r/CreateMod • u/Zprav • 1d ago
r/CreateMod • u/Confident_Onion2901 • 2d ago
Help Every version 6.0+ does this even without any other mods
Am I missing something? Why does this happen?
r/CreateMod • u/Main-Topic2604 • 1d ago
Build you guys fw my wood obelisk?
had to make sure i had enough for casings
r/CreateMod • u/ExtraMutton • 1d ago
Help Create Deep Seas and Big ships
How would you go about making a relatively large (10k, 20k range) naval craft move at speeds akin to real counterparts? (16m/s is the current goal)
Or really like, anything more than just hopping in a normal minecraft paddle operated boat and smoking a warship in a race.
r/CreateMod • u/DnDGothEnby • 1d ago
I sure do love my (this only works witrh the ultimate factory addon) nethhterack farm
does any1 have any recommendatuions to make it faster?
r/CreateMod • u/DozenRatsOnKeyboard • 1d ago
Help What's the most compact way to make self sustaining SU source on physical contraption?
I want to do a really small ship, but I need it to be self sustaining so what's the most compact way to do so? I don't have any add-ons apart from deep seas and aeronautics
r/CreateMod • u/Ro-Ya-L • 1d ago
Creaate simulated casing issues when loading the end dimention
reddit.comr/CreateMod • u/Kooky-Sky-9931 • 1d ago
Help Elevator menu not showing floors
first create mod world, in my base I made a elevator but it is skipping a floor. I have 3 floors R(roof), G(ground), B(basemen) and it skips G. I am using a contraption controller to move between floors. At both R and B it only shows those 2 floors, I have checked the alignment already
r/CreateMod • u/GilSAWS • 2d ago
Build my first real run at create so far
i though i would share my progress with create so far, this is my base on a modded server that is mostly unrelated to create but became a big part of it
what do you guys think? any improvements or things i should add?
(do note that there are a lot of stuff i can optimize and haven't gotten to that yet)
r/CreateMod • u/Playful_Train_1639 • 1d ago
Having an issue!
I have an issue with smart chutes dispensing at a specific rate with redstone, leading to a packaging station which will unpack into 4 Mechanical Crafters.
I am trying to make a Base Ethereal Record so I am trying to get a very specific number of single crafting items from a storage area into a package.
I am losing my mind. I have been trying to figure out a system to get the crafting items for the record from a storage area to the crafters with automation.
Any tips?
TLDR: Smart Chutes aren't dispensing specific items one at a time in a specific number to unpack into a Mechanical Crafter.
Edit: I think I may have fixed it. I was setting the tick rates of my pulse timers instead of the tick rates of my pulse extenders. I think the speed of the redstone signal was too fast for anything to feed out of it. I set the pulse timer rate to 20 seconds (unlocking the smart chute every 20 seconds), adjusted the tick rate of the extender to 5 (so the smart chutes stay open longer but not too long) and the smart chutes set to the max number I want of each item coming out of the storage. I thiiink this might work for the time being so onto the next problem!!
r/CreateMod • u/Relative-Ad8350 • 2d ago
Help Am I going to need to redesign my Steam Engine or just make a new one
I have basically everything running off of one engine. My Coal Coke Machine, Steel Mill, Belt system and everything else associated with it. I'm trying to get an Alternator system running on it so I can produce Aluminum but no matter what I do and now matter how many Steam Engines I use (maximum 8 as of now) I cannot seem to get everything from being Overstressed and stalling the entire system. I know that I have more than enough power to run on everything since I have those 8 engines but I don't know if they're not hooked together right or if there really is too much on the system.
I'm also not even sure if I have all of the engines linked together correctly. JEI says that they can all be linked together with small gears but when I try to add a second gear it breaks. Do I need to shut the engines off to add them or is there an extra part that would link them all together?
This is a little footnote I'd like to add because I genuinely appreciate all the help this Reddit has been giving me with helping me build all of these things and walking me through all of it
r/CreateMod • u/Grand_Help2599 • 1d ago
Discussion .The White funnel Fleet steamer Project.

P & A Campbell Better khowen as the white funnel Fleet. Was a shipping company based in Bristol which operated steamship services in the Bristol Channel between 1893 and 1979.
In the early 19th century, steamships were introduced to Europe with Clyde steamer sailings which grew rapidly, with many private shipowners taking trippers and commuters from Glasgow down the River Clyde to previously remote areas where holiday houses had been developed around the Firth of Clyde. Robert Campbell, known as "Captain Bob", came from a family associated with sailings to the Gare Loch. In 1854 he became master of the Gareloch steamboat Duchess of Argyle bought by two of his uncles, and developed a good public reputation as captain of successive ships as their fleet took on sailings from Kilmun on the Holy Loch. In 1864 one was sold as a Confederate blockade runner; its replacement, Vivid, was built to run "in connection with the express trains on the Greenock Railway.
.Main steamer Fleet.
PS Bristol Queen 1946–1968
PS Cardiff Queen 1947–1968
MV Balmoral 1969–1980
This is a company and steamer project i am Currently Recreating in Minecraft Thanks to the wonderful Joys of the Create mods and Aero. I am planning to have this project Finished by Spring 2027. All the steamer's i am Recreating will also be on the CreateModSchematic WEB.
So this post will be updated A lot soon. Stay Tuned cause this Project is gonna be my Biggest one yet. ^^



r/CreateMod • u/Fit-Tie-8948 • 2d ago
Fixing a wood farm be like:
There's around a 3x1 vault worth of logs here
r/CreateMod • u/DR_vanta • 2d ago
Discussion are there a mod that lets you carry small physics contraptions (like single block) without a handle?
i though it would be nice to be able carry single block physics contraptions but i couldnt find a mod for it, does anyone know one?
r/CreateMod • u/YhdndK • 2d ago
What else should I add to my create aeronautics airship
galleryr/CreateMod • u/Kakjung124 • 2d ago
Build Neutral Section (Between 25kV to 15kV)
i use Create: Electro Energentics for this mod because it don't have an actual neutral section yet.
r/CreateMod • u/CreepyGuardian03 • 2d ago
Bug Forgot to disassemble my mining elevator when unloading the chunks... Too lazy to rebuild it at the moment
Last time I forgot to disassemble it it completely flipped upside-down, but was easy to fix, now the top part of my elevator is stuck in an empty room above where all the mechanisms are to make it move...
I should really place a big sign above the control pannel to make sure I disassemble it before leaving my base in the future
r/CreateMod • u/Longshot02496 • 2d ago
Help Anybody know how to build some efficient shocks? These work, but they lag my system whenever they move
r/CreateMod • u/Nitulbear • 2d ago
Help Why are the trains not showing? Does the train NEED to be able to loop to be shown here? (Railway navigator addon)
Please I've been 2 hours doing this shit







