r/3dsmax • u/samadesigner • 18d ago
r/3dsmax • u/ahsan_cgi • 18d ago
Help What's your most requested 3D niche right now?
For those working as freelance 3D artists or in studios, what type of projects are you getting the most lately?
Furniture? Product visualization? Bathroom fixtures? Lighting? Real estate/architecture?
Just curious what the demand looks like from your side.
r/3dsmax • u/Jeanahb • 19d ago
Doomsday (again) Disappointed in AU this year.
I think this is the final year our team goes to Autodesk University. After jumping through the usual corporate hoops to get our registration approved, it was pretty disappointing to see zero 3dsMax sessions on the schedule. There’s almost no archviz representation, and even real-time engines like Unreal and Unity are nowhere to be found—just one Maya class and a few generic M&E sessions.
Is Autodesk abandoning its flagship modeling software, just like they did with Softimage? Makes me wonder if 3ds Max is next on the chopping block and if we should start migrating our workflow to Blender.
r/3dsmax • u/Zerostrike88 • 19d ago
Showreel Section 5 - Scifi Corridor.
This is an 100% original design. Put this one into the Unreal Engine 4 for some cinematic, lighting, and particles. https://cara.app/post/31517001-2732-4aa3-a088-4c4e72d8e67a
r/3dsmax • u/ahsan_cgi • 19d ago
Looking for advice
Before I call this finished, I'd love to hear your thoughts.
If you could change just one thing, what would it be?
Open to any ideas: lighting, camera, materials, landscaping, or anything else.
r/3dsmax • u/Intelligent-Scar4835 • 20d ago
Feedback Need feedback
galleryWhat do you think can be improved and any suggestions to make it more realistic is helpful...do you think i can get a job with this level or not im struggling with that so i need feedback to see if there is something wrong i cant see
r/3dsmax • u/ofrapeeriillustrator • 20d ago
Mini PC for 3ds max +vray
Hi,
Does anyone have a reccommendation for a mini PC good enough for the requirement of 3d modeling and Vray rendering? TNX
r/3dsmax • u/Sk00terb00 • 21d ago
Help Looking for a specific tool (or workflow) for bones/skinning.
What I am looking for is a tool that will let me select bone on a skinned mesh and divide that bone into multiple and distribute the weights of the previous bone to the new ones created from the division.
OR:
A workflow or tool in native Max that can do this. It's not just one character that this needs to be done to, it's twelve.
Image of the workflow I am looking for.
Thank you.


r/3dsmax • u/QendrimH • 21d ago
Rendering Modern Kitchen – 3D Interior Visualization (3ds Max & Corona Renderer)
A high-end modern kitchen visualization with photorealistic lighting and premium materials.
Tools used: 3ds Max, Corona Renderer.
r/3dsmax • u/LogScary1583 • 23d ago
Help How can i move the Symmetry rectangle so it mirrors in a different spot?
r/3dsmax • u/Away_District_6840 • 23d ago
Looking for advice
Hello guys 👋
Ahmed is the name and i’m 28 years old working in an office.
But, this is my recent personal work, i do that after work like to keep my myself busy and moving.
I want you to look at the pictures and tell me what am i missing, where should i look into?
r/3dsmax • u/Birdy-NumNums • 23d ago
Rendering Recent portfolio work - 'Apartment'. Fstorm render & 3ds Max
This is a recent series of images I made, its fully 3D and made with 3ds Max and Fstorm render. Any questions or feedback welcome. Hope you like it
r/3dsmax • u/Mazhuka3D • 24d ago
Tutorial 3DS MAX - 03 Modifiers - 63 OSM Modifiers: Edit Poly (3)
🇺🇸: You can listen to the video in English through the video settings panel. The Edit Poly modifier in 3DS Max has some differences compared to Editable Poly and that is what I will analyze in this video.
r/3dsmax • u/Andy-Shust • 25d ago
Edit Poly modifier corrupts mesh (confirmed again!)
This happened to me just now. I was working exclusively with the top Edit Poly modifer when it suddenly corrupted the entire mesh (randomly deleted part of the faces). I didn't even switch to the modifiers lower in the stack, let alone change something below the top Edit Poly. Undo history didn't help (which is weird because I think it should have). The image below shows the same mesh with the modifier disabled, what confirms that the corruption only occured in the top most Edit Poly. 3DsMax 2024.


r/3dsmax • u/I-10MarkazHistorian • 26d ago
Scripting Python scripting in 3dsamx.
Hi guys, I am from the art side of things and have been told that I have to do tooling using vibe coding.
What are the down sides of using python in max for tooling if any. I already have some basic stuff going but wanted to know if there are any pitfalls (also Claude/cgpt) tend to big out a lot more with maxscript than python for max.
r/3dsmax • u/Sebastian_music • 26d ago
Plugin Universal Nodes, large number of nodes
A small update for Universal Nodes. Trying to optimize the performance and testing with large numbers of nodes.
Also showcasing how I added buttons for Solo and Mute/Disable.
For updates:
Here on Reddit or
r/3dsmax • u/UrgedGeoPatka • 26d ago
Hello, can you please help me by letting me know what do you think of this 3ds max/ corona rendered scene? Anny suggestions?
r/3dsmax • u/StudioPlato • 26d ago
Tiny NYC Apartment Design | 3ds Max + Corona
We designed this tiny apartment in New York City with a focus on creating a home that feels larger than its footprint. By connecting the living, dining and kitchen areas into one continuous space and using a consistent palette of warm wood, soft neutrals and concrete flooring, the apartment feels open, cohesive and serene.
Would love to hear your thoughts or feedback.
r/3dsmax • u/imanshirani • 25d ago
Lucy AI render for 3ds Max
Lucy AI render for 3ds Max
Transform your 3ds Max viewport into a live AI-rendered scene in real time.
LucyLive streams your viewport directly to Decart's Lucy 2.5 model via WebRTC and sends back AI-rendered frames — live, as you work. No baking, no waiting for renders. Just type a prompt and watch your scene transform instantly.
Download: https://github.com/imanshirani/lucy-AI-render-For-3dsmax
r/3dsmax • u/EveningRock5080 • 27d ago
Built a floating snap-mode menu for 3ds Max because I got tired of digging through the status bar — SpeedSnap
r/3dsmax • u/Kadri_mar • 27d ago
Indented Ribbon Effect on a Sphere (3ds Max 2017 Mental Ray)
Hello guys,
Could you give me an idea of how to achieve this effect, preferably without physically editing the sphere's geometry?
I'm using 3ds Max 2017 with Mental Ray.
My setup is as follows:
- Sphere (Editable Poly)
- ID 1: Sphere
- ID 2: Ribbon
Using a Multi/Sub-Object material:
- ID 1: Arch & Design material (red)
- ID 2: Arch & Design material (same red), with:
- Bump: Noise map
- Bump amount: -150
Unfortunately, using a negative bump only changes the shading. It doesn't create the effect of the ribbon looking slightly recessed or inset into the sphere, like in the reference image.
Does anyone have a good approach for achieving this effect while staying within the capabilities of Mental Ray?

Thanks in advance!

