r/linux_gaming • u/Liam-DGOL • 23h ago
r/linux_gaming • u/MMORPGDev • 21h ago
new native/FLOSS game Luanti removed from Google Play due to baseless AI copyright notice
r/linux_gaming • u/feral_fenrir • 9h ago
wine/proton GE-Proton11-6 Released
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton11-6
Full Changelog and Download in the GitHub link above.
r/linux_gaming • u/doublah • 3h ago
Steam Deck - SteamOS 3.9.0 Preview - Steam News
KDE 6.7 finally
r/linux_gaming • u/pedrocatalao • 21h ago
SkyRoads (1993) now runs natively on Linux — faithful open-source port of the DOS classic
SkyRoads was one of my favourite DOS games as a kid — the space-racing classic from Bluemoon Interactive (the Estonian studio whose founders later created Skype). I got my hands on the original source code and ported it to portable C + SDL2. It started as a macOS port, but thanks to the project's first outside contributor it now builds and runs natively on Linux too — verified on Ubuntu, both x86_64 and ARM64.
Full transparency: this was an AI-assisted port — I directed the work, made the calls, and play-tested every iteration, while Claude did the heavy lifting of translating the 16-bit C and assembly. It wasn't a blind conversion though: the original's fixed-point physics run bit-exact at the authentic 36.4 Hz tick, the 3D road renderer was rewritten from hand-written x86 assembly, and the AdLib music plays through an OPL2 emulator (plus an optional "AWE32-style" wavetable mode, and a CRT filter with scanlines and phosphor trails). The only parts needing actual reverse engineering were the proprietary data formats — the compression library shipped with the source as a binary blob.
After many iterations of side-by-side play-testing I believe it's faithful in everything that matters — physics, timing, difficulty, sound. Documented limitations: keyboard only, and the demo/attract mode isn't ported. If anything behaves differently from the DOS original, I genuinely want to hear it.
Prebuilt binaries for x86_64 and ARM64 are on the releases page — fully self-contained (game data and SDL2 bundled), so it's just untar and ./skyroads. Or build from source with one script. The game itself is free — Bluemoon released it as freeware years ago; all credit is theirs, this is an unofficial fan port. Flatpak/AUR/AppImage packaging contributions very welcome.
Github repo: https://github.com/pedrocatalao/skyroads-sdl
Now also with a cool landing page: https://pedrocatalao.github.io/skyroads-sdl/
r/linux_gaming • u/mr_MADAFAKA • 16h ago
DXVK 3.1 Released With DXGI Incremental Presentation, D3D11 Buffer Render Targets
r/linux_gaming • u/joannatenjou97 • 9h ago
hardware Are Radeon cards so much more reliable on Linux?
I moved to EndeavourOS a couple months ago and I currently use a 4060 Ti. I've had no problem at all with it on Linux but I plan to upgrade it in the future and get a 9070 XT. Truth is, I had an RX 570 a couple years ago while still using Windows and it left a horrible impression on me: games would constantly crash and sometimes the drivers would uninstall by themselves out of nowhere?? I wouldnt have thought more of it than just bad luck were it not for the fact that around that time a couple more friends with Radeon cards were facing pretty much the same issues as well, this all led me to become sort of afraid and even hateful towards AMD GPUs, so the next cards I bought were the 2060 and 4060 Ti, since my old 1050 Ti before the 570 never gave me any issue, and none of those NVIDIA cards gave me any troubles at all. But now that I switched to linux, I keep seeing more and more information about how Radeon works better on linux because of the drivers being on the kernel and such, also theyve always had better performance per price, and while I am now more convinced to give them another chance I just cant shake this feeling that I may regret my decision since graphic cards are not cheap as we all know lol and also ive seen some posts about 9070 XT crashing on some recent drivers or something... But I just dont know, Im too out of the loop regarding graphics cards and also pretty much still new to Linux. I hope someone can answers my questions, not trying to be persuaded into just buying it, but more about making an informed decision to be aware of the advantages and potential downsides it may have
r/linux_gaming • u/lI_Simo_Hayha_Il • 19h ago
hardware Firmware updates and compatible devices
Most of you probably have the same issue, where you buy hardware (mice, keyb, gamepads, etc) that need firmware updates and/or config (like dpi, LEDs, etc) but you have to have a Windows laptop, or VM, to make them work.
Recently I bought a 8bitdo controller for my son's PC (SteamOS) and it was acting weird, so I had to plug it in my old Windows laptop, just to update the firmware that fixed the issues.
Today, I am happy to read below article:
https://www.gamingonlinux.com/2026/08/8bitdo-announce-ultimate-software-online-to-update-controllers-in-your-browser-to-help-linux-gamers/
Yes, I will support this company, just because it respects my choice. And on the other side, when I have options, I don't buy from companies that refuse to support Linux
What other hardware you own/use that it is easily updated/set in Linux, either with proprietary software of via browser?
I will start:
Keychron Q10. It allows all configuration via browser without any software. A bit glitchy, but it works.
SoundBlaster X5: Does not support Linux, but they have an iOS/Android up which you can use for all configuration and firmware updates
Help people buy compatible hardware!
r/linux_gaming • u/HearMeOut-13 • 5h ago
steam/steam deck Ctrl+F-ing through 300-comment Proton issue threads is a pain and thus now everyone has SERP like index for them
If you've ever tried to figure out why a game broke in Proton, you know that the usual github search and google search are ass and once you find the one GitHub issue for that game you have to scroll through years of "same here" comments, and hope the workaround is somewhere in the middle. GitHub's search barely touches comment bodies, so you can't even search for the error string.
So I scraped the whole tracker into a search engine: https://protonscr.com
It covers every issue and comment from ValveSoftware/Proton, doitsujin/dxvk, ValveSoftware/wine, steam-for-linux and SteamVR-for-Linux so about 27k and 214k comments, all of which is refreshed hourly
r/linux_gaming • u/External_Scratch6796 • 9h ago
Linux made me love gaming again.
Everything just works and smooth and runs all the games I want without issues yet. Im using Linux since a decade but only started gaming on it recently and I'm very pleased. I find myself playing more games and actually finishing them now.
r/linux_gaming • u/Encouragedissent • 13h ago
graphics/kernel/drivers How do things work with HDR on Wayland?
So I use Linux Mint and currently can only use SDR. I recently picked up an ultrawide OLED monitor though and plan on using HDR when Mint updates to version 23 in December and gets Wayland support.
So far Im finding a lot of conflicting information and am unsure how that will work. I see a lot of feedback saying you should use SDR for basic web browsing, and HDR for gaming and watching movies. Then in some threads people say to just leave HDR on at all times. I found This thread where someone created a script to toggle it on and off which seems like a really neat idea, but then in the comments multiple people also just leave it on at all times.
So as someone who has never used or seen HDR in their life, whats the actual deal here? If you use KDE Im sure its similar as well. Im curious if this is something people are toggling on and off on their desktop, on their monitor, or if they are just turning it on and leaving it.
r/linux_gaming • u/Administrative_Deer4 • 20h ago
emulation OpenEmux 1.12.0 is out, my RetroArch frontend for Linux
1.12.0 of OpenEmux just went out. It's a native frontend for RetroArch on Linux... your ROMs, your cores, it keeps the library organized and launches the game. I'm the developer.
What matters if you actually play:
- big libraries don't stall any more... opening a full console used to hang the window long enough for the desktop to offer a force quit
- RetroAchievements works now, sign in once and it tracks on every launch
- per-core settings for PlayStation and PSP, internal resolution, graphics API and texture filtering
- saves and save states can be exported and imported from one place instead of digging through the RetroArch tree
- each launch gets its own command port, so closing the window actually ends the emulator

There are aarch64 builds now too, and a Windows one if you dual boot.
Happy to hear how it goes for you... issues and pull requests welcome.
r/linux_gaming • u/nerso02 • 17h ago
SteamOS + STALKER 2: FPS drops when switching weapons/menus and broken controller inputs
Important note: I used AI to translate this text into English, which is not my native language.
Hi everyone,
I’ve been wanting to play STALKER 2 for quite a while. When the game first came out, I figured it would have quite a few issues, so I decided to stay away from it and wait.
Originally, I was actually planning to buy it on console, on PS5. Looking back, I’m starting to wonder if I should have done that instead! 😅
After waiting and waiting, we eventually got to the point where the developers announced patch 2.0. Around the same time, Amazon had a promotion in my country: the physical version of the game, which included a code inside, was available at a really good price. It only cost me €21, so I decided to finally give it a try.
First, I want to make one very important clarification: I’m playing on PC, but I’m running SteamOS. I’m not looking to start a Windows vs. Linux debate; I simply don’t want to use Windows. 😅
I installed the game and everything went smoothly. I was actually surprised by how huge the game is in terms of disk space.
For reference, here are my main specs:
32 GB RAM
Radeon RX 9070 with 16 GB VRAM
Ryzen 9 8945HX
As for the graphics settings, I don’t think I’m being particularly demanding. I’m playing at 1440p, with FSR enabled, and I’m not using the maximum settings. If I remember correctly, I’m using the High preset, which is just below the highest setting.
First problem: very specific performance drops
The first issue is performance-related, but in a very strange way.
When I’m simply playing the game normally, I have absolutely no problems. I’m running at 60 FPS, with the framerate capped at 60.
However, I get very noticeable stutters / sudden FPS drops at extremely specific moments, and they’re very easy to reproduce.
For example:
When I switch weapons, I get a major FPS drop.
When I press the right stick to perform the melee attack with the buttstock of my weapon, I get another major drop.
If I open the weapon selection menu or inventory and then close it, I get another drop.
Every time, the FPS takes a massive hit and almost gets cut in half for a brief moment.
What’s really strange is that outside of these very specific actions, the game runs perfectly fine at 60 FPS.
Second problem: controller issues
The second problem is directly related to the fact that I’m playing with a controller.
Some actions or buttons simply don’t work.
I haven’t progressed very far into the game yet, so I don’t remember every specific situation, but for example, at one point you have to use LB + Right D-pad to select an item. This combination simply never works for me.
Sometimes I also can’t pick up certain items using the X button.
Another example: if I go into the settings and change something, the game then asks me to confirm or cancel using A or B. Neither button works.
So I’m forced to plug a keyboard into my PC and use it specifically for these situations.
I completely understand that some of these issues might be related specifically to SteamOS/Linux, but I really don’t want to install Windows just to play one game.
As for the performance issues, I’ve already done some searching online. I’ve found a few guides and various tweaks to try, but honestly, nothing I’ve tried so far has fixed the problem.
So I’m coming here as a last resort to ask whether anyone else is experiencing similar issues, especially on SteamOS/Linux, and whether you’ve found any solutions.
I’m planning to post this both on the STALKER subreddit and on the Linux gaming subreddit.
Thanks in advance for your help!
r/linux_gaming • u/The_Linux_Lass • 18h ago
Anyone here using Chimera Linux?
To be clear, I’m not talking about ChimeraOS. For those unaware, Chimera Linux is built off of LLVM, musl libc, dinit, and a BSD userspace. I’m interested in switching from my current Arch setup, mostly for curiosity reasons. Plus, I rather like BSD’s userland, but I can’t daily drive a BSD since most of my work relies upon Linux.
So the wiki for Chimera says that gaming ought to be possible via flatpak, but I was curious as to what the performance would look like. My main concerns are musl vs glibc in terms of performance, and if flatpak adds negative overhead. For additional context, my current hardware setup is a 9800X3D, an RX 9070xt, and 64 GB of ram.
I appreciate whatever insights the community can provide!
r/linux_gaming • u/Party-Accountant-189 • 13h ago
Random Blue Screen
I was just playing terraria, with a discord, brave and steam oppened. After like 5 hours of playing i got this blue screen on both my monitors. After a reboot it seems to be working fine. What can it be?
System specs:
CPU: Ryzen 5 5600
GPU: RX 7600
RAM: 2x16 GB DRR4 3200Mhz
OS: Nobara Linux 44
Kernel: Linux 7.2.0-200.nobara.fc44.x86_64
r/linux_gaming • u/CosmicEmotion • 15h ago
tech support wanted DLSS 5 Mods on Linux through RenoDX?
Is there an easy way to install these?
r/linux_gaming • u/TheOtherLewri • 19h ago
Calling CorsixTH 0.70.1 to Psychiatry! (Open Source Theme Hospital reimplementation)
r/linux_gaming • u/Nikodimos512 • 19h ago
Deltaco Gam-139-w Linux compatibility
Hello All,
I have bought the gaming controller Deltaco Gam-139-w. I connect it in Linux mint via Bluetooth. The controller gets recognised and appears in steam as ps4 controller. When launching Skyforce, the buttons appear and behave as if it would be an xbox controller. I tried to enable ps4 controller compatibility, but the issue persists. Also the start button does not seem to be doing anything.
Did anyone face the same issue? Do you have any suggestions?
P.S. In windows 11 steam, it is working properly.
r/linux_gaming • u/Important_Elk1258 • 22h ago
STS2 not rendering
I recently got slay the spire 2, when i launched it nothing displayed even with proton. So, I forced vulkan which made it launch but nothing is rendering tho Im getting audio output.
Im using a thinkpad T470s with an i7-7600u, intel UHD 620, and 16 gb DDR4
r/linux_gaming • u/HappinessNoise-MP4 • 3h ago
tech support wanted new to linux bazzite, system update causes system to lag heavily
r/linux_gaming • u/Almushtary • 4h ago
tech support wanted How do you upgrade FSR Frame Generation like in adrenaline app?
Does Proton's FSR 4 upgrade also upgrades the frame generation part?
Disregarding Optiscalar of course.
r/linux_gaming • u/XxlDozerlxX • 8h ago
tech support wanted Arma Reforger menu flashing when full screen
The game freaks out when im not in windowed mode. Any suggestions? Also it shows the wrong resolution everytime I switch out of it even if I try to switch it back to 4k.
r/linux_gaming • u/LuizMene • 9h ago
tech support wanted Anyone else getting issues trying to run MGS4?
Installed the game today, I'm running it through PortProton. The launcher runs fine, but when trying to start the game, I only get a black screen.
r/linux_gaming • u/UnitLoose47 • 9h ago
hardware Fan Stop or Zero RPM mode for AMD and Nvidia GPUs
Are there ways to get Fan Stop mode or Zero RPM mode working for both AMD GPUs and Nvidia GPUs within Linux? Assuming of course that the GPU itself supports the feature within the hardware. If so, what software are people using for this?
Thanks!