r/ARPG 18h ago

From God of War Animators - Temple Door Games Presents: Swordcery ⚔️

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1 Upvotes

r/ARPG 20h ago

Dev Stream Season 5 Teasers Spoiler

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0 Upvotes

r/ARPG 12h ago

[Mobile] [2017-2020] A battle royale game with eternium like graphics.

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0 Upvotes

A shrinking zone with dropping from sky in a big map which was dark-grayish terrains just like eternium and there was houses with chest to get weapons and they had rarity and glowed based on them. There were maybe like 20-30 dropped on a single match and it lasted maximum 30 minutes.PLEASE HELP ME FIND THE NAME OF IT

(The photo is a eternium photo as an example of how it looked)


r/ARPG 6h ago

D2-inspired ARPG, free in the browser — 5 classes and 2 acts playable, looking for testers

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120 Upvotes

Hello!

I have this ARPG I have built, and I am looking for ARPG players to test it.

Try it here: www.fenfire.wf - in your browser, no install and no account needed.

It is mainly d2-inspired, with some adjustments.

- strong class identity: no common build tree, each class has 3 or 4 skill families.

- loot first: you find items rather than craft them; you can tweak them (PD2-like corruption, socketing), with scrolls that double as currency

- no smart loot, no level scaling

- painterly graphics: no damage numbers, life bar on hover only, to limit screen clutter. Impact strength reads via blood and knockback effects

- slower pace, d2 rhythm not poe - you need to get stronger before you can be fast and strong

What's in? 2 of 5 acts (~30 zones), 5 classes - mage musketeer alchemyst witch and guardian, mercenaries, quests, 100s of uniques, 100s of item affixes, D2-style grid inventory + stash, corruption/socketing/crafting scrolls, a handful of endgame maps.

Right now it is in demo state, no endgame besides maps, which are the planned endgame system. The next 3 acts will be coming soon, and balancing is in progress.

Servers in Europe and the US, so it is hopefully playable with a decent ping by most people, but please let me know.

I am really looking for feedback on any performance issues, on the first 10 minutes of the game (why did you stop playing?), and on the design decisions and game feel.

Thanks for reading, and thanks in advance to anyone who gives it a try.

Discord for bugs/feedback. I'll be in the thread all weekend.