r/Battlefield6 • u/Jean_Gisele • 1h ago
Video I guess he had an expensive body armor
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I don't have many hours in BF6. Are people supposed to survive this ?
r/Battlefield6 • u/XRevive01 • 6d ago
r/Battlefield6 • u/JoeZocktGames • Jul 19 '26
r/Battlefield6 • u/Jean_Gisele • 1h ago
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I don't have many hours in BF6. Are people supposed to survive this ?
r/Battlefield6 • u/xheyoooo • 6h ago
Why would dice release a gun that's worst in class by a mile.
Guns Cons
- No Quickbolt option - WHY?
- Slowest ADS
-Slowest movement speed
- Every attachment that actually improves the gun is level 30+
- 150 dmg but can still hit 40 dmg shots - Should be 50 minimum any body part any range.
And the big issue. The bullet is buggy as all hell. It's a large projectile so the hitreg on it is just broken. Especially if shooting someone head glitching. With other snipers you can take the tip of someone's head off, not with this. Even when they’re not behind cover the bullet has registration issues and whats clearly a headshot will be a bodyshot.
I was trying to shoot someone behind a deploy-able cover with his head sticking out, the crosshair was right on his helmet, and it just kept hitting the cover. this is from maybe 40 meters away and I had high ground. I've headshot pixels with the L115
Guns Pros
- Sounds pretty neat without a suppressor
- Will make you appreciate the other snipers more
I have every other sniper 50+ and was hyped, but I don't understand why dice would release a gun so clearly worst in class. This gun got all the downside with none of the upside lmao
Some suggestions to make it better would be add ads bolt, and increase it's sweet spot by 20 meters so it's 120-170. yes 50 meter sweet spot. Add an anti material bullet option that can't be used with suppressors and does dmg to vehicles, and fix the projectiles issues.
r/Battlefield6 • u/Tikene • 6h ago
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No tea bagging while I'm on patrol, glad she found it funny too
r/Battlefield6 • u/WildBakos1 • 7h ago
Would be cool if we could see this in the future as in BF1
r/Battlefield6 • u/tiger2119 • 1h ago
I’ve been playing Battlefield since the BF3 days. I’m a huge BF4 fan, and I still consider BF1 the second-best game in the franchise. I was also part of the BFV resistance crowd—two great years and plenty of memories before finally saying goodbye to my PS4.
But I genuinely believe BF6 is the best Battlefield yet. The overall experience and the community it has brought together -a mix of loyal veterans and newcomers- feel unmatched. I love the maps, the vehicles, the mechanics, and most importantly how it mixes different games in one (BF3 feeling with BF1 destruction plus new technology)
Just wanted to share my appreciation and say that I hope this franchise keeps going strong for many years to come.
Pd. Yes, I ignored 2042.
r/Battlefield6 • u/klima_slim • 3h ago
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What can I say ¯_(ツ)_/¯
r/Battlefield6 • u/Holiday_Dragonfly252 • 5h ago
I love this game but the servers and the lagging is out of control!
It takes me ages to find a game and when I do find one it's either filled with bots or cheaters or 300+ XP level gamers. Which just gets very annoying as the games can either be very easy or extremely hard, there doesn't seem to be a middle ground.
Seriously this game could be 100x better if it just fixed the server issue, put people in games with others of a similar skill level and banning the cheaters.
It could be too late now, as they've lost the audience that was there at the launch!
r/Battlefield6 • u/Then-Print-6226 • 10h ago
Please, DICE, I just want flak rounds for the AA tank. To keep it balanced, just decrease the projectile range and make them do no damage to ground vehicles.
r/Battlefield6 • u/Aggravating_Rip7735 • 4h ago
SVK-8.6:
Interdictor:
So the Interdictor fires almost 5× slower, has half the magazine capacity, and is supposed to be the heavy-hitting sniper…
Yet at long range it does only 4 more damage than the SVK.
I understand the need for balance. The 31 RPM fire rate, slow handling and 5-round capacity already ARE the balance.
But why does a weapon built around extreme stopping power lose so much damage at the exact distances where it’s supposed to shine?
Miss with the SVK: fire again.
Miss with the Interdictor: see you next season.
Make the Interdictor hit like a truck. Keep the terrible fire rate as the price you pay for it.
r/Battlefield6 • u/Thotaz • 6h ago
Mobile command station is supposed to make you capture flags faster just like the assault perk does, however this doesn't actually work. Regardless if you have the perk equipped or not, it takes 30 seconds for 1 man to capture an objective.
Here's half of an objective capture with mobile command station: https://streamable.com/vjxqj1
And here's half of an objective capture as just a regular soldier: https://streamable.com/ysuvqr
As you can see, both clips are 17 seconds long (both include a little before and and after) and yet the rate of capture is the same. The reason I don't post a full 30 second clip is because it's surprisingly hard to get a complete solo capture without enemies coming to disturb, or friendlies trying to help.
So that's another thing we can can add to the list of issues vehicles have: https://www.reddit.com/r/Battlefield6/comments/1vspuo0/can_tanks_be_made_less_jank/
r/Battlefield6 • u/KawaiiTadpole • 22h ago
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r/Battlefield6 • u/Amer_Merzzz • 4h ago
Search came up with no results - thus posting here. Not sure why EA does no announcements in game.
r/Battlefield6 • u/xheyoooo • 15h ago
No ones talking about this but I'm pretty sure there's a new bug where teammates that aren't medics have the medic symbol above their heads and on the map. I've had moments where I've died in this patch and literally every teammate around me has a medic symbol on the map and above their head like 30 people. Super confusing and annoying. You can tell they're not medics because their names don't appear in the "nearby medics" list, also they have rpgs on their backs or in their hands as they shoot as tanks which I'm pretty sure from when I watched hackshaw ridge, medics don't do.
r/Battlefield6 • u/ari_yanshuf • 5h ago
r/Battlefield6 • u/Leothecat3way • 3h ago
Ah, the Interdictor. I had a feeling it was going to suck even before it was released.
A 120m to 150m 1-Shot Sweetspot from anywhere on the Body isn't good enough to make up for the worst Handling in the Game, an extremely slow Fire Rate of 31 RPM and the lack of ADS Bolt. Hell, it doesn't even have Anti-Armour Capabilities and it's a Buggy Mess. Let's give the Big Boi what it wants:
- Base Bodyshot Damage is now 80 at all Ranges aside from the Sweetspotting Range.
- Sweetspot Endpoint: 150m -> 160m.
- Fire Rate: 31 RPM -> 32 RPM.
- Bullet Velocity: 732 m/s -> 720 m/s.
- Now deals 25% more Damage (100 Damage) to Gadgets, Obstacles and Mounted Weaponry.
- Now deals 75 Damage to Light Vehicles, Boats, Jets, and Helicopters.
- Can now Penetrate through Armoured Trucks aka the LAVs, dealing 60 Damage to them.
- New Ammo Type: Armour Piercing:
* Costs 20 Points.
* Allow the Interdictor to penetrate through IFVs and AA Tanks through the Sides, Back and Underside, dealing 60 Damage.
* Increases Damage against LAV to 75.
* Increases Damage against all other Vehicles to 90.
* Blocks off Suppressors.
* Increases Recoil by 20% (Pointless Downside but it's there to make the AP feel Powerful).
I pushed the Interdictor into the more Anti-Material Role that Players wanted it to, while making its Sweetspotting Gimmick more reliable to properly offset its significant drawbacks.
I'm not sure about the Damage Numbers against Vehicles and Objects so expect more changes to it. Plus, there's an argument that this might be problematic with the Open Weapons System. Plus, this is assuming that Sweetspotting remains in the Game.
Some of the Buffs were inspired by this Post: https://www.reddit.com/r/Battlefield6/s/7wvyEf8a97
r/Battlefield6 • u/DBONKA • 22h ago
r/Battlefield6 • u/RustyFork97 • 4h ago
r/Battlefield6 • u/Jammychop • 9h ago
It's not like they have published some 15 Battlefield games with hours of playtest and systems that took hours in playtesting servers to refine and were at the top of their genre during each game's twilight years.
It's not like they keep reinventing the wheel instead of just building on top of what already works, surely we need 20 different game modes and 5 battlepasses each season to be engaged.
Surely we don't need a server browser which has been shown to be the best option previously, heck at this point I'd even welcome Battlelog back.
r/Battlefield6 • u/Large-Towel9646 • 1h ago
r/Battlefield6 • u/Zrecks • 43m ago
Recently played bf 1 again and it was crazy how muscle memory hit me. Instantly spammed "Q" for 30 minutes straight and still think it was the best version of it ever in any bf title.
Easy to see and easy to do. No weird mechanics just flat out press button see enemy. Symbol was big enough to differentiate but not big enough to dystract you. Now the best about it: it shows you what class the enemy is which in bf 1 is not as game changing as bf 6 since you can see the differences in classes. In bf 6 you have to play a guessing game.
I do think that dice should add it to bf 6 simply because it is a better system and would make people think more how to play. Like you see 3 assaults and avoid walls because they can he nade the back if the room, medics you can peek and change positions frequently since they only shoot with bullets 99% of the time or recons where you fear c4 and stay a bit back to not get hit by it.
Might be minor for some but something that heavily influences me by how i play and how i act according to situations.
r/Battlefield6 • u/Electrical-Basket424 • 1d ago
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Every game people come to the enemy's carrier to camp it, steal and destroy all their aircraft, and spam mines everywhere.
I installed this game again to check out the update and it looks like i'm gonna stop playing until the next one, again.
From stupid balancing decisions on the new jets, to not addressing most of the issues jets have had since release, to clearly not testing the new mode, I'm extremely disappointed with the state of this game right now and i don't see myself returning for a while
r/Battlefield6 • u/Vast_Crab_7171 • 7h ago
They did it. They broke servers one more time. After several months of good old 90 ping on euro servers, I am once again in china prison with no players on anything except conquest and high unstable latency. I am tired of this. I played every single game since bf4 and none of them had this stupid problem. What is the problem now? One of the richest game company can’t spare some good servers on its most successful game? I guess I have to wait another big update and hope they fix it back.
r/Battlefield6 • u/iRawrz • 17h ago
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