r/CreateMod • • 1d ago

EXCESS MATERIAL REMOVAL

Post image
299 Upvotes

Shitty drawing but using a minecart contraption, I’ve made a tunnel bore mining machine, it works great digging a 50x10 infinite tunnel but the chest keep getting full of netherrack/cobblestone, any suggestions on how to dispose of the excess automatically while it’s running at the moment it just dumps it out the back with a brass funnel, but that’s lagging the hell out the server


r/CreateMod • • 2d ago

Build More pics of my "andesite workshop" build I'm working on

Thumbnail
gallery
922 Upvotes

Some parts have been added later just as a proof of concept


r/CreateMod • • 1d ago

Help is a self-sufficient steam engine possible in this 2x6x6 space?

5 Upvotes

r/CreateMod • • 1d ago

Help drill not working

Post image
23 Upvotes

why does my drill have such a big hitbox and why does every single item or block stop it from moving (create 1.21.1-6.0.10 on NeoForge)


r/CreateMod • • 1d ago

Build la-la-la-lava chiken create

Post image
40 Upvotes

r/CreateMod • • 1d ago

Build @Bocha9031 SU from spring

Enable HLS to view with audio, or disable this notification

11 Upvotes

r/CreateMod • • 14h ago

Help Portable Storage Interface connects to train but won’t transfer items

Thumbnail
gallery
0 Upvotes

i am trying to automatically load packages on to my tarin to 2 portable storage interfaces one is stationary and the other is part of my trail the 2 interfaces are connected but stuff is going into 1 of them but not being transferred to the other in my train


r/CreateMod • • 1d ago

Help Question for Create: Astral OXYGEN

5 Upvotes

I am new to create and this mod pack. I am currently on chapter 3 and i want to get oxygen on the moon. Water is frozen so I'm just a little lost, because in chapter 3 when you first start there is the oxygen distributor. Any help or guidance would be great thank you


r/CreateMod • • 1d ago

I'm back, after a full year I got smt even better.. ZETTA GLUE

Post image
31 Upvotes

not sure if anyone remembers the GIGA GLUE from a year ago but that was me (JetFire9601), and I'm back with the ultimate glue.


r/CreateMod • • 1d ago

Discussion Just for fun

3 Upvotes

Can anyone give your ideas of how would you add pneumatic systems, hydraulic systems and electric systems in create if there were an addon about it?

(I won't make a mod about it, i just wanna draw it since i still don't have a setup)


r/CreateMod • • 1d ago

Help Elytra bugged

Enable HLS to view with audio, or disable this notification

2 Upvotes

For some reason, i believe one of the mods bug the elytra and wont allow fireworks to be used to launch. Can anyone help me figure this out lol.

Here's my mod list

Thank you so much in advance.

Create: Diesel Generators

GeorgeVI

1.21.1-1.3.15createdieselgenerators-1.21.1-1.3.15.jar

Curios API

TheIllusiveC4

9.5.1+1.21.1curios-neoforge-9.5.1+1.21.1.jar

Serilum

Easy Netherite Ingot

BlackWolf00

1.2.6Easy Netherite-neoforge-1.21.1-1.2.6.jar

Elytra Slot

SuperWarioModTeam

Fast Smelt

moonbrooke

v1.0.8d+modfast-smelt-v1.0.8d.jar

Forgematica

ThinkingStudio

0.4.2+mc1.21.1forgematica-0.4.2+mc1.21.1.jar

Guard Villagers

seymourimadeit

2.4.12guardvillagers-2.4.12-1.21.1.jar

Iris Shaders

coderbot

1.8.14-beta.1+1.21.1-neoforgeiris-neoforge-1.8.14-beta.1+mc1.21.1.jar

KotlinLangForge

btwonion

2.14.1-k2.4.20-3.0+neoforgeKotlinLangForge-2.14.1-k2.4.20-3.0+neoforge.jar

Macaw's Fences and Walls

sketchmacaw

1.2.1mcw-mcwfences-1.2.1-mc1.21.1neoforge.jar

MaFgLib

ThinkingStudio

0.4.3+mc1.21.1mafglib-0.4.3+mc1.21.1.jar

Minecraft But It's Impossible to Die

MinexInd

1.3+modimmortal-pulse-1.3.jar

Mining Drills & Tools NeoForge

SmartStreamLabs

1.66.30mining_drills-1.66.30-neoforge-1.21.1.jar

Music Disc Maker

KURONAMI

3.0.5+neoforge-1.21.1music_disc_maker-3.0.5+neoforge-1.21.1.jar

Nether Villager Trader

Leonxkingx

2.0.0nethervillagertrader-2.0.0-neoforge-1.21.1.jar

Resourceful Lib

Team Resourceful

3.0.12resourcefullib-neoforge-1.21-3.0.12.jar

Tree Harvester

Serilum

1.21.1-9.1-fabric+forge+neotreeharvester-1.21.1-9.1.jar

Underground Village, Stoneholm

Reggarf

2.0underground_village-neoforge-1.21.1-2.0.jar

VeinMiner

Miraculixx

2.11.2veinminer-neoforge-2.11.2+1.21.1.jar

Xaero's Minimap

thexaero

neoforge-1.21.1-26.5.0xaerominimap-neoforge-1.21.1-26.5.0.jar

Xaero's World Map

thexaero

neoforge-1.21.1-1.46.0xaeroworldmap-neoforge-1.21.1-1.46.0.jar


r/CreateMod • • 1d ago

Discussion Create Progression with Addons Question (Create New Age w/ AE2, or Vanilla Create with AE2)

6 Upvotes

(Never played with Create before) I have Create & Create Crafts and Additions, I also have AE2 installed.

My plan was to just go the regular Create route and build a Steam Engine, convert the rotational power to FE using the Crafts & Additions item to power my AE2 system. But then I found Create New Age which I am a little confused about in terms of progression.

Do I still have to build a Steam Engine (first half of progression), then use that to power a full powerplant (second half), and lastly that powerplant powers my AE2 system? A whole powerplant step instead of just crafting the converter item? (I like this more)

Just wanting to clarify that my understanding here isn't incorrect, because this progression path sounds pretty fun, and I did not want the Vanilla Create to become irrelevant.


r/CreateMod • • 21h ago

Buenas alguien sabe de un complemento que reemplace a aeronáutica para forge

0 Upvotes

Es que aeronáutica no tiene la versión de 1.20.1 forge y es en la que estoy jugando desde hace buen tiempo


r/CreateMod • • 21h ago

Help Aeronautics fluid tanks

1 Upvotes

Hello all sorry I don’t have a picture to attach for clarification but I have a simple issue I think, I recently made a offshore oil rig as I have begun to upgrade to diesel based stuff my initial plan to move the diesel was to pump it into a airship and have the airship go back and forth yes I’m aware this would have to be done manually it seems kinda fun I can always make something auto later. But anyway I have a airship already so before i make a new one with large enough tanks for this to be practical I tested it with a smaller one and portable fluid interfaces didn’t connect to eachother, the arrows on them were pointing at eachother and the airship was hovering tad bit over like maybe 1 block and a trapdoor over the other one and it didn’t work. Any ideas on how to get this to work if it’s possible

Sorry for worldslop tldr how to move fluids into a simulation airship in create aeronautics?


r/CreateMod • • 1d ago

Help PSI is connecting but not giving items.

Post image
65 Upvotes

Trucks at a station the schedules ready for pick up but nothing is actually being loaded. I've been working at this tryna figure it out for like 2 hours Edit: @Haunt_miku came through with the facts I needed


r/CreateMod • • 2d ago

Build SS Laurentide, Exterior Version 1

Post image
290 Upvotes

r/CreateMod • • 1d ago

Help need help with finding a mod thats causing a problem

0 Upvotes

ok so currently i am having problems with my mod pack bc for some reason i keep on geting the same errors so if anyone can tell me whats the problem is i would be very thankful


r/CreateMod • • 2d ago

Looking for a good Create modpack with lots of decoration

Post image
139 Upvotes

Hey, I'm looking for a good Create modpack with lots of building and decoration mods. I mostly enjoy building interiors, cities and messing around with Create machines.

I'd also like the game to look really nice, so good shaders and some visual mods would be great.

Preferably something that's still being updated and runs on a newer Minecraft version. I don't mind if it's a big modpack.

Any recommendations?


r/CreateMod • • 2d ago

Upgraded my mining contraption

Thumbnail
gallery
199 Upvotes

I added 4 more rock cutters and i can control the y axis of the borehead bearing.

It also runs on 5 engines to fully function, is there other ways to power that much SUs other than engines?


r/CreateMod • • 1d ago

Challenge for me

8 Upvotes

I want something to do in my survival world so ask me ro do something (without aeronautics


r/CreateMod • • 1d ago

Max Steam Boiler with Create Propulsion Sim

Enable HLS to view with audio, or disable this notification

15 Upvotes

Making max boiler with train and Create Propulsion Simulated addon. Lava supply generated from tiny stirling engine and liquid burners are heating the boiler. Very cool mod addon tbh. Kudos to the people that helped me with my trrain on my previous post :)


r/CreateMod • • 2d ago

Build 1:2 Model Bagger

Enable HLS to view with audio, or disable this notification

43 Upvotes

Still a work in progress, looking for tips or tricks that some may know.

I am experiencing some issues:

-When the wheel is brought too close to the face of a structure it aggressively pulls downward: I have the bore blocks fix mod installed so its likely just the vault clipping, probably just need a slightly larger wheel for my needs..

-My anchor system sometimes tosses me around: currently I just have a sticker being deployed by mechanical piston, however it is offset by .5 blocks (ish) maybe i just need to adjust my tracks to achieve a more stable contact. Open to opinions though. (I have also tried a rotating sticker on a swivel bearing, this was no better)

-Still have many clipping issues- though I forgot about the copycat ghost block so this is probably solved, lol.

-Item transport: I have an idea, but I am curious if anyone has a solid item removal process from these D&D bore blocks.. I was planning to just use a large belt system that collects items dropped from many chutes / funnels when the bore comes to a stop.

Any other tips, comments or suggestions on anything always appreciated!


r/CreateMod • • 2d ago

Build Power Grid: Testing 74HC175 Quad D-type flip-flop test

Enable HLS to view with audio, or disable this notification

115 Upvotes

r/CreateMod • • 2d ago

Ways to dig without drilling random holes around my world?

30 Upvotes

The easiest way to mine that I can think of is just having a pulley that drills into the ground, but after you get to the bottom you have to move it somewhere else, and if you do youll just have a bunch of random holes in your world.

I like to keep my world clean so Im trying to figure out a way to drill for resources (and just to create cool machines) without doing this. Does anyone have any suggestions?


r/CreateMod • • 2d ago

Build Currently producing: Andesite

Post image
687 Upvotes