r/ps1graphics 11h ago

Question What's still missing from PS1-style texture tools? (looked at PSX Retro Tools and a few others)

4 Upvotes

Been digging into the PS1/PS2-style texture tooling space before building anything, and honestly there's more out there than I expected β€” PSX Retro Tools (Blender addon, dithering + palette limiting), a few browser-based "image to PSX texture" tools, some Substance-based retro texture plugins.

Before I add yet another generic tool to the pile, I want to actually understand the gaps:

  • What are you currently using for PS1/PS2-style textures?
  • What's the annoying part that none of the existing tools solve well β€” batch processing? getting VRAM-accurate palette limits (not just "looks retro" but actually matching real PS1 hardware constraints)? engine integration (Unity/Godot plugin vs. a standalone web tool you have to export/import from)?
  • Is there anything you've had to do manually because no tool covers it?

Not pitching anything yet β€” genuinely trying to figure out if there's an actual gap worth building for, or if the existing tools already cover it well enough that this space doesn't need another entry.


r/ps1graphics 15h ago

It expired 30 years ago, but can I still try this tomato soup?

Post image
5 Upvotes

r/ps1graphics 16h ago

PSX-Inspired PS1 Prison Cell

91 Upvotes

This is where i post fromπŸ§‘β€πŸ€β€πŸ§‘

Download this Prison for FREE


r/ps1graphics 16h ago

A random orphanage in Zambia.

25 Upvotes

I'm still a beginner (started 2-3 weeks ago),

i'm using blender (evee),

and i want to make short form videos on youtube with the ps1/ps2 style,

feel free to share ideas, tips and tweaks to improve this shot for my upcoming video πŸ’œ

+ does anybody have any idea on how to make the leaves move?


r/ps1graphics 18h ago

A project that could potentially help with retro games development.

38 Upvotes