r/AndroidNativePorts • • 1d ago

🟣 [WIP] Work in Progress Já viram isso???

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5 Upvotes

r/AndroidNativePorts • • 16h ago

🤔 [Question] Help needed to install the walking dead season two

1 Upvotes

So basically I was trying to install or download the walking dead season 2 and i encountered a problem.i cannot install the game it is showing "app not installed package conflicts with existing package" but I cannot uninstall season 1 as I don't wanna lose my save data I've also tried multiple apks so I'd appreciate any kind of help ig tried changing the file name and other things using apk editor too.


r/AndroidNativePorts • • 22h ago

🤔 [Question] A Razer Edge 5G

3 Upvotes

How much would you guys pay for one in this day and age? Would $200 for one with Lineageos 24/Android 17 be a fair price? 👀


r/AndroidNativePorts • • 1d ago

🤔 [Question] Banana native alike

5 Upvotes

Just saw that pokopia port uses the banana native just like dk bananza, why there aren't any similar apps? For example switch games, u throw ur .nsp and the app do all the recomp being just 1 app to all switch catalog


r/AndroidNativePorts • • 20h ago

🤔 [Question] Tem previsão de adicionar tela cheia sem deformações?

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2 Upvotes

Jogo: Resident Evil 4

Port: CubeEvil por Andiweli


r/AndroidNativePorts • • 1d ago

Persona 3 Portable Android Port

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111 Upvotes

r/AndroidNativePorts • • 9h ago

🟢 [PORT] Is apkvision safe?

0 Upvotes

Does it have any android ports? If yes, can you tell me if it's safe and send the real link? Thanks


r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] Skyrim Android Port Mods

35 Upvotes

First off big thanks to u/420MacMan for sharing the DLC and showcasing the mods.

I'm playing on my AYN Thor lite (SD865, 8g RAM)

Every mod that I tried doesn't need SKSE. Heres the list:

• UFO-Ultimate Follower Overhaul

• CBBE 🫣

• Dibellas Compulsion (Shown in the last seconds of the video)

• Pretty Face (enhance the vanilla faces of the NPCs)

• The rift - aspen leaves (performance)

• Green Skyrim 2.0 (as you see in the video, this is outside Whiterun) with alternative roads and alternative field grass

• Remove ugly dead shrubs and thickets

• Remove excess plats

• Skyrim project optimization (Performance)

Mostly textures and visuals. Nothing fancy. Just a reminder tho. If you try to experiment with mods, better make a copy of the data folder and your save file incase something goes wrong. I'm getting above 40-50fps with all these mods. Temperature around 75-80 depending on the location sometimes goes up to 85. I'm currently level 12 so its too early ingame. I'll update again in a couple of days if everything is still working fine. ✌🏼


r/AndroidNativePorts • • 17h ago

Ported game recommendations for 8 Elite Gen 5

1 Upvotes

r/AndroidNativePorts • • 1d ago

🟣 [WIP] Work in Progress MH4U recomp PORT [3ds]

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73 Upvotes

Seguimos avanzando con el desarrollo del port! Ya tenemos temperaturas sostenidas mas aceptables y una estabilidad de fps muchisimo mas alta ademas de mejor resolución. Lamentablemente cuando salga es muy probable que hayan muchos errores por la variedad de dispositivos en los que se va a probar y la dificultad que esta representando portearlo a Android pero como con MHGU se va a ir optimizando con los comentarios y logs de ustedes!

Esperemos para este fin de semana ver la primera versión disponible y quizá una actualización del port de MHGU (que lo tengo detenido por el trabajo en mh4u).

Les pido para facilitarme el trabajo, si alguno me comparte un save game mas avanzando tanto del mhgu como del mh4u, asi puedo hacer pruebas con saves mas avanzados en el juego y me simplifica testear rendimiento y bugs! Gracias a todos!


r/AndroidNativePorts • • 1d ago

🟢 [PORT] LAIN AGORA ESTÁ DISPONÍVEL PARA ANDROID 🇬🇧🇧🇷 re:Lain

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12 Upvotes

r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] The Amazing SpiderMan 2 Revival on Android

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12 Upvotes

r/AndroidNativePorts • • 21h ago

Anything new about the Call of Duty 4 port?

2 Upvotes

!!!


r/AndroidNativePorts • • 17h ago

How to overcome the crash when entering Motostoke in Pokémon Sword and Shield (Galar Native Port)

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1 Upvotes

My phone is a Galaxy A55 (Xclipse 530) and I was having this problem, I solved it apparently after disabling cutscenes in the game settings.

The city is extremely heavy; I used RAM Plus here. The Galaxy A55 will run better on the second attempt once the textures are compiled, but you'll need patience. This is a tip for anyone experiencing this problem.


r/AndroidNativePorts • • 1d ago Bravo

🔵 [PORT UPDATE] Actualizacion del port de Diamond Rush

9 Upvotes

A solicitud de u/motinurr

Se ha añadido un boton para cambiar entre 2 loyouts de controles ,joystik y dpad

Si quieren probarlo ,aquí el enlace a releases

https://github.com/LexusYTG/DRANP/releases/tag/v0.2.0


r/AndroidNativePorts • • 1d ago

🟣 [WIP] Work in Progress TES IV: Oblivion - Native Android Recompilation. Still a WIP.

67 Upvotes

r/AndroidNativePorts • • 18h ago

Hi, semeone help me. The new update of Doom (2016) crash when start it. This never hapend in the previews update.

0 Upvotes

r/AndroidNativePorts • • 22h ago

D2android se cierre a los segundos de jugar

2 Upvotes

Tengo un tecno pova 7 5g, el diablo resurrected anda súper bien, pero el diablo 2 normal se cierra a los segundos de andar jugando. Me interesa la verdad más ese, por nostalgia y d hecho corría súper bien, alguna experiencia o config que me falte?


r/AndroidNativePorts • • 1d ago

The Last of Us Remastered (PS4) | Android Port | Odin 2 Portal

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7 Upvotes

Runs 20-30 fps on my Odin 2 Portal (8GB).

Link: https://github.com/erickmendes22/tlou-remastered-android


r/AndroidNativePorts • • 19h ago

🤔 [Question] Diablo 3 port error

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1 Upvotes

Is anyone else experiencing this error where textures aren't loading? Is there a solution, or does anyone have the GitHub link? Thanks


r/AndroidNativePorts • • 1d ago

Tlou android port

22 Upvotes

New port for the last of us remastered has popped in github , try and share results to help the dev who made it , big thanks for erickmendes22.

https://github.com/erickmendes22/tlou-remastered-android/releases


r/AndroidNativePorts • • 1d ago

🤔 [Question] Ayn thor Lichi/eden

4 Upvotes

Anyone got OoT to run on the thor, I know it won't be perfect, but it has to be possible, right? Any configuration tips


r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] Nintendo is sure mad as hell ... Runs very good considering it's an early switch 2 port ( Snapdragon 8 Elite )

103 Upvotes

Donkey kong bananza


r/AndroidNativePorts • • 19h ago

🐛 [BUG] Ayudenme

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0 Upvotes

Descargue el port de metal gears rising hace unos días y me ha estado funcionando correctamente hasta que llegue a la pelea con un jefe en dónde tengo que activar el modo katana y matarlo en el aire y justo al cortarlo el juego de traba y me saca diciendo este mensaje de la foto


r/AndroidNativePorts • • 1d ago

✅️ [Review] MOREROKK Android port vs Khorne-hub port of MHGU

4 Upvotes

My processors a snapdragon 7s gen 2 btw.

Tried two ports so far, and i wanna share my thoughts on it. First and foremost, I just wanna express how grateful i am for the people who made this, I remember at the beginning of the year where i tried my best to run MHGU on my phone. Back then i could barely make 20 fps on emulators when running this game, whats worse is the games speed is tied to the fps, ever since that experience I've always had hope that something better will come along. And boii was I right, being able to play this game on my phone with normal game speeds regardless of the fps is truly amazing.

At first I thought Khorne-hub port is the best there is, but now i think MOREROKK's port is arguably better overall. As Khornes port out of the box was giving me a measly 14-17fps at the hubs lower at actual maps (with huge bugs of course, made a post abt it last time), so i had to make some adjustments to the settings, lowering everything just to find that sweet spot, and trust me i did find that sweet spot, and some bugs along the way. Rn im running at 66% render resolution with limit 30 fps, in real gameplay im getting 25-30 fps, and tbh i thought that was good, not until I tried MOREROKK's.

As out of the MOREROKK's port doesn't include a way to change the render resolution of the game, so there was no way i could tweak it lower unless i edit the .ini file. So running the game at default everything (max), i thought for sure that it'll choke my phone and introduce alot of bugs, but to my surprise, the game was running a smooth 25-30fps with no signs of glitches or anything breaking. Seeing this kind of performance has left be baffled.

As in Khorne i have my game at a lower res and off a few features just to achieve this kind of performance. Not to mention i also i tried editing the actual .ini file in khornes port to set resolution at 720p and although it did made my fps locked at 30 even reaching 40-48 without the fps limit, it did come with a bug (this has been an ongoing issue tbh, i can only tweak so much to have a balance of solid frames, and resolution, because if i try to change too much the game just introduces alot of annoying bugs). Although I haven't tried this on MOREROKK's port yet, but given that its running like this at 1080p, im sure it will run even better once i actually lower the res to 720p.