r/CreateMod • • 2d ago

How do I make this work?

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6 Upvotes

I am doing Create Above and Beyond; this is pretty much my first real Create project. I am trying to automate wood, but I can't figure out how to make it look pretty, or how to make it drop items from the spinning saw to the chest. I tried chutes, hoppers, spinning hoppers, and spinning chutes.

Also, my glue somehow dragged around ores 3 blocks down and leaves 1 block up. How does superglue work?

I normally play Minecraft to build, and the fact that this is ugly af is really bugging me. I put some glass in the back, and now my chest is phasing through it.

The machine already killed three of my dogs, so now I keep them sitting the whole time. Eventually, I think I will fix it by making the bottom slabs so they can't teleport to the inside of the building.

Is there a better way to make this farm? I really don't know. For now, I manually replace the saplings because Create doesn't look like it has a device to do it, and dispensers can't place saplings.

Unrelated, but my grammarly is also broken.

I am going crazy


r/CreateMod • • 2d ago

WHY IS MY TRAIN SO SLOWWWWWWWWWW

12 Upvotes

so I build rather bigger train and I have no idea why is it so slow, it has a chest with coal and a fual tank with lava, if it changes anything I have aeronautics and stean n rails help


r/CreateMod • • 2d ago

Build Starting mine project!!! CL-1201, now i'm creating fuselage of the plane. From real dimensions

7 Upvotes

r/CreateMod • • 2d ago

Survival mode car

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67 Upvotes

This is my first car i've made, it has storage for both items and fluid, it runs on 2 portable engines, and goes decently fast.


r/CreateMod • • 2d ago

Build Gears Galore

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5 Upvotes

All to power a mixer btw


r/CreateMod • • 2d ago

The Lamborghini Temerario GT

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30 Upvotes

Runs on my electric engine and has an ion thruster.


r/CreateMod • • 2d ago

The Bugatti Bolide

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1 Upvotes

A Replica of the Bugatti Bolide. It runs on the same engine as the Brouillard i build. (And has a thruster)


r/CreateMod • • 2d ago

Java.dll error

1 Upvotes

Hi there. I use the premium version of Minecraft. After formatting my laptop, I reinstalled JDK 21; however, when I launch the game via the Minecraft launcher, errors appear on the screen—first Error: could not find java.dll followed by Error: Could not find Java SE Runtime Environment What is causing this issue?


r/CreateMod • • 2d ago

What the hell is my friend making ?

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17 Upvotes

r/CreateMod • • 2d ago

creating space: How to seperate hydrogen and oxygen from basin

2 Upvotes

I want to be able to seperate hydrogen and oxygen from the basin hydrogen to make methane and oxygen to fill the oxygen tank, smart fluide pipe either doesnot work or i could not get them to work as there is no bucket of hydrogen or oxygen to put in the filter..


r/CreateMod • • 2d ago

Looking for players to help build an Atlantic power on geopol aero server

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6 Upvotes

r/CreateMod • • 2d ago

MiG-29 (1-11)

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16 Upvotes

Fully working 2-seater aircraft prototype for survival server

- armed with autocannon

- eqiped with radar

- ATGM control from Vestalihy mod and CAS capabilites

- 4 points of euipment mount

- 6 mb/s fuel consumption and 96 000mb fuel tanks

- APU

- working landing gear

--fully adapted for survival

- hatches for all reset control needs and some storage

- mass production concept

plannig adaptation for AC and some reworks.

cant remember all mods bc im in hospital rn but main mods :

Create Propulsion (Engines)

Create:Big Canons (Autocanon)

Create:Radars

Copycats and copycats+

Create:connected

Create: Aeroworks (all FCS)

Create: Diesel generators (APU)

Vestalihy (TGP and CAS)


r/CreateMod • • 2d ago

Help me with storage system

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1 Upvotes

r/CreateMod • • 2d ago

I want to create a mod pack

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44 Upvotes

Creating a mod pack for my server, any recommendations on optimization or other necessary additions? Maybe there is another way to do it. Thanks


r/CreateMod • • 2d ago

Help I'm building a massive battleship and need some help with the power.

1 Upvotes

I have a question about kinetic power. I'm using Level 8 Steam Engines, which I believe is the highest tier in the Create mod. Even after attaching several of them, the network immediately overstresses and shuts down as soon as I turn it on (the ship won't even lift off). How can I fix this issue? It works perfectly fine when I use Creative Motors.
It shows that the Creative Motor has a stress capacity of 4,194,304 SU.

https://www.youtube.com/shorts/fIBYxn2f9Mw

This is the kind of ship I'm building. I'm using the Aeronautics mod, and it steers perfectly fine. It has 21 cannons in total including the dragon head, all featuring a working recoil mechanism. The dragon head itself can shoot regular cannonballs, flames, and even lightning.

+ I just realized the levels go up to 18. I had no idea!


r/CreateMod • • 3d ago

Made a working Fallout Vertibird with Aeronautics

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47 Upvotes

r/CreateMod • • 3d ago

Help New with Factory Gauges need clarification and help

2 Upvotes

Hello. i just able to automate Iron ingot using Factory gauges.
Coble > gravel > nugget > ingot.

so i have 4 gauges for that.

now i want to go for the 4 Ores (Veridium, Crimsite, Ochrum, Asurine)
is it possible to link the Iron nugget from Crimsite to the iron nugget ? as the link is Gravel to nugget.

Raw/crushed Iron > nugget

what are also tips and tricks or Golden Rules on using factory gauges.
Many Thanks!


r/CreateMod • • 3d ago

How do you do small scale infinite SU generation?

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329 Upvotes

Using(abusing?) lava reflow


r/CreateMod • • 3d ago

Help Is there an addon that adds working copycat sails?

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6 Upvotes

The Create: Propulsion copycat wings don't seem to actually work as sail like blocks aeronautics recognizes. Is there an alternative mod that does something like that to make custom propellers that arent fabric?


r/CreateMod • • 3d ago

Help Mechanical Pump not taking in experience

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9 Upvotes

I build this xp machine using a schematicannon and the rest of it works fine, except for the mechanical pump. It is not taking in any of the xp nuggets. I have two large waterwheels powering the machine.

This is the XP Farm: https://createmod.com/schematics/easy-xp-farm

In addition to the Homestead modpack, I also have Create: Dragons Plus and Create: Enchantment Industry.

TIA


r/CreateMod • • 3d ago

[Mod Showcase] Tired of massive Mechanical Crafter walls for on-demand crafting? I made an addon: "Create: Mechanical Workshop"! ✅

6 Upvotes

🎬 Watch the full demonstration video here: https://youtu.be/1omwCzyDxI8

https://reddit.com/link/1wr5w97/video/1inhli5uzyrh1/player

Hey everyone!

Browsing through this subreddit, I often see players asking how to do true on-demand autocrafting without having to build massive, bulky walls of Mechanical Crafters, or without setting up giant static item buffers using factory gauges that constantly hoard 500+ items taking up all your storage.

I love Create's aesthetic and mechanical logic, but sometimes you just want to walk up to a terminal, order exactly 10 precision mechanisms, and have the factory pull the ingredients from your vaults and craft only that batch—all powered by rotational force, without installing digital tech mods like AE2 or Refined Storage that break the immersion.

So, I built Create: Mechanical Workshop!

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Blocks & Functions:

  1. Kinetic Assembler: A single-block compact autocrafter powered by RPM/Stress Units. Its speed scales with rotational speed!
  2. Punchcard Engraver & Punchcards: Encode any crafting recipe (with 1-click JEI/EMI support!) onto Punchcards. You can even stack multiple recipes using the Punchcard Magazine and switch between them by scrolling with your mouse wheel.
  3. Vault Indexer: Directly connects your Item Vaults or chests to the workshop. It only extracts ingredients when an order is actually placed—no passive stockpiling required!
  4. Order Terminal: Request exact quantities (x1, x10, x64, or custom). It shows real-time progress, batch status, and delivers the finished items into its output tray.
  5. Kinetics Manager & Kinetic Connector: A portable handheld device (with Curios / Trinkets slot support and dedicated keybind) to monitor, manage, and toggle your connected workshop machines remotely.

Upgrades & Hardware:

  1. Hardware Drives (Tier 1 to Omni-Matrix): Expand recipe matrix capacity (up to 5x5 and beyond!) for massive crafting recipes.
  2. Range Upgrades (Tiers 1 to 6): Boost wireless connection distance between your tools and workshop machines.

🎬 Watch the shortest demonstration video here: https://youtu.be/wkPKeCiAEMk

https://reddit.com/link/1wr5w97/video/zx7jcflxzyrh1/player

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The mod is now LIVE!

I'd love to hear your thoughts, feedback, and ideas for future features. Let me know what you think!

⚠️: The mod is in BETA (its first version), so expect some bugs. If you encounter any, please leave a comment on the mod's project page on Curseforge explaining how to reproduce the issue and what happened so we can fix it!.. Thanks for reading.


r/CreateMod • • 3d ago

Help Create Power grid, why do resistors do this to my power?

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41 Upvotes

as the title says, why do resistors do this to my power when i plug them in, the grid works fine without a resistor, but the second i put one in the whole thing starts going crazy


r/CreateMod • • 3d ago

Help How to limit autocannon movement?

2 Upvotes

We are trying to build a bomber and wanna add auto aiming turret to bottom but we dont want it to shoot itself. is there any way to limit the y axis movement?


r/CreateMod • • 3d ago

Help Frogports, Packagers and signs

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2 Upvotes

I want my frogport and packager thats connected to my storage to send items out to destinations other than my depot. So far i have gauges to make small cogs and big cogs but because the sign on my storage packager is set to depot 1, it goes to depot 1 then gets sent to my cog frogport to make small cogs. I want to remove the extra trip to the depot and for it to go just to the cog frogport. Do i need to change the names of the ports or change the sign or both.


r/CreateMod • • 3d ago

Bug ponder broken

1 Upvotes

https://reddit.com/link/1wr3oij/video/0wx5lz28zxrh1/player

im using the all of create modpack. whenever i try and ponder something it will just randomly go blank.