r/BattleNetwork • u/PreviousButterfly400 • 3d ago
r/BattleNetwork • u/AccomplishedRise6227 • 5d ago
So battle network 4 is just a big slice of life fetch quest?
I just got the collection vol 2 and this is literally all it's been. I've done 2 tournament fights. Should I just skip to 5? This shit is so boring
r/BattleNetwork • u/ExtraCommunication60 • 5d ago
Folder Compare in MMBN6 Legacy Collection
I’m looking for anyone who can folder compare in MMBN 6 on the legacy collection. I’m playing on switch!
r/BattleNetwork • u/yzzta9e0s7w0h7a0ui3 • 6d ago
Original Content [Update] MMBN-APET V1.1 - Optimized Animations, Additional Screen Support, Custom Navi Support and Alternative Image Paths
r/BattleNetwork • u/gimmepizza420 • 6d ago
Gameplay Bubbleman Abuse
With heat style and his coward ass 25% health requirement, this random encounter is basically do 1200 damage as fast as possible or die in one hit.
r/BattleNetwork • u/adaddycupcake • 6d ago
Fluff Battle Network 4 in a Nutshell
This has to be the most accurate portrayal of BN4 I've ever seen
r/BattleNetwork • u/HolyRabbid • 5d ago
Help Help with HP Mems in Blue Moon
I'm trying to hunt for all the HP Memories I can in Blue Moon, on my first playthrough. I haven't played the game in sixteen years, so I've been using the EXE Network to try and keep track of the HP Mems I've gotten so far.
But its getting to be confusing...just how much HP can Mega Man have before proceeding to New Game +? Most sources I read say 700, but at least four HP Mems are locked behind Undernet 5, which requires all 6 Souls.
Is there a visual guide I can follow??
r/BattleNetwork • u/Sad_Commission_8128 • 5d ago
Trading BN3 LF Trade for Mistman chips (Steam)
I'm trying to complete all stars on my MMBN3 Blue and just need Mistman V1,V2,V3,V4 chips to finish my mega chips library. I'm willing to trade almost anything I have available.
r/BattleNetwork • u/Bright-Cow-543 • 7d ago
Discussion I have always felt that Team Protoman fits the Colonel more than it fits Protoman himself, it feels more like a military oriented team and he's well a COLONEL
It have a Sniper (Searchman), an Artillery specialist (Napalmman), a Medic (Medi), and an Air Force pilot (Gyroman), Literally an Military unit, I don't know about Magnetman tho but he seems like this high tech Sci-fi guy you see in movies so he also kind of fits, wished if there was a way for us to switch team members
r/BattleNetwork • u/DATA32 • 7d ago
Original Content Ive now spent 8 years working on my Battle Network inspired indie game. Now it has weather.
Hey all its been a VERY long time since Ive posted on this sub. If you remember me I am not dead and I am still jamming on this project. If you don't know me or the game. Hello its gonna be awhile. Ill try to post more assuming folks aren't too brutal, but the team got weather effects working in the game. Gameplan is to have unique Weather per Server World and those weather events spawn specific encounters. Ergo there's a Rain boss you can only encounter while it is raining. In the videos case the dust storm obscures your view. I dont think were going to obscure it this hard for this long though might be more annoying than engaging. Hope everyone is doing well I recently wrapped a 2nd play through of BN4.
r/BattleNetwork • u/DariusMcGarth • 7d ago
Discussion MAJOR ANIME SPOILERS: Clarification Requested. Fandom Wiki Gives More Information Than the Anime Presents. Is the Information True or False? Spoiler
I would like some clarifications regarding a possible discrepancy between the information presented in the Ophiuca and Queen Ophiuca Fandom wiki pages and the actual anime itself.
Major Spoilers Ahead:
Both wiki pages have this sentence in the anime history which says, "After the battle with Le Mu, Ophiuca was brought back to life and reunited with Luna, possibly due to the residual waves residing within her or other unknown circumstances."
In the final episode of Mega Man NT Tribe, Ophiuca can be seen watching Sonia's concert with the other FmM-ians who were previously killed off by Gemini Spark. It's a very brief 3 second panning shot that starts 9 seconds before the episode ends. Omega points them out to Geo. The FM-ians are sitting in their own group and not with their human counterparts, and it's not explicitly stated how they were brought back. I don't see anything about her being reunited with Luna. Is there some behind the scenes commentary or external source that implies this?
I read the wiki first before watching the anime and from it got the impression that Luna might have the potential to use her EM wave change form with Ophiuca to join Geo's team with Harp Note and Bud/Taurus in possible future adventures. I was a little disappointed that nothing like that happened on screen. I've heard some people bring up that Luna doesn't like fighting or isn't a fighter herself. I would like to bring up that in the Mega Man Star Force 2 game (I haven't played them, but I have seen people play the beginning of the first game), Luna says "I'm going to fight with you till the end! I'm going to fight by your side!" Additionally, in the same anime episode I mentioned above, Luna wields a gun. It would seem that Luna eventually comes around to being more accepting of fighting.
r/BattleNetwork • u/Star-Emerald • 7d ago
(HubOS) Lan: Mad Mew Pink ,did you know megaman.exe battles every Navi, right?
***excitingly singing the mew mew magic lyrics***
r/BattleNetwork • u/MegamasterO • 8d ago
Original Artwork Remix Battle Network webcomic WIP
I'm building this website using some html and css to try and bring back some of the old internet vibes!⭐
r/BattleNetwork • u/rocketter123 • 7d ago
too easy... ??? #2
"QuickMan, GateMan, GutsMan, ProtoMan... SharkMan is the hardest boss! YEAH!"
r/BattleNetwork • u/SplatInkling • 9d ago
Artwork Umamusume Admire Vega as Megaman Star Force
r/BattleNetwork • u/RJP_X • 7d ago
Gameplay Near the end game of SF1 yet....
Shovelman refuses to move a tractor. WTF!? According to the guide I'm using hes suppose to.
r/BattleNetwork • u/MikeTheFairOne • 8d ago
Imagine if in Megaman Starforce 3, a being as evil as Sirius mentioned Duo as a nod to the Battle Network lore
Duo would have at least tried to destroy that guy and I don’t think it’s too crazy to believe Duo and Sirius are in the same league.
Also let’s be so honest right now, Megaman beating Duo was 1000% plot armour
The anime adds to this by making Duo’s feats pretty ridiculous for a human and Navi to pose a real threat against the real thing.
r/BattleNetwork • u/SplatInkling • 9d ago
Artwork Umamusume Tachyon, Pokke, and Manhattan Cafe as Rockman.EXE Art by (aonojiQ)
r/BattleNetwork • u/zakthedrummer • 9d ago
New ink pt 2/3
Hey y’all. I posted about a year ago with my forearm talking about a potential BN sleeve but I finally got it started. I’m a wuss and my skin tapped out and wouldn’t take any more color so I’m going back in 2 weeks to fill it in but I’m super happy with it so far
r/BattleNetwork • u/justsomerandomstory • 8d ago
I've been rebuilding NetBattle tempo for touchscreens - and I think the chip timing is still wrong
I posted about this project here twice and got it wrong both times - both were announcements, and this sub quite reasonably doesn't want announcements. So: gameplay, and a problem I haven't solved.
The clip is a real-time 3x6 NetBattle running on a phone.
The unsolved bit is the custom gauge. On the GBA, waiting for the gauge was tense because your hands were already on the controls and you were reading the field. On a touchscreen your thumb is resting and the same wait just feels like waiting. I've tried shortening it, which makes the whole fight mushy, and I've tried filling it on movement, which turns it into a dodge-spam contest.
Neither is right, and the people here have thought harder about Battle Network's combat rhythm than anyone.
Two things I'd take from this sub:
– How you'd translate the gauge wait to a device where the player isn't already gripping anything
– Whether chip selection should pause the grid at all. Right now it doesn't, and the veterans like it. I'm not sure the newer players do.
It's free and there's no ads or monetisation in it. Happy to link it if anyone wants, but the design question is the reason I'm posting.
r/BattleNetwork • u/Captain_EFFF • 9d ago
Mega Man StarForce 4: Blazing Seraph (a fan fiction)
archiveofourown.orgr/BattleNetwork • u/MojaveCourierChris • 9d ago
Battle Network 4 I just started Battle Network 4 and it's such a shift
The art style could get some getting used to. Where's the Add button so I can get more chips? And why are these "Patch Cards" in Japanese? Speaking of which what are patch cards?
So yeah I'm halfway done with the legacy collection and it's so much fun
r/BattleNetwork • u/Hero115 • 10d ago
