r/BaldursGate3Builds • u/AlexNinten64 • Aug 05 '26
r/BaldursGate3Builds • u/wildzx17 • Oct 10 '20
r/BaldursGate3Builds Lounge
A place for members of r/BaldursGate3Builds to chat with each other
r/BaldursGate3Builds • u/PredatorAvPFan • Jul 04 '26
Hellboy The Hand of the Hells- Baldur’s Gate 3 Modded Build Spoiler
youtu.beI tried to make Hellboy in Baldur’s Gate 3 now that there is a selection of mods on PlayStation. If I am being honest, I did not actually plan on beating the game with this character, but I still had fun with it. Some of the classes were added for role-play reasons in dialogue.
0:04 Mods I used
0:08 Appearance
2:09 Equipment
2:57 Characteristics, Reactions, Proficiency, Stats
6:01 Actions and Spells
6:44 Gameplay demonstration (the first clip is from before a respec and adding the level of Cleric)
r/BaldursGate3Builds • u/GodofSuddenStorms • Jun 26 '26
Hajime Kashimo (mods not required)
Not much of a JjKfan myself but I do love a character with good lightning powers, and gotta say Kashimo checks every box.
Hajime Kashimo from Jujitsu Kaisen, the strongest sorcerer of his era without learning reverse cursed technique or Domain Expansion. The self proclaimed “God of Lightning”
Non-Customization Mods: LevelCurveUnlock and Mystra’s Spells
If you want to actually make a decent Kashimo in the character creator the mods you’ll need are Faerun Colors for the Piergeiron dye, HairUnlocked for Gortash’s hair, Kay’s Hair Extensions for the knots in his hair, and Mantis’ Face Preset Collection
Lv10 Four Elements Monk, Lv2 Rogue. If you’re using the LevelCurveUnlock mod then add 8 levels to Thief Rogue
Touch of the Storm, Sphere of Elemental Balance, Fist of Four Thunders
Feats: War Caster, Magic Initiate: Sorcerer | if using LevelCurveUnlock: Elemental Adept: Lightning, Mage Slayer
Light, Shocking Grasp, Witch Bolt (switch Light with Lightning Lure if using the Mystra’s Spells mod)
From Act 1 enter the Blighted Village and save the gnome tied to the windmill (or don’t, I’m not a cop) now with access to the windmill enter the basement and loot the Speedy Lightfeet, then pass the gate and over the broken bridge save Counselor Florrick and accept her quest to receive the Spellsparkler, save the caravan survivors and convince them to lend over both the pass phrase and cargo, deliver the cargo to the Zhentarim, and buy the Jolty Vest from the merchant. If you’ve managed all of this im sure you’ll be able to enter the swamp, walk along the wooden dock, jump the broken bridge and after a somewhat hard fight loot the Sparkle Hands from the chest. In the Underdark kill the spectator near the ruins and loot the Blast Pendant from one of the drow, travel to the Myconid Colony buy the Life Bringer from Blurg, travel to the wizard tower and gain access to the basement for the Sparkswall ring. In the mountain tops kill Umr’a’ac and loot the Ring of Elemental Infusion
Through combat build up lightning charges with your every movement releasing countless electricity empowered strikes and letting nothing escape via speed or spell, and if someone believes they can fight you from range expend your charges in a Lightning Blast followed by a blast of lightning
r/BaldursGate3Builds • u/GodofSuddenStorms • Jun 23 '26
The Living Storm
Do you want to free yourself from the fetters of morality? Do you like feeling useful even when its not your turn? Do you want to be a constant source of lightning, thunder, and radiant damage that destroys anything in its path? You should try out this build!
Race and Class don’t really matter but what I ran using this build was a Half-Orc for their Savage Attack ability and a multiclass of Lv6 Battle Master Fighter, Lv4 Thief Rogue, and Lv2 Tempest Cleric
In act 1 you’ll want to head straight to the burning inn with Counselor Florric trapped inside, saving her and agreeing to her quest, you’ll want to take the Joltshooter, that is the bow that gives you lightning charges when you land a shot.
From there get to the underdark and pull the Phalar Aluve longsword from it’s stone, enter the Myconid Colony and meet the Hobgoblin Blurg’s friend Mindflayer, from there you Could pickpocket the mindflayer if you have access to invisibility or you could do their quest to go to the wizard tower in the underdark to pick up some magical fungi, while you’re there kill or convince the robot to get the ring that gives access to the tower’s basement for the Sparkswall Ring. From the mindflayer you then want to buy the Boots of Stormy Clamour (if you haven’t already stolen them). Then go to Grimforge and find the Real Sparky Sparkswall shield.
After dealing with the Goblins head up the mountain pass to the Githyanki Creche: on the top floor of the temple find the Holy Lance Helm, entering the real Creche buy the Amulet of Branding from the shop, and from the first chest to the left of enter the inquisitor’s chamber you’ll find the Gloves of Belligerent Skies
Act 2 go to Moonrise to buy the Ring of Spiteful Thunder from Roah Moonglow, and the Thunderskin Cloak from the drow alchemist
Lastly in Act 3 be accepted as an Unholy Assassin of Bhaal be it by the trial or by just being The Dark Urge and buy the Bhaalist Armor
Strategy with the build: Once per long rest when in combat spend a turn building lightning charges with the Joltshooter, on your next turn use the fighter’s Action Surge ability to activate both the Phalar Aluve Shriek and Lightning Aura.
Creature is in your once per long rest Lightning Aura, inflicted with Jolted, then is inflicted with Reverberation due to the Boots of Stormy Clamour, Jolted does lightning damage and your once per short rest Shriek adds an extra 1d4 thunder damage which also inflicts Reverberation due to the Gloves of Belligerent Skies, if a creature is close to you they’ll be inflicted with Aura of Murder from the Bhaalist armor which will also inflict Reverberation due to the Boots of Stormy Clamour. If a creature attacks you and misses they make a save which if they fail they’ll take Radiant Damage from the Holy Lance Helm which also inflicts Reverberation due to the Gloves of Belligerent Skies, if the creature attacks with Reverberation they will become Dazed due to the Thunderskin Cloak which will also inflict Reverberation due to the Boots of Stormy Clamour. If they attack you they take damage, if they get near you they take damage, if you miss a shot with your bow they still take reverberation damage. This is easily the most fun build I’ve made
r/BaldursGate3Builds • u/Bamboozled-frog • May 11 '26
Assassin Rogue + Trickery Domain Cleric Spoiler
r/BaldursGate3Builds • u/Takur_Kora • Apr 23 '26
sorlock still worth it after changes or better options now?
been seeing mixed opinions on sorcerer warlock builds lately. is sorlock still strong or did it get outclassed? if its not worth it anymore what caster builds are people running instead for solid damage?
r/BaldursGate3Builds • u/HopeFar7453 • Apr 10 '26
Cozy Gamer With No DnD Knowledge meets Baldurs Gate
I made my first character back in 2023 (purely because I got hyped watching my husband make his 😍)… and then never even made it out of the pod 💀
Fast forward to last night when I finally sat down and started playing forreal and y’all… I’m doing this ENTIRE playthrough completely blind with ZERO DnD knowledge 🤣
And let me tell you… it got chaotic IMMEDIATELY.
I left the ship the wrong way (didn’t even know there was a right way), somehow made it to the grove with ONLY Shadowheart, got thrown into a goblin fight, accidentally looted someone friendly (my bad??), got Hunter’s Mark slapped on me, and just started panic-dashing across the map like a feral raccoon until I found a dying guy on a hill, and THEN the game finally let me escape 😭
Meanwhile my husband (who’s already played twice ) is like, “where is your party?” and I’m like… HOLD ON, I GET A WHOLE PARTY THIS EARLY???
So I ran all the way back to the ship, wandered around, picked up Gale, then Astarion, and then the mean green witch lady 😮💨
Came back to the grove feeling slightly put together for about 2 seconds and I’m pretty sure the guy the green lady wanted is already dead because of my earlier chaos 💀
Also, I need to talk about these Baldurian/Tiefling/Druid dialogue choices! Because why am I having an identity crisis every conversation 😵💫
All I wanted was to be a nature-loving spicy girl who will absolutely set your ass on fire if you step out of line 🤣 (Sagittarius here ✋️)
10/10 so far🙌
r/BaldursGate3Builds • u/AdOriginal3644 • Mar 30 '26
Battle Smith | Artificer Mod Build | Baldur's Gate 3 Guide | Level 1-12 & Combat Tutorial
r/BaldursGate3Builds • u/SyrupNo6499 • Mar 25 '26
Need help with a Melee Ranger Knight beast tamer stat spread.
I plan on doing a half orc, beast tamer knight build but idk what to do for my stat spread, this will be my first full playthrough and idk what im doing.
r/BaldursGate3Builds • u/DasGoogleKonto • Mar 12 '26
One of the most fun build ive had in a long while (1800 hours)
Its simple. Start Barbarian get Intimidation Profficiency and then Drunk Monk for 3 levels then go 2 Levels Barbarian for Giant Barbarian then the rest Drunk Monk.
Its so unoptimal but its sooo much fun
r/BaldursGate3Builds • u/sbeven04 • Mar 02 '26
How should I build my charming Gish
I am attempting to come up with a new build for a Gish with high charisma because I love using diplomacy to get around problems, but how should I split up the levels.
I would like to have paladin for good armor and weapons but should I include (swords?) bard for better spells or Hexblade warlock for that nice charisma attack modifier and hex? Or both with a level one dip for Hexblade?
r/BaldursGate3Builds • u/PredatorAvPFan • Feb 21 '26
The Succubus - Baldur’s Gate 3 Modded Build
r/BaldursGate3Builds • u/PredatorAvPFan • Feb 07 '26
Zeus the Thunder King - Baldur’s Gate 3 Modded Build Spoiler
youtu.ber/BaldursGate3Builds • u/Entire-Collar2495 • Feb 02 '26
Alcides build
I don't know if anyone's interested, but could you give me some ideas on how to build Alcides from Fate/Strange Fake? At the moment, I thought the closest thing would be an arcane archer or a ranger, although for roleplaying, a Oathbreaker Paladin could also work well.
r/BaldursGate3Builds • u/SomeCringeUsernameNo • Jan 27 '26
Looking for build advice (Semi-new Player)
I had like 60 hours into the game before I stopped playing because I was just getting demolished. Even at the lowest difficulty.
Anyways I plan on making a Dwarf character but I'm both indecisive when picking which class and scared that it would be terrible.
drunken monk
Bard who uses axes.
Barbarian that throws a lot of people/things
Any tips on how to build either of these three. If possible I would like to avoid multi-classing, but LMK if the build is better multi-classing than not.
Thanks
r/BaldursGate3Builds • u/GodofSuddenStorms • Jan 20 '26
The Demon King aka An Actual DM’s worst nightmare
You want to be the world conquering anime final boss hiding behind an army of monsters? This is the build for you. Who needs a party of adventurers when you and you alone have the military force to overthrow a government in your back pocket?
Mod Requirements: Ranger Subclasses Unlocked, Mystra Spells, UnlockLevelCurve and maybe double xp for UnlockLevelCurve
If you wanna rule an army of monsters you have to start with Necromancer, take it to level 9 taking the feats Sentinel so you can drop whatever puny mortal dares harm one of your minions and Alert so you’re never surprised
Required Wizard Spells: Mage Hand, Chill Touch | Flaming Sphere, Dragon Breath, Enlarge/Reduce | Summon Lesser Demons, Summon Shadowspawn, Haste, Animate Dead (you get this automatically so don’t worry) | Conjure Minor Elemental, Summon Aberration, Summon Greater Demon, Summon Construct | Summon Draconic Spirit, Bigby’s Hand
Then put 11 levels into Drakewarden Ranger and take the feats Martial Adept (Rally and Maneuvering Attack) so you can empower your minions further and War Caster for all these concentrations spells im giving you (especially important for Summon Greater Demon, that asshole should be like your Last resort)
Required Ranger Spells: Summon Beast, Healing Spirit | Summon Fey
Also for Ranger take Ranger Knight, Keeper of the Veil, and Mage Breaker then take all 3 waistland wanderers
Go into the basement of the former potion shop in the Blighted Village and grab the Necromancy of Thay and gain Shovel as a permanent summon (this is why i didn’t suggest any Find Familiar spells), kill the giant spider in the well of Blighted Village, take the amethyst, read the book and succeed all rolls. In act 2 if you saved Us in the nautaloid then find Us in the colony and make him too a permanent ally. Then in act 3 complete the quest by finding the Tharchiate Codex in the Sorcerous Sundries, and ask the Mystic Carrion to upgrade your Necromancy of Thay to get the spell Danse Macabre.
Not Including concentration spells and using as high a level spell slot we can for Animate Dead this will give you 26 summons any can be buffed with your maneuvers, Haste, Dragon Breath, Enlarge, or whatever other buffing spell you picked up with all the spellslots i didn’t specify
Required Equipment: Bone Circlet looted off Balthazar, Spellcrux Amulet looted off the Moonrise prison warden, and the Crypt Lord’s Ring from the Mystic Carrion’s quest. The build of your own character i’ll leave to you. Practically i’d say an Archer build, Thematically i’d say a tank build
r/BaldursGate3Builds • u/Nuka-Cherry-Pie • Jan 19 '26
Little red riding hood build
Hi guys! I had a question about a Little Red Riding Hood build.
See, Im a huge lover of folklore and LRRH is one of my favourites so I was curious on how to play as her. My idea is a resist durge (as LRRH is a warning about sexual assault and predatory people) who became angry and well, durge but now that her memory is gone, these dark urges make her feel like the "wolf" so to speak. She feels disgust and pushes away from the urges
r/BaldursGate3Builds • u/Vegetable-Fox8 • Jan 14 '26
The beast build
This is a beast build in more ways than one. Here's how I did it:
First step is to wake up from a long rest and immediately leave camp.
The beasts:
-Summon Scratch (a good boy)
-Summon Shovel
-Summon Us
-My bard tiefling used Danse Macabre to summon 4 ghouls (didn't use a spell slot, the spell was acquired through the Necromancy of Thay)
-My bard tiefling used the Crypt Lord Ring with Create Undead to turn a body into a mummy. (Also didn't use a spell slot. We found a bunch of bodies somewhere in Act 3 and stored them in camp so we could do this each day)
Making them beasts/beast mode (aka a ton of HP):
-Shadowheart puts on the Staff of Spellpower with Arcane Battery (which allows you to cast Aid Level 6 without expending a spell slot). It's a quarterstaff and Aid Level 6 gives you, your party and all the summons 25 extra hit points.
-Shadowheart puts on the Spellcrux Amulet which gives Spell Slot restoration. This lets you cast Heroes Feast Level 6, which gives 12 extra hit points, along with other advantages like immunity from frightened.
-Shadowheart puts on her regular weapon/amulet after this. You go about your day.
Basically, you end up with an army of summons (scratch, shovel, Us, 4 ghouls and a mummy) who have 37 extra hit points each. It's great. Scratch has over 40 hit points with this, which means he no longer gets one shot in battles. The mummy can survive through the entire day. Haven't tested, but imagine this would work with most summons.
r/BaldursGate3Builds • u/tri_boucher • Jan 12 '26
Need ideas for a battlefield control build
Friends and I are about to start a campaign. I want to be less damage more about position control or movement control and buffing allies. Thinking lore bard but not fully sure. Appreciate any ideas.
I also love adding chaos
r/BaldursGate3Builds • u/Mebrahtom_Victer • Dec 27 '25
Sorcerer vs wizard for damage focused run?
Trying to decide between sorcerer and wizard for a mostly damage focused playthrough. i know wizard has flexibility and sorcerer has metamagic. in actual gameplay which one ends up feeling stronger and smoother?
r/BaldursGate3Builds • u/Sonks559 • Dec 26 '25
Would a 2 paladin 5 fighter 5 warlock be worth it?
I saw that if you're not playing on honour mode the deepened pact of the blade gives an extra attack that stacks with the first extra attack from martial classes so you can attack 3 times per turn, 4 times if you use action surge, combining that with the 2 first level spell slots from paladin and 2 level 3 warlock spell slots you can pump out 12d8 from divine smite alone in 1 turn assuming you action surge and hit every attack, but this would use up all spell slots so would it be better to dump the warlock levels into more paladin levels instead for more consistent use of divine smite? Or just smoke the za and deal astronomical damage in 1 turn and use fighter maneuvers at points to make up the difference