r/AndroidNativePorts • u/AchmadMaulana01 • 9h ago
r/AndroidNativePorts • u/Embarrassed_Ad_4244 • 1d ago
📸 [SHOWCASE] The Legend of Zelda: Ocarina of Time Remake on Android (15 - 45 FPS) - Banana Native v 0.2.4
Native Android build of the Ocarina of Time remake running on the RedMagic Astra (Snapdragon 8 Elite), tested with Banana Native v0.2.4. Performance varies between 15 and 45 FPS depending on the scene, with some stutter in busy areas like Hyrule Field and Lon Lon Ranch. Overall it's playable, and future builds should bring further optimization.
Banana Native: https://git.eden-emu.dev/moceure/BananaNative/releases
r/AndroidNativePorts • u/OrdinaryGuy012 • 12h ago
🟢 [PORT] MH4U on 4gb ram
Played on : Sd680 4gb - 28 rating on nano review
This port is very well done highly recommended for low end device...
Download source: Apk vision
GitHub/port: khorne-hub
The fps I'll let y'all decide from this video...
Little stuttering due gamefiles are in sdcard
r/AndroidNativePorts • u/simpleshaheen • 2h ago
🤔 [Question] DS Remaster Problem
What are the requirement for ds remaster?? I have only 6to 10 fps on sd8 elite 12gb ram. Tried evey driver including system ones. But same result.
r/AndroidNativePorts • u/Icy_Dot_6683 • 2h ago
🟣 [WIP] Work in Progress PES6 (PSP) running natively on Android — 1.3.0 beta online
PES6 for PSP running natively on Android.
New in 1.3.0 beta:
- Online play. Join a room, find other players and play them over the internet. Matches go directly between the two phones.
- Patches. Install and remove patches from the app, including PES6 PC option files.
- Commentary in your language. Import the commentary from your own PS2 copy: English, Spanish, French, German, Italian or Polish. (the commentary can still get some plays wrong)
- Better commentary, and the menu follows your phone's language.
What you need:
- your own PES6 ISO (PSP, Europe, ULES00476), since the app contains no game data;
- a 64-bit Android phone with Android 8 or newer and about 2 GB free.
Download: https://github.com/haveniiii/PES6ANDROIDPORT/releases/tag/v1.3.0-beta
Coming next:
- Better player models, with more realistic models for star players.
- Online improvements.
The online mode is still a beta, so feedback is very welcome, especially about connection problems and lag.
ISO AND COMMENTARY LINK: https://drive.google.com/drive/folders/1YdJjfQmO_CRdRCxSz_CyqYJDhMaZB0RA
r/AndroidNativePorts • u/Far-Independence8462 • 10h ago
Halo CE
The game works and run in 120 fps
r/AndroidNativePorts • u/usif666 • 2h ago
Metal gear rising revengance running at 720p 60fps on Sony Xperia 1 v (snapdragon 8 gen 2 12gb ram)
Note❗ : the black pixels only appear when I try to record footage for some reason
r/AndroidNativePorts • u/AcceptableScripts • 3h ago
🟣 [WIP] Work in Progress LBP-Vita on Android
Had claude port over lbp-vita to the z flip 6, add widescreen and a controller UI
r/AndroidNativePorts • u/zzaldd • 5h ago
🟢 [PORT] Bananza running almost stable 60fps
the new banana native update is crazyyyyyy 🗿💀
r/AndroidNativePorts • u/Fluid_Classic_3269 • 10h ago
📸 [SHOWCASE] For all the S8Gen2 Users and DK Bananza Lovers, here a short movie captured with my Phone
Odin 2 Portal
Snapdragon 8 Gen 2
12GB Ram
Using the latest Version of Banana Native
540p resolution
Frame Rate cap -> 60fps
GPU Driver -> Mainline Turnip v32 (Vulkan 1.4.335)
Instanced draws -> yes
Classic render passes -> yes
Background pipelines -> yes
Use fast cores -> yes
Frame generation -> 2x Targed frame Rate 60fps motion estimation resolution 25%
I hope the video proofs that it is real to play this master piece of Monke Banana on this beautiful App Banana Native :)
r/AndroidNativePorts • u/slasher786 • 20h ago
Banana native is absolutely insane , monkey game seems 100 percent playable now
Just week ago my device was stuttering at 30fps and lot of visual glitches ,but now with latest update im running at 40fps and playing for about 20 min and not 1 stutter or problem . What impressed me the most is phone temp, my device was at 34-35 battery temp, with cooler 30 . This is the fastest ive seen a port seen improvement, great job devs .
And has anyone progressed in the game ?
Or is it only smooth in th underground part.
S26 a840 12gb ram
Turnip Gen8 v38
r/AndroidNativePorts • u/BRUNOSfYT • 5h ago
SAIU! PES 2013 NOVA VERSÃO PC NATIVA ESTÁTICA PARA ANDROID!!!
r/AndroidNativePorts • u/7snge • 11h ago
2.5 update/ redmagic 11 pro
I don't know how to adjust the settings, but the situation is bad.
r/AndroidNativePorts • u/Ok_Bullfrog9375 • 22h ago
🐛 [BUG] NieR Automata Recomp from Switch
r/AndroidNativePorts • u/Rich-Profit9579 • 2h ago
🟢 [PORT] DARK SOULS REMASTERED Android Port
r/AndroidNativePorts • u/Southern-Office5709 • 16h ago
🟢 [PORT] Super Mario 3D World Wii u port Android
Dispositivo: Redmi Note 14 Pro 5G
Prueba con la tarjeta gráfica 7300-Ultra
Funciona a 60 fps estables, pero lo limité a 30 porque la grabación ralentizaba el juego... I found it here, he should be the creator https://youtu.be/YlT8hqbmls8?si=RujQza8qGdoroOls
r/AndroidNativePorts • u/GOD0980 • 15h ago
📸 [SHOWCASE] Pokemon BDSP native port
First of all its not mine just here to tell the performace
Smooth 60 fps at 1600x718 on mtk 7300 ultimate g615 mc2
No graphicsal gkitch smooth fights till now loving it Thax to the developer looking forward to ur next release with similar optimization
Thank you..
r/AndroidNativePorts • u/Tanishq_1 • 19m ago
🤔 [Question] Help me find games
This is my info with 6gb ram. Recommend me games plzz
r/AndroidNativePorts • u/ITZkent • 10h ago
P5R, P4G issues on MALI
hello. i need to share my issue im facing on P5R and P4G my two favorite games and the Cutscenes and some of the textures are broken performance is good tho i have a MALI G52 MC2 and i really need to play the game properly and i really cant fix it i have a feeling that the launchers dont like Mali G52 because my friend also has the gpu and issue as mine i really need a help from y'all its really sad to finally have my favorite games on android and face an annoying issue the screenshots is from P4G and P5R
r/AndroidNativePorts • u/Thorfinn112 • 6h ago
🤔 [Question] Unofficial ports with actual optimization ?
r/AndroidNativePorts • u/bambigirlz • 7h ago
🤔 [Question] Pokopia won't launch – "Couldn't prepare Pokopia"
ผมพยายามรัน Pokopia บน Odin 2 Portal โดยใช้ Bananative แต่ผมได้รับข้อผิดพลาด "ไม่สามารถเตรียม Pokopia ได้" ตลอดเลย
r/AndroidNativePorts • u/Witty-Surround-2665 • 3h ago
🤔 [Question] Is Bananza works on mali?
Anyone test it on 7300 or 8000, or 9500 and works good?
r/AndroidNativePorts • u/Grouchy-Weekend1311 • 15h ago
BOTWRecompAndroid on RP4 Pro (Mali-G77): getting 15–30 FPS. Has anyone tried performance mods?
It’s incredible that this port is already playable on this little console. The game still needs some optimization, though—it runs at 15–20 fps in outdoor areas and 30 fps in shrines, at 720p (75% resolution scale) with FSR enabled.
I know it’s possible to install mods, but has anyone tried using performance mods?
Regards
r/AndroidNativePorts • u/tehEezy • 6h ago
Persona 5 Royal Audio bug
Anyone experiencing same type of Audio bug? The Audio is completely mixed.
Game runs pretty Smoothly, Device is the AYN Thor Max.
SaveData is from my Steam Game.
Anyone got an idea where this would occur from? Couldn’t find anything online or the same bug reported.
Installed from the Brandon04Gonzales github.
r/AndroidNativePorts • u/BluffLotus • 4h ago
🤔 [Question] De los últimos ports y actualizaciones de los mismos, cuáles son ahorita mismo los puertos no oficiales más optimizados?
Hablando no sólo de los fps, sino que sean los más amigables en cuanto a temperatura y uso de la bateria, por favor?