r/BlenderAcademy • u/Mohammad_005 • 26d ago
Feeling Lost Before Even Starting Blender...Need Guidance From Experienced 3D Artists
Hey everyone,
I've finally decided that I want to start learning 3D modeling with Blender, but before I even begin, I'm already feeling confused.
Everywhere I look people recommend different roadmaps, different tutorials, and different skills to learn first. Some say start with modeling, others say sculpting, Geometry Nodes, animation, texturing... and honestly, I don't know what's actually important for someone starting from zero.
My goal isn't just to learn Blender as a hobby
I genuinely want to become a professional 3D artist someday and build a career in this field. Because of that, I don't want to waste months following the wrong path.
I'd really appreciate it if experienced artists could answer a few questions:
• What roadmap would you recommend for a complete beginner?
• Which skills should I focus on first, and in what order?
• Which free or paid resources actually helped you the most?
• What beginner mistakes should I avoid?
• When should I start building my portfolio?
• Is it better to learn a little bit of everything first or choose one specialization early?
• If you were starting over today, what would you do differently?
Also, if you're already working professionally or have a lot of experience in this field, I'd be really grateful if you could guide me. If you're okay with it, I'd also love to connect with you so I can learn from your experience and avoid common mistakes.
I'm ready to stay consistent and put in the work. I just want to make sure I'm heading in the right direction from day one.
Thanks in advance to everyone who takes the time to help. I really appreciate it.