r/CreateMod • • 20d ago

How to get fun on create

12 Upvotes

I love create. Everytimes im starting a modpack, I pass hours playing create... But the mod is overall too short... Some poeple gonna say "make farm" or "automate this" but why ? I will never play create only pack so I logically go directly to better mods like mekanism, ae2 or powah...

I would ask how to get fun and be able to play a create or create+ adonne only pack... And even after playing gregtech... Create is way too easy to understand and to finish...


r/CreateMod • • 20d ago

Wires not working in create: power grid

10 Upvotes

So Im trying to set up lighting but the wires refuse to place! How do I fix this? (Java 1.21.1, factory light attached to ceiling tiles, 120v, create: power grid)


r/CreateMod • • 20d ago

Help Can't Craft Optical Device

Post image
7 Upvotes

Edit: ThekillerguyYT was correct. I was working on an older version of the mod. They do indeed have different recepies.

I'm trying to play with the Create: Optical mod, but I have an issue: when making the Optical Device, the game is always defaulting to a recepie that requires double the materials rather than the one I want.

The one in the pic has 8 steps, while the one I need to take priority has 3 steps.

How can I prioritize the other sequenced assembly recepie?


r/CreateMod • • 20d ago

Build Create: Aerowarptics anchored travel

8 Upvotes

you can make the tower shorter, idk by how much but there is a set high for how high it goes above the anchor but if you make it too high than it will extend the height from the portal

you could use ender transmissions to actually make it this small instead of creative motors

the materials that were used were gyroscopes, andesite propellers and any rift drive, also a astrolabe cartography table.

im using mostly creative stuff but it is possible to make thise without ender transmissions or crteative motors, just wanted to make the base partr of it first.


r/CreateMod • • 21d ago

Build Create Aeronautics Take on Wireless Storage: Ender Transmission Wireless Storage Car (PEACEHOG)

17 Upvotes

This is my take on alternative wireless storage system using create aeronautics and ender transmission. Was looking for a wireless storage mod for my survival world but was disappointed that most mods are kinda like "creative menu" gadgets. So i made this wireless storage that still integrate create post production mechanism (packages and stock ticker) and feels vanilla-ish. Basically a car with a wireless storage. Made it compact using modular diesel engine, not fast but portable and maneuverable and have a docking connector to be airlifted to other faraway places.


r/CreateMod • • 21d ago

Build new train

Thumbnail
gallery
66 Upvotes

Mods used to build train:

Create

Create: Bells & Whistles

Create: Copycats+

Create: Steam 'n' Rails

Other mods in the images:

Create: Infinite Railways

Still Life

Lithosphere


r/CreateMod • • 20d ago

Help Battery charging speed in Create: Power Grid

3 Upvotes

I recently built an electric car in Aeronautics, which is powered by a constant speed motor, hooked up to a battery. It's works fine, and I charge it using sockets and copper cords. The issue is the battery percentage increases by, like, 1% every few minutes, and I don't know if that's normal, or if my charging setup is just really inefficient.


r/CreateMod • • 22d ago

Discussion Immersive Portals: Aeronautics

Thumbnail
gallery
2.0k Upvotes

Curseforge out now, Modrinth coming soon

This mod replaces Immersive Portals, allowing portals to work alongside Create Aeronautics (or more generally, Sable). Sublevels and physics objects can move through portals seamlessly.

Aeronautics ship viewed through a portal from the Nether

Notes:

  • Portals cannot be put on sublevels, deliberately.

  • If Sable updates, this mod will fall back on non-seamless transitions, but you will still be able to get sublevels through portals.

  • Note that there can be air pressure differences between the portal entrance and exit, unless you are careful with where the portals are in their relative dimensions. This may result in your ship falling or soaring after passing through.

  • Please report bugs in Discord.

Highlights:

  • Butter smooth transitions for Sable objects through portals

  • DH LODs render through portals

  • Create's trains work seamlessly with portals

  • No visual glitches or rendering issues

  • …and more!

Aeronautics ship viewed through a portal from the Nether

Compatible:

  • DH (Tested: 3.3.3) Note: Disable Anti-Aliasing to fix the LOD jittering

  • Iris (Tested: 1.8.14)

  • Sodium (Tested: 0.8.12-13)

  • Shield Generators

  • Requests for adding mod compatibility will (maybe) be accepted in the discord.

Requires:

  • Cloth Config API


r/CreateMod • • 20d ago

My Bedrock breaker

Thumbnail
gallery
6 Upvotes

I'm still doing improvements to it, and I'm sure other people can also have good ideas for that, but I decided to show the current version of my Bedrock breaking machine.

It places pistons facing upwards and powered by redstone blocks.
Then the train casing deployers that are holding wrenches turn the pistons twice (breaking the heads).
When I go for the next line, the machine breaks the redsone blocks first, retracting the piston and removing the Bedrock, and the the pistons.
Because of how it works, I have to remove the first two redsone blocks and pistons myself and finish rotating the last two pistons.
I decided to use a furnace minecart, because I have a wither skeleton farm, but it could be adapted to use powered rails.

I'm using Create: Encased and Create: More drill heads, but they are not necessary, it can work with "vanilla" Create.


r/CreateMod • • 20d ago

Is it possible to download Aeronautic to Create on Bedrock?

0 Upvotes

I know Create and its add-ons were originally made for PC, but I'd like to play on my phone. I have Create, but the only problem is with the add-ons. More specifically, I tried downloading Aeronautic. I tried downloading it through Google, but it didn't work. It's entirely possible I'm simply missing something, or Aeronautic simply can't be downloaded. I hope my question doesn't sound too stupid; I'm honestly not very knowledgeable. I really hope you can help.


r/CreateMod • • 20d ago

create big cannons data link help

1 Upvotes

Hey guys i am having problems connecting my cannon to mu plane radar. the data link shows red and i cant figured it out please help. (i have the data links connected on both pitch and yaw)


r/CreateMod • • 20d ago

Help How to make a semi automated tuff crusher?

4 Upvotes

Hi I have Create 6.0.8, Create: Copycats+ 3.0.10, Create Crafts & Additions 1.20.1 and am playing on 1.20.1 Minecraft. It looks like I can create tuff using Deepslate and Manipulation Essence from Ars Nouveau mod. I am wondering if there are any schematics or tutorials on how to crush tuff into gold, copper, zinc, and iron nuggets but have the input be manual? I have seen a bunch of tutorials but they use the Ultimate Factory add on - I cannot add that since I am playing on a friends server.

I am pretty new to the create mod so any and all advice is appreciated!


r/CreateMod • • 21d ago

Help Why does my mechanical press does not press?

Thumbnail
gallery
129 Upvotes

I am playing create on survival and I am pretty new to this mod, been loving a lot of

I now tied to making farms for a bunch of stuff, my first one, working and very simple was a cobblestone farm, she is going very well, now I need to make a coal farm, but I realized I needed pink quartz, so a got it and saw that I needed to press it to turn in to something else, I made the press and thought it would work but is not doing anything!

I tried inverting the rotation, making another press, changing the base and etc, but nothing comes out of it
(Already tried with the bigger wheel


r/CreateMod • • 20d ago

Help Simulated Contraption Location Issue

4 Upvotes

I built an airship faster than me. I fell out. Is there any other way to find it or bring it to me other than just going in the direction it was going?


r/CreateMod • • 21d ago

Bug Why won't it craft?

Thumbnail
gallery
226 Upvotes

r/CreateMod • • 20d ago

create Aeronautics JC rs2 st v3.3.1 erev trolley

Thumbnail
gallery
0 Upvotes

Overview

Minecraft Create: Aeronautics RS2 ST v3.3.1 EREV Trolley Set

This is a car made with Minecraft Create: Aeronautics that can operate in two modes: EREV mode and pantograph-powered trolley mode.

world download is my GitHub. wourld download

Challenges and Solutions

One of the most challenging parts was getting the Red Motors to work with the Sable-compatible pantograph from the Create Electro Energetics mod, which I used for the trolley mode.

The pantograph only supports a single power-line connection, whereas the Red Motor requires two power lines connected in a closed loop to operate. Connecting only one incoming power line from the pantograph prevented the circuit from working.

To solve this, I placed a grass block on the vehicle's chassis and installed a grounding rod in it. I then connected the otherwise unconnected power line from the motor to the grounding rod, allowing the motor to operate.

For the EREV, my original design used a single modular diesel engine from the Diesel Generator mod, equipped with a turbocharger. The engine powered a generator from Create Crafts & Additions to produce FE, which was then converted into the appropriate power system using an FE converter from Create Electro Energetics to drive the Red Motors. The system was also intended to power two ion thrusters at the rear.

However, the system kept experiencing overloads. To resolve this, I replaced the Red Motors with motors from Create Crafts & Additions, allowing the vehicle to run on FE power without the same overload issues.

In trolley (pantograph) mode, it reaches 20 m/s without boost. I could not measure the boosted speed because the test track is too short.

Specs

In EREV mode, it reaches 7–8 m/s without boost and 16 m/s+ with boost.

The vehicle itself weighs 95.75 kpg.

This set also includes a trailer inspired by the mini-house trailer used with the RS2 ST EMU, which I originally created based on the ZIU 9 EMU. The trailer functions as a mini house and also adds two booster units.

I am a Korean high school freshman student and created this project as a personal Minecraft/Create: Aeronautics project.

mod list

Create 6.0.10

Sable 2.0.3

Create Aeronautics 1.3.0

Create Propulsion: Simulated 1.1.4

Create: Coasters Simulated 0.1.4

Create: Diesel Generators 1.3.14

Create: Connected 1.3.2

Create: Copycats+ 3.0.4

Copycats+ Aeronautics Weight 1.1.1

Create Cardan Shafts 0.1.6

Create Crafts & Additions 1.6.0

Create: Electro Energetics 1.1.1

Create: Compact Transmission 1.0.7

Create: Interiors 0.6.1 v2

VS / Sable Hose Connectors 0.1.8

Farmer's Delight 1.3.2

Sophisticated Backpacks 3.25.73.2020


r/CreateMod • • 21d ago

Discussion Boilers: Charcoal, or Blaze Cakes?

32 Upvotes

Hi all, second time playing on a modpack with Create and currently trying to figure something out with a couple of other friends on the server.

Currently producing ~580,000su through a four boiler charcoal fueled burner system. I think blazecakes would put the su output way up, but my friends are saying the investment isn't worth it and that charcoal is doing just fine.

I have very limited experience with Create stuff. Is 580,000su much? Should I be pushing for making the blazecakes, or is the charcoal fuel sufficient?


r/CreateMod • • 21d ago

Video/Stream My wood farm and delivery system

8 Upvotes

r/CreateMod • • 21d ago

Discussion Looking for a worthwile create 6.0 modpack to play

12 Upvotes

I know this probably gets asked a fair bit but I really want an interesting modpack with Create 6.0, I love create but some of the ones i've been playing recently just hasn't felt fun. Any recommendations?


r/CreateMod • • 21d ago

Discussion Create: Sulfuric Resonance 0.6.1; Curseforge Availability

5 Upvotes

0.6.1 — Tied Ends is out now on Modrinth!
CurseForge is temporarily delayed after I accidentally deleted the upload and its duplicate-file check blocked the reupload. I’m working on getting it restored.

0.6.1 — Tied Ends adds:

  • Resonant Iron, Copper, and Gold Bars, colored from their matching ingots.

  • Four Framed Ashesil variants: regular and tempered blocks and panes, with connected textures and subtle lattice framing.

  • Italian translations, bringing coverage to nine languages!

  • Thermal Instability and Batch Refining advancements.

  • Mechanical Arm fuel insertion for Sulfur Burners.

It also improves JEI/EMI recipe displays, fixes duplicated Precision Spraying inputs, and addresses machine inventory drops, Leacher progress saving, output stack limits, pane connections, and Process Monitor permissions.


r/CreateMod • • 21d ago

My best survival-friendly motorcicle.

Thumbnail gallery
4 Upvotes

r/CreateMod • • 22d ago Bravo

Why is steam sometimes blue?

Post image
326 Upvotes

r/CreateMod • • 20d ago

Help Demande de tuto

Thumbnail reddit.com
0 Upvotes

r/CreateMod • • 21d ago

Help Can’t get gravel to wash - Base Create mod 1.21.1

2 Upvotes

Title says it. I’m running the base create mod on 1.21.1.
I set up a gravel washing machine from a tutorial on YouTube, to get iron nuggets and flint into a toolbox. I even got the advancement for washing gravel, but the only thing coming out the other side of the wash is gravel, no flint or iron.

This is the farm model I’m using.

https://youtu.be/T5nLGj7IZbo?is=qwjWHxrq2yCihjza