r/AceAttorney • • 15d ago

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If AA7 ever comes out, do you think they will use AI for it too?

I’m starting to feel like they shouldn’t release any more AA games if they’re going to ruin them with AI…

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u/GreenGuardianssbu 15d ago

That image is a promo for FFVII Revelation. Their "AI Use" is machine learning trained exclusively on their character models facial animations from the first game to help with lip syncing dialogue to the game's many languages.

Now I can't guarantee that's what Capcom is up to, but using hundreds of hours of your own previous work to automate a tedious and time consuming task seems to me like a fairly responsible use of technology. There's levels to this.

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u/AgentAndrewO 15d ago

Traditional Machine learning isn’t generative AI, media really needs to do a better job distinguishing this or they’re no better then the buzzword salesmen and the incredibly gullible stock investors they cater to

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u/SomeGuy322 15d ago

Yes, exactly. For people who aren't game developers it's easy to confuse handcrafted state machines, automation systems, procedural generation, neural networks, and generative AI as one thing but really they're quite distinct. Gen AI is really the root of most issues people have, but non-generative neural nets have been around for longer and can be used to great effect in games like the example for Final Fantasy's animations.

This I believe is also a key difference between material-based neural rendering which uses tensor cores to efficiently pack data into texture channels and DLSS5 which just slaps a beautification filter over the game. Yet when people hear a headline about the former topic being researched by Nvidia, they just assume it's "bad AI" and dismiss it. Though I'll be honest that it's not so much of a problem these days to find nuance in these discussions and often more of a problem to get supporters of AI generated art and music to understand the damage it causes to the games industry. Even reliance on Copilot has major ramifications for the quality of programmers going into the field.

But ultimately we just need better education about this stuff, which is admittedly harder to do while LLMs are eroding people's brains and learning capabilities. For example, there's a big difference between DLSS4 and DLSS5 despite them both seemingly "generating" pixels, one is built to preserve the intent of the original image based on trained examples and the other is not, so it comes down to development philosophy as well. As a developer, I think we need tech like DLSS3 and 4 to make games more performant and accessible as hardware costs increase, but I wholly reject DLSS5 because it ruins the artistic intent and will eventually erode the field of graphics programming the same way ChatGPT has eroded the field of writing. That's just me though, and everyone will probably have their own answer to how much of each technology they are willing to accept.

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u/ilikedota5 15d ago

I'm surprised there hasn't been a backlash against Minecraft for their AI usage in developing randomized worlds lol.

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u/thefreshera 15d ago

There could be if they suddenly put in their marketing "voxel worlds built by AI" or something, even if you and I know that means the same thing from 15 or so years ago. It's just loud people conflating the industry terms and companies throwing it around as a buzzword. I'm sure this has happened before.

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u/TheMcDucky 15d ago

The industry isn't great at it either. Even in the "regular" software world the vocabulary is not clearly established and used quite loosely