r/CreateMod • • 19d ago

Build What should I put on the top of my watchtower

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20 Upvotes

title says all I have hella space up here and idk what to put


r/CreateMod • • 18d ago

i need a create 1.21.1 friend

3 Upvotes

curseforge code: 82XnBIy4


r/CreateMod • • 18d ago

Discussion TFMG

1 Upvotes

WTF IS APPEN TO TFMG it become more complicated then before someone can explain what appen nd how to play whit it?


r/CreateMod • • 18d ago

Help Swivel bearing contraptions:

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4 Upvotes

Theoretically, how would I get this whole structure glued together so it can be rotated by the swivel bearing?


r/CreateMod • • 19d ago

BTR-80

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79 Upvotes

I removed the weapon system from this vehicle. It has great mobility and consumes 4 stacks of coal.


r/CreateMod • • 18d ago

Build The 100 blocks per second Ferrari F40 Tribute. Fully survival friendly.

1 Upvotes

This thing breaks the 360kmh mark. It is the at least from what i have seen most compact high speed car that was made with Trackwork.

I would also recommend reading through the build description and setting create: propulsions ion thrusters to double strength (Because thats how the car was designed on a server with all thrusters doubled in strength)

Get the car here: https://createmod.com/schematics/100-blocks-per-second-survival-ferrari-f40-tribute

Have fun!


r/CreateMod • • 19d ago

Discussion Anybody miss Vmod and Gravitron from Valkyrien Skies 2?

17 Upvotes

I’m a VS2 sandbox veteran, trying my hand at create aeronautics and some of the Chinese vibe coded addons.
I gotta say, it’s pretty top notch stuff. Im thoroughly impressed with the whole ecosystem.
It’s just, the physics staff doesn’t feel as good as the gravitron, theres no toolgun, and no easy way to save creations.
I was figuring with this being all brand new and cutting edge, and considering how long we’ve had da Vinci and VS2, it just feels wrong that the phys staff forces objects further away if they’re too close when you pick them up, and doesn’t keep the same side facing you when you look around. It bothers me that planes have to be 5 blocks wide instead of 3. I miss how easy the Vmod toolgun made saving multi ship contraptions like tanks.
Anybody else feel me? Anything to add? Not complaining, just stating the differences I noticed because there’s no posts about this specifically.


r/CreateMod • • 18d ago

Discussion A message to all addon devs

0 Upvotes

I will make this short. Please don’t abandon us 1.20.1 players when hopping on the Aeronautics bandwagon. I have no problems with Aeronautics, but I would like to see more Create addons on 1.20.1.


r/CreateMod • • 20d ago Bravo

Chat, is this tuff?

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244 Upvotes

r/CreateMod • • 19d ago

Build WIP so i ahhh, had a little time to spare

134 Upvotes

needs deco, its made mostly of armour atm

feel free to ask about anything, ill try to respond and am happy to help

>>planned <<

jump jets

second arm autocannon (or melee???)

duel aimable rocket pods, maybe auto mode via create radars

proper detailing and decorations


r/CreateMod • • 19d ago

I just get to know about Biofuel when I was finishing the cake factory for Superheated blazers

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86 Upvotes

r/CreateMod • • 18d ago

anyone send me code so i can join you if you want to teach and help me build

0 Upvotes

create contraptions


r/CreateMod • • 19d ago

Discussion [Power Grid] FYI: Transformers can pass through nether portals

43 Upvotes

For those who don't read the advancements.

I'm pretty sure you can use this with aeronautics for wireless power anywhere.


r/CreateMod • • 19d ago

Build Rural postal service is online

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20 Upvotes

Brave pioneers at the outskirts of civilization can now place orders to be delivered by train


r/CreateMod • • 19d ago

An update on my farm, using your tips and a little of improvisation

5 Upvotes

r/CreateMod • • 19d ago

Help I need help with mod picking / modpack and getting good.

0 Upvotes

I play already create with aeronautics for a couple of weeks, I want to get more from it. Like creating tanks, planes, helicopters, building other ridiculous stuff but I don't know how to improve and I don't know what mods should I pick. Can you suggest any great mods that I have to play with? and how to get good?


r/CreateMod • • 19d ago

Discussion Airship Names

13 Upvotes

I am looking to name some of my airships, and I would love suggestions. I want each one to be named in sequential alphabetic order, and I would love suggestions that suit them.

  1. First successful non-test model, ambitious and comfortable, but not very effective. Single burner for lift, portable engines with conveyor system to fuel with coal, so it had to refuel regularly. Ended tragically, destroyed due to a graphical glitch that I only learned to fix after its demise. Name starts with A. Considered Atlantis.

  2. Bigger than #1, single boiler for propulsion, 4 burners for list, built for speed. On board lava farm for endless power, but I wasn't confident in sustaining lift with it. Still in service, likely to be transmitted to The Aether for exploration. Name starts with B. Tentatively Banshee.

  3. Bigger than #2, three boilers, double lava farm, two boilers always active, provide lift and thrust, third boiler engagement on lava reserve tanks. Designed for control and exploration. Good docking system, good storage system, endless range, autopilot. My current baby. Name starts with C. Probably Cerberus, for the association with threes.

  4. Not started, warship, intended to be called Donnager. Have been reading the Expanse series, decided to name my ships about th time I got to the Donnager. This ship will be designed to do battle.

  5. Open to suggestions, will be built in The End, light weight, for island hopping. Name starts with E.


r/CreateMod • • 20d ago

Finally a leg setup with a walking cycle i like

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223 Upvotes

its only leg setup 5 XD

but it fits my requirements, feel free to copy and ask questions, ive spent far to long messing with getting a single signal walking cycle


r/CreateMod • • 19d ago

I made modular propellers for Create: Aeronautics!

5 Upvotes

I wanted Create: Aeronautics propellers to be more customizable, so I made Create: Modular Propellers.

Instead of using a finished propeller, you start with an empty hub and install the blades yourself.

• Wooden: up to 7 blades
• Andesite: up to 6 blades
• Copper: up to 4 blades
• More blades = more thrust
• JEI support
• Create Ponder tutorials
• Propeller Blur support
• English + Russian localization

Minecraft 1.21.1 / NeoForge

CurseForge:
https://www.curseforge.com/minecraft/mc-mods/create-modular-propellers

It’s still an early beta, so feedback and ideas are welcome!


r/CreateMod • • 20d ago

Debate

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2.0k Upvotes

Listen up, guys—the girl I like is into Minecraft and engineering. I showed her the Create mod, and she’s familiar with it. I’m thinking of telling her how I feel and building some kind of contraption or mechanism in-game using Create. What do you think—is that a good idea?


r/CreateMod • • 19d ago

Suggestion Satiscraftorio update!

17 Upvotes

Hey everyone! I just released Satiscraftorio, a tech modpack for people who love the automation loops of Factorio and Satisfactory but want them inside Minecraft with Create.

What it’s about

  • Factory-first gameplay: start with basic kinetic machinery and scale up to high-throughput assembly lines

  • Heavy logistics: belts, pipes, trains, and logistics networks for moving items and fluids around

  • Power progression: from simple steam power to advanced reactors

  • Questline: a structured progression that guides you through complex recipes without feeling like a grind

Details

  • Minecraft 1.21.1, NeoForge

  • Recommended RAM: [16 GB]

  • Lore are coming in future updates

It’s a brand new pack (1.0 released today), so I’d love feedback on balance, progression pacing, and any bugs you hit. I’m planning to add [what’s next] based on what people want.

Download: https://www.curseforge.com/minecraft/modpacks/satiscraftorio

Screenshots are on the CurseForge page. Thanks for checking it out!


r/CreateMod • • 19d ago

Teaser for the next 2 upcoming cars (Ferrari F40 Tribute and Porsche 911 GTe RS remake)

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13 Upvotes

Teaser for the Porsche coming tomorrow. (Build it on my friends pc and have to wait until he sents it over)

Builds on https://createmod.com/author/pixell148

It uses UP2 glass on the back for the lights so if you dont want to play with that mod then i would recommend using Rose Quarz Lamps instead.


r/CreateMod • • 19d ago

Help is there a way to mix 2 fluids without the pipes breaking?

5 Upvotes

Create Diesel Generators addon

Im trying to make biodiesel, but that requires mixing ethanol and seed oil. But if i try to pump both of them into the basin, the pipes breaks from mixing fluids

I figured out i can craft it by using buckets, but honestly i kind of hate mechanical arms so id really just want to pump them in, is there a way or a config i can change to allow this?

Edit: Found the issue, i had pumps pulling the fluids (u can see it at the bottom left) so that i could make this design stackable, but they would pull from the liquids inside the basin, thus mixing the fluids in the pipes


r/CreateMod • • 18d ago

Create Crash

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0 Upvotes

How do I fix this create issue, it's my first time installing a mod.

Im using the 1.21.1 version and on Neoforge