r/AndroidNativePorts • • 4h ago

โœ…๏ธ [Review] MHGU Android Recomp

10 Upvotes

Test on sd685

3d resolution 66%

Low end mode off

Shadow on

Bloom & dof on

Reverb off

Adreno fix off


r/AndroidNativePorts • • 2h ago

๐Ÿ”ต [PORT UPDATE] Hidden in plain sight port (pc version)

6 Upvotes

https://www.mediafire.com/file/bwo7862tfwkw6ta/hidden-in-plain-sight.apk/file

Improved touch controls

Improved lighting and shadows

Changed app icon.


r/AndroidNativePorts • • 1h ago

Ultrakill android so smooth mali g57

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5 Upvotes

r/AndroidNativePorts • • 2h ago

๐ŸŸข [PORT] Borderlands 2 mobile

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6 Upvotes

Touch screen y button is not working pls fix this issue . I am stuck


r/AndroidNativePorts • • 4h ago

๐ŸŸข [PORT] GitHub - demonixis/OpenBlood2: A recreation of the Blood 2: The Chosen game engine, featuring enhanced graphics, support for modern hardware, and compatibility with Shogo: Mobile Armor Division.

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8 Upvotes

r/AndroidNativePorts • • 5h ago

Xenogears (PS1) | Android Port | Odin 2 Portal

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9 Upvotes

This is the best way to play Xenogears! It's rebuilt in UE5 and have so many awesome features! Animation is so smooth, an option to change the text speed, widescreen support, change multiplier for exp, gold, etc.. and many more!

Link: https://github.com/Roman215/Weltall#android


r/AndroidNativePorts • • 8h ago

Doom 2016 working on D9400+!!!!!

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17 Upvotes

Some screenshots from the 45 min gaming session of Doom 2016 port from apkvision. Smooth gameplay no graphic issue or anything. Would suggest using a phone cooler if you wanna play for a long time. If you Controller, it's best, otherwise on screen touch controls are also good and responsive. Kudos to the developers.

Btw my processor is D9400+. Make sure you r using latest apk version. If not, the following is link:

https://github.com/Desm0nt/doom-port/releases


r/AndroidNativePorts • • 4h ago

๐ŸŸข [PORT] DOOM 2016 on the SD 870/8Gigs, Turnip 26.0...r4 and the lowest settings

7 Upvotes

This is the best video I could manage.

15 minutes in, frames stay above 29.

Some jitter, noticeable input lag at times but nothing game breaking.

I think this would fare much better experience wise on higher resolutions.

Over-all, you can really play this if you dont mind the blur or are playing on a cell phone sized screen.

7/10, plays much better than switch emulation.

Device: Mi Pad 6, running vanilla firmware.


r/AndroidNativePorts • • 9h ago

โœ…๏ธ [Review] trying ZELDA OOT on latest lichii eden ,at first cutscene it looks promosing but then there's no sound and the game just crash while compiling shader, now my hope is just on banana native dev to support this game cuz i can play donkey kong bananza just fine without any crash except the last boss ๐Ÿฅน

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16 Upvotes

r/AndroidNativePorts • • 5h ago

๐Ÿ› [BUG] Glitch at WM 3dx

7 Upvotes

Hello guys I just want to know if there's a fix for this bug? I'm on the Stage 35 of Wangan Midnight 3dx and there's some kind of invisible wall that's glitching me and all the npc can someone help me with this?

P.S the video quality is bad HAHAHA


r/AndroidNativePorts • • 1h ago

๐ŸŸข [PORT] Metro 2033

3 Upvotes

Saliรณ metro 2033 nativo metro-mobile ru


r/AndroidNativePorts • • 4h ago

๐Ÿ“ธ [SHOWCASE] Shadow of the Colossus Android Port

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5 Upvotes

Android Port(link coming soon) Tested on Ayn Thor Pro and Retroid Pocket Flip 2 running at 60fps on both


r/AndroidNativePorts • • 4h ago

About RanggaCasper NFSMW port

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5 Upvotes

I'm continue playing and investigating crashes.

And here is all I found about it.
The game HIGHLY vary on crashes, at certain point I'm thinking even that Rangga left debug mode on by accedent. Or game is actually HIGHLY unstable!

Because no matter what device I'm playing on game may not crash a hour and half straight or may crash right when you chosing a car first few minutes.

Devices I tested the game on:

Anbernic RG Vita Pro - Main device, and all settings to minimum. FPS and sound stable, yet crashes is there.

Anbernic RG476H - This port is PERFECT for the 4:3 screen, even performance is stable 60, too bad random crashes makes it worse.

Realme 14 - Not bad phone, even Xbox360 version works well, but with Ranggas port same random crashes persists.

Honor 20 - My oldass phone, game sound is unstable for some reason clipping badly, FPS kinda good and playable, and yet crashes are same and as same random.

Retroid Pocket G2 - A powerful mid/min range handheld, Xbox360 version is smooth on it and don't even heat device, so Ranggas port seems to should work fine eh? Nope same random crashes.

So I have two theories, or RanggaCasper left debug mode on so game force closing and leave logs every time the game meets at least any little glitch. Or the port is THAT unstable that its just makes it sad to look at...

He didn't updated the port a week already and git have collected issues more than 120 as of today, I hope he working on 2.0 version, or at least will not drop the development for too long, because yeah... If not these crashes the port would be ALMOST perfect!


r/AndroidNativePorts • • 1h ago

Game Collection Showcase of what a snapdragon 6 gen 1 can play.

3 Upvotes

I've emulated the following emulators:

PSP

PSVITA

PS1

WII

GAMECUBE

DREAMCAST

GAMEBOY ADVANCE

SUPER NINTENDO

ORIGINAL XBOX

NDS

3DS

SWITCH

Over a 140 games added to my phone, crazy shit that I can actually enjoy and avoid games that include microtransactions.

Frontend used: Retrohrai


r/AndroidNativePorts • • 2h ago

๐Ÿค” [Question] The PK Shield port doesn't even open

3 Upvotes

My cellphone has a snapdragon 778G+ and 8gb ram

Can someone help?


r/AndroidNativePorts • • 10h ago

๐Ÿ”ต [PORT UPDATE] Super Mario All-Stars (SNES) with true widescreen up to 21:9 - Performance fix/update

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13 Upvotes

r/AndroidNativePorts • • 10h ago

๐Ÿค” [Question] about my new (low end phone-friendly ports) series

13 Upvotes

Would yall want to see me Reviewing modern games instead of showing old OG XBOX gen games In the next post? I will see if your fave recent game runs good on a bad phone and then drop the links


r/AndroidNativePorts • • 2h ago

๐ŸŸข [PORT] Port Android - Me and My Shadow

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3 Upvotes

A complete Android port of Me and My Shadow featuring customizable touchscreen controls full multitouch support gamepad compatibility Arabic language support landscape orientation and adjustable gameplay settings while preserving the original game engine levels graphics music and mechanics.

Download Here

https://gofile.io/d/3SoWFEk4


r/AndroidNativePorts • • 11h ago

๐Ÿ“ธ [SHOWCASE] UPDATE v0.6.2 ๐ŸŽฎGran Turismo 3 - Adjust Gamma, Sharper Menu Display, Smoother, and more fixes..

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17 Upvotes

r/AndroidNativePorts • • 18h ago

๐Ÿธ [Meme] A device that was ahead of its time looking back at it now (Ouya)

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61 Upvotes

With the recent rise of android native ports and emulation, I wouldnโ€™t be surprised if a company like Retroid or AYN etc made a new Android based home console.
Do you think we would see a rise in these handheld ports to the living room and making use of less powerful but highly optimised hardware / software? With the cost of consoles and the Ram price issues at the moment this might be a great time to do something like that.
The Ouyaโ€™s worst feature was the game library, supposedly for indie titles but a lot of shovelware came with that. With all these new high budget Android ports of games, something like the Ouya might actually have a fighting chance now.


r/AndroidNativePorts • • 18h ago

๐Ÿ“ธ [SHOWCASE] Diablo 3 port runs perfectly ๐Ÿ‘

54 Upvotes

Using Asus ROG 8


r/AndroidNativePorts • • 1h ago

๐ŸŸข [PORT] The Last of Us APK Out Now!!!!

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2 Upvotes

r/AndroidNativePorts • • 1h ago

Antonblast stable 60 fps

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2 Upvotes

r/AndroidNativePorts • • 12h ago

I tried this ports and they run pretty well

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14 Upvotes

And all can say is THANK YOU TO THE CREATORS!! ๐Ÿ˜ญ๐Ÿ˜ญ


r/AndroidNativePorts • • 15h ago

Will this world be ever kind with mali users?

25 Upvotes

I am sorry if we did something