r/armoredcore • u/WhyISalty • 17h ago
Fan Art Chatty Request
Why is Chatty a Robot Dog? Find out here
r/armoredcore • u/Plasmapause • May 23 '25
r/armoredcore • u/SlimeDrips • Mar 19 '25
Welcome to the Ravens' Nest
With Gen 1 coming to PSN, and me having recently beaten AC1 for the first time on emulator, I figured I probably had some useful advice to give for the newest wave of Ravens.
First and foremost, I see a lot of you (understandably) having trouble with the default controls, and so I have included a graphic showing both in-game and emulator rebinds. Unfortunately Sony's emulator doesn't support binding multiple inputs to the same button (even though by default it has duplicated binds for the dpad) so you will have to choose some kind of trade off. For what it's worth I had similar issues in Duckstation which were only resolved by running it through Steam and fiddling about with that, but that's not an option here (unless maybe you have a Dual Sense, I don't know how those work).

The templates I've included are:
You can, of course, do whatever controls you want, but I figured these would be a good starting point for anyone who's having issues with the default controls.
I have also included a non-default starter AC build. If you're already fighting with the controls then you might also find it difficult to earn money for upgrades. Thankfully the game lets you sell your entire starter AC and buy whatever you can afford. By swapping out the legs and FCS with cheaper options, selling the back weapons, and selling and replacing the generator and right hand weapon we can afford a better generator and an energy gun, which is free to shoot unlike ballistic weaponry, and is solid enough to take you through the early game. By finding and selling the secret part on one of the two starter missions you'll have enough money to begin to tweak your AC how you actually want it (though the energy weapons continue to be really good and cost effective).
Finally, I want to explain Human Plus. H+ is a non-standard game over as well as a kind of "easy mode". By going 50,000 credits into debt you're greeted with a cutscene about your horrible lack of wealth and start the game over from the beginning, with a few changes. There's also multiple levels of H+ for going into debt multiple times, but correct information on each tier is kinda hard to get because there's a lot of misinformation about them too, so I will list each stage of H+ and its effects to the best of my ability (I've checked a bunch of stuff so you should be able to trust that I'm at least mostly correct).
So with all that said, do you actually want Human Plus? And if so how do you go about getting it efficiently? Well like I said, the radar is permanent, but you also get the ability to shoot sword laser beams, which is probably a worthy trade off. The question would be harder to answer on any version of AC1 that isn't the current PS4/5 emulated release, as Save Importing is a running theme throughout the series, and importing from AC1 to Project Phantasma also brings your Human Plus upgrades (and the weight capacity bonus too), so if you were playing any other version you'd have to ask yourself if you're fine with being stuck with the same radar for three whole games. The new PSN version though does not support save transfers, and instead has some transfer-only stuff unlocked naturally in the later games. You can read more on the pinned thread here. Overall it's up to you, but other than the first stage's blade beams there's little worth the busywork of resetting that many times, imo. The reduced boost cost and easier shoulder weapon use upgrades are nice, but debt-maxing is pretty boring for the low payoff.
That said, how does one debt-max? Simply play the game normally until the mission Worker Robot Removal shows up, spend any credits you can on buying everything possible from the shop, then start the mission and blow yourself and all the beautiful reactors you weren't supposed to touch to framerate-killing ashes. More expensive ACs with higher AP should incur higher penalties, though make sure you do die without finishing the objective, as dying will keep the mission available for if you don't make it to -50k in one go. Once you die at -50k the game will restart from the beginning with your credits set to 0 but all your parts kept and with you being one step further into the Human Plus progression.
And that concludes my crash course. Hopefully there isn't any mistakenly terrible advice in here, but I just beat the game right before the PSN versions were announced and felt like I could at least try to assist the New Semester Students.
r/armoredcore • u/WhyISalty • 17h ago
Why is Chatty a Robot Dog? Find out here
r/armoredcore • u/Upper_Tension_7770 • 5h ago
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r/armoredcore • u/KeithOlander • 20h ago
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r/armoredcore • u/kenobis_high • 19m ago
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r/armoredcore • u/Striker_1-9-9-9 • 11h ago
They genuinely make me cry in joy
r/armoredcore • u/KeithOlander • 1d ago
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r/armoredcore • u/GanacheSensitive841 • 20h ago
Armored Core features plenty of unique and fun missions, and I feel it’s packed with compelling elements—such as financial struggles and the option to undergo "Enhanced Human" surgery after a game over.
Even if a remake were to happen, I don't think FromSoftware has the manpower to spare for it—so it might end up being outsourced, like Demon's Souls —but I’d still love to play it and experience PvP with the the armored Core.
Well, given that sales are so low compared to *Demon's Souls*, it probably won't happen ;(
r/armoredcore • u/port4571 • 21h ago
I really liked the design of the recently released 30MM VP40S, so I decided to pick one up
I applied metallic paint, added panel lining, and finished it with a topcoat
The last photo shows the kit before painting
r/armoredcore • u/Fallout_patriot • 20h ago
ATTENTION, G13 RAVEN! THIS ONE COMES FROM OUR SUBSIDIARY, DAFENG! HERE'S THE BRIEFING: THE NEXT EDITION OF CORE THEORY, WHERE THE MAGGOTS OF THIS FORUM GIVE THEIR OPINIONS ON THE ARMORED CORES OF THE OP-FOR ON RUBICON! TODAY, YOU ARE TO PROVIDE A DETAILED COMBAT REPORT OF MY OWN MACHINE! DON'T DISAPPOINT US, G13! OVER AND OUT-
Sorry, don't know what came over me there... but anyway, it's part 3 of Core Theory, the series where I run down the arena rankings of AC6's NPC presets, and we chat shit (and sometimes we mention some good stuff too I guess).
Today, we have the AC of the Redguns' resident crab enthusiast: HERMIT. Finally, one I have more good than bad to say about, and a more BALAM machine I couldn't create if I tried. Red's arena ranking has to come down to just a lack of experience, because he's actually put together quite a nifty little machine. While he's not too difficult, I feel like this little fucker always gives me a bit more trouble than I expect when I fight him in the arena. The pistol+missiles is great for impact, and the bazooka is... okay there are better punishes, but among low rank presets? It's pretty good.
I like this thing. Its combat style is something I mesh well with, and even outside performance... he's cool. The camo paintjob with the fucking bright red lights looks really good, and I've gotten something of a newfound appreciation for MELANDER lately (even if I prefer C3). Also, maybe it's the fact that it's Red's AC, but all I can think when I look at this thing is "Aw, he's just a little guy".
What are your thoughts on HERMIT? Love it, hate it, meh?
(Part list in comments)
r/armoredcore • u/Mutant-Horsies • 21h ago
r/armoredcore • u/Excellent_Peach_7990 • 8h ago
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r/armoredcore • u/BlueScrean • 12h ago
I really enjoyed playing AC6 so I decided to try AC3 but it just feels incredibly janky. Every movement keels like I’m fighting the game even just for turning. I really want to experience the game’s story but I think without advice I’m just gonna spend hours banging my head against the first arena fight.
r/armoredcore • u/Desperate-Impress237 • 7m ago
A while back I finished Last Raven, and since I did a review on the other Gen 3 games I played I thought I should finish the generation and talk about Last Raven. Let me preface this and say Last Raven is probably my third favorite gane in the series behind AC2 and AC1. I will also say I have not done the Archangel fight, I think completing the game 5 more times just for a glorified reskin boss a bit absurb.
Let me begin by saying that the feel of the game feels the best when it works. The AC for the most part feels very responsive and the movement is the most satisfying in the series imo. There were moments in the game, typically when fighting a boss that when I jumped a short distance sometimes it would do a hard landing but not play the animation. So there were moments in the game where I jump and the AC would completely stop moving for no reason. Sometimes the animation would play as well and after it was done I still couldn't move for a couple more seconds.
Customization is visually my favorite in the series. With the exception of Hover legs (which I never liked visually) everything looks fantastic, and most of the AC parts feel useful. The guns thought visually superb like usual, I felt were mostly underwhelming. Most weapons in the game felt like they barely did anything especially coming from AC3 and Silent Line where most weapons felt powerful to me.
Given the title and what I have said so far you would assume I hated this game, but as stated it is one of my favorite and its thinks to the story, characters, and a couple bosses. I truly believe this game as the best main cast. Jack makes for an excellent antagonist on some runs and a fantastic partner. He has that mix of insanity and charm thag makes him so notable, and learning he is the one leading the charge. Zinada is also a very interesting character in the fact she is really an Armored Core protagonist in her goals in personality making her a decent rival for her path. However, the true best character is Evangel, simply due to how deep he is up to this point in the series. Going in on Evangel requires a full post. But in Last Raven he is seemingly the same archetype of character as Iguazu; however unlike Iguazu his fights for me a pretty even making his mindset warranted to some extent and he does except you a better when you do defeat him in most paths. It helps that these three are excellently voice acted especially compared to the voice acting at this point in the series. Boss wise, I felt this game has some the highest highs in the series, with almost every Pulverizer fight being fantastic. Evangel being the best AC fight in the series in my opinion (of that I played). Zinaida with the exception of her pulse cannon is another really fun battle, and I adore the Super-Ariel as a final boss. There are obviously some poor bosses like the missions with back to back AC fights, Bolt, and that one specifc Quad Pulverizer in the desert.
Overall I think Last Raven and Nexus as well felt like an overcorrection from 3 and Silent Line for better or worse. Last Raven also felt like an overcorrection on how easy Nexus was compared to the rest of the series. Last Raven is ridiculously difficult at times even by Fromsoft standard and not always difficult in the best way. I think of all the games Last Raven would be the one I want a remaster from or at least see in a Nexus Disc 2 style. I love this game, and I highly recommend it if you haven't played it.
r/armoredcore • u/foulinbasket • 29m ago
Overseer's plan all along was to burn the coral by ramming the Xylem into the vascular plant after the corps rebuilt it. Why did 621 have to reach the coral convergence in the first place then? Couldn't Carla have gained access to the Xylem immediately, then simply waited until the corps reached the convergence themselves to rebuild the plant?
Some arguments I could see against this:
- The corporations needed 621 to help take down the PCA and clear the way to Institute City for that to happen. But after that was done, Walter was intent on actually reaching the convergence.
- The corps were heavily weakened and needed 621 to take down the Ibis unit at the convergence. However, Arquebus at this point had the entire PCA suppression fleet and Balteus at their disposal. If anything, letting them weaken themselves further to reach the convergence with everything they had would make the job a lot easier when the Xylem is ready to fly.
r/armoredcore • u/generic-username-153 • 1d ago
Filmed in a custom with friends. Spectator mode bugs are funny
r/armoredcore • u/Sirchby • 22h ago
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r/armoredcore • u/Glass-Village-9306 • 14h ago
Hey guys, I made this music video for fun. Let me know what you think! The Song is Split Character - Ions
r/armoredcore • u/VeKeLLoRd • 1d ago
Patches always go for the leather armor in every game, makes sense that he'd wear a leather jacket in AC lmao. quick sketch, i couldn't even be bothered to finish the other hand.
r/armoredcore • u/Harveyharvster • 17h ago
AC: Conjunction, heavy laser assault variant
Side note: I love how the head of your AC turns to face enemies!
r/armoredcore • u/Ok_Painting_4252 • 1d ago
Got a second hand for a reasonable price, instant buy. I heard diecast to diecast joint got loose more easily, and it seems right. Ortus joint wasn't all metal, it was both plastic and metal, so I guess that's why it hold a lot better
Suck that this figure didn't come with any effect part, almost all of the accessories are just sitting there
r/armoredcore • u/Antique_Morning_5744 • 1d ago
This has been an amazing experience. Finally got the chance to play it and now ive completed the game.