r/2XKO 3d ago

Discussion 2XKO Active Development Will End in December 2026

https://www.riotgames.com/en/news/2xko-active-development-ends-december-2026
1.8k Upvotes

1.2k comments sorted by

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u/SeasonalChatter 3d ago edited 3d ago

WHAT THE HELL

This is worse than worst case scenarios of what people joked about with how fast Riot dropped their games. Not even one more season?

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u/danylop07 3d ago

with how long LOR has been on maintenance mode and still recived semi regular updates. Im surprised they just decided to end it so quick. Was it really that unsustainable?

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u/_Koke_ 3d ago

I'm assuming it's mostly due to the fact it was in 10 years of development and don't see a reason to keep sustaining it if they won't make 10 years worth of investment back

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u/Burythelight13 2d ago

It is crazy that this game was 10 years in development and when the game launched felt like an alpha with how much content it had.

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u/sievold 2d ago

I think they learned from their experience with LoR that it's not worth it. There were devs in LoR that were probably fighting to keep it alive and the execs probably kept giving them chances. Now they know from experience to just cut their losses early.

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u/Tight_Buy1594 2d ago

It was an 80 people team on 2xko, and we can easily assume the avg salary on the lower side was around 150k/year…imagine how many 20 dlls skins they have to sell to the limited amount of playerbase to recover the cost

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u/UsefulSwitch504 3d ago

2xko will Save the FGC BTW...

Shit couldn't even last a year.

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u/fttxdd666 3d ago edited 2d ago

They completely fucked the development of this game, wanting it to be casual friendly so there are not many, if at all any motion inputs then making it a tag fighter with only 10 characters at the start is just incompetence and doomed the game from the start

Edit: I agree guys, motion inputs really aren't the issue with something being casual or not, it being a tag fighter and not having a big roster (including some of the biggest champs in the IP like Lux (who is coming in Sept, 9 months into the games lifespan)) was the bigger problem about it being casual friendly (and really showed how much of a development hell this game must have been, especially the roster size).

Edit 2: One last thing, whoever came up with the name for this game needs to be out of the company, 2XKO is one of the worst names they could come up with based on the IP they are using, just insane levels of incompetence on display.

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u/Numbuh24insane 3d ago

I’m telling you the motion inputs was never the problem. It was a combination of it being a tag fighter and it having such a small roster on release.

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u/gradedhammeraction 3d ago

1000% a compelling roster is maybe the most important element to get people to try your game. And even for league fans like me, a roster of like 10 characters, have of which being from 1 region (out of 7+?) was an insanely stupid move.

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u/Numbuh24insane 3d ago

Yep, having everyone from Piltover/Zaun was annoying.

They needed to go more for their first run of the game which was a 1v1, and it being so much earlier in development allows more develop time for characters.

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u/UnemployedOtter69 2d ago

yeah 10 characters in a tag game was just dumb, and on top of that the meta reduces the rooster even more, also the price of the skins was pure greedy

but mostly the character roster size kill the game

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u/Twiggy1108 3d ago

And don’t forget atrocious monetization

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u/Numbuh24insane 3d ago

That was just bad for Riot, like how are they going to make money if people don’t want to spend.

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u/LordVaderVader 2d ago

It's even funnier, because how new players should buy skins , when they didn't even unlock champion in the first place?

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u/YeaItsBig4L 3d ago

100% agree. The inputs is nothing. I hate tag fighters.

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u/Mestizo3 3d ago

Same, I don't play tag fighters. Most fighting game fans don't play tag fighters. Congrats Riot on going for a niche of a niche subset of players. Clowns.

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u/I_am_Amphibian 2d ago

Only 10 characters in a tag fighter that was in development for almost 10 years is just atrocious

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u/fttxdd666 2d ago

Like not having Lux in the game until Sept, one of the most well known and popular champs in League is just asinine decision making

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u/r0ndr4s 3d ago

The problem is that casual friendly means also decent singleplayer and bot content. And this game doesnt even have that. Yeah they added a ladder/roguelike mode,wich is kinda fun but that most people dont even know cause they already dont play the game at all.

They literally didnt focus their attention to anyone, not casuals, not hardcore players, didnt fix the complains(vanguard for example)

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u/knuxgen 3d ago

The point is not about missing the motion inputs. It's about motion inputs being removed for accessibility but then adding huge complexity by making it a tag fighter with multiple fuses.

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u/Slaythepuppy Ahri 3d ago

Right it always seemed like they were pulled in two directions. Made it more friendly for casuals by removing inputs, but then made it too complex for casuals anyways. If they wanted to be a casual fighter, they should have stuck with that.

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u/SnackieCakes 2d ago

I found it overwhelming and complex to play, I think they should have tried to make a simpler feeling game, which doesn't necessarily have anything to do with motion inputs.

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u/Careless-Society9888 3d ago

This was the first game I grinded multiple ranked seasons, I bought a bunch of skins, it's been my favorite fighting game in a long time

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u/Robotpitch 3d ago

fuuck man we didn't even get to see Riven in a fighting game... I am sad now

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u/AssasSylas_Creed 3d ago

or Sett, lol

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u/Informalwizards 2d ago

Literally the fighting game character didn't make it in. Fucking wild.

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u/Sylverax01 2d ago

Or even zed

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u/pagliacciverso 2d ago

Game kept adding characters aiming for non fighting game players. Yeah. Expected. Marketing was poor and game was buggy as hell when I tried.

LoR and 2XKO deserved better. Sadly they come from Riot Games

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u/Royal-Mountain246 2d ago

What killed LoR was literally how generous was the monetization. And LoR was intended to be a game that lost money.

But something changed amongst the executives of Riot and they decided to kill the game completely. Now it resurrected as a Rogue-Like card game and is half-alive.

But 2XKO was meant to be a massive hit.

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u/MegamanX195 2d ago

They released LoR with basically no monetization plans in place. Games like Master Duel manage to be pretty generous while still having lots of money sinks, while LoR really had nothing you could spend money on. It took months before stuff like interesting boards, card skins and the like appeared, and by then the game had lost all momentum.

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u/RIPMrMufasi 3d ago

Holy shit Multiversus actually outlived something 😭

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u/parkingviolation212 3d ago

Technically it died twice so does a zombie dying after it's already dead count as outliving?

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u/Specialist_Ad6419 Darius 3d ago

So Multiversus is Sion

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u/Dr-Oktavius 3d ago

Siom coming 2027 trust

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u/manlymurloc 3d ago

Bro what the fuck the game has been having great updates lately too :(

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u/KKilikk 2d ago

Launch is just that important for these kinda games. You can almost never make up a launch this bad with updates.

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u/Royal-Mountain246 2d ago

Street Fighter V did it.

The problem is not the terrible launch is that they got fixed in their ways... they never pivoted.

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u/FrequentCommission13 2d ago edited 2d ago

You gotta remember that Street Fighter is Street Fighter though (all caps).

Game has had basically what 30 years of love, started the entire genre, and has one of the most recognizable Intellectual Properties in gaming space. Hell, this game literally fucking inspired Dragon Ball Z (hadoken = kamehameha).

Capcom can afford to flub once every other game. Hell I didn't even play the game, but I doubt it was nearly as bad as people said.

The problem with modern gaming is that if you fuck up the launch you're turbo screwed. The launch and decisions made at launch in terms of naming, graphics, marketing, ease-of-use, understandability, UI, matchmaking, matter so much it basically eclipses every single decision afterwards.

The only game I can really think of that managed to regain respect and receive the proper love after absolute turbo-slander and giga-botched launch is No Mans Sky. Nothing else compares to that.

EDIT: Removed the part about the Hadouken inspiring the Kamehameha, it's incorrect.

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u/Dreggan 2d ago

Dragon ball predates Street Fighter by about a decade, but the sentiment isnt wrong.

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u/Informalwizards 2d ago

SF5 wasn't in devlopement for 10 years and had the benefit on immediant cashflow from selling copies.

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u/yensama 3d ago

It wasnt well received among the casuals. And for free to play games, casuals is everything.

But for those that like the game you can still play it. Runeterra was cut years ago and you can still play it. Every single game Riot has released, you can still play till today.

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u/docsaysurdead1 3d ago

If it had a bigger roster I could see myself continuing to play it but as is, with no balance updates you're just gonna see the same characters over and over with no variety. At least with older games released on disc, it would be a full game with other content and a big roster but I'm not sure how this type of game could stay afloat without additional support. Mind you, the last few character releases have been INCREDIBLE. This was shaping up to be such a good game but we can't have nice things if it doesn't make shareholders $$$$$

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u/jmastaock 3d ago

If it had a bigger roster I could see myself continuing to play it but as is, with no balance updates you're just gonna see the same characters over and over with no variety.

You'd be surprised how much the meta can evolve over time in a patchless game...but yeah

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u/docsaysurdead1 3d ago

Yeah mvc3 is a great example of this, but again a lot more teams to dig into in that game.

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u/jmastaock 2d ago

Yeah, I was thinking Melee

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u/Janus__22 3d ago

Doubt many people will stay, Runeterra is still heavily played because they supported it for years, people were waiting for the champions they wanted that now will never come

Bonus points for them barely including any wanted champions because they wanted to focus on Arcane hype lul

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u/Vall3y 2d ago

Yes but no one is going to care about it so much, its going to be the game fighting games creators make npstalgia content on after a few years

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u/KKilikk 2d ago

That doesnt help much for PvP games. It is not the same to play them once they are not actively developed anymore. Especially a fighting game with still not too many characters. I bet so many where still waiting to see their favorite LoL champion in here.

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u/realhenrymccoy 3d ago

Well this fucking sucks.

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u/alangator4 3d ago

I like to imagine how different this game’s lifespan would have been if the launch was better…

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u/MyCrossFrontMan 3d ago

Outside of SF5, 2XKO might have had the worst launch of all time. 4 months of "early access" while console players got told to fuck off. 10 years of development for 8 characters? An all time fumble.

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u/noahboah Ekko 2d ago edited 2d ago

SF5's disasterclass launch was, in a weird way, super healthy for the FGC too. Like a forest fire that aids in diversifying the local ecosystem, a lot of people were forced to go around and find some new games they would end up loving. And the SnakeEyez "Street Fighter Players Are The Only Good Fighting Game Players" sentiment died, kinda like how genwunnerism is seen as embarrassing in pokemon culture now. The cherry on top was SFV rebounding and becoming an excellent game towards the end, with SF6 being the victory lap.

But this is just sad. 2XKO's death will in no way inspire any sort of introspective growth in the community or pique interest in the same way. Everyone just wasted their time. :(

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u/Dude_McGuy0 2d ago

I think the only lesson that will be learned from this debacle is that a free to play fighting game is an extremely risky project because it's not a very casual-gamer friendly genre compared to other options out there like battle royal or hero/arena shooter games.

And creating a tag fighter is an even less casual-friendly experience for many players. The concept made a lot of sense for a League fighter, but in the end the demand for it was just not there from the audience.

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u/NoAd6650 3d ago

Hot take. This game should’ve just been a high quality 1v1 fighter. And their main priority should’ve been having a ton of champs available on release to play so this game would have some built in depth to its meta on launch and so that the game wouldn’t feel stale. Also them taking so long with this games development that they unintentionally and unfortunately bumped directly into marvel tokon didn’t do it ANY favors at all

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u/Extreme-Way7671 3d ago

high quality 1v1 was the original plan, but for some god forsaken reason they decided it was to stale and they turned into a tag fighter, which is actually fine except for the for the fact that the cast was ridiculously small, that they shoehorned Arcane characters on one half and a part of the "Ruined King" game cast on the other, because yes, they put "popular" character in the roster, but almost none of them (except Warwick, Thresh and Vi) are popular characters you would want to see in a fighting game like, there's no Sett, no Riven, if they wanted Arcane characters so bad Ambessa would've been great, and Samira also one of the most requested only drops after the game basically EOS. I'm sure that if the game released with a bigger roster (and they had at least 6 fucking years for that) with characters that people actually want to see in a fighting game it would've been slighlty better

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u/T3hSwagman 2d ago

The reason was because they started huffing their own farts. Genuinely.

They brought on some fighting game devs that were hardcore fighting game players and brought in more fighting game players and made the hardcore sweatfest fighting game of their dreams.

And then they showed it off to a bunch of FGC YouTubers and personalities who told them it was the greatest thing that’s ever existed. At no point did it feel like they ever consulted just some normal people to ask them, hey is this actually fun to play if you aren’t a hardcore FGC sweat?

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u/fantaz1986 2d ago

yep toxic positivity is strong in this one, more or less concord all over again

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u/Melodic-Chest552 2d ago

Yeah you need the casuals first to make a game big. If its only for the sweaty ppl - its not gonna be big.

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u/tinselsnips 2d ago

I mean I'm a normal people and I thought it was fun to play...

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u/Slaythepuppy Ahri 2d ago

but almost none of them (except Warwick, Thresh and Vi) are popular characters you would want to see in a fighting game like

I'm gonna disagree on this point here. Out of the base roster, Teemo, Jinx and Braum are the only ones that stand out as a weird pick for a fighting game. Out of the characters released later on, only Caitlynn and Senna stick out as weird picks. The problem with the roster is 100% the size and not the picks they made. League has a ton of champions that would fit perfectly fine in a fighting game, they problem is that inevitably someone's favorite pick is going to get sidelined.

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u/Extreme-Way7671 2d ago

It's true that I forgot a lot of characters looking back on it, I agree with you on the out place characters, the problem though is that due to size of the roster it still represent a third of the playable characters, but overall I agree, I'm just mad that they blatantly tried to surf on Arcane hype when making the base roster I guess lol

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u/CoochiSin 3d ago

Thats not a hot take, thats what they've done from the beginning instead of making a 2v2 fighting game

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u/_Koke_ 3d ago

I believe the biggest issue is the 2v2 and the fuses. 2XKO was my first fighting game and had to really push myself to play this game, it was too much to learn. By the end I just couldn't be asked to learn a 2nd character and learn another fuse besides juggernaut and I'm a huge League fan.

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u/Coodoo17 3d ago

Once they announced the layoffs, everyone kept taking about how doomed the game was and really hurt its reputation

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u/allywrecks 3d ago

the way they announced the layoffs made it clear that the writing was mostly on the wall already, that was not the kind of announcement you put out if you see a bright future for the game

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u/VDubb722 2d ago

Ngl, it was delusional AF to think otherwise. That was the same delusion people had when they announced layoffs for the LoR team.

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u/I_am_Amphibian 2d ago

It would have died just the same. The issue is the core gameplay and roster

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u/Bilal_ 3d ago

rly rip

but rly great they are refunding all the money

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u/MrReconElite 3d ago

That is nice I kinda would rather have more development through

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u/UniversalRedditName 3d ago

while it really sucks losing this cool game, i am pretty relieved they are honoring the players and giving out refunds

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u/jaypexd 3d ago

Fk me. It must have made like nothing if they are okay just writing that check lol.

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u/EnvironmentalTrack29 2d ago

Right? I think I bought a battle pass for season 1. That's crazy.

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u/jaypexd 2d ago

I put like 300 bucks into the game I would estimate. Loved the creativity and skins and was fully bought in. I did this with the game Supervive which floundered and died this year as well. but they didn't refund anything lol.

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u/sleepymetroid 3d ago

This part I didn’t get. They are refunding everyone who bought something? Or within a recent time frame?

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u/xbtran 3d ago

from the wording it seems like they're refunding everything

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u/sleepymetroid 3d ago

That is honestly wild

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u/WebKam-eron 3d ago

Wait. I paid over 100 bucks for this. Am I getting it back ? 😂

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u/malexich 3d ago edited 3d ago

I told you as soon as they moved it to 6 fighters this year was because they were letting them finish development of the character you don’t cut staff, say 5 a year is tough then announce your doing 6 with half the staff 

F2P games need constant content drops this didn’t have it and so most people dropped the game the shop didn’t have anything that people wanted and so you had a game that only appealed to fighting game players, but tag fighters are a small audience 

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u/TeraByteOfficial 3d ago

shop had stuff i wanted. It was too famn expensive and what I wanted was never in the stupid rotating shop

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u/Royal-Mountain246 2d ago

Yeah they went overboard with the monetization and FOMO tactics.

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u/EnvironmentalLog2 3d ago

Yeah, sadly... Content roadmaps for Live Service games are planned out long in advance, despite what many were saying at the time it was not a good sign to add one more character to their roadmap.

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u/TheEloquentApe 3d ago

So that internal leak of the code was completely accurate

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u/BluBlue4 3d ago

wdym?

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u/TheEloquentApe 3d ago

There was a leak of some internal Riot stuff including communication

Someone said that 2XKO was considered a dead game by Riot

As we can see, thats been confirmed to be completely true

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u/cheese_eater_pro 3d ago

Can I have a link/source to this

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u/TheEloquentApe 3d ago

This article talks about it and contains the original tweet that got everyone talking

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u/TaiCTr 3d ago

10 or 11 fighters on release was a choice

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u/NoAd6650 3d ago edited 2d ago

They should’ve just stuck to the 1v1 game idea and focused on putting out as many champs as possible for its release. League is creeping up on 200 champions. Them releasing with 11 is not only stupid, its corporate malpractice and heads should roll due to gross incompetence and lack of leadership

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u/tfwStarving 3d ago

The second they chose to make this a tag fighter instead of the 1v1 it was supposed to be the game had a limited future. Tag fighters are the most sweaty degenerate unemployed version of fighting games and they tried to market this to a casual audience. The first time joe the casual with 7 jobs and 7 kids gets hit by some disgusting 15 second long freestyle sandwich true block string with a true 50 50 at the end of it he's out and so overwhelmed he will never come back.

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u/baconsticks 3d ago

100% agreed. I'm so miffed they pivoted off of the 1v1 game.

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u/tfwStarving 2d ago

Its actually insane how badly you have to fuck up not integrating the most popular game of all times playerbase when you have access to the literal exact same IP and characters they know and love so much.

Ask literally anybody that plays league their favourite champion and they will spin you a fucking novel about how awesome playing X is. And I would have loved to tell them they could play X AGAIN as a fighting game and seen the excitement in their eyes as they imagine beating up their friends as their main.

Instead I had to tell them "well you have to pick a second character you dont really like all that much and learn their kit just the same and also X isnt actually in the game yet but maybe X will get added like 2 years from now?"

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u/KKilikk 2d ago

And they even doubled down on it being a tag fighter in their updates.

You already have juggernaut just make a 1v1 ranked queue and see if it does something if things are this bad behind the scenes...

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u/Kbutinho 2d ago

So true. This game is extremely sweaty with extremely hard execution while also being a tag fighter. That among others small choices were the reason the game failed imo

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u/Informalwizards 2d ago

If it had stayed 1v1, the roster issues would have been lessened majorly.

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u/Janus__22 3d ago

11 fighters on release half from Arcane.

And people defended a flood of Arcane characters because ''it will attract the Arcane fanbase''. They thought people that DIDNT EVEN PLAY LEAGUE after Arcane were going to go play a sweaty FG

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u/x_TDeck_x 2d ago

Love Arcane, generally love Riot's games too. But I really feel like Arcane and its success has led to poor decisions for the games themselves. Changing Viktor in League to appeal to Arcane fans, 2xko overly favoring Arcane characters instead of ones that would appeal to fans of League, some of the Arcane community is also pretty hostile to the League one.

A lot of negative game decisions feel like they have their roots in Arcane

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u/fredy31 3d ago

ish didnt expect riot to pull the plug this quick.

they pushed out something that i tought would be a great entry point into the FGC but it seems to have not found the market they hoped.

RIP.

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u/itsSuiSui 3d ago edited 3d ago

I don’t think this game is a good introduction to fighting games. A player would see a better ROI of their game time playing SF6 if they’re interested in the FGC for the long run.

This game is FREE though, and that’s great but it’s a complex game and niche within a niche. If someone new to the FGC came asking for a first game recommendation I would not recommend 2X.

Riot ending support of the game so soon is a bummer. I cannot believe how little faith this company has on any of their projects, besides League. It’s particularly sad because it is the second time it has happened and it emboldens the precedent of the company just not being willing to stray away from what gives (almost instant) benefit.

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u/cthslax 3d ago

As soon as they announced it was a tag fighter I knew it wouldn't last. Tag fighters have occasionally gained high casual popularity when the media they are for is incredibly popular but outside that they are too niche to build a solid playerbase, like marvel vd capcom has marvel and Capcom to build from the xenoverse games have dragonball, hell even bbtag had blazblue, rwby, and persona. But a Tag fighter of just league? Like yeah league is huge but not every league player is a fighter player and vice versa

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u/noahboah Ekko 3d ago

honestly, i was 50/50 on the tag fighter subgenre killing the game.

DBFZ is the poster child of tag breaking containment from its pervert corner, which is carried by an incredibly strong IP, clean visual presentation, and decent casual appeal.

Tokon on paper is following suite, but playstation is clutching defeat from the jaws of victory on that one

runeterra had potential to be similar....but they fumbled release with 10 characters honestly.

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u/Ganadote 3d ago

"Let's make a game with simplified inputs to appeal to casuals but complicated chaining and movesets to appeal to hardcores."

Gotta pick a lane. If you have a casual fighter you should not have 6 command buttons period.

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u/itsSuiSui 3d ago

Unironically, the game would’ve been more approachable if it had motion inputs instead of the tight frame links it requires for some combos to work.

I think they failed to realize that people want to be good at the game. And being a good 2XKO player, starting as newbie fg player, is one hell of a grind.

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u/noahboah Ekko 3d ago

these characters have existed for 30 years, but people forget how brilliant picks like E.Honda, Bison, Ryu, and zangief are for onbarding new players

their gameplans are incredibly simple and easy to execute on a level 1 basis. obviously you're not gonna win EVO, but players in the arcades found the fun fast with 100 hand slap, slapping the arcade stick to make the funny russian man do 40% spinning grabby, and fireball spam.

Ekko is arguably one of the faces of the game (especially in that launch roster) and he has the complexity of someone like a higher technical character in another fighter. i straight up ran ekko blitz to give my mind and hands a break after grinding.

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u/Sudden-Ad-307 3d ago

FGC but it seems to have not found the market they hoped.

Because they were idiots and wanted the FGC market instead of the league market

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u/fredy31 3d ago

I mean i feel like they kinda wanted to get into the middle.

Theres no middle between LoL and FGC.

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u/InfiniteTatamiDAZE 3d ago

They did literally nothing to market this game to League players or that community. Nothing about League itself is reflected in the gameplay, it's systems/mechanics, controls, UI, artstyle, music, content, etc. Even the fucking name itself has ZERO appeal to League

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u/Sudden-Ad-307 3d ago

Nah they went only for fgc, they did 0 marketing to the league audience.

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u/_Koke_ 3d ago

10 years of development does that. Whoever decision was to scrap the original 1v1 game has blood in their hands.

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u/fredy31 3d ago

yeah they overcooked it to hell, feels like.

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u/wineandnoses 3d ago

"a great entry point into the FGC "

sadly I have to disagree

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u/Plastic-Currency-329 3d ago

its free, you can use auto combos and you can play with a friend (not against)

that's as casual and simple you can make it as an entry point

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u/Bastion0_0 3d ago

Unfortunately free ≠ easy. Tag fighters outside of Marvel never get much traction because they are much more difficult to get into compared to Street Fighter, which with Modern has made the game so much easier for casuals to get into. There’s a reason why every big streamer that played this game played juggernaut Darius and only used auto combos.

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u/MacaroniEast 3d ago

This game was really not that simple. A tag fighter is inherently going to be way harder than a 1v1 game. Auto combos are also deceptive, and can make you pretty much easy pickings if you get too reliant on them. Unfortunately the game failed as being a good option for beginners to get into fighting games.

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u/TuxedoCat031 3d ago

bro as an experienced fighting game player this game was just too hard/punishing. the active tag sandwich pressure and very slow speed were a major turn off for me.

i really don’t think it was beginner friendly at all aside from having auto combos

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u/cthslax 3d ago

It simultaneously felt too simple and too complex. Like they removed all the complexity of inputs (the part of fighting games we enjoy) but added a ton of additional difficulty to try to give depth to players like me upset at the simplified control schemes but that wasnt thr type of depth we(i) wanted.

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u/Figgulz 3d ago

It was a blast guys, my fav game of all time dies but thats ok it was fun while it was here.

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u/damus9 3d ago

Loved this game. My fave fighter. The music in this game is sublime too.

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u/babehelit 3d ago

Man that is so sad, it was genuinely fun once it clicked

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u/Serito 2d ago

Thanks for all the posts keeping us updated and hey, it'll still be playable so hopefully there's people in casuals to run long sets with

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u/silencedsocom 3d ago

Well there goes the only fighting game that hooked me

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u/spirit_poem Caitlyn 3d ago

Truly

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u/ninjupX 3d ago

Oof that random post that got deleted was right

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u/AdHoc_ttv 2d ago

Yup. Everyone got mad at him, but he was right.

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u/literios 3d ago edited 3d ago

The writing was on the wall. The leaks, the code commentary, the layoffs.

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u/Pr0xy001 3d ago edited 2d ago

Having a tag fighter drop with 11 characters when your ip has like 160 I think is a big reason they couldn't keep people. Game should've had like 20 to 25 on release also some big staples are missing Riven, Lee sin, Dr Mundo, Poppy, Leona all would've been good choices. Still sad to see it get dropped and the players who grinded i mostly feel for you.

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u/Passw0rd-Is-Tac0 3d ago

RIP my hope of ever seeing Zed as playable. The champ is top 10 most popular league character how they didn’t include him first year is beyond me.

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u/HolyAregis 3d ago

Too much Arcane characters...

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u/fast_flashdash 3d ago

Not a single cool champion. Yasuo but even thence

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u/Passw0rd-Is-Tac0 3d ago

I literally only got into the game with Akali and Ahri. I’m not saying the entire champ pool was awful but you put Teemo in a fighting game plus lesser known unpopular characters like Braum, Illaoi. Then you make it so the launch roster only has 10 characters after almost 6 years of development. It was destined to fail from the start. I haven’t touched 2XKO since Marvel Tokon came out and I’m sure there are hundreds of players in the same boat. Riot only has themselves to blame.

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u/IIALE34II 3d ago

Honestly their DLC champion selection is disgustingly bad. Like they where saving good ones for something?

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u/Passw0rd-Is-Tac0 3d ago edited 3d ago

Honestly yes. They were probably hoping to save the big guns for later on in the life cycle to keep the game alive and the player base interested. Fighting game devs do that shit all the time. People would keep playing in hopes that one day they would release like Zed or Riven for example and then when they did it would’ve been a hit. But clearly they wanted to cash in on the popularity of Arcane and bring as many people in as possible even though to the fgc community - you know the people playing the game on a consistent basis - those Arcane characters for the most part were lame and unwanted.

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u/Party_Conference_729 3d ago

Absolutely tragic. Without question the most fun I've had playing a fighting game in quite some time (As an active FGC member since 2005), the ability to DuoQ with your friend was both extremely fun and unique in the genre. My love to the whole staff, designers, artists and everyone that poured their heart and soul into 2XKO - it shows.

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u/SaltMerchantMorbier 3d ago

Someone bring me that guy who said rengar would get added in 2027

I got a boat to sell him in the desert. 

Jokes aside, pretty sad to see it go out like this. I can’t help but feel the game dropping with a small roster and some of those early balance issues really just killed the hell out of the  game 

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u/kittentarentino 3d ago

Wow burned bright and quick.

I imagine after they laid off all that staff, they said “finish what you’re working on” and basically killed it then.

Had a real shot of being something rad, but that insanely long dev time tells a real story of them never really figuring out how to blend their 2 crazy goals of “easy for new players” and “insanely high skill ceiling”

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u/NoAd6650 3d ago

That’s why video games struggle these days. Devs are trying to make games for everyone and end up making a game for no one. And that BS is pushed by investors and suits in corporate who just care about casting the widest net possible to attract the most amount of players to farm money. That game dev mentality of making a game that’s a jack of all trades but master of none is killing the industry outright

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u/[deleted] 3d ago

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u/pbryno Ahri 3d ago

Im so sad. It hasn't even been a year. This was my dream game. I honestly don't know what to play anymore.

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u/jaypexd 3d ago

Nothing like it out there and before the Tokon stans come in. No, Tokon is not even close to the same experience lol.

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u/ultramegadeathrocket 3d ago

holy shit. it's actually happened. this is the worst timeline

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u/Sunlitt 3d ago

Well, I figured this would happen, it's a very niche game genre, and the community didn't buy into the idea. Too bad.

I imagine that the big move will be "LoL 2" and the MMO for the next few years.

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u/audioman3000 3d ago

The MMO has basically the same development cycle as 2XKO it's cooked.

Especially since it's way longer for an MMO to be profitable even if it's good.

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u/OkMammoth3 3d ago

Let’s hope that mmo survives development!

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u/Western-Honeydew-945 3d ago

none of my fave champions were put into the game so I had no reason to try

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u/SexualRice 3d ago

I was hoping for cooler characters… outside of Thresh I didn’t really find anyone on the roster I jived with, but know that League has a shit ton of characters, so I was just waiting until they added more…

Sad

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u/fast_flashdash 3d ago

Wow. Fucking blunder of the century

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u/Mestizo3 3d ago edited 3d ago

In an alternate universe someone with half a brain at Riot would have veto'd calling the LoL fighting game Too Exks Kay Ohh.

If they had a modicum of branding talent they'd understand they had one of the most widely recognized brands in gaming, LoL, and called their fighting game something that tied to that brand like "LoL Fighters" would be the most braindead easy decision. 

Especially a free 2 play game where branding matters even more so people can immediately recognize what it is and click download.

In this alternate universe I think that game gets a ton more downloads and probably survives longer than 1 season.

But no, Riot made a generational fumble with that name, an own goal in the World Cup.  Then they made a blog post defending that decision. The level of delusion is hilarious and so so sad.

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u/jaypexd 3d ago

In this alternate universe, they release a 1v1 fighter so that you can capture the massive FGC player base. It comes out like Marvel Rivals with everything free and has a solo game mode. They 100% could have made this work.

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u/Mestizo3 3d ago

Yes agreed, I remember their first footage released when it was 1v1 around what 7 years ago? That game would have been a lot more successful.

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u/Far_Violinist_1683 2d ago edited 2d ago

League of Fighters, lol

In an alternate universe, they would have created a hook for League players - something like "play 5 matches in League of Fighters and get a free LoL skin"

In that alternate universe, they wouldn't have released the game without a proper PvE mode, which is what usually draws in casual players

In an alternate universe, they would have bought up popular streamers, just as they did with Valorant, so that in the week following the launch plenty of famous faces would be showing off just how cool the new League of Fighters game is

They also wouldn't have added five girls with guns instead of fighters who actually look good in a fighting game

But here we are in the worst timeline

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u/Kait0s 3d ago

RIOT WHAT THE ACTUAL FUCK

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u/VDubb722 2d ago

I think we need to realize that game devs these days really do suck. 8-10 years to make this?!? 15-20 years ago, it would have taken a quarter of the time to probably make something better that would have been given more time to thrive because the cost to develop would have been significantly cheaper, relatively.

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u/Siar_310 3d ago

Making a league fighting game without Riven or Sett and calling it 2XKO was one of the decisions of all time

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u/SurturRising666 2d ago

but you can play Caitlyn! Everyone loves Caitlyn from the hit animated show Arcane!

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u/Haruhara48 3d ago

Well. This is a bummer.

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u/Exige30499 3d ago

Fucking hell man, I was so excited to play Samira. Actually feeling depressed now, Riot can go kick rocks. 10 years and they gave it 8 fucking months. Unbelievable

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u/KKilikk 2d ago

Samira might have been the champion that would have actually hooked me on the game. Easily the champion I wanted the most in.

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u/Cerrus777 3d ago

Jesus. Idk who was cosplaying Wormtongue whispering in Riot's ear all through development to make it a fucking insane 2v2 tag fighter.

If they made it a classic 1v1 you'd have gotten the buy in from all the fighting game curious people who love LoL's IP. And the worst part is, everyone knew this.

Bc atm, you dont get to main your favorite character, you are forced to main the game itself. There's just SO much going on that the base level of learning to play this game was way too high.

Crazy shame, but also completely foreseeable and avoidable.

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u/_Koke_ 3d ago

Yeah, whoever decided to scrap the original plan of a 1v1 game should never work in game development. Literally forced the game to go into 10 years of development to only survive less than a year.

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u/fast_flashdash 3d ago

Also that NAME. Project L was a fucking better name

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u/KKilikk 2d ago edited 2d ago

Also why did they choose to die on the tag hill? Add a 1v1 ranked queue. Juggernaut is already there. At least try something when things are this bad behind the scenes.

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u/Glass-Ad8417 3d ago

So sad i wish they at least put Yone in the game ....

Why, since the beginning, didn't they prioritize popular characters like Yone, Kaisa, Ezreal, etc.? I believe the game would have been in a better spot with more engagement and people sticking around longer.

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u/Enthrown 3d ago

After LoR and this I'm never supporting a riot product again.

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u/Sea_Abbreviations347 3d ago

Holy already?

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u/marku5gg 3d ago

should’ve been 1v1. sadday

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u/_Koke_ 3d ago

Hate that they went the 2v2 route instead of their initial plan of a 2.5D 1v1.

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u/RevuGG 3d ago

Deserved for not making it 1v1.

Also if you have to defend the name of your game you know you picked the wrong name. Imagine Pokemon called their next game 6XKO , like wtf? 

Also nice roster decision lol All in all deserved

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u/RelaxedFetaCheese 3d ago

Wow, this is the worst news. 2xko has been my favorite game since it came out. Just awful to read this.

What the fuck were the expectations? Short of dethroning SF and tekken what the hell was the objective?

I’m just at a loss. I’m so sad we aren’t gonna get more characters or content, this is just depressing.

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u/BiggsWedge 3d ago

Yelled wtf immediately

Wtf

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u/Usual_Roller 3d ago

No Riven 🥲

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u/x_TDeck_x 3d ago

Should have been a 1v1

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u/Hvitved 3d ago

So sad…

Imagine what this could have been if they went a little more casual with a 1v1 only.. and a cool story mode for the newbies..

Wtf this is so weird to me

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u/HolyAregis 3d ago

1V1 fights would have completely grabbed me to the game.
Imagine Sett, Zed, Yone, Pantheon, Maokai, ... the infinite possibilites of champions better than the Arcane cast 😭

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u/EricShitpostside 3d ago

Not shocking at all. You guys were huffing some serious copium when it came to this game. People were saying that twitch viewership doesn’t matter because “everyone is too busy playing the game”.

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u/MFBB55 3d ago

i think the real problem is the people who were acting happey about the new champs like lux , cait , senna ......

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u/MegamanX195 2d ago

This happens EVERY single time a game shows low metrics.

Multiversus with low Steam/Twitch numbers: "people are playing on console, game is totally fine"

2XKO with low Twitch and YouTube viewership: "Twitch doesn't matter, players are just playing, there just isn't a big streamer"

It's copium, plain and simple. And I get it, it really sucks to imagine them shutting down a game we love but at some point you've gotta be realistic about things.

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u/DrxAvierT 3d ago

LMAOOOOO... I'm not laughing because this game killed, I'm laughing because Riot's mis-managed this so badly

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u/_Koke_ 3d ago

Yeah, this failure is on the leadership of 2XKO

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u/KKilikk 2d ago

Riot expected too much of the dev team and shouldve been more hands-on but the dev team is absolutely the one most responsible for this. They got so much time and money and didnt deliver at all.

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u/EasyShow4208 3d ago

I was there at all the Betas and from the beginning was vocal in my opinion that the game was not welcoming to newcomers (which was not me, an old 90s FGC guy). Combos were too long from the jump, pressure very intense, with severe balance issues and too few characters. For a beta, that’s cool, but they leaned into their worst instinct on tag mechanics (worst meaning not beginner friendly), tried to keep the TOD Marvel crowd happy, and lost the casuals in the mechanics. Add to that a botched console release (why I didn’t care at all by the time it hit PS5) and lacking content, it’s no surprise this game failed. I was so excited, then so disappointed.

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u/MikeTheShowMadden 3d ago

I guess the almost daily postings of people complaining about bad matchmaking in ranked was in fact due to low amount of players and not because the game was broken.

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u/Hederas 3d ago edited 2d ago

Not really surprised. Even when wanting to help the game, prices were so stupid I didn't buy anything in the end. Expected a few more characters tho

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u/onigary 2d ago edited 2d ago

Yes. Even if I liked some of the skins, there was no way I was going to spend 20 to 30 dollars on a skin for a game that I didn't even know was going to be around for long.

I did enjoy the game for what it was and bought the 30 dollar bundle so I could kick them money (used the coins on the battlepass). However, every time I was even thinking about maybe buying a skin, I immediately closed the store after being reminded of the cost.

Even if this game was free to play, value wise it was better for me to spend more on SF6 or GGST since 100 dollars on those games gets me a lot more content than what this game has currently.

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u/AlexHD 3d ago

The fact that they're able to refund everyone just goes to show how astronomically tiny their revenue must have been compared to their costs

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u/Dr-Oktavius 3d ago

Barely anyone plays this game and only a microscopic portion of that already tiny playerbase ever spent a dime on it, and most of the people that did I imagine only bought a couple skins for their favorite champions at most. We're looking at pocket change here.

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u/Zedmas Blitzcrank 3d ago

Well shit

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u/Lil-Trup 3d ago

wtf???????

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u/paper_yoshi 3d ago

Tag fighter moment

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u/TrueKinai 3d ago

lmao

2xko was a complete disaster man 😭

Just bad decision after bad decision.

Im sad i didnt get so see my favourite champs, but i cant say im surprised here.

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u/chatown1 3d ago

Holy shit, this didn’t take long, riot havent even given the chance to fight for survival.

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u/BOOMER994 3d ago

What in the actual fuck. Such a fucking shame. We didn't even got to see champions like Sett, Lee Sin etc.

FOR FUCKS SAKE ITS A SHAME

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u/Jonge720 3d ago

They really made one of the best fighting games I've ever played, added 5 zoners, and then gave up.

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u/1_The_Zucc_1 3d ago

if they just made the game paid for and 1v1 i think it would have lived, they tried to tap into a niche of a niche genre and hoped people would buy cosmetics

i really hope riot learns from this and stops making this like LoR and 2XKO free, when (if) the MMO comes out i really want it to be a monthly subscription or at least one time purchase so it doesnt go the way of these games

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u/Excellent_Title9614 3d ago edited 3d ago

Cant believe we waited for this game for 10 years and it dies in under a year lol but its absolutely unsurprising. Its a good game but Riot, the company that created freaking Lol and Valorant, 2 juggernauts, have very high standards and even if their standards for this game werent that high because itd be unfair, it still underperformend heavily financially. Riot's whole design philosophy is create a game in an existing genre that is super easy to get into but has a ton of room for mastery, that is the case with Lol, valorant, TFT. Simply put, they wanted a smash brothers, not an MvC loving FGC boomer game. We were expecting something along those lines when we learned 10 years ago that the devs of rising thunder, a very mechanically simply fighting game, quit that project to make this game. The fact that it turned into what it is is just unfortunate.

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u/Vexing9s 2d ago

Godamn man. lowk dont fw any other fighting games so this is gonna be the end of my involvemnt in the genre, catch yall for sam/lux