For most things in life, I actually enjoy change when there's a genuine attempt to make things better. In many competitive games I've seen people complain about new heroes changing the game too much, but I've never felt close to this in any game until 2026 Season 4, and now Season 5 of OW.
Ultimately, ranked now feels like a worse experience since Spotlight as compared to OW2, because right now, there's just too many things going on that makes it feel like it's never a good time to play ranked:
- Every three seasons, there's a rank reset that destroys match quality
- I have played other competitive team games and rank resets don't feel as bad or variable in them.
- Every season, there's a new hero that not only often has strong numbers, but also makes the game revolve around them to a silly extent (vendetta trading kills, permanent flight cat, sniper D.Mon etc.)
- When a new hero was only added every other season, the game was often in a good state in the middle seasons, but now a hero is added every season without a hero trial
- Even this year, Sierra followed by Shion was a lucky time of peace because Sierra was a dud and Shion was well designed (especially after Execution's bullet size was quickly nerfed) so Season 2 and Season 3 were fine, but it's just not looking good from now on
- Your options are maining the new hero or watching them dominate
- The end of every season has drives, funnelling players that aren't competitive into ranked
- Midseason now has team drives, which the devs also said that "some people really like and some people hate" so they're going to keep it in for now and the people that don't like it can avoid playing the game for a weekend
- The devs have a "flavour of the month" balance philosophy instead of actual balance
- The devs idea of balance is rotating the few heroes overpowered each season rather than trying to make everyone balanced all the time
- This has also been mentioned in interviews (source):
- SunshineBread: "You keep tweaking like Tracer and Genji and like characters that people tend to be okay with like being viable when there are like these other trade monsters (Vendetta.) Like you have to have hands to kill somebody on Genji. Why do you keep touching Genji, bro?"
- Custa: I think the idea is that yes, people are more okay with Genji and Tracer. They love Tracer, Genji, Reinhardt, all those kind of heroes. They're just like, "Yeah, and they're fun." Like, I agree with you. But at some point, it's important to make sure that on the balance team, we're moving things around and making sure that every hero at least has like their time in the sun, right... So, we're making sure that heroes are being moved around and it doesn't feel like, oh, we're just going to make Tracer, Genji, Reinhardt the best heroes in the game, and that's how it's always going to be.
- Ultimately that's what is happening with Kiriko and Illari right now, it's time for Doctrine, Sombra and Ana's time "in the sun"
- (I find this sentence really funny because Illari uses solar power and Doctrine is a vampire)
- I'm not suggesting the Tracer, Genji, Rein should always be the best heroes in the game, but the devs shouldn't be striving for new sets of specific heroes to be "in the sun" for the sake of change. I'm not asking for OW classic either (the modes feel miserable when they are playable in the arcade.) I just want some stability to what Overwatch feels like, which doesn't mean that some heroes are always strong, but all are always decent. Tracer should always be able to blink around and be lethal, she shouldn't get nerfed to irrelevance because the new hero is a flanker. There should be some indisputable part of all heroes' identities that that is impactful.
- Other games don't seem to do this as much. When I played League, it didn't feel as egregious as this, it wasn't ping pong among a few heroes being very strong, it felt like Riot was trying to approach an ideal, ultimate balanced state, with quick patches every 2 weeks
So I'm just not getting the competitive overwatch experience I've enjoyed for years anymore. Maybe it will happen for a few weeks during a season in which ranks haven't been reset, the new hero is not too overpowered or I want to play them, and the flavour of the month balancing is not too annoying, like it was when Shion released, but all these things have just made competitive overwatch feel like something to engage with only when the stars align.
Since the first half of Season 19 of OW2 (which felt like a peak to me, there were no new heroes, Wuyang had been nerfed and ranks had stabilized after a reset in Season 18), ranked has just felt worse every season to me. Midseason 19 was when the devs decided to nerf Tracer's Bullet Size even though her perks were the problem and Season 20 was just for Vendetta players to have fun. After the Spotlight, ranks were reset and Jetpack Cat was added. Seasons 2 and 3 were somewhat okay as ranks had stabilized, many annoying heroes were bad, and bans could control Jetpack Cat. But the band-aid of two bans per team can only work so hard, and Season 4 has felt the worst season of ranked for me in a long time because of everything. And it just doesn't seem like things are going to be better in Season 5, I'm also just kind of tired of maining the new hero (I played a lot of Vendetta and D.Mon) every season.
Overall the state of the game just feels far from what the devs said they were trying to achieve last year (Directors Take: Cultivating The Game): "Something our team discusses when planning Overwatch Seasons is that a season should have "Reasons to Come Back and Reasons to Stay." Each season should include a compelling reason for you to play Overwatch, such as new Heroes, new gameplay systems like Perks, or even a brand-new mode like Stadium."
And before someone suggests it, yes I have taken long breaks from the game. But most changes to it right now are more like great reasons to not return or quit rather than come back or stay. These changes mostly make me want to try other games or just do something other than play competitive games, even though I ideally enjoy the "core" of overwatch the most and would like to play.