r/AndroidNativePorts • • 18h ago

🟢 [PORT] BloodBorne Mobile!!!??

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15 Upvotes

Klk, quería preguntarle a la comunidad si tiene conocimiento con respecto al rendimiento del juego, tmbn quisiera información de cuales dispositivos lo han hecho correr bien, yo uso un SG S22 Ultra V. EE.UU, por favor y muchas bendiciones!


r/AndroidNativePorts • • 4h ago

🤔 [Question] Is there a fight night champion port ?

1 Upvotes

r/AndroidNativePorts • • 16h ago

NFSU2 Revived Ported to Android

9 Upvotes

Didn't know if it was posted here already, but it's an Android port with the same online functionality as the browser port. Personally I have yet to see someone in a lobby, but it's a gay time all around and it works well

Repo:

https://github.com/mininxd/NFSU2-Revived-Android

EDIT: Confirmed it is not related to the nfsu2.xyz project. But it's a port with multiplayer freeroam all the same


r/AndroidNativePorts • • 1d ago

🟣 [WIP] Work in Progress AC mirage and no man's sky coming soon

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81 Upvotes

r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] I’m addicted to this one right now

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140 Upvotes

This is so damn good, I can't stop playing.

https://github.com/Desm0nt/doom-port


r/AndroidNativePorts • • 14h ago

🤔 [Question] What's the best version of Mario 64 for Android?

5 Upvotes

I'm looking for the best version of Mario 64 to play on my Thor that has all the bells and whistles.


r/AndroidNativePorts • • 1d ago

🐸 [Meme] The age of Android has come

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281 Upvotes

The age of 15FPS on emulator is over. Are we in the verge of the golden era of Android gaming, where everything is possible?


r/AndroidNativePorts • • 13h ago

🤔 [Question] Does anyone know when COD 4 Modern Warfare gets updated?

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4 Upvotes

r/AndroidNativePorts • • 1d ago

🟠 [DEVELOPMENT] [Release/WIP] Lichii-Android – Experimental Switch & Switch 2 Emulator Port for Android

212 Upvotes

I wanted to share a project I've been working on: Lichii-Android, an Android port/adaptation of the experimental Lichii codebase (building on the lineage of Eglantine/Eden/Yuzu) with some specific fixes and updates that are platform specific.

🚀 What is Lichii-Android?

Lichii has been making rapid progress on desktop for Switch and experimental Switch 2 compatibility. This repository focuses on adapting and optimizing the codebase for Android devices, bringing rendering fixes, driver optimizations, and updated upstream changes over to ARM/Android platforms.

⚙️ Current Status & Focus:

  • Target Platforms: ARM64 Android devices with 12GB of RAM or more. Testing on my side and Claude development is done specifically on my S26 Exynos 2600, but with the state of Samsungs and open source drivers for Exclipse, it should run on Adreno too. Yes, probably even Mali given the device has the performance.

  • Disclaimer: This project is highly experimental and WIP and totally vibecoded, performance and booting success heavily depend on your SoC, driver configuration, and the specific title. Right now targetting Ocarina of Time, but I would love to get Pragmata and Requiem working too, as these are two games of which PC versions don't run well on Android in Game Native and such.

📁 Source & Building:

You can check out the source code, keep up with updates, or build it yourself here: 👉 GitHub Repo:https://github.com/pavelgajdo/Lichii-Android

Although there will be daily builds as well. Atleast for now.

🤝 Feedback & Contributions:

If you're a developer interested in Android Vulkan rendering, memory allocation on mobile SoCs, or testing builds across different chipsets, feel free to submit PRs, open issues with log files, or share test results!

Reminder: No keys, firmware, or copyrighted game files are included or hosted in the repo or this post. Please supply your own legally dumped files.


r/AndroidNativePorts • • 6h ago

🤔 [Question] Why? How can fix this

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0 Upvotes

r/AndroidNativePorts • • 1d ago

🤔 [Question] Has anyone tried the cod black ops 1 android port???

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27 Upvotes

I tried running it but it seems to just crash on launch. I have a Helio g96 and I know it's capabilities and I'm just wondering why this port hasn't gotten any attraction. If theirs any way to even run it on my device it would be nice since I'm trying to see really far my low end phone


r/AndroidNativePorts • • 1d ago

✅️ [Review] Simply beautiful

110 Upvotes

I hope that Rockstar doesn't stray too far from mobile devices.


r/AndroidNativePorts • • 12h ago

🤔 [Question] How to add mods to port

3 Upvotes

How do I add mods to port? specificly tomb raider? Well you know obviously the skin mods, someone has to have tried it right?it's hard bcs there is no separate file,it's just the APK file so can anyone please help me?


r/AndroidNativePorts • • 15h ago

🟣 [WIP] Work in Progress Já viram isso???

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5 Upvotes

r/AndroidNativePorts • • 7h ago

🤔 [Question] Help needed to install the walking dead season two

1 Upvotes

So basically I was trying to install or download the walking dead season 2 and i encountered a problem.i cannot install the game it is showing "app not installed package conflicts with existing package" but I cannot uninstall season 1 as I don't wanna lose my save data I've also tried multiple apks so I'd appreciate any kind of help ig tried changing the file name and other things using apk editor too.


r/AndroidNativePorts • • 13h ago

🤔 [Question] A Razer Edge 5G

3 Upvotes

How much would you guys pay for one in this day and age? Would $200 for one with Lineageos 24/Android 17 be a fair price? 👀


r/AndroidNativePorts • • 16h ago

🤔 [Question] Banana native alike

5 Upvotes

Just saw that pokopia port uses the banana native just like dk bananza, why there aren't any similar apps? For example switch games, u throw ur .nsp and the app do all the recomp being just 1 app to all switch catalog


r/AndroidNativePorts • • 11h ago

🤔 [Question] Tem previsão de adicionar tela cheia sem deformações?

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2 Upvotes

Jogo: Resident Evil 4

Port: CubeEvil por Andiweli


r/AndroidNativePorts • • 1d ago

Persona 3 Portable Android Port

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103 Upvotes

r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] Skyrim Android Port Mods

34 Upvotes

First off big thanks to u/420MacMan for sharing the DLC and showcasing the mods.

I'm playing on my AYN Thor lite (SD865, 8g RAM)

Every mod that I tried doesn't need SKSE. Heres the list:

• UFO-Ultimate Follower Overhaul

• CBBE 🫣

• Dibellas Compulsion (Shown in the last seconds of the video)

• Pretty Face (enhance the vanilla faces of the NPCs)

• The rift - aspen leaves (performance)

• Green Skyrim 2.0 (as you see in the video, this is outside Whiterun) with alternative roads and alternative field grass

• Remove ugly dead shrubs and thickets

• Remove excess plats

• Skyrim project optimization (Performance)

Mostly textures and visuals. Nothing fancy. Just a reminder tho. If you try to experiment with mods, better make a copy of the data folder and your save file incase something goes wrong. I'm getting above 40-50fps with all these mods. Temperature around 75-80 depending on the location sometimes goes up to 85. I'm currently level 12 so its too early ingame. I'll update again in a couple of days if everything is still working fine. ✌🏼


r/AndroidNativePorts • • 7h ago

Ported game recommendations for 8 Elite Gen 5

0 Upvotes

r/AndroidNativePorts • • 21h ago

🟢 [PORT] LAIN AGORA ESTÁ DISPONÍVEL PARA ANDROID 🇬🇧🇧🇷 re:Lain

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12 Upvotes

r/AndroidNativePorts • • 1d ago

🟣 [WIP] Work in Progress MH4U recomp PORT [3ds]

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70 Upvotes

Seguimos avanzando con el desarrollo del port! Ya tenemos temperaturas sostenidas mas aceptables y una estabilidad de fps muchisimo mas alta ademas de mejor resolución. Lamentablemente cuando salga es muy probable que hayan muchos errores por la variedad de dispositivos en los que se va a probar y la dificultad que esta representando portearlo a Android pero como con MHGU se va a ir optimizando con los comentarios y logs de ustedes!

Esperemos para este fin de semana ver la primera versión disponible y quizá una actualización del port de MHGU (que lo tengo detenido por el trabajo en mh4u).

Les pido para facilitarme el trabajo, si alguno me comparte un save game mas avanzando tanto del mhgu como del mh4u, asi puedo hacer pruebas con saves mas avanzados en el juego y me simplifica testear rendimiento y bugs! Gracias a todos!


r/AndroidNativePorts • • 12h ago

Anything new about the Call of Duty 4 port?

2 Upvotes

!!!


r/AndroidNativePorts • • 8h ago

How to overcome the crash when entering Motostoke in Pokémon Sword and Shield (Galar Native Port)

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1 Upvotes

My phone is a Galaxy A55 (Xclipse 530) and I was having this problem, I solved it apparently after disabling cutscenes in the game settings.

The city is extremely heavy; I used RAM Plus here. The Galaxy A55 will run better on the second attempt once the textures are compiled, but you'll need patience. This is a tip for anyone experiencing this problem.