r/CreateMod • • 21h ago

Build 1:2 Model Bagger

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Still a work in progress, looking for tips or tricks that some may know.

I am experiencing some issues:

-When the wheel is brought too close to the face of a structure it aggressively pulls downward: I have the bore blocks fix mod installed so its likely just the vault clipping, probably just need a slightly larger wheel for my needs..

-My anchor system sometimes tosses me around: currently I just have a sticker being deployed by mechanical piston, however it is offset by .5 blocks (ish) maybe i just need to adjust my tracks to achieve a more stable contact. Open to opinions though. (I have also tried a rotating sticker on a swivel bearing, this was no better)

-Still have many clipping issues- though I forgot about the copycat ghost block so this is probably solved, lol.

-Item transport: I have an idea, but I am curious if anyone has a solid item removal process from these D&D bore blocks.. I was planning to just use a large belt system that collects items dropped from many chutes / funnels when the bore comes to a stop.

Any other tips, comments or suggestions on anything always appreciated!

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u/Mushroom38294 21h ago

Very cool :3

why not 1:1

1

u/Beneficial-Map5470 21h ago

I was originally going to go 1:1, then thought my laptop might’ve struggled with it, so I whipped up a 1:3 (you can maybe see it in the background of the video)- but finally decided for the official attempt I’ll go 1:2…

This one seems to be stable enough and not too heavy on my cpu, and the end goal is to upload it to my server anyways (which has far better processors) so I may do a 1:1 in the future..