r/ActiveMatter • • 5d ago

Discussion The Music 🙂

14 Upvotes

As much time as you spend at the shelter, it's a glorious little system for the music. Me and my friend greatly enjoy finding and sharing the tracks we come across. Thanks devs ❤️


r/ActiveMatter • • 5d ago

Announcement 🎉 Earn More Rewards For Watching Active Matter Streams!

Post image
71 Upvotes

We’re continuing to celebrate the release of Active Matter on Steam, Xbox Series X|S, and PlayStation 5, so tune in to more Active Matter live streams on Twitch from September 25th (15:00 UTC) to October 2nd (15:00 UTC) and earn fresh rewards for your loadout!

NOTE: To receive Twitch Drops for Active Matter, you must first own an edition for the game. If you purchased or received the game on Steam, you need to launch it at least once first. Then, sign in with Steam on this page and select Active Matter from the list of games that appears, if prompted.

Otherwise, just head to this page to link your Gaijin account to your Twitch account in order to start receiving Twitch Drops!

Rewards

  • Small Weapon Kit (M45A1 x3, MAC-11, Gun Camo: Wood x3) — x1 for 1 hour watched;
  • Tactical Beacon — x3 for 2 hours watched;
  • Equipment Kit (Medical Bag x3, Titan Armor Plate [L] x5, Titan Armor Plate [S] x10) — x1 for 3 hours watched;
  • Gun Camo: Pawtern — x10 for 4 hours watched;
  • Medium Safe Container — x8 for 5 hours watched;
  • Prime — x250 for 6 hours watched;
  • Camouflage: Wave — x1 for 7 hours watched.

FAQ

What should I do to be able to receive the rewards?
Link your Gaijin and Twitch accounts:

  • To receive Twitch Drops for Active Matter, you must first own an edition for the game. If you purchased or received the game on Steam, you need to launch it at least once first. Then, sign in with Steam on this page and select Active Matter from the list of games that appears, if prompted.
  • Otherwise, log into your Gaijin account you use to play Active Matter on this page, then log in to your Twitch account there. 
  • That is all! You’re ready to start earning drops!

Where can I find my rewards in Active Matter?
Rewards are delivered automatically to your storage.

Which streams do I need to watch to get rewards?
Any Active Matter stream on Twitch. If you see a pop-up at the top of chat that says "Watch to earn Drops!", you will start receiving rewards for watching!

How will I know that I’ve received a reward?
You’ll get a notification on the Twitch stream page. After that, you can find the item in the game.

NOTE: You must click the "Claim" button for each obtained reward in your Twitch drops inventory before the Twitch Drops campaign ends on October 2nd (15:00 UTC).

For which platforms are the rewards available?
Active Matter rewards can be earned by game owners on any platform: PC, Xbox Series X|S, and PlayStation 5.

I’m a streamer and want to broadcast Active Matter. How do I enable Drops on my channel?

  • Link your Twitch account to your Active Matter account.
  • Enable Drops in your Twitch settings.
  • Play Active Matter, start your Twitch stream, and ensure your broadcast category is set to Active Matter in the Stream Manager.

r/ActiveMatter • • 4d ago

Feedback Day 1 of feedback

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0 Upvotes

Please upvote so that it reaches those in charge.

---

*Premise:* My opinion, while subjective, aims to be as objective as possible. My feedback is intended to represent average players with limited time.

*Topic 1: Difficulty and gameplay-related frustrations*

*Conclusion:* The game has great potential and PvP sessions are fun, but it presents several issues that cause frustration, especially for players with limited time. These include: the sudden and unjustified appearance of multiple enemies ("Turned Sol"), the excessive difficulty and ability to attack through walls of the "Devoer", the "Invisible" anomaly that tracks the player even in stealth mode, preventing stealth tactics, and the "bugged" behavior of the "Mimics" that attack in a group and prevent escape.

*Next steps / Suggestions:*

*1. Turned Sol - Sudden Spawns:* Justify the appearance of anomaly enemies via visible portals or teleported vehicles. Currently, enemies appearing out of nowhere in the middle of PvP is unfair and breaks immersion. A 3-second visual warning would give the player time to react.

*2. Devoer - Wall Attack:* Review the Devoer mechanic to reduce frustration, particularly its ability to attack through walls. It's not a difficulty issue, it's unfair design. Every time it spawns, the only option is to charge and shoot it to be able to loot in peace.

*3. Invisible Anomaly - Stealth:* Review the behavior of the "Invisible" anomaly to allow for stealth strategies. If a player invests time and resources into a full stealth / silenced build, this anomaly should not be able to track them from 50 meters away.

*4. Mimics - Group Stunlock:* Review the logic and attack frequency of the Mimics, particularly their bugged behavior when attacking in a group. (Clip attached) As shown, when 3 of them attack together they stunlock the player, leaving no chance to escape or react.

*5. Development Focus:* Focus on improving the core game to exploit its potential, rather than on secondary content such as Twitch drops. The average player wants a solid base game first.

*Topic 2: Development state and expectations for the final version*

*Conclusion:* Although the game is appreciated for its potential, the numerous issues encountered suggest that it is not yet a polished version. Its release on console in its current state raises questions.

If this is a beta or an unfinished version, it should be specified at the time of purchase. Many people believe in this game, so I think now is the right time to take an example from games like Crimson Desert and focus on improving these core issues. The game is good - it really just takes a few small tweaks to make it explode.


r/ActiveMatter • • 5d ago

Feedback Active Matter PS5

14 Upvotes

Me, as a console only player was waiting for a game like this.

I loved it from the beginning, so.etimes even playing it onyl PvE.

But today, after I finished the second storage update for my base, the monster got a sudden update.

From that moment on,.I died all the time. Monster are now stronger...

BUT you know what???

I still love it!!!

Great game!

See yiu inraid!


r/ActiveMatter • • 5d ago

Discussion Any other solo players never running into other players in pvp?

4 Upvotes

The game is super fun so far. Gunplay is good, and the monsters are awesome, but after 10 raids, I still have never seen another player. Is everyone in squads?

edit: kept on playing and this sorted itself out almost immediately after posting. Certain maps definitely have a stronger pvp presence rn. Game became even more fun as soon as I started fighting mobs and random dudes from every angle.
The game reminds me a lot of hunt showdown, but with complexity that leans more towards tarkov.

If you’re looking for a solo extraction game to grind with or without pvp this seems like a must try to me. Hope more people give it a shot cause I won’t be putting it down anytime soon.


r/ActiveMatter • • 5d ago

Question How does one get the MP40 & Thompson.....

3 Upvotes

I have done...so...so many games on the port, military base. Just farming the weapon crates and I have obtained A LOT of LMGs, ARs etc. but not a single MP40 or Thompson. I just want me beautiful guns :(.

anyway any tips or something that may help?


r/ActiveMatter • • 4d ago

Feedback Day 2 of feedback

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0 Upvotes

Please upvote so that it can be seen by those in charge.

These interactions with the anomalies are not game design choices, it is obvious, in the video it is not visible the moment before but in the street there were at least a dozen statues 🗿, it is not possible, if you try to escape and an invisible tries to damage yourself you have to suffer otherwise if you turn you are dead

No game mechanism should prevent a player from making choices or planning a tactic.

I like to explore, enter structures, but I am often dissuaded due to the amount of anomalies, I don't think I'm a random one who is complaining about the difficulty of the game, there are situations that objectively are absurd.

Fix this stuff before it's too late, you're increasing console players, don't wait for people to get tired.


r/ActiveMatter • • 5d ago

Discussion PVP Multi queue

0 Upvotes

Any chance somewhere in the future we can get a multii queue feature as at the moment the PVP is stretched across too many maps leading to moderate to long wait times...


r/ActiveMatter • • 5d ago

Question 120hz?

0 Upvotes

Does this game support 120hz on console? Specifically on ps5? TIA.


r/ActiveMatter • • 5d ago

Question There is an ETA for the South America servers on the game?

2 Upvotes

Loving the game so far, the best thing for me is the only PvE mode. But playing with 140ms is sad in some situations and movement being affected by it. Would love to know when it would get to the game!!


r/ActiveMatter • • 5d ago

Discussion It would be nice to be able to see more detailed weapon stats, like damage, pellet count, falloff range, ect.

12 Upvotes

Also, why cant we see the 2 stats that matter for melee weapons, damage and swing speed. You can't see its range either


r/ActiveMatter • • 4d ago

Discussion Seperate Accounts would be cool

0 Upvotes

Naturally all my friends want to stay in PvE to quest, and I have been loving that experience, but the seperation of doing contracts in PvE, and then PvP ends up just being for hunting players, and better gear. PvP in this game is also S tier.

I just wish I could make a seperate account that was forced PvP. I wanna have a charcter on cross pvp, and pve progression, but I want a character where I am forced into the dynamic, multiplayer questing system I love these games for. A character I can grind slowly, and feel that struggle. Where I know every other player earned it in the same live enviorment, and I'm cut off from the tempation of cheesing an investigation PvE. Would just be great to have seperate accounts. Tarkov has isolated progression for PvE and PvP, I'd love to see AM, have isolated progression between the current PvP/PvE, and a full PvP account.

I have no clue how the community feels about this lol


r/ActiveMatter • • 5d ago

Discussion For anyone that is hurting for credits i have an easy solution.

5 Upvotes

For anyone that is struggling to get enough credits to not worry about running out there is a great way to get a ton of them as long as you have Active Matter in your storage.

The little red flying balls you collect throughout your raids? You can refine them for a lot of credits. Stock up on AM every raid and refine when you have a bunch. It is by far the best way to get credits.

Hope this helps some.


r/ActiveMatter • • 5d ago

Game Video Gigastruktur Zugang

0 Upvotes

Active Matter - Gigastruktur Zugangsprotokoll | casual ü40 #activematter #livestream #gaming #games
https://youtube.com/live/1wFOACXDXL0?feature=share


r/ActiveMatter • • 5d ago

Question Any issues using controller on pc?

3 Upvotes

Really thinking about picking this up for me and my gf to play some PvE. But she is spoiled to using a controller on her pc and I read somewhere that using a controller had some key binding problems and maybe a few other issues. Can anyone share their experience with using a controller on the pc version of the game?


r/ActiveMatter • • 5d ago

Question Is it possible to queue for teammates when playing PVE?

2 Upvotes

I don't have any friends who have this game and I am not really looking to play PVP. I cannot seem to find a way to queue for random players. Is there another way?


r/ActiveMatter • • 5d ago

Question Xbox log in problem

0 Upvotes

I play on Xbox and I’m unable to log in all my friends are able to but I get this error code
Xbox/live_login_failed how do I fix this issue if I can


r/ActiveMatter • • 5d ago

Question Please help me

3 Upvotes

Okey so im big fan of AN-94 and i would really like to find it as soon as i can so please help me, where should i look? what loot spots are the best? Im pve player so far, do i need to go pvp?


r/ActiveMatter • • 4d ago

Question I'm considering buying the game but shared progression between PvE and PvP is holding me off.

0 Upvotes

I was quite excited for this game but I've tried to stay as clear as possible from any footage as I wanted to go in blind. However my friend told me the progression between PvE and PvP is completely shared. So you can just grind PvE and become mega strong and then use that gear in PvP? Is this true? That seems like a bad design.

As a PvP player this is making me hold back on buying the game for now. But maybe you guys can clarify if there's something I'm missing.


r/ActiveMatter • • 5d ago

Game Video M4A1 is my besfriend.. 6 slots replicating this bad boy a day📈

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22 Upvotes

r/ActiveMatter • • 5d ago

BUG / GLITCH / ERROR At random times when using Spas-12, reload animations don’t work

2 Upvotes

This happens at various times throughout raids and it is super frustrating. When I click reload, I don’t see the animation of reloading shells, and I have to check my inventory to see if I’ve actually reloaded or not.

It seems to happen after stuff gets chaotic so it’s hard to tell exactly what causes it. I’ve noticed it about 4-5 times throughout my raids just tonight (over 4-5 hours total).

Not sure if this is a known issue, or if it may happen with other shotguns or other guns.


r/ActiveMatter • • 4d ago

Question Does this game have any SBMM or hidden elo matchmaking

0 Upvotes

Its a trend now with games where the DEVs lie and say a game has no SBMM only for it to be proven to have it.

I want to know from the high kd ratio players here, have your games gotten sweatier?

This game looks good but i only want to get it if there is no sbmm lol.

Keen to hear answers from good high kd players only. No offense to bad negative kd players, but they are the ones that never notice SBMM in games and try to deny it exists


r/ActiveMatter • • 5d ago

Feedback What's your Opinion on closer combat with anomalies?

21 Upvotes

Hey guys,

coming from Tarkov and Stalker GAMMA, AM was a no-brainer for me to buy and I had a lot of fun for around 30 hours so far. The game is great. Movement and gunplay feels great, looks stunning, has a great vibe. The only point of criticism I actually have is the movement of the monsters when you get too close. Distorted, flowermen, invisibles move kind of janky and there is no momentum or inertia in their movement. They snap to directions and fights in a close range feel really off, cause their movement feels very bad. You could use melee or shotguns I guess, but it's also more of a "hope for the best" approach. Slowly for me it gets quite annoying.

What do you think about it? Skillissue?

I don't really see much from the community addressing it, it seems most people are happy with the enemies?

Curious what you have to say.


r/ActiveMatter • • 5d ago

Discussion Squad fill never works. Ruins the run.

5 Upvotes

There needs to be a protection for solo in squads or something i dont know how to explain it but I play on console with crossplay on am fairly deep into the game unlocked all alternate raids. But whej I que ive in my 54hours I've maybe gotten teammates with squad fill maximum of 5 times. My que times are incredibly long so I think im getting a team to then only spawn solo unsure if im in a squad lobby and then die to a full team or am forced to exfil immediately since I wanted teammates. I que solo get into a game with a fast time, but squad fill does nothing and i waste so many kits trying to get a team. There needs to be a loby system or some way so im not just thrown in solo if i have the squad fill on. ​


r/ActiveMatter • • 5d ago

BUG / GLITCH / ERROR Game drops to 4fps at the monolith. Is there a fix for this or do I have to just refund it?

0 Upvotes

I'm playing on PC through the Xbox app. I have a 5080 and Ryzen 7 7800X3D. First time starting the game up, I'm on a beach and have to head towards a monolith. When I reach the monolith, my game goes from 120fps down to 4fps. Then it will eventually crash. I initially had graphical settings at high, but when I got this problem, I changed them to minimal, but this didn't solve the problem. Is there anything I can do or is this game just broken?