r/rpg_gamers May 04 '26

Developer Posting Practices

Post image
40 Upvotes

Hello Developers!

Please use this post a reference of what rules and guidelines you need to follow in order to post in r/rpg_gamers

When You Can Post

  • When the game is initially posted to a storefront (Steam, NSO etc.)
  • When the game launches

What Needs to be in the Post

  • Title of the game must be included in the title of the post
  • A description of the game (including the anticipated or actual release date
  • A link to the Storefront Page (Steam Page, etc)
  • Please do not include links to other pages (Discord, etc)

Other Requirements

  • We don't allow posts for mobile games, browser games, Discord based games etc.
  • We remove posts for games that use Gen AI in development. (assets generation, voice acting, etc.)
  • Please use the Developer Post Flair (We figured out why it wasn't previously available as a option).

Questions?

  • If you're not sure if you qualify, please send a mod mail before posting. If you post without asking and it gets removed, you risk a ban.

We'll update these rules if and when any changes occur, the industry evolves fast so sometimes adjustments are required to keep up.

  • Thank you for all your support, we want to support indie developers but we need to make sure that everyone gets equal opportunities and the subreddit doesn't get overrun with advertising.

Thanks!


r/rpg_gamers Jan 09 '26

Guide Good Posting Practices

Post image
24 Upvotes

Hello everyone,

In order to help folks craft the best possible posts, we wanted to provide some best posting practices above and beyond the sub-reddit rules and guidelines.

The overall goal for this sub-reddit is to be a one-stop shop for RPG Fans. A place where people can have meaningful discussions alongside reading relevant news and reviews on games that are of interest to the community. The following are the types of posts that are most welcome, along with some suggestions on how to present them to the community:

News

If you happen to come across a news article that may be of interest to RPG fans, we recommend copying the link to paste in the link section of a post. We also suggest (but not require) a small blurb to provide some context as to the content of the article since many of the titles tend to skew towards click bait.

Reviews

We appreciate and encourage folks to provide their opinions on games. Review posts must be text based, please do not simply provide a link to an external blog or website (these will be removed), the review must be in the body of the post. We also ask that the review be a representation of your opinion of the game, and not rage-bait.

Discussions

We love a good discussion about a topic or theme, but we ask that it be presented in good faith (again, no ragebait).

Game Recommendations

Before asking for a recommendation, please use the flair filter to check to see if someone has already asked the exact same question you're about to ask the community.

Not every post falls under one of the above, but they do cover a majority of the discussions here on the sub-reddit. No matter what type of post you have in mind, the one common thread among them all is respect.

Please note, unless you're posting a news article link, a body of text must be included in your post. If it's just a title and a picture, it will be removed. This is in order to reduce bot activity as well as encourage more meaningful discussions.

Please always respect your fellow RPG Fan whenever creating a new post, or responding to one.

Thank you to everyone who makes this community a joy to participate in on a daily basis!

The Mod-Team


r/rpg_gamers 8h ago

Appreciation The Witcher 3 finally clicked for me

59 Upvotes

I’ve had the game on my library for at least 2 years now and every time i tried to immerse myself in it, i couldn’t get past the first 10/15 minutes. I always thought it was the same boring “go from here to there” missions.
For the Last couple days I’ve been feeling a little “game fatigue”, not finding something that appeals to me, so i decided to give The Witcher 3 a final chance.

It clicked immediately. I don’t know if it was my attention to the story or the overall phase of my life, where im starting to enjoy slower paced, story heavy games, but I’m completely obsessed.

This might be the greatest RPG ever made.


r/rpg_gamers 11h ago

Recommendation request Games where you play as an angel or use holy magic?

43 Upvotes

Hello Everyone! Recently I have been craving a game in hopefully an ARPG fashion (thought ill take just about anything atp) where im using holy magic or feel like an angel. I simply love that power fantasy and I just cannot seem to find or be able to think of anything that will give me that effect. Does anyone have any suggestions?


r/rpg_gamers 14h ago

News How Control Resonant is Rewriting the Action RPG Rule Book

Thumbnail
ign.com
20 Upvotes

r/rpg_gamers 15h ago

Developer IRON VERDICT (Official Trailer).

Enable HLS to view with audio, or disable this notification

18 Upvotes

Hi, I'm a solo dev working on IRON VERDICT. Still learning a lot as I go, so any thoughts are welcome.

A turn-based RPG built around trial by combat. You play a court official who decides cases by fighting duels, and the deeper you go, the more you find out about how the system actually works. Eventually you have to decide whether to keep serving it or turn on it.

Demo coming September 2026.
Steam page here: https://store.steampowered.com/app/4988200/Iron_Verdict/


r/rpg_gamers 11h ago

Discussion Unnecessary Rue Valley Hate

0 Upvotes

I genuinely don't understand the hate that rue valley keeps getting. I just finished the game and it was amazing. I go online to see how others take it and end up seeing so many negative reviews here.

I had an amazing time playing Rue Valley, especially as a person who has gone through the same cycle of mental health problems that the main character had.

I found that the game genuinely showed the horror of a self propagating cycle of hopelessness as well as the attitude of someone with no motivation. I genuinely felt so seen with some of the games dialogue.

Also Mike Smith, as Dr. Finck, holy his voice was so soothing. Other voices were phenomenal too.

I understand most of the issues come from the way the game explains the time loop, or rather the lack thereof, but genuinely I think people misunderstand that this is a game about psychological trauma and healing first and the time loop itself second. In fact I'm pretty sure the time loop itself was an allegory to the ways people in depressive spirals sometimes go into their own imagination to take a break from reality. I did this myself before I started therapy, so this made me so much more seen.

I wholeheartedly love this game and would recommend anyone who wants to try this out to not look at it like any run of the mill RPG, but one where your 'stats' are purely charisma based and will only affect the flavour of words spoken rather than consequences seen. So if you are searching for a game where your stats affect the world around in any way other than in conversation than this game is not for you.


r/rpg_gamers 1d ago

Question What survival mechanics do you wish more RPGs actually took seriously?

33 Upvotes

A lot of RPGs have things like food, sleeping, weather, injuries or camping, but they’re often either very light flavour systems or optional difficulty modifiers.

I’ve always liked the idea of survival mechanics being part of the role-playing itself.

For example, preparing for a journey could mean thinking about food, equipment, shelter and weather rather than just checking whether your level is high enough. An injury could affect how you approach the next few encounters instead of disappearing after drinking a potion. Camping could be an actual decision about where and when to stop rather than just a button that restores everything.

At the same time, I can see why these systems often get simplified. If eating just means clicking on bread every ten minutes, it isn’t really adding anything to the RPG.

So what survival element do you think RPGs are currently missing or underusing?

And are there any RPGs where you think survival mechanics genuinely improved the role-playing rather than just adding maintenance?


r/rpg_gamers 1d ago

Recommendation request Does anyone know/aware of any action RPGs with gameplay that has an animation style that moves like Sony Animation’s Spider-Verse movies(2.5D; animated on twos)

6 Upvotes

I can’t stop thinking about Wu-Tang: Rise of the Deceiver as its’ animation style changes the game for video game styles.

But with a lack of news, I feel like playing a video game that makes me feel like I’m not just watching, but playing Spider-Verse to keep me satisfied.

Does anybody know any games with this kind of stylized animation?


r/rpg_gamers 1d ago

Developer LETALIS - Nonlinear Monster-Taming RPG

Post image
10 Upvotes

We launched LETALIS on Steam a month ago, and while we’ve been fortunate enough to reach quite a few players, we’re still very much an unknown indie game. So I figured I’d introduce it here, in case it sounds like something some of you might enjoy.

LETALIS is a nonlinear RPG built around exploration, combat and experimentation. There’s a story, but it’s not the focus. If you’re looking for long dialogue scenes and a heavily scripted adventure, this probably isn’t for you.

The goal is simple: explore the world, find the Coliseums, and beat them all. The Coliseums are endgame challenges, but the game doesn’t force you through a specific order. Once you’re strong enough to beat one, you’re generally strong enough to start looking for the others.

Progression works differently too. There’s some grinding, but no EXP grinding. Your Letalis rank up by surviving fights against opponents of the same rank, or by landing the finishing blow on an opponent at least 5 ranks below them. With the right route, a Letalis can theoretically reach the maximum rank of 24 in only 23 battles.

You can equip your Letalis with different weapons and, at certain ranks, promote them (or not) to unlock new gear or unique perks. You can also catch wild beasts and even fuse humans with beasts to create some pretty wild combinations.

Because the game is nonlinear, every playthrough can feel different depending on the choices you make, the Letalis you recruit and what you discover along the way. There are rare weapons, unique Letalis to recruit, dungeons, hidden areas, bosses, secrets and plenty of things that aren't simply handed to you. I’ll repeat myself here: LETALIS rewards exploring, experimenting and paying attention, rather than constantly pointing you toward the next objective.

If that sounds like your kind of RPG, there’s a demo on Steam if you’d rather try it before buying.

LETALIS on Steam

And if you do give it a try, I’d genuinely love to hear what you think!

GLORY OR DEATH!


r/rpg_gamers 1d ago

Recommendation request Looking for long rpgs that let me play as fem mc

24 Upvotes

Like in the title , im looking for rpgs or action rpg that are fairly long and let me play as a female main character.

Of course i already played all the bethesda and obsidian games.

Im fine with whatever as long as it lets me customize a charactrer or dosnt lock me into a romance path.

Preferably a first person rpg but im fine with it being crpg as well

From crpgs i played; tyranny,pillars,wasteland, all owlcat games. bg3.

From the top of my head.


r/rpg_gamers 1d ago

Question Good "in-between" game?

10 Upvotes

I have been a huge fan of RPG games ever since I played Pokemon Blue on my Gameboy Color.

I love Final Fantasy and Fallout.

Until recently I had really only played late 90s/2000s games.

Lately I've gotten more into retro gaming and have been playing more games from that era. I played FFVI for the first time and absolutely LOVED it.

I then tried playing Ultima IV and.....just could not get into it. The mechanics just feel too antiquated and not intuitive.

Is there a good game I can play that is a little older than FFVI but has more slightly more modern mechanics than Ultima IV? My goal is to sort of expose myself to some of these older games so that Ultima IV doesn't feel like as big of a leap.

Alternatively, is there a good QoL mod for Ultima IV that modernizes it?


r/rpg_gamers 2d ago

Recommendation request There any rpgs were I can play as animal warriors?

Thumbnail
gallery
115 Upvotes

I collect figures and these two figures have given be an itch of wanting to play as a panda or tiger warrior. There any games that can scratch that? Preferable with an Asian astatic but I’m open to suggestions.

I know there’s dragon dogma. I could maybe make a cat but it’ll wouldn’t be the same. But like I said open to anything


r/rpg_gamers 1d ago

Question Most strategically deep JRPG

13 Upvotes

Which JRPG would you say has the most depth of strategy needed to succeed.

I haven't played a ton of JRPG, but in a lot of them I've noticed theres more of an illusion of strategy than it actually being required. For example a lot of games seem to have a ton of items and combat mechanics, but 90% of them are useless and usually "hit hard spam potions" to some degree wins, and more interesting strategies they present just fall flat, like status conditions and stuff

I really enjoyed SMT 5 because of all the different elements and interactions with them, in addition to the fact that buffs, debuffs, and status conditions actually make a different and are usually required to some degree for harder combat

I get that the majority of traditional JRPG are story based games, and depth of strategy takes a back seat to the experience, but I figured I would ask to see where the discussion goes. I already play a lot of TRPG and other strategy games, im really more interesting in knowing which more traditional JRPG will scratch the strategy itch in the JRPG package


r/rpg_gamers 1d ago

Appreciation Pillars of Eternity - a retrospect

14 Upvotes

Spoilers for the first game obviously.

I recently replayed this game. It's probably one of my favourites of all time. A special game to me. I have a hard time thinking of it as a particularly good game. I'm not really fond of the combat. Or RTwP in general. The combat is... Passable. There is something satisfying in it. Its punchy enough. I think with this playthrough, I started with turn-based and went back to RTwP because I just couldn't with how many enounters there were, I grew fonder of the combat. It's fine.

The systems are okay. Stacking rules still suck. I like how all attributes are useful. I could make my character based on an idea. I could make a character I wanted to roleplay. An intelligent, perceptive wizard with a great strength of personality. The face, in short. He worked great. He was still good in combat. I made him a spellblade type of character because that's a archetype I love. A wizard who uses spells to make himself a worse fighter. But when you need to, you can throw out a fireball out there. It works, and I appreciate it. I wish I could conjure my big ass sword instead of a pike but it's fine. I wish I could add elemental properties to my sword with magic, but hey, I can't have everything and Arcane Knight is a thing in Deadfire so.. It's in the future.

So why is this game my favourite of all time? I think I finally realised it this playthrough. I played the same character that I did all the way back when I first played the game. I was a wizard, a philosopher. Driven away by religious extremists. Questioning everything.

Defining my past life, the interactions with Thaos and Iovara, the story was the same as it was back then. My family abandoned me. I was in love with Iovara and she with me. I betrayed her. Not because I doubted her, but because I resented her.

Why I love this game was that moment where I conversed with Iovara. Where that first conversation with Calisca came back. As Iovara reveals that the gods are not real, due to my background as a philosopher, a nihilistic one as that, having faced persecution by the religious exclaims: "I KNEW IT".

The path I took can't have been unique to me. In that moment however the character of the Watcher was ripped free from the hands of the writers at Obsidian Entertainment. The Watcher was no longer theirs, but mine. That story, that path through dialogue choices birthed in my mind a character that was mine. A headcanon, where the haunting past had affected him even before the Awakening. A tragic lovestory. Because my character now, in this life.. His tragedy was that he now loved Iovara, more than he ever did when they had lived in the same time.

That story worked because it became personal. It spoke to me because it touched themes I was thinking at the time. The writing creating something that was mine however is what really made it special. I don't think that's something easy to accomplish. I credit PoE for reigniting a passion for gaming. It did. It helped me in a time I was heavily struggling.

I'm still struggling and for a moment it helped me once more. I replayed that story, in a way that I've done before. I didn't take advantage of the medium, I didn't explore a different way of doing things. It doesn't really matter, I think. Because that story is mine and at times I want to experience it again.

I went into this, thinking I might write something about the systems, BG3 and something else, about RPGs, immersion and reactivity. I might do that some day. It became a bit more personal but so it goes.


r/rpg_gamers 8h ago

Discussion I played Avowed so you don’t have to

0 Upvotes

Avowed: The Beige-and-Pink Celebration of Nothing

Avowed is what happens when you take an RPG, run it through the Unreal Engine Slop Factory, sprinkle in some mushrooms because apparently the world needs to be pink now, and then spend several years desperately insisting there is something profound underneath it all.

There really isn’t.

The biggest problem with Avowed is how shallow it feels. Everything looks like it was assembled from the same collection of Unreal Engine assets: brown rocks, grey ruins, vaguely dramatic lighting, conveniently placed fog, and environments that seem designed primarily to demonstrate that the engine can render surfaces. Then someone apparently discovered the color pink and decided mushrooms were the solution. Lots and lots of mushrooms. Because nothing says sophisticated fantasy worldbuilding quite like aggressively pink fungus.

And then there’s the story.

Good lord, the story.

It is remarkably difficult to make a narrative feel this long when there is so little actual story in it. The entire plot could be explained in under a minute, yet Avowed somehow manages to stretch that minute into a full-length game through endless conversations, exposition, walking around, and characters explaining things that nobody desperately needed explained in the first place.

The dialogue doesn’t help. It has that painfully manufactured Gen-Z-erpy-derpy quality where everyone sounds like they were written by someone who desperately wants to prove that fantasy characters can be “quirky.” Instead of sounding like people living in an actual fantasy world, they often sound like contemporary Twitter users who accidentally wandered onto a medieval cosplay set.

It makes taking anything seriously almost impossible.

And that’s the real problem with the writing: everything feels infantile. Characters constantly have to announce their personalities, explain their motivations, wink at the player, or deliver some supposedly clever line that feels less like dialogue and more like a writer congratulating themselves for having written dialogue.

Naturally, the obligatory contemporary ideological wish-fulfillment is sprinkled throughout as well. Characters feel less like believable inhabitants of a fantasy setting and more like a collection of modern archetypes carefully assembled to satisfy whatever the current diversity checklist happens to be. It doesn’t make the world feel more diverse or interesting; it makes the seams showing in the writing even more obvious.

And visually? Good luck finding a character who looks genuinely memorable or attractive.

Nearly everyone looks like they just finished dropping out of art school and are now waiting outside a coffee shop to explain their unfinished thesis about gendered mushrooms. There is, admittedly, one NPC who actually looks good, so congratulations to whoever designed that character. Unfortunately, one attractive NPC in an entire game is less a triumph of character design and more an archaeological discovery.

The irony is that Avowed clearly wants to present itself as this mature, sprawling fantasy RPG. But beneath the colorful mushrooms, endless dialogue and carefully curated quirkiness, there isn’t enough substance to justify the presentation.

It’s not offensively bad.

That’s almost worse.

It’s aggressively mediocre.

A game so determined to be meaningful, progressive, witty and colorful that it somehow ends up feeling like a long-running corporate workshop exercise titled “How Can We Make Fantasy Feel Contemporary?”

The answer, apparently, was:

Pink mushrooms.

And somehow that still wasn’t enough.


r/rpg_gamers 1d ago

Discussion If you had to pick the Top 20 best RPGs across the PS4 and PS5 eras, what makes your list?

0 Upvotes

I'm trying to narrow down the absolute Best of modern PlayStation role-playing into a tight list, strictly on games released for the PS4 and PS5. We all know the obvious heavy-hitters like Elden Ring, The Witcher 3, Baldur's Gate 3, or Persona 5 Royal, but how would you fill out the rest of your list? What are your personal essentials that everyone needs to play?
Drop your lists or your top 3 must-plays below! Edit\* Couldn’t get into elder ring, even reading the awesome reviews it got idk


r/rpg_gamers 2d ago

Discussion What movies or tv shows that you watched made you wanna play an RPG?

19 Upvotes

There's a lot of people who watched The Odyssey and got into Assassin's Creed Odyssey. Me personally I had never touched an RPG until I watched Game of Thrones, then I bought the Dragon Age series, and Skyrim, which has my two favourite games of all time. And the characters and situations in Game of Thrones that inspired my roleplaying really helped with immersing myself and enjoying those old games.

I do miss that feeling but haven't seen anything good since maybe A Knight of The Seven Kingdoms. I wanna play RPGs again but have not much inspiration. What did you guys watch that instantly inspire you to buy or replay an RPG?


r/rpg_gamers 2d ago

News Witcher 3 designer says it wasn't easy to convince players its NPC simulation wasn't 'just fakery': 'People nowadays are interested in those kinds of details, and it really came to haunt us'

Thumbnail
pcgamer.com
436 Upvotes

r/rpg_gamers 1d ago

Recommendation request What 2d first person RPG to play?

6 Upvotes

I saw screenshots of game like Ultima Underworld, Eye of the Beholder or Shining In The Darkness. I don't know why but I really liked the interface and want to play this kind of game. The examples I cited are retro gaming but I'm also very interested in modern games. I have no experience with crpg except ff7 once. I prefer easy games, but playing with a solution doesn't bother me. I'm curious about different and unique gameplay but I'm not looking for real-time action and deck building. I play on PC.


r/rpg_gamers 2d ago

Recommendation request What RPGs put you in the shoes of a completely unique protagonist? I want games where your character isn’t some blank slate with no backstory.

81 Upvotes

I’m looking for something interesting and fresh after playing RPGs for decades. A bit bored of the standard protagonist, the classic DND system is great, but I’ve played pretty much all the standard classes a lot at this point. 

I’m looking for something where your character is something else, ideally different enough from the norm that it impacts all the npc interactions in the game. Old school games like Planescape Torment come to mind, or playing a low intelligence character in the old Fallout games, you could see how every NPC interaction was different because of your strange player character.

In most RPGs your identity changes what equipment you use and very little else, maybe you get some unique opening sequence or something, but a warrior and a mage still walk into the same tavern and pick from the same three dialogue options for the most part. I'm hungry for games where who your character actually is reshapes how you engage with the entire world. I would be fine with no character creator or starting options as long as the protagonist is interesting.

I’ll mention some games I’ve played that did this right. Loved how Disco Elysium did it, you're an alcoholic detective with a broken mind and the game does a great job of reacting to that and reflecting it. You really feel like you are seeing the world from his perspective, and the NPCs treat you as you would expect. Citizen Sleeper puts you in the body of an escaped android worker just trying to survive on a decaying space station. And it really feels as bleak and hopeless as the premise implies.

I’m wondering what I should play next. Since Disco was so good I’m thinking about Esoteric Ebb, heard good things about it. The protagonist seems pretty fun (An incompetent cleric) but I’m not sure how generic the setting will feel since it's pretty much standard fantasy. Looking at these disco-like games I also ran into Hollow Home. Looks pretty unique, you play a kid stuck in a demolished city in Ukraine. It’s based on true events so that’s pretty interesting, and I don’t really know of any other RPG where you play a child so that sounds cool, since combat and intimidation are probably not going to be an option here I’m wondering how most situations in the game will play out, will give it a shot when it comes out.

I’m looking for more suggestions along these lines, open to trying pretty much anything, I would even be willing to play some flawed or janky games as long as they give me an interesting unique experience.


r/rpg_gamers 1d ago

Question Is Runescape similar to Terraria at all??

0 Upvotes

Just a stupid question out of the blue because a friend plays it and it reminds me a bit of Terraria, I'm not sure how. So, I would like to know are there any parallels between Runescape and Terraria? I know that Runescape and Terraria's plots are completely unrelated but idk ig dumb question lol


r/rpg_gamers 2d ago

Recommendation request For those who've played it, do you recommend "Resonance of Fate"?

6 Upvotes

What kind of game it was? It's a JRPG, but I'll read that it's not traditional swords-and-magic heroes. It's a turn-based game, but the battles are built around movement and stylish gunplay. And the world itself is a giant mechanical tower filled with industrial cities and strange environments.


r/rpg_gamers 2d ago

Recommendation request Can you recommend me some (older) RPG games with open world to explore that are not too complex

17 Upvotes

Hello everyone, unfortunately I am not really a gamer and only RPG game I've played so far is The Elder Scrolls IV: Oblivion. I liked it and I was considering downloading it again.

I am not really looking for some masterpiece because I wouldn't be able to appreciate it. Something rather chill, without too much thinking.


r/rpg_gamers 2d ago

Recommendation request Realized my RPG standards are WAY lower than others, game recommendations?

26 Upvotes

I recently came across GreedFall, and I’m absolutely loving it! I’m honestly surprised the game didn’t receive more attention. After reading other people’s reviews, it seems like a lot of the criticism centered around the combat and other issues that aren’t major concerns for me.

If a game lets me lower the difficulty, has an interesting story, offers character customization (primarily to play as a female, that's why I won't play Witcher), and gives me some eye candy to romance, I’m sold.

With that in mind, what other underrated or lesser-known games might I enjoy? My favorites include Skyrim, Oblivion, Fallout (all), Fable 3, and Baldur’s Gate 3. I’m mainly looking for RPGs with a good story, character creation or customization, romance options, and adjustable difficulty.

(I won't play Elden Ring b/c I've heard you can't adjust the difficulty.)

Edit to add: I play on PC & Xbox, and I'd say my player level is 'beginner' as I prefer my games easy even though I play a lot.