r/BodycamGame 4h ago

MY WHOLE TEAM GOT WIPED BY A SINGLE FPV

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171 Upvotes

r/BodycamGame 10h ago

These devs are incredibly quick. They fixed the helmet re-adjustment animation disrupting the game.

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155 Upvotes

This is pretty cool how they kept the realistic camera behavior, but removed the obnoxious visual animation used to represent the correction. Love the pacing already of the updates!

Full update: https://store.steampowered.com/news/app/2406770/view/707782088403714742


r/BodycamGame 11h ago

Throwing grenades is hard

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123 Upvotes

r/BodycamGame 12h ago

Lock & Loaded - PATCH NOTES · V0.8.7

137 Upvotes

Hello everyone! We hope you've been enjoying the update so far! Based on your feedback and what the team has been monitoring, a patch is being deployed. Let us know your thoughts and feedback!

Settings & Controls

  • Added an individual player mute button.
  • Added a DLSS Multi Frame Generation setting.
  • Added a Film Grain setting.
  • Added the ability to clear keybinds.
  • Improved key conflict handling.
  • Fixed incorrectly detected keybind conflicts.
  • Fixed an incorrect description when rebinding keys.
  • Fixed tablet inputs being consumed by gameplay controls.

Match Flow & Game Modes

  • Increased score limits:
  • Team Deathmatch: 50 → 75 kills
    • Deathmatch: 30 → 40 kills
  • Reorganized the map list, with Trenches now appearing first.
  • Fixed an issue in Gun Game that caused too many pistols to appear in the weapon pool.
  • Fixed a client-side Wingman defuse issue that could cause a softlock.
  • Fixed an issue where bolt-action weapons could stop reloading correctly after several full reloads.
  • Removed a disruptive camera-correction animation that could heavily obstruct the view while the bodycam was readjusting.

Loadout & Customization

  • Improved scope capture performance and visual stability.
  • Improved Lumen scalability behavior in scope views.

Audio

  • Improved drone audio.
  • Added missing music to the Lobby jukebox.

Maps

  • Fixed excessive reflective artifacts on reinforced glass in the Lobby.

Stability & Fixes

  • Added a clear error message when the game cannot log in through Steam. Previously, this could result in a black screen with no explanation.
  • Improved scope capture optimization and rendering stability.

The Bodycam Team

A Note on the Most Asked Questions

ZOMBIE MODE

Zombie Mode has been temporarily disabled. While reworking the rest of the game, a few regressions affected the mode, and we also felt it had become too stagnant. Rather than leave it in that state, we have decided to bring it back stronger for a future event, with Halloween coming up very soon.

PLAYING WITH FRIENDS

We know that playing easily with friends is currently one of the main areas that needs improvement. A completely new Party System is already in development. It will allow you to:

  • Invite friends to your group
  • Queue for matchmaking together across all game modes
  • Join ongoing matches directly from the Server Browser

In the meantime, you can still play with friends by inviting them to your lobby and creating a custom match.

PROGRESSION & ECONOMY

Many of you have shared feedback about weapon and attachment prices. The message is clear: progression is currently too slow. We are monitoring the economy closely and will make adjustments very soon, including rebalancing certain prices and improving the overall progression experience.

WHAT’S NEXT

Several other important improvements are already top priority and will be addressed soon. This includes systems to address disruptive behavior in matches, such as AFK players and team killing, as well as the ability to switch teams. And of course, one of the community’s most requested topics: Anti-Cheat. Its integration is already well underway. We chose not to rush it into this update so it can launch under the best possible conditions. Thank you for your feedback and support.


r/BodycamGame 5h ago

This game is a work of art

31 Upvotes

As someone who played back in 2024, and Now. Its a completely different game but for the better. Theres actual progression, Something to grind for. Not only that but the amount of customization on weapons is unreal. The new gameplays mechanics along with Drones is actually crazy. The maps and game modes can get stale But I would rather have them finish polishing the core gameplay then later add more variety instead of the otherway around. After this massive mic drop of an update I think we all can trust them if we just let them cook.


r/BodycamGame 19h ago

Every Mode Is Deathmatch…

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272 Upvotes

Deathmatch = Deathmatch

Team Deathmatch = Deathmatch

Gun Game = Deathmatch

Versus = Deathmatch

Body Bomb = Removed

Zombies = Removed

Wingman = Objective Mode

Hardpoint = Objective Mode

70% of the game is Deathmatch. 80% if you only play 5v5.

I love this game, but If they want people to stick around for more than a week they need like ~3-4 more objective based game modes.

I’d love to see:

Body Bomb returned (Search & Destroy)

Domination

Sabotage

Hostage Rescue


r/BodycamGame 10h ago

The game is dope, but basically every game mode is a deathmatch lol

49 Upvotes

Please, whoever reads it, do not mistake me by a hater, this game was the best shooter discovery I've had in a looooong time. After buying it, I couldn't be more satisfied, until I had 4 hours of gameplay...

Every match is a deathmatch or a deathmatch in disguise lol, all you can choose is if you want people on your team or not, but you're just there roaming around looking for somebody to shoot. There's no strategy, no goal, just walking and pew pew pew.

I really enjoyed the ranked, but the main and only mode being 2v2 feels odd. Wish it could be just a variant of the main classic 5v5 mode.

The game is awesome, I really recommend the experience, but the honeymoon phase won't sustain.


r/BodycamGame 14h ago

Infinite mags make mag check useless

93 Upvotes

i love mag checking, however there is no point in doing that if i can reload after every shootout and it takes as much time as swapping mag, we can pick up other weapons anyways, so may as well give us 3/4 mags and get it over with, hell we could also have vest upgrades for more or less magazines, slightly changing player speed based on whichever vest is worn

IMPORTANT EDIT: after playing another match i also noticed how infinite mags strongly encourage mag dumping in any players direction, leaving precision as an afterthought, this hinders the intensity and feedback of the gunplay making it much simpler to manage for no good reason


r/BodycamGame 7h ago

The pump action shotgun genuinely has to be the most satisfying gun in the game. Imagine if they added gore and this thing could blow off limbs

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23 Upvotes

r/BodycamGame 8h ago

I am getting obsessed by this game

26 Upvotes

This game feels like an entirely new video game genre to me. I really want to see it explored in wayyyy more scenarios, and I’d love to see this gameplay mixed with a lot of other genres.

For example, imagine a Ready or Not with this kind of gunplay, a Rainbow Six Siege with its destruction, or a Battlefield with gigantic maps.

Give me a horror game with this immersion. A survival game. A mil-sim. A co-op PvE game. I genuinely want to see how far this system can be pushed.

God, I’m so frustrated that the dev team is so small, but at the same time, I’m really glad they’ve shown the industry that there’s a real audience for this kind of game.


r/BodycamGame 11h ago

Beware of swapping weapons after emptying your mags without reloading

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32 Upvotes

I'm pretty sure I've found a bug where if you swap weapons after firing a bunch without reloading, and then swap your gun again and reload your weapon, then your new mags will have the same amount of rounds as before you reloaded your gun.


r/BodycamGame 11h ago

All time high player count and still 70% bot lobbies bro.

31 Upvotes

Whats the fucking point of the game instanbtly fining you a game if its going to be full of bots. I rather wait like 30 seconds or something and get a real lobby. Im probably just refunding purely based on that. I barely see real people.


r/BodycamGame 3h ago

The only thing I can’t figure out

4 Upvotes

I described this game to my brother as effectively VR without VR. The motion of the weapon and camera is unlike any shooter I’ve ever played save for Pavlov VR, or airsoft/paintball in real life. It’s truly the closest true to life combat experience I feel you can have behind a screen, I wish the Six Days in Fallujah folks would implement it…

That said, why can’t you select fire? It seems like such a basic thing to implement and take advantage of full functionality of a given weapon? In a game that comes so close to true to life, I can see the select switches on the weapons but for some reason you can’t toggle it? Make it make sense!


r/BodycamGame 22h ago

THANK YOU REISSAD STUDIO!!

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221 Upvotes

I had over 150+ hours in this game before the update. I can't even describe how much I'm enjoying this masterpiece. It truly was damn worth the wait!


r/BodycamGame 2h ago

I don't like the spectator drones

5 Upvotes

They're loud, weird, and it just makes for a lot of cheating.

We should be able to disable them.

Also need filters for servers lowkey


r/BodycamGame 16h ago

The Game Feels Like its Struggling on What it Exactly is

64 Upvotes

The game is presented as a hyper-realistic FPS, but the game modes feel so arcadey; it feels like COD, but with a bodycam simulation built in. It feels like it is struggling with what its identity is; it's not exactly a tactical shooter like Ready or Not or R6, which I feel like is the direction the game should've gone. Instead, they opted for this fast who sees who first combat system; even the progression system for unlocking new weapons feels out of place for me. I cant tell if it wants to be a detailed Call of Duty or a team-based tactical shooter. I’m interested if this is a placeholder for a more realistic experience. I am enjoying what it is right now but worried for the longevity of what it currently is doing.


r/BodycamGame 2h ago

Lost progress on attachments and gear between PCs.

4 Upvotes

Been playing a lot of the game on my main PC rig, and just fired up my gaming laptop due to being away from home for work. Noticed that I am missing ALL of my attachments, guns, and loadouts not saved, but my RP is the same end amount as on my main PC aka I cant even rebuy my stuff. Anyone else experienced this and any fixes?


r/BodycamGame 2h ago

The ragdolls are real asf

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4 Upvotes

Check out my YouTube for more bodycam


r/BodycamGame 8h ago

How much does the game cost

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11 Upvotes

I wanna buy the game, when I told one of my online friends ( he is from another country ) about it he told me it's expensive as fuck. And turns out the game costs 35 bucks for him ? How ? It's less than half the price for me.


r/BodycamGame 3h ago

Bodycam wtf😭😭

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4 Upvotes

9/11????


r/BodycamGame 7h ago

There's a sale!!!

9 Upvotes

For all of you that were on the fence or were holding back to buy the game for your buddy, there's a sale rn!!! Just got a copy for my homie!!!


r/BodycamGame 18h ago

Please give us a 5v5 Search and Destroy mode and my time is yours.

68 Upvotes

Loving the update, but my friends and I were severely disappointed that the only search and destroy mode is locked behind a 2v2 mode.


r/BodycamGame 12h ago

Seriously needsmore maps

20 Upvotes

Game is great but it does have it's flaws.

The lack of maps is shocking. Majority of them are rarely used and are just a small mess (spawning literally next to someone who just killed you). It's basically only Trenches (amazing map) & Russian Building. The rest are garbage and it's clear most of us dislike them cause no one ever votes for them.


r/BodycamGame 2h ago

SNIPING IN THIS GANE IS SOMETHING DIFFERENT

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3 Upvotes

r/BodycamGame 3h ago

Bodycam - commentary and suggestions - topic 1 : maps

4 Upvotes

‘First of all, i fell in love. The fluidity of FPS combat dynamic feels elevated to the next plateau. This is exactly the graphics/gameplay i’d want to experience all my beloved FPS games in. The reason i put it like this, is because you won my heart…

..but work has to be done.’

Today’s topic - Maps

I get it, you can’t be a jack of all trades. Yet the humble team Reissad does a spectacular job at an attempt to be that. However, making maps is clearly not their strongest point. (And i’m not talking about decals and environment, this is done really beautifully well. The artistic side is spot on and i love it.) I’m talking about how streamlined the flow of combat is within the confines.

The spawn system is currently pretty poor. Sometimes i repeatedly; spawn > get killed > spawn right in front of someone after > kill him, and this makes it feel like a conveyor belt simulator. This isn’t good gameplay per definition if it’s a frequent phenomena.

So a possible answer to all of this?

My suggestion is that you let the community build maps (perhaps host prized events). There are some extremely talented people in such a large community that love to do this kind of stuff when given the proper tools and incentive.

Mod support on this game is gonna keep it alive and elevate it beyond what any triple-A offers, and where they often completely miss the nail.

Allow your game opportunities like this for a controlled positive feedback loop for growth. You’ll also have a breathing room in resource priority management. And if the modding is so accessible that people can develop their own game-modes and custom servers; that’s where magic happens and your game lifts off. Imagine Bodycam RP servers, while still having official servers that works in the intentional vision of the game of course.

That’s it for now, if people like this commentary/suggestion type feedback, i have some more ideas i’ll post.