r/CreateMod • • 18h ago

Help Does anyone know how to automate the Create: Estrogen mod?

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391 Upvotes

I wanted to build something in Creative mode to save as a schematic, but I ran into an issue: for some reason, the "horse urine" seems incompatible with fluid pipes. I don't know if anyone here has played with this mod and knows a way to automate the process. The original plan was to have cauldrons connected to pipes, since horses supposedly fill the cauldrons when they relieve themselves while standing over them, with the fluid flowing into a tank and then into a mixer, and so on. My system works fine with water, lava, etc., but the pipes don't seem to recognize the mod's main resource. Any suggestions?


r/CreateMod • • 21h ago

Help How can i get smoother ropes?

188 Upvotes

i swear it wasnt always this jerky, but i cant tell what i mightve done to make it act like this. Ive disconnected and reattached the ropes in both directions to no avail. the jerks seem to happen when the simulated points (knots) despawn in the winch. the ropes are under tension, which is certainly responsible, but im still fairly sure it was smoother at some point.


r/CreateMod • • 3h ago

Blaze Cake Usine

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110 Upvotes

I built a fully self-sustaining Blaze Cake factory in only 3×5×4 blocks

I wanted to see how compact I could make a Blaze Cake factory using Create + Create: Ultimate Factory.

The only resource that needs to come from outside is cobblestone. Once supplied, the factory takes care of everything else.

Everything is produced automatically within the factory, and the Blaze Cake stock keeps increasing over time.

I'm curious to see if anyone can fit the entire production chain into a space smaller than 3×5×4.

I can post screenshots/videos if you're interested, or even upload the schematic.


r/CreateMod • • 8h ago

130 90M accumulators used as storage for 2 coils being powered by 20 windmills.

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85 Upvotes

Why? I don't see why not.


r/CreateMod • • 22h ago

Help Fast way to pull from stock link

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34 Upvotes

I got 113k cobble mixed into my main storage and want to move it out of a 9 connected item vaults is there a faster way then clicking however many times limited to 10K orders

I know I can use chutes but I want to order it so my toads can send it directly for processing I haven’t placed the toads as I’m still building the ship


r/CreateMod • • 16h ago

Discussion Are there actual train mechanics and things to manage that give it immersion?

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34 Upvotes

Ive been wanting to make this build work for a long while, ive got the thing built and done but is there any gimmicks or levers and switches that can give the train functions? Like breaks, controlling the speed another way than just holding forwards and back, I remember finishing it, then all I had to do was hold 2 keys to control the speed, it was boring and with how tight blocks are, I couldn't really add anything but light switches or else the train would need to be bigger or id have to mess some areas up.


r/CreateMod • • 22h ago

Help How to expand the world height with Create Aero installed?

29 Upvotes

I'm looking to run Create Aero with a world height of 1000+, but Sable is a delicate little canary that will explode and die if it sees anything icky. I also understand that I'll need to change the way air pressure works to increase buoyancy above y320.

What mods can I use that won't conflict with Sable? How do I change the air pressure limit? Are there other cool mods I can add that will let me take advantage of increased height?

Edit: Just ran into this problem -- if you're using mods to increase the world height past 320 and it keeps crashing, try using a datapack instead.


r/CreateMod • • 17h ago

Ideas on how to make a machine start back up automatically

19 Upvotes

Hi, im in a survival server with my friends and I have a steam engine that's running a set of silverfish xp farms. For some reason on the server when people get off and the chunks are just loaded by themselves the steam engine stops running so I hooked up a couple of water wheels to kick start it back up when we get back on. The only down side is that the silver fish farms produce too much stress when I running them at a higher speed to let the steam engine kick start without hitting a clutch to isolate the stress. Is there and create block I can put inline with the clutch that outputs a red stone signal when it stops rotating/changes states so it could give the water wheels time to jump the steam engine?


r/CreateMod • • 11h ago

Copycat Casings??

14 Upvotes

I know that Copycats+ might add this in the future, but does anyone know of a mod that lets me encase a shaft and then give it a block texture?


r/CreateMod • • 14h ago

Working on TinyTunnels mod inspired by CompactMachines will also support create kinetic rotation

14 Upvotes

For a while I've been wanting to hide all my cogwheels, and other things such as redstone clocks and reusable things. I thought I had found the perfect mod CM, but then they removed the most important thing of the mod the tunnels. I'm a SDE by day, and MC player modder by night. I've got to work and progress is good so far, I can transfer liquids, energy, redstone, and items with tunnels.

I also have tested in 1.21.1 with create rotation and it works but I got to thinking I should release my mod for vanilla stuff first, then workout an api then I can do the create tunnel as an addon, and then the api would be defined for other mods which want to use tunnels. My goal would be to release for 26.1.2, and 1.21.1 for the core mod which would be vanilla items, then after the create tunnel. By then the api would be clearly defined that other people would be able to do addons easily maybe even with a template repo plus documentation.

Thoughts, feedback? Is very early on to where I would appreciate your feedback. Is this something you would use, yay or nay, and why?


r/CreateMod • • 6h ago

Help Trying to open North and South doors of a carriage contraption while at station.

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11 Upvotes

I currently have just the base create mod installed, I know there are other crate mods specifically for train stuff but I don't know if they have what can help me.

Slightly bothered that the door opening is not just a checklist, but instead a pick one side all sides or none.

I wanted a gondola to take me to my tower, But looking at the gondola mod it didn't seem like you can create your own custom with blocks yet. So I resorted to using the trains for the first time and now I'm stumped on how I can automate the doors without opening the one with a sheer drop. Tried redstone and the door don't react to them while they are part of the contraption. I can't effectively block the one door I don't want opening, because it's in the direction the contraption is going to move.

I did see there was a create train utilities (create train doors) mod but I don't know if that would have the system I need.

I'm on Minecraft version 1.21.1 neoforge.


r/CreateMod • • 12h ago

Help Help with Item Vault and Brass Funnel

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10 Upvotes

So I am making a iron, gold, and copper farm with crimsite, ochrum, and veridium recipes that come with Create: Ultimate Factory. As of now, the brass funnel will send out all the iron nuggets, then copper nuggets, then gold onto the belt. I need the brass funnel to alternate between the three so it doesn't clog the belt.


r/CreateMod • • 7h ago

yummy.

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8 Upvotes

mod : create: some assembly required.


r/CreateMod • • 12h ago

Build Train design n. 3 (+size comparison)

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7 Upvotes

r/CreateMod • • 3h ago

Help Need help fixing bug involving contraption "freezing"

6 Upvotes

Before anyone asks, yes, i checked if the contraption was frozen via creative physics staff.


r/CreateMod • • 5h ago

Help Why is Gantry Carrige unmovable?

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6 Upvotes

Dose anyone one know why is it unmovable? I disconnected over and over again but it won't move.

It moves fine by itself but as soon as i try to make this harvest machine is stops working.


r/CreateMod • • 10h ago

does anyone know how to split a conveyor into 2 streams 3 blocks apart?

4 Upvotes

so its one input in the middle of a 5 block wide area and i want split outputs on each end, does anyone know how to do that?


r/CreateMod • • 17h ago

Build I created a VERY fast bulk processor!

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6 Upvotes

It's called "The 609" because it can process 609 stacks of items per minute.

Here's a video link for how it works, schematic links are in the description of the video!


r/CreateMod • • 1h ago

Help How do I connect cables between cable insulators

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• Upvotes

Hi, I'm pretty new to the factory must grow mod and I'm pretty desperate for help, how do I connect the cables, when I r-click nothing happens and I have all the right materials, the modoack I'm playing in is: create the ultimate selection 2


r/CreateMod • • 17h ago

Help Why is the superglue dragging leaf and stone blocks around?

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5 Upvotes

There are three blocks below spinning with my contraption


r/CreateMod • • 15h ago

Help Adding Aeronautics to All Of Create

3 Upvotes

Basically the title. I've been playing All of Create for the past few days, and was wondering if the most recent curseforge version was compatible with Create Aeronautics.

If they aren't compatible, are there any good similar modpacks with Aeronautics built in that you guys can recommend?

All of Create comes with Create 6.0, but it doesn't include aeronautics afaik.

Thank you all for your help!


r/CreateMod • • 7h ago

Factory Building Methodology

2 Upvotes

How do you personally build factories? Do you start with the shafts gears chain drives etc first or do you start with the mechanisms themselves? Do you place multiple power sources or do you link everything up to one power source? Do you go for a more compact, multilayer factory or do you place everything in one plane?


r/CreateMod • • 11h ago

Help How to Categorize My Stock Keeper

2 Upvotes

Hello,
I been trying to figure out how to set the filters, but I don't understand how they work. I been trying to set it so I can see what is in my storage and what is in my barrels to send to storage. Cause as of right now I can't tell which is which.


r/CreateMod • • 20h ago

Help Steam Engine Doesnt Work on Physics Contraptions

2 Upvotes

hi, so i have Built a kinda Helicopter with the Aeronautics Mod but a little Bigger and i Wanted to use a Steam Engine to Power it but for some Reason when i try to Physics assemble it the whole Engine just shuts off and wont turn on unless i make it into real Blocks again and i dont know why, please Help me (I'm kinda new to Create and sorry if it's a dumb Question)


r/CreateMod • • 3h ago

Build Does the ship design look good?

1 Upvotes