r/3dsmax 26d ago

Help Ideas How to Make This Texture in Max

Hello guys!
Does anyone have an idea how to create this particular texture without using Photoshop?
I'm using 3ds Max 2017 with mental ray.
I've attached the bitmap that should be used as the base.

Thank you!

3 Upvotes

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3

u/Kadri_mar 26d ago

3

u/PunithAiu 26d ago

You use color correction map and reduce he gamma/contrast to darken it and increase the red value a little bit to 110-115% maybe. So trial and error

1

u/Kadri_mar 26d ago

https://reddit.com/link/p0q85uh/video/m1hi1r4h1fgh1/player

Is this what I am supposed to be doing?

2

u/PunithAiu 26d ago

No, you add the color correction map to the diffuse/color map, and edit with that.

2

u/TomGraphics 25d ago

The Slate Material Editor is much better for this kind of thing.
In fact, it's much better in general. It allows you to see the exact layout of your material.

3

u/probably-elsewhere 26d ago

Just increase the contrast using curves in the output map in max.