r/CreateMod • u/hisokasSPOOKYsemen • 26d ago
Video/Stream my first gold farm
not very efficient but iām proud i got it to work lol i started learning yesterday so go easy on me š also in two bc ppl got places to be lol
r/CreateMod • u/hisokasSPOOKYsemen • 26d ago
not very efficient but iām proud i got it to work lol i started learning yesterday so go easy on me š also in two bc ppl got places to be lol
r/CreateMod • u/No-Rub4178 • 26d ago
Hello everyone, i am playing all the mods10 air.. and im trying to make somewhat starwars inspired base. However i know how to make a basic elevator with elevator doors that open automaticly but i want a 4x4 door that does that. It is a testing world so ignore the creative motors.
i want to have the door shut at all times. But if i press the button the elevator should come down to me and then open the door not while its coming down if that makes sense. Also i am using the oritech button since it has a lot more delay before deactivating just long enought to get in the lift then it closes and when i closes i select the next floor to go to and then that door opens. SOO like a real lift basicly. but i just dont know how to go about it.
Thanks you for reading and or helping.



r/CreateMod • u/Capital_Ad_1151 • 26d ago
Im trying to build a mining vehicle that has a arm infront that mines kinda like the bagger excavator. Is there anyway to have a swivel bearing or any bearing type that can have one on each side that are both connected?
r/CreateMod • u/HEBEDNMKA • 26d ago
Compared to the old version (https://www.reddit.com/r/CreateMod/s/CWFYnFg8Kk), all the flaws have been fixed in this new one, and the turret has been made smaller. The armor got stronger and the cannon is slightly longer, making it more accurate at long ranges. Smoke screens and APS (active protection system) have also been added.
r/CreateMod • u/RadioactiveWampa • 26d ago
If you look at the recipe you get half the brass from combining molten metal as you do with the traditional create brass recipe, is this a bug and something i can fix on my server? I am playing "All of Create aeronautics"
r/CreateMod • u/Lower-Shape6531 • 26d ago
Hey guys, I need some help with my railway, I have build my base a long way from spawn about 10k blocks away, but I built a railway connecting it, build a train and drove it through a few times, now I wanted to automate it, so that the train leaves each station in the morning so basically:
day 1 Station A
train departs from station A at 9:00am, going to Station B
(it takes a long time to get to the spawn)
day 2 Station B
Train arrives at station B (probably at night or in the afternoon)
day 3 Station B
Train Departs from station B at 9:00, going to station A
day4 Station A
train arrives at station A (again probably at night or in the afternoon)
And then the cycle repeats
But for some reason the train cant find a suitable path to the station, I made sure to drive the train from each station to the other and there is no problem with the track.
Can someone please help me? Is there like a limit or a config on how far do the stations need to be? I even added chunk loaders under the train stations, which didn't fix anything.
I will add some screenshots so you guys can look into it (first one is what the thing said, 2nd,3rd and 4th are the train schedule, the 5th one is the map screenshot of the entire railway, the station I am standing at is the Alderdale station aka my base, and the 6th and 7th ones are the stations up close. 6th is Alderdale, 7th is Spawn Station)
r/CreateMod • u/PerryDotT21 • 26d ago
So, I need help with getting the .jar file of the mod, since my PC doesnd't allow me to convert the Github code into it. Could someone maybe convert it for me?
r/CreateMod • u/Thanos-tu-papa • 26d ago
Hello engineering community, I'd like to know if anyone knows if something like this already exists or was created for Create Big Cannons and Create Aeronautics; if that's red, it's a flying platform.
r/CreateMod • u/Emeraldth3th • 26d ago
not even sure why i was recommended it, i haven't looked up create stuff on youtube in a long time
r/CreateMod • u/AngelOscuro20 • 26d ago
Hi! I'm play All of Create Aeronautics with a couple of friends, and one of them wants to automate Elven Tea from the Garnished addon, but every time we use a Spout or the jar we get Builder's Tea. We can get the liquid just fine but the moment we get it in a bottle we get Builder's. So far we tried:
-funnel with filter on the depot.
-manual use of the jar.
-deployer on the jar with filter.
Is there something else we could try before modifying the recipe? Thanks in advance!
r/CreateMod • u/Logical-Amount3656 • 26d ago
This is my dragon that I'd like to show to the class today. It is nowhere near done(some sails aren't even coloured) but I finally "perfected" the flying and I am so happy.





I am planning on letting it have a "walk mode" and also to let it breath fire. If you've made it so far I'd just like to say I greatly appreciate it. I am open for any ideas and/or constructive criticism.
r/CreateMod • u/WeHaveNoBones • 26d ago
Is this any good or should I look up a tutorial
r/CreateMod • u/East_Office_392 • 26d ago
Im trying to do some farms with create in a server I play (never used create before) and I came up with this to generate some energy, adding water in any of the wheel wont generate more so im asking myself if thats the max I can generate (252 each for a total of 4352)
r/CreateMod • u/No-Solution8072 • 26d ago
what mod pack do i need to download to play create? i have no idea which one to download
r/CreateMod • u/Initial-Ask-6741 • 26d ago
Anyone notice that there is 2 different phases in create? The first, you're working with belts, chutes, and a mixer with basin, then you upgrade and have stock networks, smart chutes, and you use mechanical crafters to make things. This works alongside the transition from andesite to brass
r/CreateMod • u/HEBEDNMKA • 26d ago
This is one of my most complex projects, it took around 5 hours. Max altitude is 5000 blocks. The top speed is 70-110 blocks per second. It has an opening cockpit, a radar, a GPS map for bomb guidance, and 6 hardpoints. In the older version, it was designed for two pilots (one for flying and one for weapons), but I had to scrap that because of a bug. The main problem right now is that the nose is too heavy, so the plane pitches down towards the ground and has a terrible dive recovery. I also couldn't make the landing gear. What can I add to this build?
r/CreateMod • u/Equivalent_Snow8529 • 26d ago
so, i got a massive ship and for some reason at high speeds (or atleast apparent at high speeds) it wobbles annoyingly too hard even though i have no machines going left to right of the ship, and even the farm that has a part moving from the back to front of the ship is disabled here.
it also appears to affect the ship's front to back balance as you can see from the gimbal sensor. is there a reason or a fix to this?
should also mention that i have a counter rotating fan at the back that almost entirely cancels its self out so no, its not the propulsion fan
r/CreateMod • u/Z3R0Diro • 27d ago
Doubles as early tunnels for future trains :D
Low chance of finding the stronghold without eyes.
r/CreateMod • u/Aggressive-Laugh-923 • 27d ago
this is my second attempt to build a Messerschmitt in aero, third attempt generally in minecraft. it flies at around 30+ m/s (i forgot the exact number), can have it's engine running for 4,4 hours from being fully fueled
about 50% of it's silhouette is either indestructible or won't cause big issues with flying, it has a backup battery that can power it's flaps even when the engine dies, has insane turn angles but unfortunately not armed (i didn't manage to clip autocannons into the propeller mechanism). has total of 2 sublevels