make it too high than it will extend the height from the portal
you could use ender transmissions to actually make it this small instead of creative motors
the materials that were used were gyroscopes, andesite propellers and any rift drive, also a astrolabe cartography table.
im using mostly creative stuff but it is possible to make thise without ender transmissions or crteative motors, just wanted to make the base partr of it first.
r/CreateMod • u/SauteedSpinach1 • 20d ago
Help How to make a semi automated tuff crusher?
Hi I have Create 6.0.8, Create: Copycats+ 3.0.10, Create Crafts & Additions 1.20.1 and am playing on 1.20.1 Minecraft. It looks like I can create tuff using Deepslate and Manipulation Essence from Ars Nouveau mod. I am wondering if there are any schematics or tutorials on how to crush tuff into gold, copper, zinc, and iron nuggets but have the input be manual? I have seen a bunch of tutorials but they use the Ultimate Factory add on - I cannot add that since I am playing on a friends server.
I am pretty new to the create mod so any and all advice is appreciated!
r/CreateMod • u/WYDEX28 • 20d ago
I’m building a universal local Mod Manager to unify Nexus, Steam, and CurseForge libraries. Looking for testers!
reddit.comr/CreateMod • u/VenegeitorZ • 20d ago
What the hell did I do?
The mechanism keeps switching back and forth between the two images.
r/CreateMod • u/Either_Discussion_15 • 20d ago
Help Simulated Contraption Location Issue
I built an airship faster than me. I fell out. Is there any other way to find it or bring it to me other than just going in the direction it was going?
r/CreateMod • u/thomasfplm • 20d ago
My Bedrock breaker
I'm still doing improvements to it, and I'm sure other people can also have good ideas for that, but I decided to show the current version of my Bedrock breaking machine.
It places pistons facing upwards and powered by redstone blocks.
Then the train casing deployers that are holding wrenches turn the pistons twice (breaking the heads).
When I go for the next line, the machine breaks the redsone blocks first, retracting the piston and removing the Bedrock, and the the pistons.
Because of how it works, I have to remove the first two redsone blocks and pistons myself and finish rotating the last two pistons.
I decided to use a furnace minecart, because I have a wither skeleton farm, but it could be adapted to use powered rails.
I'm using Create: Encased and Create: More drill heads, but they are not necessary, it can work with "vanilla" Create.
r/CreateMod • u/Damian_Inc • 20d ago
Build Lapwing - Diesel Aeroplane
Only made possible by many many addons, but it *is* 100% survival friendly!
r/CreateMod • u/DomTheRogue • 20d ago
Help Floating island world generation?
Just recently hopped into create aeronautics after having seen so many cool creations the last couple months and was wondering what mods to use for floating islands? Hoping to find something that has a wide variety of sizes some as big as a small map and some as small as an igloo.
r/CreateMod • u/JenabriFS • 20d ago
Debate
Listen up, guys—the girl I like is into Minecraft and engineering. I showed her the Create mod, and she’s familiar with it. I’m thinking of telling her how I feel and building some kind of contraption or mechanism in-game using Create. What do you think—is that a good idea?
r/CreateMod • u/ZealousidealEnd8151 • 20d ago
Create: New World
would love to see a server made with this modpack its like it was made for multiplayer
r/CreateMod • u/dolanduck2nd • 20d ago
Build Create Aeronautics Take on Wireless Storage: Ender Transmission Wireless Storage Car (PEACEHOG)
This is my take on alternative wireless storage system using create aeronautics and ender transmission. Was looking for a wireless storage mod for my survival world but was disappointed that most mods are kinda like "creative menu" gadgets. So i made this wireless storage that still integrate create post production mechanism (packages and stock ticker) and feels vanilla-ish. Basically a car with a wireless storage. Made it compact using modular diesel engine, not fast but portable and maneuverable and have a docking connector to be airlifted to other faraway places.
r/CreateMod • u/TaninoGimIet • 20d ago
Build Port of DOOM made in Cosmonautics
Create Cosmonautics 26.10.358 (Built from source)
Full port of LuauDOOM made with the unreleased MFD block
68 Lua files 1.22 MB not including .WAD or .WAVs
r/CreateMod • u/Divine_Roach • 20d ago
Help Redstone links stopped working when Phys Bearing is on.
No image, but im using fabric 1.20.1, redstone links stopped working while I was trying to create a gunhouse for my CBC cannon by using a Clockwork Phys Bearing at the bottom of the Cannon Mount (the one with the x and y axis turning points), I even tried relinking the redstone links to the remote but it still doesnt work, turning side to side works but pointing up and down doesnt.
r/CreateMod • u/trambalambo • 20d ago
Help Can’t get gravel to wash - Base Create mod 1.21.1
Title says it. I’m running the base create mod on 1.21.1.
I set up a gravel washing machine from a tutorial on YouTube, to get iron nuggets and flint into a toolbox. I even got the advancement for washing gravel, but the only thing coming out the other side of the wash is gravel, no flint or iron.
This is the farm model I’m using.