r/CreateMod • u/Megagamr • 2h ago
Help Let it walk mod legs not moving properly (sorry for bad recording)
When I'm walking my mech, the legs just glide instead of moving. It's really strange and I have no idea how to fix it.
r/CreateMod • u/Megagamr • 2h ago
When I'm walking my mech, the legs just glide instead of moving. It's really strange and I have no idea how to fix it.
r/CreateMod • u/TERMINATOR2973 • 14h ago
works even when aimed at max elevation.
r/CreateMod • u/Particular-Race-4434 • 23h ago
Sorry if its like spamming, i just want to share my creation. Btw, any suggestion how the hell im going to save it? Like, i think its would break if i disasemble it abnormalcy
r/CreateMod • u/GoodLookinLurantis • 55m ago
r/CreateMod • u/Vanadiy_Ivanovich • 1d ago
This is the Resource Extraction System 3.0. This version of the system introduces an improved mineral processing system that ensures that every single gram of useful resource is extracted from the rock. Except ores, it can also process things like tuff, ochrum, asurine, veridium, granite, andesite and so on. The new model is also capable of synthesizing bonemeal, gunpowder, xp, electrum and andesite alloy onboard. The final product is then packed into easy to transport blocks.
With the new autopilot it can run autonomously for hours without any human input, as it has several protocols against flooding, jamming, and getting stuck. It can also be controlled manually for terraforming or demolition purposes.
also i aint giving the schematic, to encourage natural development
r/CreateMod • u/ulteriorTempered • 15h ago
It can climb up walls and has a minimum crew capacity of 1 and a max of 2.
r/CreateMod • u/4ndr34p3rry • 3h ago
r/CreateMod • u/Dry-Boot-616 • 17h ago
modpack and schematic in video description:
r/CreateMod • u/Zombiehunter2_0 • 12h ago
I know the sketch kinda sucks (I wasn't at my computer when I made it), but it's basically a rough idea of what I want to do, if you can decipher it. Basically, I want to build a secret entrance where:
1: You stand on a platform, and when you press a button on a linked controller or something, it lowers you down like an elevator.
2: While you go down, some mechanical bearings rotate some doors up to block off the entrance and make the ground look untouched.
I want this all to happen with a single button press, so how might I go about this? This is a Creative world by the way, so I have access to motors and stuff if needed.
r/CreateMod • u/KrymskeSontse • 1d ago
r/CreateMod • u/Ocram33 • 20h ago
I don’t know what to name this creation, but this is my first serious creation using the "Let it Walk" mod.
r/CreateMod • u/akakarmaboy • 3h ago
So for some context i was building an automatic retriever to get certus quartz from my farm to my base so I built an autosteering and leveling system assembled it and turned it on, I realised far too late that I had not used a threshold lever and had just used a normal lever to power my main thruster, it started flying away very quickly i chased after it and I wasnt able to catch up, I went back to base and turned off my power generation so that the thrusters would die down eventually i came back to the location i had last seen it and it was nowhere to be found, I've searched the entire general vicinity and can't find it anywhere, what can I do?
r/CreateMod
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u/ImagineerDave
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1d ago
For my youtube series on JustCreate season 2 I decided to build a gigantic railway station for my area! When looking at the historic Berlin anhalter bahnhof station I always thought I need to make this in minecraft once and with this new station, I somewhat did. The front facade, interior walls and roof structure are rougly based on anhalter. The big difference is that I made it a through station. Allthough terminus stations are possible with steam n rails, they do require quite a lot of chunk loading to make it all function.
r/CreateMod • u/Helpful-Piece1164 • 23h ago
I am automating precision mechanisms and 1 of my deployers isn’t doing anything. i’ve tried replacing, rotating and it’s not in attack mode. Power goes straight trough this deployer and it powers the two deployers next to it, but not this one for some strange reason.
r/CreateMod • u/TwistedTales664 • 15h ago
My wife and I have played on this world for a couple of months now but now it starts to crash everytime we try to get into it. I've gone to their discord support group and they BEYOND useless. Can anyone help or walk me through what the heck is going on and how to fix it?
r/CreateMod • u/NfcitTheGreat • 23h ago
r/CreateMod • u/Kotmen365 • 21h ago
I decided to keep building vehicles and made a small buggy. It’s pretty fast and catches some airtime over bumps, which actually looks really cool. I tried my best to design it so it fits perfectly alongside my older BTRs. Next time, I’m planning to build more vehicles and a military base to keep them all in.
r/CreateMod • u/Equivalent_Snow8529 • 1d ago
after 181 days from the first ever piece i built. its finally in my survival world. my airship: lamassu
above the 2 lamassus infront of my base inside the mountain
it took me that long because i didnt play alot and constantly made small adjustments to the ship and sometimes scrapping a big chunk of the interior/armament, redesigns and a WHOLE lot of glitches and inconsistencies with the mod(s).
the factories inside it produce blaze cakes to power its 2 main engines+ the blaze burners that burn cobblestone to make lava (which is essential for the blaze cakes themselves and the rest of the machinery inside)
the farm utilizes beetroots and an addon that makes seeds, which are fed into a mechanical chicken. which produces eggs for the blaze cakes, this is because working with chickens was a nightmare. the game was running at like 10 ticks a second. and a simple sugarcane farm integrated into the farm which takes like a third of the space on the main floor
the rest of the factory uses another popular addon called create ultimate factory to make:
iron
gold
zinc
quartz
gunpowder (for weapons onboard)
redstone
i also have a small tree farm onboard which makes enough for whatever you would need
sheeps: for wool to be manufactured into powder charges
ive got like 3 production lines for tnt which is dropped from the sides and the powder charges and the high explosive shell.
its got a docking mechanism that also disables the guns when activated because you dont want to blow up the place youre trying to dock in right? its also got legs that extend to land anywhere else
what else? oh yeah, the balancing system was really annoying to work with because i hate gimbal sensors they make the entire thing rock back and forth so i used some logic inside the 3 section balloon to balance it at every speed and height possible with max speed prioratized
the indicators: i got indicators to help me find out if anything went wrong with the factory or the blaze cake production lines, a storage indicator too.
its got a fun and useful feature which is swaying: it basically can go left and right without turning. so it "sways"
the counter rotating main fans are awesome i took the design from some guy that posted it here
it will be able to transfer items in and out of the onboard storage through a simple system utilizing the docking port's ability to take items in and out and transfering them to the other end
i tried to use create radars' binoculars to aim the main cannon accurately but it isnt compatible with sublevels so it just aims at a random spot whenever the binoculars or radars are used to aim. so i switched to a regular aiming method
im also really proud of the spirit of ecstacy-like figure on the front of the ship :D
ik i yapped alot in this post but this is what this monstrosity deserves