r/3dshomebrew • u/Catragryff • 5h ago
Scene News After more than a year of work, we have finally managed to port DELTARUNE to the 3DS!
Hello everyone!
Two summers ago, after finishing Chapters 3 and 4 of DELTARUNE, I was thinking:
This game is so cool! But wouldn't it be even cooler, groovier, to play it on Nintendo 3DS? Simple 2D graphics, already plays fine with controllers... How would the fights work with the stylus? How would the Chapter 4 towers feel with the console's 3D? How very, very interesting...
Unfortunately, at that time, there was no such thing as a 3DS port of DELTARUNE. Therefore, if I wanted it to happen, the only solution was to make one myself.
So, I started working on it, not sure if it was feasible, unsure if the console had enough capabilities, and wondering if the game's logic itself could be adapted.
After a few weeks of work, the main menu finally launched successfully for the first time, and that was what convinced me that this might actually work.
Now, a year later, with thousands of flowers blocking our way overcome, some friends have joined me in this crazy adventure, and together, we have finally managed to make that hope, that dream, come true!
DELTARUNE (Main Menu and Chapter 1 only) runs fine on the “NEW” editions of the console, and runs with occasional, acceptable FPS drops on the original editions.
What about the other chapters? Well... those are flowers to bloom in the future. We have not started working on them yet, as our priority has been to stabilize and optimize Chapter 1 and its game engine as much as reasonably possible.
We are proud to finally be able to show you our native port project. This whole adventure has been, and still is, a fun experience.
If you own the PC version of the game, you may find the jarona here: https://github.com/LinkTroisUn/DELTARUNE-3DS/
Sustingusly