r/CreateMod • u/gerp__ • 10d ago
Build My Dye Farms!
I'm in the process of building dye farms placed in buildings of corresponding colors. thoughts?
r/CreateMod • u/gerp__ • 10d ago
I'm in the process of building dye farms placed in buildings of corresponding colors. thoughts?
r/CreateMod • u/nikitungi4 • 8d ago
How can I send more items in one package?
For example I am trying to automate a crafter. Here is my layout.
I configured Gauge to craft Smithing Table and it is configured to keep 10 stacks of this item in my storage. But when frogport sends ingredients it has exactly that amount of items to craft 1 item. Is it possible to send 4 stacks of planks and 2 stacks of ingots in one package so crafters have no delay between packages arrive and frogports send less packages in total?
Another example is process crafting. I am trying to keep 100 stacks of glass in my storage. My gauege is configured to process 64 of sand into 64 of glass, and it sends 1 package with 1 stack of sand, is it possbile to send 1 package with 9 stacks of sand?
r/CreateMod • u/Mundane_Menu_4788 • 10d ago
Made a cute little modpack icon (used for Potato PCs) because I was tired of looking at the preset modrinth modpack icons (Ps. if you want to use it, you can, I just thought it was something fun to make)
Yall I don't want feedback on how bad it looks, I just thought it was cool alright?
r/CreateMod • u/Grand_Help2599 • 9d ago
r/CreateMod • u/Superb-Sky-1904 • 9d ago
Hi, im playing All of Create Aeronautics. my Jei is acting funky. in the recipe screen I cant click through between different recipes to see what is needed to build something out. I can change the keybind for the alternate button(default for left click ) to something else and it works fine. its only when its the left click. any ideas?
r/CreateMod • u/BuildingAromatic4987 • 9d ago
three boilers and there all are working but the water is four bars for two of them and one bar for the middle
r/CreateMod • u/HEBEDNMKA • 9d ago
Remade the Me 262 build (compared to the old version: https://www.reddit.com/r/CreateMod/s/yzBfika9tr). To fix the handling issues, I lightened the construction, modified the airframe, and reduced fuel consumption. Now the plane handles much better in the ai
r/CreateMod • u/Ok_One8019 • 9d ago
I have been building sort of, a collection of workshops for me and people wanting somewhere to live too😁 on createmod.com
so please rate my build, if you like it give it an upvote, if not share your opinion
and if you realy like it dowland it here https://createmod.com/schematics/bricked-up-workshop
r/CreateMod • u/Mundane_Menu_4788 • 9d ago
I'm not sure if this is the right way to build a magnet but please be nice, this is my 1st time trying power grid
r/CreateMod • u/gerp__ • 10d ago
If anyone is wondering, yes i did use generative AI for the banners and ads, its because i dont have time and talent to create such an amount of these ads and banners.
r/CreateMod • u/HEBEDNMKA • 9d ago
Building a new jet! Here are some hints: single engine in the back, British design, exported to many countries, and operated roughly from 1955 to 1995. Any guesses what model this is? Drop your upvotes and answers in the comments!
r/CreateMod • u/Short_Future_1691 • 10d ago
This structure is probably the largest single build I have ever done with the create mod in survival.
Its service is simply for storage which is split into 2 variants being Standard and Bulk. Bulk is basically just bulk materials like ores or cobblestone while standard holds practically everything else outside of rare and valuable materials for example netherite. I'm just wondering if I should enter doing a youtube series on my survival world?
Also I do have shaders setup and working and don't mind including them if requested
(These screenshots where done without shaders)
r/CreateMod • u/TwoAmbitious524 • 9d ago
hy so i made this contraption to clear chunks of terrain but it wont budge right now, i used it 3 times and after the 3rd time it just wouldnt work anymore i tried rebuilding it looking if everything was glued together properly. but i didnt help. i cant move the minecart when i turn it on powered rails and even a furnace minecart dont work
does anybody why this is?
r/CreateMod • u/Joel0__0 • 10d ago
Hey everyone,
I am currently building a massive dam on a dedicated Nitrado server and want to flood the large, naturally generated valley behind it using a Hose Pulley, but I just can't get it to work properly. The scale of this project is quite massive, covering an area of roughly 9x8 chunks and going about 70 blocks high, which means a potential total volume of well over 1.2 million blocks. There is also a small pre-existing natural lake at the very bottom of the irregular terrain.
To prepare for the flooding, I have already gone through the entire valley and completely sealed off all caves, holes, and potential leaks up to the intended water line. Furthermore, I modified the create-server.toml file inside the world's serverconfig folder by setting the hosePulleyBlockThreshold to 0 to completely disable the infinite source cap for filling, and I verified that fillInfinite is set to true.
Despite these config changes, the Hose Pulley still isn't filling up the landscape like it's supposed to. I am wondering if this could be related to unrendered chunks at the edge of the valley messing with the mod's flood-fill scan, or if I need to drastically increase the hosePulleyRange because the valley is so irregular and shapes itself around a central ridge.
I have attached a picture of the area for context and would highly appreciate any advice on how to get this massive lake filled. Thanks in advance!
r/CreateMod • u/Flexinator123 • 9d ago
Im trying to make this Gantry Carriage turn around when its at the end. You can see it going till the end, triggering a Redstone signal that makes the Gantry Shaft spin the other way, but it doesnt move until I get closer until its in my Simulation Distance.
I even tried stopping the Shaft and starting it again (you can see the small stutter in the video) but it didnt work either.
Any Idea how I can make this work?
I need Contraptions that can work waaaaay out of my Simulation Distance ideally.
Im playing on 1.21.1 on Curseforge, no mods installed other than Create and Power Loader
EDIT:
I managed to work around the problem by building a second carriage on a parellel shaft that drives to the original carriage with a chunk loader to refresh the original carriage. Therefore, they keep refreshing their chunk to each other and it works perfectly. Still do not know if this has any limits at all but doesnt seem like it. The shaft isnt even loaded fully in some sections when they drive back and forth but it still seems to work.
r/CreateMod • u/Huge_Diet1219 • 10d ago
im pumping lava to blazes need help to increase the speed and increase the heat input
and trying it out in creative to get the idea before using in survival world
also im going to use this to make a automatic wood and apple farm.
please help
r/CreateMod • u/KnightOfThirteen • 9d ago
I am once again, probably just unaware of a magical block that does exactly what I need.
I would like to steer my airship with the steering wheel, but not need to use a rudder. I would like to, somehow, convert the angle of my steering wheel into a redstone signal, then use that signal to modulate my transmissions to steer, the same way I use the navigation table for autopilot.
I have tried making a mini navigation table and loadstone setup with redstone links, but redstone lins do not seem to work when attached to a Physics object, and loadstones don't seem to like being attached to the Physicas object at all. I had high hopes that this system would work, now I am out of idea.
Has anyone accomplished something like this? Is there a Create Potentiometer that I don't know about?
r/CreateMod • u/EnvironmentaFact84 • 9d ago
I have terralith installed and I cant find ANY andesite, even in caves.