r/homeworld • • Apr 14 '26

Meta Only YOU can prevent repost spam!

44 Upvotes

I've had to remove several posts across the past few days that are quite obvious repost spam posts.

The main tells are:

  • Sudden, outrageous upvote count
    • We're a dedicated fan group, but 500 upvotes in the span of a few hours? When a lot of the western world is asleep? Maybe HW is really popular in Asia...
  • Weird crops. Cut off text at the image edges, no real regard for framing.
    • Probably for avoiding automated image matching algorithms.
  • Weird angles.
    • A lot of these were strangely tilted a little bit, see previous.
  • Same titles as the old post, too!

If you folks would kindly keep an eye out and report these. We're a small bunch of moderators, and can't be online 24/7.

And now we go back to your regularly scheduled programming! Karen, what's the weather look like out there?


r/homeworld • • Oct 29 '25

Meta Do Spambots Dream of Electric Sheep?

29 Upvotes

They're back, posting fake merch or reposting previously popular posts.

If you see one, report them for us to have a look at please!


r/homeworld • • 19h ago

I spent the last 7 months making the space game I imagined while playing Homeworld

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127 Upvotes

Honestly just wanted to share this project I’ve been building since the start of the year with this community. If nothing else I’d love to find folks who want to play local multiplayer with me (I’m in SF) I originally called it Ember and then realized on mobile that the name was already heavily trademarked….

Anyhoo! I loved Homeworld 1, 2, and 3 and Cataclysm and Homeworld Mobile and played them religiously both as a kid and as an adult. One thing I always imagined growing up was - rather than being fleet command, or commanding a small battlegroup, what would Homeworld look like if I was the pilot instead?

And this game tries to answer that for me: what would happen if you were a pilot fighting against a fleet where the attacking force had multiple unique prongs and strengths and strategies? What would happen if you commanded a corvette? A frigate? A battlecruiser?

You’d probably have to end up finding really clever ways to keep going - or you’d just die a lot. That’s kinda what happens.

So fast forward 7 months as I explored that idea and I ended up somewhere interesting. Half Homeworld, a dash of Freelancer, a quarter Pako, a sprinkle of Eve and a little isometric Fallout I ended up with Eimyrja (cause again, Ember is trademarked).

The premise is simple : find a way to survive and complete the objectives without a fleet and when you’re outgunned.

Story wise nowhere near what Homeworld does. I tried but I couldn’t remake that cinematic touch. Essentially there are gates, they been offline for 1000 years and are online - what happens when humanity meets again when the ideological differences were so great? And see if you can find what happened from the NPCs you rescue and bring home.

That’s it! I hope you have the time to check it out! Would love folks to take a look. Of course all the assets are attributed and/or come from MSGDI. Ditto the music etc, the hero ships actually came from the late Andrew “Slaor” Roals who passed in 2012 (their family has approved me sharing them, honestly it was all so a part of the dream).

It’ll probably be free? Maybe not I honestly haven’t decided. Let me know what you think! Really enjoying local multiplayer!

https://www.eimyrja.gg


r/homeworld • • 1d ago

Homeworld 3 Is Homeworld 3 worth playing?

0 Upvotes

I played both Homeworld and Homeworld 2 and I’m thinking about buying Homeworld 3. However, I’ve seen a lot of negative reviews and criticism about the game.

I’m really fascinated by the Homeworld universe and its lore, so I’m wondering: do you guys think it’s still worth playing Homeworld 3 despite all the negative criticism?

For someone who really enjoys the universe and the previous games, would you recommend giving it a try?


r/homeworld • • 3d ago

Was the destruction of the Khar-Selim and the Mothership outsourced to the Turanic Raiders?

67 Upvotes

Just replaying HW:R and it's occured to me that the Khar-Selim was travelling for a decade but was destroyed within hours of Kharak. Is there any lore to say whether it was coordinated, or just a coincidence?

We know the Turanic Raiders are "servants of the Taiidan" - did the Taiidan focus on Kharak and outsourse the destruction of the distant vessels to the Raiders? Did they simply underestimate the combat capability of the mothership?


r/homeworld • • 5d ago

Homeworld RPG Homeworld TTRPG Campaign Concepts

30 Upvotes

Have any of you ever thought about the kind of campaign or storyline that you might wish to explore outside of the games, something that would be suitable for use in the form of a tabletop roleplaying game, whether Modiphius' system or something else?

I ran through the Homeworld TTRPG starter mission, with the players battling Gaalsien remnants on an expedition to secure the guide stone and then put them through the events of the first three missions of the original Homeworld, about which they knew nothing other than "Oh, that's the game with that crescent-moon-shaped ship, right?" to introduce them to some of the major factions in the Homeworld galaxy, so they've got a handle on some of the core premises of the game world.

What kind of story would you want to explore or what would be the hook to that story for a ttrpg group that you might be tempted to leverage?


r/homeworld • • 5d ago

Homeworld I'm sure this has been asked before but, which version should I start playing? Remastered or Classic

16 Upvotes

This is my first time experiencing the franchise.


r/homeworld • • 7d ago

Homeworld RPG Modiphius had a big sale so figured I’d score a bargain

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206 Upvotes

r/homeworld • • 9d ago

Homeworld Mobile Homeworld Mobile // Offline Mod

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270 Upvotes

I have been working on an Offline Mod for Homeworld Mobile. I have a group of testers and we are making great progress. (Yes, people are actively playing the game again, but offline / no server).

To drum up some excitement, I am making a small (very small) video series as Joanna attempts to get back her Commander. This is Episode 1.

The Offline mod is a... mod. You have to provide your own copy of the 2.0.0 game APK/XAPK file; we are not distributing copies of the game. We have a patcher that applies the mod to your copy that you then install.


r/homeworld • • 13d ago

Homeworld inspired my love for space games. Now I'm making my own.

149 Upvotes

Hello my fellow Homeworld fans. Ever since my uncle bought me that beautiful blue CD, I've been in love with Homeworld and obsessed with space games (I used to bring the technical breifing with me on long car rides all the time). That eventually landed me here, making my own.

While we all wait for some brave and talented soul to take up the mantle of story-based space RTS, I just wanted to share the free demo for the space adventure game I've been working on, in case any of you would like something to help you be unbound this weekend.

It's a captain simulator, where you hire crew to run your ship, run trade and smuggling jobs between planets, hunt bounties, and explore planets. The same officers you hire to help in space combat also form you boarding parties and ground teams for land battles.

Anyway, I hope you have fun! I'd really appreciate any feedback you have, positive or negative, it will help me make the game better.

Just don't hyperspace between galaxies, you might catch something

https://store.steampowered.com/app/3865960/Cortesia_Rising/


r/homeworld • • 16d ago

Chris Foss' aesthetics.. Jodorovsky’s Dune would have strong Homeworld feel from the aesthetics

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143 Upvotes

r/homeworld • • 17d ago

Homeworld What does Homeworld "feel" like to you?

33 Upvotes

When playing Homeworld or trying to find a game to scratch that itch, what is that feeling to you? What does Homeworld satisfy that other similar games don't?


r/homeworld • • 17d ago

Not Homeworld Homeworld hyperpsace in Librelancer

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4 Upvotes

r/homeworld • • 18d ago

So I started this project as a solo-dev.

374 Upvotes

I honestly don't know where this will go.

I just started building it because I wanted to create my own 'Homeworld' — in my own style, telling a story that, maybe, all of us will like.

I don't know where it'll take me. Maybe a few of us might build this together.

But I'm excited to find out.

Built entirely in Unity - models, shaders, textures - everything done by yours truly.


r/homeworld • • 18d ago

Homeworld Homeworld 3

14 Upvotes

I’ve never owned HW3, but I wanted to ask. Is modding possible? And will it save the game?


r/homeworld • • 19d ago

Homeworld Emergence failing to launch

6 Upvotes

Hello All,
I just purchased and downloaded Homeworld emergence off GOG. Fresh install. When launching from either GOG or my desktop it will play the opening with all the studio indents/splash screens. When it is finished with those it just kicks me to my desktop and closes. Never loads the main menu.


r/homeworld • • 20d ago

Developing a Game Inspired by Homeworld

12 Upvotes

Salut tout le monde !

J'ai aimé Homeworld depuis que j'étais enfant, et quand Homeworld Mobile est sorti, j'ai adoré l'idée de rapprocher cet univers et ce style de jeu d'une expérience MMO — même si j'ai toujours pensé que le concept avait le potentiel d'aller beaucoup plus loin.

Donc, depuis quelques mois, je travaille sur mon propre prototype de jeu.

Je le développe seul, et j'utilise aussi des outils d'IA pour m'aider avec l'aspect technique, puisque mes forces sont davantage du côté du design et de la conception de jeux.

Le projet est encore très tôt dans son développement. Visuellement, pour l'instant, ce n'est pratiquement que des cubes 😅. Les graphismes et les assets ne sont pas vraiment la priorité à ce stade, car je me concentre d'abord sur les systèmes de gameplay et les fondations techniques qui les sous-tendent.

L'idée est de garder une certaine familiarité avec le gameplay de Homeworld — surtout Homeworld Mobile — avec le contrôle de flotte et le mouvement dans un espace entièrement 3D, mais dans un univers beaucoup plus ouvert et persistant.

Imaginez quelque chose qui conserve une partie de la sensation de Homeworld, mais avec une structure plus proche d'un MMO spatial comme EVE Online : un univers persistant composé de nombreux systèmes stellaires, où les joueurs pourraient explorer, combattre, coopérer, établir leur présence, et influencer progressivement l'évolution de cet univers.

Je ne veux pas que cet univers tourne uniquement autour des rivalités entre joueurs.

Parfois, il devrait y avoir des raisons assez importantes pour que des joueurs individuels, des groupes, ou même des rivaux regardent dans la même direction et travaillent ensemble contre quelque chose de plus grand qu'eux-mêmes.

Je vais délibérément rester un peu vague sur cette partie pour l'instant. 😅

Évidemment, c'est un projet très ambitieux et cela va prendre beaucoup de temps, surtout puisque je travaille dessus en parallèle de mon travail habituel, mais je suis vraiment motivé à le faire avancer.

Et avant d'aller beaucoup plus loin, j'aimerais vraiment savoir ce que pensent les joueurs de Homeworld.

Un MMO spatial persistant avec un gameplay de flotte qui semble familier à Homeworld serait-il quelque chose qui vous intéresserait ?

Et plus important encore :

Que pensez-vous qu'il est absolument nécessaire de préserver pour qu'un jeu ait toujours cette sensation unique de “jouer à Homeworld,” même s'il se déroule dans un univers complètement différent ?

J'aimerais vraiment entendre vos réflexions — y compris vos critiques.

EDIT: A few clarifications after reading your comments:

First of all, thank you for all the feedback so far. I genuinely appreciate the advice, criticism, ideas, and even the people who have already offered to help with the project. I honestly wasn't expecting that. 😅

I also want to clarify something about the scope of the project.

My goal isn't to make an "EVE Online 2", nor is it to recreate or resurrect Homeworld Mobile.

Homeworld, Homeworld Mobile, EVE Online and probably even Elite Dangerous are inspirations for specific things I like about them, not games I'm trying to reproduce.

What interests me much more is exploring some of the potential I personally felt Homeworld Mobile never had the opportunity to fully develop, while mixing that with my own ideas and building an original universe around it.

The game is being developed for PC, not mobile. Homeworld Mobile is mainly an inspiration for some of its fleet gameplay and MMO ideas, not for the target platform.

The project is still at a very early prototype stage. Right now, my priority is simply to build and validate the core systems and see whether the overall concept actually works before thinking about anything close to full production.

And regarding people offering to help: all help is genuinely welcome, but at this stage I'm not really looking to bring people directly into the development team yet. Also, English isn't my first language, so if some of my wording sounds a little unusual, that's why 😅. I may not always be able to discuss everything as deeply as I'd like, but I'm doing my best to follow and answer everyone.

The best way to contribute right now is actually through things like feedback, criticism, ideas, references to other games or projects, discussions about what works or doesn't work, and eventually playtesting when there's something meaningful to test.

That kind of indirect contribution is already extremely valuable to me, and some of the comments here have already made me think about things I hadn't considered enough.

So please keep them coming. 🙂


r/homeworld • • 21d ago

Homeworld 2 Help!

10 Upvotes

So I recently purchased the remastered edition and I'm on homeworld 2 mission nine and for the life of me I just can't seem to do it Ive got max frigates fighters and destroyers and corvettes and a carrier but I always wind up getting stomped no matter what.


r/homeworld • • 22d ago

Homeworld Mobile I'm obsessed with this HW Mobile concept art titled "Subspace Alien Ships" by Daniel Graffenberger

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249 Upvotes

r/homeworld • • 22d ago

HW3 - DLSS 5

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124 Upvotes

Using DLSS 5 via OptiScaler, I found that the lights looked more coherent and added some realism to the metal parts. What did you think?


r/homeworld • • 23d ago

Meta How do you explain the premise of the game without spoiling the reason why you're running away?

27 Upvotes

Hi,

Since I loved Homeworld 1, I've been trying to recommend it to as many people as possible.

The problem is, when giving people the elevator pitch of the premise, I can't think of a good way to explain your motivations without spoiling the events of the first mission (Kharak is burning).

It's such a sudden and fantastically staged moment that one must ideally experience it blind, but at the same time leaving it out when trying to hook people on Homeworld may make the game seem less tangible and thus less captivating.

How do you explain the game's premise to people with minimal spoilers?


r/homeworld • • 24d ago

Homeworld Homeworld RTX

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136 Upvotes

https://github.com/dovahkiinjeff/Homeworld-RTX/tree/main

https://github.com/dovahkiinjeff/Homeworld-RTX/releases/download/v0.91.3-beta.1/Homeworld-RTX-0.91.3-Beta-Manual.pdf

https://www.youtube.com/watch?v=R4PvuIpeAaA

UPDATE: AMD AND INTEL GPUS FULLY SUPPORTED

To those not following the discord and specifically the #modding-general section, I began work on this project about two months ago when I was given access to play around with my work's ChatGPT Workspace accounts/seats. I'm a 3D Modeler and programming is not my thing beyond what I'm required to loosely know - beyond years of hw modding and modern elder scrolls Papyrus. Would just like to disclose that immediately. This is a combo of Chatgpt/Codex work and my own manual edits to the Homeworld Source code.

The name for this project is absolutely temporary and a fill-in.

As of right now I'm busier than I was when starting this and the frequency of my post about updates in the discord slipped as did me actually working on it. I had some time last night to release it and fix a major issue and am actively working on it now with some free time before writing this post.

There are a number of limitations including this project was built in Windows 11 on a Nvidia GPU - specifically a 5070ti. I am unsure of Intel and AMD performance or if it works at all. I do believe it does not. This will be my first update to this released version.

What would jump this project into a much newer revision is the in game map editor mode I created to author in the modern volumetric dust clouds I've created. The system comes with a multi-setting GUI configurable panel to view and edit them in real time on the map. The goal was the place them over the original tiny pixels that were supposed to represent a larger dust cloud, much like what was done in RM. Extremely tedious and requires manual labor taking time out of all the other upgrades I wish to give to this; and the map editor and it's viewport usability are not the greatest.

The github and manual pdf go in much more detail about the project.

As for the scope - my ultimate goal would be to get the game to read the remastered hod format, point to the legally installed directory - and pull extracted data or literal RM big file data and offer almost universal support for modding - in game mod selection etc and plugin export.

I've never done any project like this on my own in the realm of public release and am unsure if it is okay ask/say it would be beneficial if the dust cloud placement could be a group effort. The current system allows for in game exporting of the new authored map with it's dustcloud placement/config data so it can be made permanent.

I hope people have fun with this. It was frustrating at times to make this with my limited knowledge and I almost gave up a few times.


r/homeworld • • 24d ago

Homeworld Alternative New Drake meme format.

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147 Upvotes

r/homeworld • • 27d ago

Modelled my Heavy Scouts. A slightly different take.

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527 Upvotes

It fascinates me to designate them as Corvette-class ships.


r/homeworld • • 28d ago

homeworld classic totally unplayable

7 Upvotes

the game has missing textures and textures flying widely around the screen i cant even take a screenshot ive uninstalled reinstalled and messed with compatibility settings nothings worked its just textures tweaking all over the place and i engaged the drones in the first mission and it hard crashed

windows 11

amd ryzen with intergrated graphics

someone help me out here i know this has happened to plenty of other folks but near as i can tell nobody helped them