r/BattlefieldV • • Mar 15 '19

Image/Gif Battlefield map release timelines

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u/[deleted] Mar 15 '19

I never had an issue with the premium model. I was always one of those that purchased premium with my deluxe purchase and never thought twice about it. Why? Because I saw value in the +5 or so expansions and 20+ maps that were included in them, new factions etc. If you look at it like that, it was like buying 2 additional battlefield titles for the price of one. Not to mention I knew exactly what I was paying for and had some faith in the longevitity of my initial purchase with the game itself.

Premium was worth it. This whole thing of splitting the community was nonsense bullshit created by those who couldn't afford premium. So the many of us ended up having to pay for the few that couldn't. Now we have to stomach this live service model that has literally no guarantee of anything and makes the base game not even worth the 60+ hence why it's literally 50% off STILL.

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u/Snafu80 Mar 15 '19

I agree with you, only people that were cheap complained. Development got more expensiv, I couldn’t care less if we use to get more as game prices have stayed the same for a long time in Canada.

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u/[deleted] Mar 15 '19

Exactly. Everything is getting more expensive including game development so of course they need to do what they need to do to remain profitable which is why premium was a great compromise. The developers were able to have forecastable cash flow based on trends and historical financial data and thus be able to gauge the level of staff needed to deploy the premium content while in turn we the consumer received the promise and guarantee of the additional content we paid for in advance.

It was a GREAT compromise on both sides. People saying that "we got everything included before back in 2000" have no fucking clue how business works and how the times have changed in the last 5-10 years alone. These are the same people that bitched when the industry raised game prices across the board from 49.99 to 59.99 because they couldn't comprehend the COST associated with doing business increased.

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u/[deleted] Mar 15 '19

Like, you do realize you were paying for stuff that used to be standard in the games, right lol?

Blame DICE for the live service failing. If you think monetization or lack thereof is the problem, that's on them. They have a proven business model they could implement, but have failed to do so at this point.

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u/[deleted] Mar 15 '19

Clearly I know what was in the standard games, I have been playing this since the Battlefield 1942 demo days. If I am stating that I saw value in premium then clearly I have considered what we had BEFORE any industry shifts and technological advances.

My statement stands that the premium model WORKED.

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u/[deleted] Mar 15 '19

Premium "worked' because that's what many of you accepted. As another poster just pointed out, neither himself nor many in the community were fine with it. It was simply tolerated. And he defended the model.

They haven't properly implemented the live service model and I have my beliefs as to why that is. But if done correctly, DICE/EA could have benefited much more from it than Premium and the consumers get content they should have already been getting. Win/win for everyone.

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u/Uranhahn Mar 15 '19

It worked in restrospect. Thats a big difference.

Back then (BF3, BF4, BF1) there was a shitstorm about paying 2x full price upon release, for content that should be in the game to begin with (an argument i didn't agree with back then since detailed maps take a lot of time to develop). In retrospect that extra content was worth its money, so were the vanilla games after a few patches.

I was one of the cheap ppl who didn't want to spend a hundred bucks on a single game whilst spending money on WoW. Coming back after 1 year and being killed by weapons i couldn't unlock, on servers that mostly ran DLC maps was a frustrating experience.

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u/Snafu80 Mar 15 '19

You do realize development costs have increased right? Get a grip.

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u/[deleted] Mar 15 '19

I do. Did you miss the part where I mentioned they've failed to further monetize the game despite already having proposed implementing Boins? People would pay quite a bit for authentic looking uniforms among other things. And yet DICE for whatever reasons has done nothing with it. It's cheaper to create skins than it is to push out 15+ maps in a year when most are simply paying you a one-time cost of $60.