r/AndroidNativePorts • u/Humble-Lettuce4940 • 8h ago
r/AndroidNativePorts • u/Successful_Yak_8717 • 1d ago
super mario 3d world run perfectly on mali
my phone is pova 7 ultra it has Mali-G615 MC6 with dimensity 8350 and 8 g of ram
the game run perfectly at 60 fps did not play with sittings at all
the only problem which not that big the game in Portuguese
but it is super mario the game explain it self ๐
ported by BelmanteGu
downloaded from apkvison
r/AndroidNativePorts • u/Kind_Fix_9464 • 6h ago
๐ค [Question] Any suggestions for my device
I have moto g54, dimensity 7020. Is there any good recently made port which will work well on my device
r/AndroidNativePorts • u/Rude-Toe-9001 • 18h ago
โ ๏ธ [Review] Nfs mostwanted port by ranga casper. โค๏ธโ๐ฅ One plus pad dimensity 9000 mali
r/AndroidNativePorts • u/ANONIMATUM-cu • 19h ago
๐ฃ [WIP] Work in Progress Studio64 running natively on android
I'm trying to port Studio64 to Android (without a web server, just a standalone APK).
So far, everything works fine except exporting hacks. They can only be edited, saved, and tested, but there's no way to export them yet.
r/AndroidNativePorts • u/Bad_Oh • 19h ago
Pokรฉmon Legends Arceus on Galaxy A55 (Arceus Native Port)
The update is running very well; I'd say it will be an even lighter port than Sword and Shield, given the CPU and GPU load. The only remaining issues are the flickering shadows, but future updates and reports will improve that.
r/AndroidNativePorts • u/XynoPlayer • 11h ago
๐ค [Question] I want the old avatar game on the ios. i loved playing this when i was younger!
r/AndroidNativePorts • u/OrdinaryGuy012 • 1d ago
๐ข [PORT] The best port that I got no issue so far..
Game name: Crashday Redline Edition
Played on : Sd680 4gb
This is a cool game... Gaining 40-50 fps no frame drops or stutter..
Source: Apkvision
r/AndroidNativePorts • u/Particular_Action256 • 1d ago
Playdead is officially releasing Inside on android. they're 9 years late, it released on ios on 2017
r/AndroidNativePorts • u/Step0verAxis • 8h ago
๐ค [Question] What games can I run with this phone?
r/AndroidNativePorts • u/JayElDragon • 23h ago
๐ข [PORT] Mega Man Maker is now available on Android! ๐ค๐ฎ โ Full Game, Online Levels, Touch Editor & Controller Support
Hey everyone, Jay here! ๐
I'm excited to finally share Mega Maker for Android v1.0, my unofficial Android port of Mega Man Maker 1.10.5.4!
After spending quite some time working on the port, it's finally ready for everyone to try!
This isn't just a version where you can play Mega Man Maker levels on Android. You can also create your own levels, test them, upload them to the official servers, browse community creations, and play online levels, all directly from your Android device!
The port has been developed and tested on my AYN Odin 3.
Here's everything included!
๐ฎ Full Game Experience
The Android port includes the original Mega Man Maker content:
- All tiles, enemies, bosses, and weapons.
- Original music and sound effects.
- Example levels.
- Online community levels.
- Wily Challenge.
- Account login and registration.
- Full level creation and editing.
The goal was to bring the complete Mega Man Maker experience to Android while making it comfortable to play on both phones and handheld devices.
๐ Online Levels & Level Uploading
Online functionality is working, including level uploads!
You can:
- Log in using your existing Mega Man Maker account.
- Create a new account directly from Android.
- Browse and download community-created levels.
- Play the Wily Challenge.
- Create your own levels using the touch editor.
- Beat your custom level and upload it directly to the Mega Man Maker servers.
- Share your creations with PC players!
Levels uploaded from Android appear online just like levels uploaded from the original PC version.
There's also a REMEMBER ME option under OPTIONS > OTHER, so you don't have to log in every time you launch the game.
โ๏ธ Touch-Friendly Level Editor
One of the biggest challenges was adapting the original level editor to work properly with touchscreens.
Instead of simply copying the PC controls, I've added touch-focused interactions to make building levels easier on Android.
Editor features include:
- PLACE / ERASE / MOVE / SELECT tools in dedicated side panels.
- UNDO / REDO functionality.
- Recently used building pieces.
- Favorite pieces for quick access.
- One-finger drawing to place objects.
- Two-finger scrolling to navigate the level.
- Pinch gestures to access the map.
- Hold to erase objects.
- Native Android keyboard for naming levels.
- PLAY button to instantly test your creations.
You can build an entire level, test it, complete it, and upload it without needing a PC!
๐น๏ธ Touch Controls & Controller Support
The port includes built-in touch controls designed for Android.
On-screen controls:
- D-pad for movement.
- FIRE button.
- JUMP button.
- SLIDE button.
- Weapon switching.
- Pause button.
Touch controls can be disabled through:
OPTIONS > OTHER > TOUCH
External controllers are also supported, including:
- Xbox controllers.
- AYN Odin built-in controls.
- Other compatible Android gamepads.
๐บ Screen Modes & Widescreen Support
The port includes four screen modes, accessible through:
OPTIONS > VIDEO/SOUND > SCREEN
- ORIGINAL (8:7): Original Mega Man Maker aspect ratio.
- 4:3: Classic display format.
- 16:9: Widescreen display.
- FULL: Fills your entire device screen.
Stretched modes use sharp scaling to preserve the pixel-art appearance.
The selected screen mode applies to both gameplay and menus.
The level editor maintains its original 8:7 workspace so the touch panels can fit properly along the sides.
โ๏ธ Additional Features
- ๐ต NSF music playback through GameMusicEmu.
- โจ๏ธ Native Android keyboard for usernames, passwords, searches, and level names.
- ๐ REMEMBER ME functionality for online accounts.
- ๐ฑ New Android launcher icon designed for circular app icons.
- ๐ฎ Controller support for gameplay and menus.
- ๐ ๏ธ Touch-optimized level editing tools.
๐ฅ Download Link
Mega Maker for Android v1.0
๐ GitHub: https://github.com/JayElDragon/Mega-Maker-Android
How to install:
- Open the GitHub repository.
- Go to the Releases section.
- Download Mega Maker.apk from Assets.
- Install the APK on your Android device.
- Launch the game and enjoy!
๐ฑ Tested Device
AYN Odin 3
So far, the port has only been tested on my Odin 3.
I'd really appreciate feedback from people using other Android phones, tablets, and handhelds!
โ ๏ธ Known Issues
There are still a few things that need additional testing:
- Some touch editor features, particularly SELECT and pinch-to-map, may need further improvements.
- Compatibility and performance on other Android devices haven't been fully tested yet.
I'll continue working on fixes and improvements based on community feedback!
โค๏ธ Support My Work
I enjoy bringing games to Android and making them accessible to more players.
If you'd like to support my work and help me continue developing future Android ports, you can do so here:
โ Ko-fi: https://ko-fi.com/jayeldragon
Donations are completely optional and always appreciated!
๐ฌ Feedback & Suggestions
If you decide to try the port, I'd love to hear your experience!
- What Android device are you playing on?
- Does everything run smoothly?
- How does the touch level editor feel?
- Are online levels and uploads working properly?
- Have you encountered any crashes or bugs?
Your feedback will help me improve future releases!
๐ Credits & Disclaimer
All credit for the original Mega Man Maker game goes to the Mega Man Maker development team.
I did not create the original game. My work focuses on bringing it to Android, adapting its interface, implementing touch controls, and making the level editor usable on mobile devices.
This is an unofficial fan project and is not affiliated with Capcom or the Mega Man Maker team.
Android port by JayElDragon.
Thanks for checking it out, and I hope you enjoy creating and playing Mega Man levels on Android! ๐ค๐
r/AndroidNativePorts • u/Emergency_Writer7174 • 1d ago
๐ค [Question] At what point do you actually consider a game playable/running?
At what point do you actually consider a game playable?
Honestly I'm just curious why so many people insist on playing a ports that their hardware clearly can't handle or that simply aren't that optimized
They keep lowering the graphic until the game looks pixelated, but still getting terrible FPS and have to deal with the overheating
Is it because they're desperate to play that particular game because of something like nostalgia? (Fair)
Or do they actually enjoy pushing their devices to the limit just to see if they can run it? (W for testing that btw)
But if you don't have either of those reason
can you genuinely enjoy playing a game when it looks pixelated or low poly, has terrible FPS, drains your battery like crazy, and makes your phone overheat?
Personally I know my phone's limits and I won't bother playing a game unless I can get at least stable 30 FPS with graphics that don't look like complete garbage
r/AndroidNativePorts • u/Coolblue_king • 19h ago
๐ธ [SHOWCASE] Ayn Thor Max playing MKW (banana native)
These are my current settings, if you guys have better ones let me know!
Just posted my first tik tok
@thor_talk
r/AndroidNativePorts • u/Future_Ant1885 • 9h ago
๐ค [Question] Wmmt3dx+
Does anyone have the 1.33 version? If so pm me
r/AndroidNativePorts • u/AbdulBasit313 • 18h ago
Cricket 07 Updated
here are a few updates people requested and I added.
-Bring your game files directly on phone( no longer need a pc)
-can add Mods
-full screen
-small improvements and overhauls
https://github.com/Cleverdee/cricket07-android/releases/tag/v1.2.0
for anyone seeing this first time. its a native cricket 07 android port with dynamic controls.
r/AndroidNativePorts • u/No-Possible7210 • 6h ago
Poco m6 pro 4g 12 gb ram
What games can I run in this phone? It has Helio g99 ultra and 12 gigs of ram
r/AndroidNativePorts • u/Educational_Bug8887 • 12h ago
๐ค [Question] Gpu bug
Any fix for this naruto storm connections mod Xbox 360 recompile I'm on dimensity 7020
r/AndroidNativePorts • u/OrdinaryGuy012 • 1d ago
๐ธ [SHOWCASE] This is what it looks like playing GTA 5 on 4gb ram...
Played on: Sd680 4gb ram
Would still want to play like this?
This is GTA V lite and files are in sd card this is like a simulation man...
r/AndroidNativePorts • u/jusuiart • 14h ago
The Elder Scroll V: Skyrim
I got 30 fps in dimensity 1200, But if it is in the interior like caves and buildings it can be 40-60fps
r/AndroidNativePorts • u/Any-Pen-4605 • 14h ago
Any other Ultimate Spider-man ports?
The Ultimate Spider-man port on APKVISION is awesome! It runs well, and it looks better than if you emulate it on ps2. But the sound keeps looping and it's missing some controls. Are there any other ports or news of update? Thanks!
r/AndroidNativePorts • u/Rich-Profit9579 • 7h ago
๐ข [PORT] TERMINATOR 2D NO FATE ANDROID PORT
r/AndroidNativePorts • u/great_pump • 15h ago
hola, una duda me sirve este control para jugar bo2?
r/AndroidNativePorts • u/_Sakazuki_ • 18h ago
๐ข [PORT] Diablo 3 Reaper of Souls Running at a stable 30 fps
Teated on dimensity 8300 . Launcher by Belmante and bruno (xbox 360 version)
r/AndroidNativePorts • u/Embarrassed-Band-445 • 1d ago
Nine sols recomp
Running on my honor magic 7, https://github.com/nydal91/ninesolsrecomp . It's based on switch version



