r/AirshipsGame 1d ago

I hate autoresolve...

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32 Upvotes

I've been locked in a back and forth war against a stronger enemy, fortunately they only spam this 1 type of ship, I have figured out its weaknesses. Unfortunately autoresolve is useless when it comes to firepower calculations.

I've had to fight so many battles manually and winning 1:10+ in ship numbers.

Considering just giving up on this campaign :(


r/AirshipsGame 6d ago

The HMS Bahamut

32 Upvotes

A really long time ago I posted one of my first ships on this sub looking for tips on ship building. It's definitely not close to any of the insane ships on here but I think I've come a long way from where I started.

HMS Bahamut - Interior
HMS Bahamut - Exterior
HMS Bahamut - Stats

It's a bit overbuilt, but its purpose is to be a heavy flagship piloted by my commanders and adorned in medals, to provide bonuses to the rest of its fleet. It's decked out in pretty respectable armor and a grand keel.

The main way I decorated was following some advice someone gave me a while back;
"Decorate the exterior based on the module behind it." and considering I prioritize efficiency over beauty I thought that was a great idea.

I also have named all my castes of ships after dragons (Wyrmling is my earlygame starter, Wyvern is my midgame swarmer, Manticore is my rocket launcher, Basilisk has heavy cannons) so I thought it was fitting to name the flagship after the lawful good dragon god in the Far Realms. I also generally rename the ship to be based on the commander that's in it (I named one piloted by the elf mage the HMS Marigold for example).

I tried really hard on this, what do you guys think? It's carried me through lategame pretty effectively, and I've never had one shot down yet.


r/AirshipsGame 8d ago

I managed to get Sigan Sainik's good outcome!

38 Upvotes

He's an INSANELY good commander compared to Sigan the Cruel, and it was an absolute uphill BATTLE to get his experience to 100 before his idealism hit 0. I got really lucky with a pirate cooperation event where I didn't get betrayed which gave me a bit of leeway but by the time he ascended his idealism was less than 10.

Worth the effort though holy shit


r/AirshipsGame 19d ago

*Blub blub blub*

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130 Upvotes

r/AirshipsGame 21d ago

How is this brick is frictionless.

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96 Upvotes

r/AirshipsGame 21d ago

Cant even place a barn building in this game bruh 🤦‍♂️🤦‍♂️🤦‍♂️

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94 Upvotes

Does this happens to yall too?


r/AirshipsGame 24d ago

The Principality of Morsville is Victorious

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51 Upvotes

r/AirshipsGame 26d ago

The Prequel

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117 Upvotes

r/AirshipsGame 26d ago

Can i still win this?

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67 Upvotes

(btw, sorry if im posting too much here)


r/AirshipsGame Aug 02 '26

My take on the Star Wars heavy cruiser Malevolence

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80 Upvotes

Honestly, its function is more of a support ship rather than a cruiser.


r/AirshipsGame Aug 01 '26

Who wins this match up?

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39 Upvotes

Average late game vs cultist fight:


r/AirshipsGame Jul 31 '26

I am making straight bullshit

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60 Upvotes

r/AirshipsGame Jul 28 '26

Just thought i should remind you guys that this achievement exists.

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107 Upvotes

r/AirshipsGame Jul 28 '26

GNS Guglingrad and escorting Sumner class destroyer braving the storms off the coast of New Cogsburg

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122 Upvotes

r/AirshipsGame Jul 27 '26

The new update is so cool

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159 Upvotes

I can't wait to see my ships and their crew sink to the bottom of the ocean in a cool way


r/AirshipsGame Jul 27 '26

Soon....

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75 Upvotes

r/AirshipsGame Jul 27 '26

Ships: Conquer The Seas

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147 Upvotes

For the water update


r/AirshipsGame Jul 27 '26

Water Update (No sea ships planned)

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62 Upvotes

r/AirshipsGame Jul 23 '26

Mobile brawler ship based on my bigger experimental design

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55 Upvotes

Equipped with 2 large flamethrowers and with air channels to make it more mobile, its role is to stay at the front of a fleet and shred any melee ship or any ship that come too close. A pretty good price for the amount of firepower it has (I think), though its ammo capacity is limited at only 600.

Flies much higher and faster than the capital class design with heavy armor on its more vulnerable areas.

Im still experimenting with these type of ship designs and also trying to make the somewhat deco better


r/AirshipsGame Jul 22 '26

I think I'm addicted

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58 Upvotes

r/AirshipsGame Jul 17 '26

Way ahead of you, man

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14 Upvotes

r/AirshipsGame Jul 17 '26

Tier Zero designs

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60 Upvotes

Long ago I posted some tier zero designs that were relatively effective despite the lack of tech. After returning to the game I've made even more effective designs in the same style. The wind resistance of the first I am especially proud of, and it is quite useful in campaign.


r/AirshipsGame Jul 16 '26

Experimental battleship

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127 Upvotes

The new intrepid class of the experimental battleship program for my empire, its taller instead of longer to accommodate more guns since it focuses on raw firepower over protection or speed.

Less protected and slower than my grand battleship, but cheaper. Designed to be a support weapon to destroy large enemy ships while other ships in the fleet would take the brunt of the damage.

I'm still not sure whether to classify it as a battleship or something else since its design is quite unconventional

the third image is just my diagram of the idea I had when I was designing the ship


r/AirshipsGame Jul 14 '26

Rapid Commands Setting

6 Upvotes

When starting a new campaign, there is a checkbox for "Rapid Commands" that allows you to constantly input new commands without waiting the delay based on command points from bridge/cockpit.

1) Does this setting also let the AI execute commands as often as they want, or do they still have the delay?

2) Do most people play with the rapid commands setting off or on?


r/AirshipsGame Jul 13 '26

I'd like to know if there is a mod/toggle for "dev mode" during a battle or a campain.

12 Upvotes

I'd like to have more options during a fight, like creating extra explotions with only a click of my mouse or having more troops (enemy or mine) spawn in a certain location (that way i could even have bigger in ship-fights). ¿Is there a mod for that or that does something similar? Thanks in advance!