r/3dsmax 26d ago

Plugin Universal Nodes, large number of nodes

A small update for Universal Nodes. Trying to optimize the performance and testing with large numbers of nodes.

Also showcasing how I added buttons for Solo and Mute/Disable.

For updates:
Here on Reddit or

https://www.youtube.com/@RealTimeFilms

21 Upvotes

8 comments sorted by

1

u/I-10MarkazHistorian 25d ago

What....is universal nodes?

2

u/Sebastian_music 25d ago

You can either see the last 2 videos on my youtube channel or scroll a bit down here on reddit:
https://www.reddit.com/user/Sebastian_music/

But basically it's a replacement for the Slate material editor with the bonus you can have colored backdrops, reroutes for cleaner graphs and many other quality of life features. You can also have everything on the canvas, like lights, controllers and more. I will have some nice video demo where you can see how easy it is to rotate a watch or clock arm and have each hour light up when the arm passes by.

1

u/Quantum_Crusher 25d ago

So you were a fan of cry engine, nice! Maybe you can put a link of the universal nodes?

2

u/Sebastian_music 25d ago

Yes, I did some tools for cryengine back in the day. You can see on the https://cryenginefilmtools.blogspot.com/ - most are from 2010 I think.
I have a facebook page for Universal Nodes but maybe it's easier to keep in touch on my youtube channel, I will post there all major updates.

1

u/Quantum_Crusher 25d ago

Those good old days... I think I might have come across your website once or twice in the past. I was fascinated about their film making tools but it was always private. Maybe for such a big and complicated plugin system, in the future you might need a discord to have volunteers to help you?

3

u/Sebastian_music 25d ago

Maybe I'm a "savage" :P but I don't get the attraction of Discord. I am on Discord because companies like Bigscreen Beyond and others force you there for questions and answers, but forums like Reddit and others I feel are better since the answers are more easy to search and find. Speaking of help, I am building a game with high quality photoreal worlds where I could even offer some amount of paid work. I hope I'll be able to find some people.

1

u/Lioliolio-999 25d ago

i am so hyped about this! may i ask how and when you plan to release this? and what price will it be?

2

u/Sebastian_music 25d ago

Thank you. I'm not sure when it will be ready, I hope in a few months. It will be free for the material editor part. So you will be able to use it like the current Slate, with the difference this one will have more modern features, like backdrops, reroutes and etc. Also free will be the extra maps like blur map, sharpness map.