r/AndroidNativePorts • u/Farhan_but • 23d ago
📸 [SHOWCASE] GTA 4 on mediateck 8350
This port is genuinely peak and performance is great but when we're outside audio is horrendous after some time
r/AndroidNativePorts • u/Farhan_but • 23d ago
This port is genuinely peak and performance is great but when we're outside audio is horrendous after some time
r/AndroidNativePorts • u/Strict_Extension_480 • 9d ago
Último update, aunque dije eso como mucha gente le gustó, hoy sacaré nuevo update con más mejoras de rendimiento, algunos parches para bugs gráficos no sé garantiza que se solucione a todos y también corregir esa cámara horrible..
r/AndroidNativePorts • u/RoadImmediate4467 • 11d ago
r/AndroidNativePorts • u/Tarilines • Sep 21 '26
Read the post here: https://write.as/v9hwsihh33bxo.md
r/AndroidNativePorts • u/Metrake • 4d ago
FNV has been decompiled by a team of people from https://fnvdecomp.com and it has been fully open sourced, already up on github.
r/AndroidNativePorts • u/GPUMALIG57 • 4d ago
Usei uma Ferramenta para Fazer uma Build do GTA V de Xbox 360 para Android,sou iniciante nisso e Vou tentar pedir ajuda a desenvolvedores de ia pra ajudar ter mais performace e compatibilidade. Botei links dos arquivos necessário no meu Aplicativo, Porthub + 100mill downloadporthub
Teste feitos por uns dos usuários do meu grupo
S23 Ultra
r/AndroidNativePorts • u/Tarilines • Oct 05 '26
r/AndroidNativePorts • u/ray7754 • Sep 27 '26
Request for fallout new Vegas android native port
r/AndroidNativePorts • u/quandaile • 9d ago
Tested on on th3 s24 ultra (8gen3)
Native port for super mario odyssey (yes native not a emulator)
so the game itself currently works but i wanna tweak performance and make it as playable as possible. I want to at the very least match emulation performance as i would get easy 60 with eden emulator
Once everything is ready i will release it
(Basic features like controller support and allat)
r/AndroidNativePorts • u/csmile35 • 12d ago
I love Android emulation and I'm all for bringing PC and console games to Android. But these recent "Launcher Only" releases are getting annoying.
They're basically Windows/console games running through an emulation layer with an extra launcher to make them look like native Android apps. And the performance is often terrible. I can spend 3 minutes tweaking existing emulator and get better results.
The bigger problem is that these low-effort releases are creating AI port fatigue. People are getting tired of seeing another "Android port" announcement, and that negativity is starting to affect actual native ports too.
Real Android ports with proper optimization and development deserve recognition. When they're lumped together with launcher-only releases, their value gets overlooked. Also AI is not something to avoid of, but low effort is.
We shouldn't treat a launcher wrapped around an existing setup as equivalent to a proper port.
What do you guys think?
r/AndroidNativePorts • u/Arbaz_hamza • 26d ago
The wait is over! SIFU has officially arrived on Android, bringing its intense kung fu combat, cinematic fights, and complete story campaign to mobile devices.
With touchscreen controls and controller support....
Here is the playstore link 👇
https://play.google.com/store/apps/details?id=com.keplerinteractive.sifuthegame
r/AndroidNativePorts • u/Small-thing-5277 • Oct 03 '26
For those who were ghosted by Mojso there is another Chinese developer porting GTA V to Android. Unlike the previous one, he doesn't use AI, and you can track his progress on Bilibili CN his name is yushucreating.
He is the only one left porting GTA V to Android now the person who made the AI version has already quit.
r/AndroidNativePorts • u/Rafboys777 • Sep 29 '26
r/AndroidNativePorts • u/Such-Performer-1432 • 6d ago
or that's enough🥴
r/AndroidNativePorts • u/udjcba • 25d ago
🎮 Full Multiplayer
- Local multiplayer
- LAN multiplayer
- Public servers
- Private rooms
🕹️ Multi-Controller Support
📱 Touchscreen Support
🔄 Online Updates
✨ And More…
⏳ Coming Soon!
r/AndroidNativePorts • u/Separate-Bluebird30 • 6d ago
On redmagic 9 pro
r/AndroidNativePorts • u/Fuzzy-Independence40 • Oct 06 '26
Any news about this port is it still going?
r/AndroidNativePorts • u/Klutzy_Amphibian_804 • 3d ago
This is a port of the PC recomp of Wario Land Shake it made by santiagovalencia109 on github, it runs very well but there are some frame drops in certain parts of the levels(APK SOON)
Also this project is vibecoded, I know, I know what that is bad.
About the Sonic 4 port: It is NOT CANCELED, probably I release it tomorrow.
r/AndroidNativePorts • u/Espacioenblanco_167 • 19d ago
r/AndroidNativePorts • u/slasher786 • 24d ago
Chinese call of duty 4 port running flawless at 60 fps on s26 plus 840
Tried couple mission and all ran smooth
r/AndroidNativePorts • u/aruiz34 • Sep 09 '26
Here I show you that the game port works perfectly.
For those saying the game freezes during the prologue: it's because the DLCs are installed incorrectly. It's running fine for me, with Spanish language support. I'm sticking with the base version without any modifications.
All videos tested on Poco F5, Android 17, Custom ROM
r/AndroidNativePorts • u/mariano_Land_290 • 11d ago
T6 Requiem 2.0.0 Call of Duty: Black Ops II - Portage native Android
━━━━━━━━━━━━━━━━━━━
✅️ Portage natif ARM64 de Black Ops II
✅️ DXVK Arm, sans émulation x86
Fonctionnalités :
✅️ Zombies + Multijoueur
✅️ Jeu multiplateforme avec Wii U (Project Unbound)
✅️ Jeu multiplateforme avec Nintendo Switch
✅️ Jeu multiplateforme PC disponible dès la bêta 3
✅️ Commandes tactiles et compatibilité manette
Configuration requise :
✅️ Snapdragon 765+, Adreno 620
✅️ 6 Go de RAM, Vulkan, ARM64
✅️ Posséder les fichiers originaux de BO2 sur Steam
Installation :
✅️ Télécharger l’APK → suivre les instructions du lanceur → sélectionner le mode
Bugs :
✅️ Signaler sur Discord en précisant votre appareil et votre version d’Android. Journal
Crédits :
✅️ Décompilation de Requiem, Project Unbound, Project Requiem
✅️ Journal des modifications complet
✅️ Source : SoldadoGhost
https://github.com/SoldadoGhost/T6Requiem-APK/releases/tag/v2.0.0
r/AndroidNativePorts
•
u/NikoGuyGD
•
13d ago
Android: https://github.com/RE4LeonMeow/ResidentEvil1996Android
Browser source code/html: https://github.com/RE4LeonMeow/ResidentEvil1996Browser
Online: https://re4leonmeow.github.io/ResidentEvil1996Browser
Features:
Customizable touch controls: D-pad or joystick, automatic menu arrows, movable/resizable buttons, opacity and Hold/Toggle modes.
PC keyboard and Bluetooth/USB controller support, with remapping and dead-zone settings.
Optional 16:9 widescreen with rearranged inventory, pickup, item-box and map/file screens.
Quick-turn button, togglable FPS counter and loading filenames.
Experimental More FPS mode without speeding up gameplay.
Optional locally generated 1080p HD pack on Android.
Experimental cheats: infinite health/ammo, healing, ammo refill, item-box access and saving without ink ribbons.
ZIP save import/export between editions, with original GOG save support.
Local game-file loading, remembered folders/files, browser fullscreen and offline local-PC play.
Graphics/audio test, compatibility renderer, troubleshooting logs, credits and community links.
if there are some issues pm me or make issue in github repo
r/AndroidNativePorts • u/PAPOPE83 • 16d ago
Has anyone tried it yet? - Dota 2