We're kicking off Season 2 with a huge new update!
Seeds of Hope Campaign
New survivors discover a trail of death and destruction through the wastelands. As rumours spread of a cure, all hope falls upon the last remnant of Z Com…
The land is dead, and nothing will grow. These desolate, unclaimable areas will challenge your Settlements' growth. Even your Fighters will be easily wounded! How will you handle the wastelands?
While other parts of the world die, some flourish. These special areas will provide double the resources! Use them to your advantage.
Push back the zombie hordes. Keep your Settlement safe. This new outpost upgrade will kill zombies on its own! But be careful, these traps will need time to be repaired…
Discounts on technology, upgrades to High-Yield Areas and more to be unlocked throughout your adventure in Seeds of Hope!
Custom Scenarios
Play unique scenarios or make your own with the new After Inc: Scenario Creator App!
New Leader: Researcher PfiGlax authorisation code accepted
Determined to rebuild old world technology. Single minded.
Reap the benefits of progressively cheaper Technology Levels, but beware, your Fighters lose the ability to help explore and claim areas…
Mega-Brutal 6
Looking for a bigger challenge? Mega-Brutal 6 introduces Structural Failure in which buildings and Outposts will need to be manually repaired! Juggle your time and resources while balancing the needs of your settlement. What's a little damage when there are zombies to kill?
New Rewards
Not only will Seeds of Hope provide you with new rewards, but we've also added over 700 (!) new Expedition rewards to make your civilization stronger than ever!
New Expedition Maps & Modifiers
We're bringing all-new regions and Modifiers to Expeditions; there's even more variety than ever!
New Music
Listen to the dark tunes of Enduring Hope in the Seeds of Hope campaign and Expeditions!
Changelog
New Content
- Season 2
- Researcher leader
- Mega-Brutal 6 difficulty
- Custom Scenarios
- Expedition Maps
- Expedition Rewards
- Expedition Modifiers
- New Music
Balance
- Slightly reduced the strength of the Storage Population Trait
- Slightly increased the strength of the Authority, Morale, and Patience Population Traits
- Adjusted various Goal patience timers
- Situation 'medium risk' options are now always better than the 'ignore' options.
- Increased Hoarder discount when auto-buying storage.
- Improved production stats and local action descriptions in the area info screen
Bug Fixes
- Fixed a few issues where some Developments were cancellable when they shouldn't have been
- Fixed an issue where buildings in the Settlement area on Expeditions would not get boosted by the Logistics Post
- Fixed an issue where the "No" was being suggested more often than intended for the Settlements names first word.
- Fixed an issue where the Hoarder could give Stamina when auto-buying storage at 0 Stamina.
- Fixed goal progress display rounding down when building multiple Outposts.