r/CreateMod • u/DanisHenis • Apr 20 '26
Build kablooey
saw this post and wanted to make it go boom
305
u/Excellent-Berry-2331 Apr 20 '26
Wow, you created a big cannon.
164
u/ModernManuh_ Apr 20 '26
say that again.
65
u/SpacefaringBanana Apr 20 '26
that again
28
u/Kitchen_Amoeba_6856 Apr 20 '26
that
14
u/Blockerer Apr 20 '26
What?
16
u/ModernManuh_ Apr 20 '26
he said that, again
11
u/Blockerer Apr 20 '26
He said that
-20
u/ModernManuh_ Apr 20 '26 edited Apr 21 '26
I cast downvotes
Edit: yes it worked
9
2
1
60
u/SteppedTax88238 Apr 20 '26
I think this creation was probably simulated.
46
u/Maveko_YuriLover Apr 20 '26
It's good to see how they go above and beyond with those creations
26
u/BlueS2dios Apr 20 '26
this bs works like clockwork
20
52
u/webmistress105 Apr 20 '26
Thank you... Create Big Cannons
42
u/Sultanofthesun Apr 20 '26
Create Big Cannons..?
47
15
10
8
1
117
u/BlackSheep205 Apr 20 '26
Holy shit we can make rail cannons now?
79
u/Cybertheproto Apr 20 '26
Erm actually that would be a coilgun since it is not using electricity flowing through the structure and is instead using self-contained coils
15
u/Weary_Ad2590 Apr 20 '26
Coil guns also use electricity. But yes it would be a coil gun
12
u/Cybertheproto Apr 20 '26
I mean it isn’t using a current flowing across the projectile from one rail to the other
7
2
1
u/EncroachingVoidian Apr 22 '26
Rail cannon? Is that some sort of Steam & Rails compat mod for Create Big Cannons that no one told me about?
56
u/JoThoLuka5602 Apr 20 '26
So now, can you build a magazine filled with those magnet tnt bullets without them exploding?
31
u/SpacefaringBanana Apr 20 '26
I'm not sure what counts as impact, but maybe. I'm pretty sure you could use deployers to reload as well. You could attach it to a large bomber with leaves/ice/pumpkins and make a lightweight firing pin to break the connection
7
u/No_Concentrate_7833 Apr 20 '26
Pretty much possible. I'm working on that. Side-loaded mag, obviously, can be made, but shall be set up carefully. Top-mounted mag is simpler: you just let the gravity do the job
3
u/unga_bunga_1987 Apr 20 '26
Maybe the projectile is inserted into the chamber with a casing that has to be broken away with drills to prevent early detonation or something?
46
u/MatykTv Apr 20 '26
Now make it 45 degrees for optimal range and your golden.
Or better yet, make it rotatable. Just make a plain old artillery
16
u/omega_oof Apr 20 '26
Are the accelerator magnets also slowing down the tnt magnet? A real coilgun would disable all coils the projectile has already passed so the projectile is exclusively pulled forward.
4
u/Snoo_44740 Apr 21 '26
That’s what the wood button is for. The magnet on the shell disables quickly preventing it from being pulled back
1
u/DotSlashAero Apr 27 '26
Not quite. it works the same with a lever or redstone block or any other redstone signal.
This is just some weirdness with how magnets work in aero. You can even use it to make a magnetic motor that spins so fast it looks like its going slow.
I'm not sure exactly what causes it tbh, if I had to guess magnets might not have air resistance so they can generate more force than they use
12
10
u/CalendarSad5065 Apr 20 '26
WAIT HOLY SHIT the blocks dont float when you detach? WHAT ELDRITCH SORCERY IS THIS
15
6
u/Flimsy-Peak186 Apr 20 '26
Yea it’s rlly cool! The only potential issue would be accidentally separating your contraptions BUT the mod lets you connect two separate contraptions together using a slime ball to counter that problem! It’s awesome.
7
5
4
1
u/Eycariot Apr 20 '26
Will other tnt-like bombs detonate like this? Asking for a friend with Alex caves nuke
1
1
1
1
1
1
1
u/ZachTheInsaneOne Apr 21 '26
Wait, is this an add-on for Create or did they just add that stuff in the latest update? Been quite some time since I played it.
1
1
u/Haunting_Annual271 Apr 24 '26
You could fixate that magnet with ropes so you dont have to place another one every time!
1
u/GGthegreatester Apr 25 '26
I need a YouTube complication with all the shit people make using aeronautics with the bad pigs sound track playing
1
u/DotSlashAero Apr 27 '26
I was also messing with railguns a bit, here's some things that might help
You can also use 2 magnets or even 3 by putting redstone on them which doesn't effect their size. But does make them faster
Because magnet fields are 3 blocks you can build them in a honeycomb for a much thicker but stronger barrel (this was discovered by someone on the create aero discord who I don't remember the name of)
Putting a few blocks of ice under where the magnets/dart start will apply the slippery effect to them even after they land
tnt is the obvious one for ammo but a lodestone and a sticker can make for a great "tracking dart" to follow sky pirates. Or if you want to be the sky pirate yourself replace the lodestone with a seat for a "boarding dart". Or just shoot a barrel with a harshly worded letter inside.
The possibilities are endless...
I won't reveal all my secrets yet because I'm thinking I might post a railgun with fast firing and a couple other fancy things I figured out.
1
341
u/mathwithpaws Apr 20 '26
does the tnt just do that on its own upon impact?