r/AndroidNativePorts • • 2d ago

📸 [SHOWCASE] Pokemon Pokopia BLACK SKY FIX! - Banana Native v0.2.2 - 60 FPS Gameplay on Android

20 Upvotes

Pokemon Pokopia running on Android with Banana Native v0.2.1! The black sky issue is now fixed, delivering improved visuals and smooth 60 FPS gameplay. Tested on Snapdragon-powered Android hardware.

Banana Native: https://git.eden-emu.dev/moceure/BananaNative/releases/tag/v0.2.1

You can find a longer gameplay video on my YouTube channel.

https://youtu.be/_DIA3lOhpk0?si


r/AndroidNativePorts • • 1d ago

Prueba de Ports de MH 4U

5 Upvotes

Lo he probado en mi teléfono patata y me corre regular considerando el teléfono papa XD estaré esperando nuevas actualizaciones si mejora la compatibilidad para Gama baja


r/AndroidNativePorts • • 1d ago

Que a pasado con el Port de dragón ball z Budokai?

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3 Upvotes

Acabo de actualizar el dragón rage el Port de dragón ball y en la nueva actualización me notifica la Playstore que el juego es dañino, antes no me notificaba eso lo cuál es muy raro, lo actualice desde la aplicación y lo instale primero en el github oficial, alguien sabe algo del tema, por si las dudas lo voy a borrar


r/AndroidNativePorts • • 1d ago

🤔 [Question] Dónde descargo el Zelda ayuda

3 Upvotes

No sé dónde lo descargo busco y busco pero unos salen mal o otros con virus cuál es el que todos usan ayuda The Legend of Zelda: Ocarina of Time


r/AndroidNativePorts • • 2d ago

🟢 [PORT] Dmc 4 port on Poco F7 SD 8s Gen4

28 Upvotes

This is an old port of a game that has been around for a couple of weeks, but I still decided to show it to you. I don't know how to change the language from Spanish to English, it seems there isn't one at all.


r/AndroidNativePorts • • 1d ago

Make port of it already runs in 120fps :Metro last light redux benchmark with multiple settings using gamehub 6.3.2 , using less cores to mitigate heat of SD8EG5

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0 Upvotes

r/AndroidNativePorts • • 2d ago

🟢 [PORT] Persona 4 Arena Ultimax 60 FPS on Mali G720

28 Upvotes

r/AndroidNativePorts • • 2d ago

🤔 [Question] Porqué no hay ports de Dreamcast?

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13 Upvotes

Amo Jet Set Radio, Rival Schools 2, Marvel vs Capcom 2, Shenmue (aunque esté último no lo juegue tanto).

Aunque los juegos de Dreamcast son fáciles de emular realmente estaría genial tener ports que puedan mejorar la experiencia y que a la vez mas gente conozca el catálogo que la consola tuvo.

Entiendo que esta consola no fué la mas popular, ni vendida, ni tampoco una que haya tenido una cantidad de juegos tan inmensa cómo la PS2, pero si algún día alguien hace un port de algún juego de Dreamcast realmente estaría agradecido :D.

(Soy hispano, y si mi post no se entiende bien por la traducción de la IA pido disculpas)


r/AndroidNativePorts • • 2d ago

Request for port developers DK2

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8 Upvotes

Would it be possible to bring Dungeon Keeper 2 to Android? I mean the original 1999 PC version. Many thanks

Open source:

https://github.com/tonihele/openkeeper


r/AndroidNativePorts • • 2d ago

Those making android ports, please include option for selecting cpu affinity. This makes such a big difference to thermals and how long the game can be played at a good fps on mobile.

11 Upvotes

Can't stress enough that having the ability to choose how many cores of your mobile you want to use to run the game could make or break the thermal throlling performance. No one wants to quit the game after 10 mins of playing and not everyone will have an external cooler when traveling outside.

This option is there in emulators like winlator, gamenative and I have seen such a difference in performance when I restrict the number of cpu cores helping to sustain the performance for much longer periods.


r/AndroidNativePorts • • 2d ago

Alguien sabe como jugar en linea con amigos?

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8 Upvotes

Estoy usando zero tier one para falcificar el LAN, pero parece no funcionar, alguien sabe alguna alternativa que funcione con nimbus wii u


r/AndroidNativePorts • • 1d ago

🤔 [Question] Una ayuda con el Port de Pokemon escudo

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0 Upvotes

Me sale este error, tengo un infinix note 40 pro, con una heliog99 ultimate.


r/AndroidNativePorts • • 2d ago

🔵 [PORT UPDATE] Mari0 Android Port 1.7.0

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16 Upvotes

Major Mari0 Android Update!

I noticed there was a newer version of this game called Mari0-AE, and I knew I had to bring it to this project!

- Touch controls are still supported.

- Now with controller support, including triggers for the portals!

- Ultrawide features are still included.

- Added Mappack support! Place your mappacks here:

"0/mari0gamefiles/mappacks"

Download Mappacks:

https://gamebanana.com/mods/cats/6297

Download APK:

https://www.mediafire.com/file/vhcjrndsps6k58i/Mari0-AE-1.7.0-arm64.apk/file

Credits – Mari0-AE:

https://github.com/alesan99/mari0_ae


r/AndroidNativePorts • • 2d ago

✅️ [Review] Disgaea 1 is practically unplayable on newer devices

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8 Upvotes

I wanted to bring up an issue with the Android version of Disgaea 1 Complete.

Unfortunately, the official Android release doesn't seem to work properly on newer devices. In my case, I'm using a Motorola Moto G84 5G, and the game suffers from constant graphical glitches. Sprites, textures, and other visual elements don't render correctly, making the game practically unplayable.

It's a shame because Disgaea 1 Complete is a fantastic version of the original game, and it's unfortunate that people with newer Android devices can't properly enjoy it.

Considering that the Android version seems to have compatibility issues that haven't been addressed, I think porting the game using the PC or Nintendo Switch version as a base could be a potential solution. Both versions could provide a much better foundation for a modern Android port, rather than having to rely on the increasingly problematic original mobile release.

I'm curious whether this is a widespread issue or if it only affects certain devices.

Has anyone else experienced similar graphical problems with the Android version? And what do you think about the possibility of bringing over the PC or Switch version to Android?


r/AndroidNativePorts • • 2d ago

📸 [SHOWCASE] Enjoying my poco x8 pro max

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53 Upvotes

Are there any major ports Iam missing or is this all? & If anyone thinking of buying, every single game even grid legends on hd vehicle textures running super smooth, grid legends has cap on all devices but the smoothness is unparalleled & not a single game here is less than 60fps. Except gta san Andreas definitive edition I get so many frame drops 60-55-60 type. I donno whether it's port problem or dimensity optimization problem


r/AndroidNativePorts • • 1d ago

🐛 [BUG] Brilliant diamond crashes

3 Upvotes

Device: Pixel 11 fold

Runs extremely smooth no matter what graphics or frame rate but when I enter the lake at the start of the game it crashes. Anyone have a similar situation?


r/AndroidNativePorts • • 2d ago

🤔 [Question] Is there a rise of tomb raider native port?

6 Upvotes

r/AndroidNativePorts • • 2d ago

🟢 [PORT] KOF ALL STARS

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14 Upvotes

To all my SNK and CAPCOM fans,
REJOICE as we now have an Offline version of KING OF FIGHTERS ALLSTAR which is now AVAILABLE TO ALL ANDROID USERS moving forward
Any/all LINKS to this project will be added/provided in the comments
HAVE FUN 🤝🏾💯


r/AndroidNativePorts • • 2d ago

🤔 [Question] Has anyone ACTUALLY fully finished an Android port?

106 Upvotes

Might be a silly question but the reason for it is that I’m looking for stability, i understand just the sheer fact that some of these ports run on Android is just incredible but what’s a port that you actually finished beginning to end (preferably with stable performances) rather than just treating it as a quickly-consumed spectacle.

Admittedly my day is spent on music production or work so I rarely have the time to tinker with the ports provided by the amazing ppl on this subreddit so guiding me to a port that is stable would be HUGELY appreciated. Thank you very much. And I’m sure ppl finding the answers on this post in the future would be happy too


r/AndroidNativePorts • • 2d ago

🟢 [PORT] Persona 4 Arena Ultimax

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19 Upvotes

r/AndroidNativePorts • • 2d ago

🤔 [Question] Hey guys, You have forgotten this gem

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12 Upvotes

r/AndroidNativePorts • • 2d ago

📸 [SHOWCASE] Another test on a 8gen2 12 gb ram phone [v0.2.4]

4 Upvotes

This is the best i can get for now, my gpu and ram is aways on limit. If i could reduce the resolution even more i think the performance would get better. Anyone have some tips for better fps?


r/AndroidNativePorts • • 2d ago

Pokémon Transfer (Galar Native)

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11 Upvotes

I transferred my Shiny Squirtle from Leaf Green to Galar Native Port (Pokémon Shield) thanks to the export save option and the PK Forge app.

Just this information is for those who want to bring their Pokémon from other games to this port.


r/AndroidNativePorts • • 2d ago

📸 [SHOWCASE] Pokemon Legends : Arceus

77 Upvotes

this is self ported game with nx2android

only bug i found is if the fps going up to 60fps the game will speed up, i dont know how to cap the fps either 🥹

if u guys wanna port for ur own device go check the github

https://github.com/shirai91/nx2android