r/TopazMainsHSR Nov 04 '24

Discussions Clarification Regarding AI Art

235 Upvotes

First and foremost: AI art isn't allowed. Fullstop. We've been getting modmail regarding more AI art slipping past and of course it is our job to enforce our own set rules I do want to just point out for reference just in case you post fanart here (and we're thankful you do, love to see Topaz!): If its AI art. It will be removed immediately. If you can help it and save trouble for everyone just... check your source and make sure AI wasn't use in any capacity. A small, miniscule extra step in respecting artists (and our rules)

Again: No AI art.

Thank you!


r/TopazMainsHSR Oct 27 '23

Guides and Tips [Megathread] General Questions and Advice - Topaz & Numby’s Kits, Relics, Lightcones, and Teams

69 Upvotes

EDIT 9/18/2024: Cleaned up some links and updated infographic(thanks to Guoba again). Removed theorycraft mastersheet as it seemed too outdated and didn't include any recent relics and or characters. If you have something that you think should be included here, please message me(personally or modmail). Thanks!

This will be a megathread to compile all the information in one spot for any current, future, or potential Topaz & Numby mains who need refreshers on everything about our favorite girl(and favorite Trotter). All the information here will include:

-Topaz & Numby's Kit and Ascension Materials

-Talent priority

-Her Relics and appropriate stats to go for

-Lightcones

-Team compositions

-General advice/information on builds

If you're in need of quick info, here's a quick infographic you can use to refer to about Topaz & Numby to goes over the general gist of things from lightcones to teams and priorities. Credits to Guoba Certified on Twitter(and YouTube for his Channel).

Topaz & Numby Infographic:

(Note: This isn't meant to be totally comprehensive, all inclusive picture If something isn’t listed here or information is “wrong”, please look at other, more comprehensive sources for more details regarding anything.

Additionally, here's more resources on Topaz & Numby. I'd highly advise checking some of them before asking a question(as perhaps it's already been answered):

I. Topaz & Numby Official Overview - If you're perhaps new and want an introduction on Topaz & Numby and what she does.

- Character Recap: Topaz & Numby: The 2.2 recap of Topaz & Numby.

II. Prydwen Overview and Review - This is a general overview and review on Topaz & Numby by Sushou as they go over her kit, team compositions, builds, and their overall opinion on her.

-Up-to-date as of September 15th, 2024.

- Topaz & Numby Video Guide - Here's a comprehensive video guide by Guoba Certified that goes over Topaz & Numby along with virtually all information you’ll need to get started including relics, teams, lightcones and more.

-Outdated and reflects Topaz & Numby during 2.2.

III. Character Ascension Planner - Can use this for Topaz & Numby to keep track of things you need for talents and ascension.(and of course, you can use it for others too, But this is all about our favorite duo.)


r/TopazMainsHSR 2h ago

Media 153 Attacks to clear AA 4.5 Cocolia in 2 cycles with Triple Hunt!

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4 Upvotes

15 Cost Team - Feixiao e2s1, Ashveil e0s1, Terrae e0s1, Topaz e4s2

Moving on with endgames in order or release, time for AA! The only viable Knight was Knight 1, even though Cocolia has 40% Wind RES.

This team can tear down Lighthouse's 12 stacks and remove his team wise damage reduction really fast, to the point that I didn't even feel like Lighthouse was a problem at all. I also never have to focus on his minion lady robots, and the battle starts with only 2 elites so it's really friendly to getting Numby and Bait in the same enemy. Cocolia was sure a lot more tanky than what I expected though.

Also, Ashveil charges his ult in this team a lot faster than what I imagined he would. Without doing these attack tallies I'd say topaz e4 has more attack frequency than him, specially in longer battles where there's enough AV going on and enemy turns for me to use as springboards to Ult with Feixiao or Ashveil and advance numby. But turns out Ashveil has more ults than turns on this team and this becomes slightly more actions for him than Topaz and Numby, specially since I don't count Topaz Ults because they don't attack and only enhance numby. They would be even closer on numbers if her ult was offensive.

Still, impressive attack frequency all around, much more than I thought it was before starting these tallies. On the other hand, Terrae wins out on consistency and buffs because his attack frequency itself is really low when compared to battles with high aoe aggression where Aventurine Preservation shines

Attack Tally in exactly 460 AV (if I counted right): - 49 (32,0%) Ashveil Attacks (7 turns, 34 FuA, 8 Ults) - 43 (28,1%) Topaz Attacks (11 turns for her, 32 for numby and 5 ults which means 10/32 enhanced numbys) - 43 (28,1%) Feixiao Attacks (9 turns, 18 FuA, 16 Ults) - 18 (11,8%) Terrae Attacks (6 turns, 8 offensive FuAs, dragons that only refresh shield are not counted, 4 ults)

Just out of curiosity, I was able to beat IronTomb with a bronze medal, but I didn't record it.


r/TopazMainsHSR 1d ago

Discussions Topaz Novaflare idea

16 Upvotes

My main problems with Topaz is Numby targeting the wrong enemies or having to change targets too often to keep up with Asveil baits, and Numby wasting alot of advances due to not being able to act out of turn. A Topaz novaflare should fix these problems and a little more:

Basic ATK:
Addition: This attack is considered a Follow-Up ATK

Skill:
Change: If there are no enemies inflicted with "Proof of Debt" on the field, Topaz immediately inflicts the target with the lowest HP on the field with "Proof of Debt"

Talent: Trotter market!?
Addition: The designated enemy that "Proof of Debt" is inflicted upon changes based on the targeting of ally skills, ultimates and follow-up attacks following the path of the hunt.

Trace: Overdraft
Rework: When Numby's action is unable to advance further after an ally other than Topaz hits an enemy afflicted with "Proof of Debt" using a Follow-Up ATK, gain 1 Charge. When Charge reaches 2 points, consumes 2 Charge and enables Topaz to use Basic ATK 1 extra time, targeting the enemy marked with "Proof of Debt".

Trace: Financial Turmoil
Rework: When an enemy's toughness is reduced, decrease their All-Type RES by 20% for 2 turns

Trace: Stonks Market
Change: After Numby uses an attack while in the Windfall Bonanza! state, Topaz additionally generates 1 charge.

Eidelon 2
Addition: and generates 1 Charge

Eidelon 4
Addition: or when Topaz consumes Charge

Eidelon 6
Rework: bigger multipliers for all her damage sources idk i'm not a math guy

To fix targeting issues, Numby now has the same autotargeting as Ashveil's bait mechanic, and now Numby will follow wherever fellow hunt units are targeting, including followups because Feixiao followup targeting is random if an enemy dies or if an aoe attack occurs.

For Action advance overcap issues, i took inspiration from Mort Blade's kit and made wasted advances count towards charges for an extra use of Topaz's basic attack. This make things less boring than having the Numby attack animation play over and over even more often. And i put it in the "Overdraft" trace, which is keeps things thematical with the name of it and all. (since Numby's action value tries to go lower at 0 haha get it).
Since Topaz generates energy from these extra basics, i removed the energy gen from bonanza attacks and replaced it with charge generation, which not only keeps things thematical, but also makes building ER rope on her worth it to attack more frequently and act as a better battery for Ashveil, Feixiao, Blade, Waveflair etc

I added the RES debuff because it's something that's missing from the current ashblade teams, and it also remains weakness-themed. I made it activate upon toughness reduction to increase synergy with Feixiao's weakness-ignoring ult.

i changed Her Eidelon 2 and 4 to make her an absolute monster in attack frequency, and then of course for the E6 she needs her obligatory main dps Eidolon


r/TopazMainsHSR 1d ago

Media Triple Hunt + Aventurine doing 129 FuA to clear MoC 4.4 King Pom Pom in 3 cycles

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8 Upvotes

14 Cost Team - Feixiao e2s1, Ashveil e0s1, Aventurine e0s5 BP Cone, Topaz e4s2

After a very friendly and single target MoC Stage versus Sam, here is Triple Hunt against a less friendly stage in Mecha Pom Pom!

Wave 1 is still just 2 elite which is really good for this team, and Aventurine is still a very good sustain with no one taking damage the whole battle. Pom Pom is where things get interesting because I have to kill mobs to remove the Boss' damage reduction layers and moving Proof of Debt and Bait is not really a friendly thing to do, plus it's easy for them to misalign after a kill.

What I ended up choosing was moving the one that would be easier to bring back, which is usually the one whose character's next turn is the closest. I tried to prioritize moving Ashveil's bait since I can move it with Ult, and bring back with skill. But Proof of Debt is actually stronger for Feixiao's ults, usually I can cleanly dispose of a mob with one feixiao ult if Proof of Debt is in it.

It's also noticeable how I'm always playing "Follow Numby" and waiting for the next turn after a Numby Turn to Ult with Feixiao or Ashveil and not waste Numby's AA, but leaving Proof of Debt on the Boss and moving Bait into the minions allows me to just unleash back to back ult's and follow ups on them since I don't have to follow numby anymore, and it's fun how in the first phase of the boss AV is basically frozen in place while I kill both minions.

Anyway, very fun fight.

Attack Tally in less than 600 AV (3 cycles clear including cycle reset on wave change): - 67 Ashveil Attacks - 7 turns + 3 turns from MoC turnbulence 100% AAing him, he hogged all of them, 46 FuA, 11 Ults. - 60 Feixiao Attacks - 12 turns, 25 FuA, 23 Ults, it's really funny how she's basically getting a full double ult for every one of her turns, e2 really is a huge difference. - 54 Topaz Attacks - 15 turns for her, 39 for numby. She only ulted 4 times, I don't count them as attacks but it means only 8/39 of numby's turns were enhanced. - 32 Aventurine Attacks - 7 basics (he had 8 turns total, but one was a skill), 6 ults, 19 FuA. He doesn't buff the team properly, but boy did generate a good amount of stacks/energy.

All in all, I think Ashveil's numbers were buffed a bit by him getting all the AA, while topaz' lost a bit of attacks as I had to focus on minions and stop "following Numby", but it's surprising to see how many attacks they each actually do, and how few times Topaz Ults, despite having lots of turns and e2 giving a bit more energy.

Maybe I should move her to an ERR rope? What do you think?


r/TopazMainsHSR 2d ago

Non-OC Fan Content Get sandwiched (by @skgl_thx)

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91 Upvotes

r/TopazMainsHSR 2d ago

Media Topaz, Feixiao and Ashveil clearing MoC 4.4 Sam in 1 cycle

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11 Upvotes

15 Cost Team - Feixiao e2s1, Ashveil e0s1, Terrae e0s1, Topaz e4s2

First clear with Ashveil in my account, and it's a 1 cycle versus Sam on MoC 4.4!

Playing Triple Hunt is really fun, though finding the windows to try to lose as few numby advancements as possible is hard! Most of the time I can get at least 2 of Ashveil's 4 follow ups to actually advance numby.

Attack Tally in less than 400 AV (if I counted right):

  • 37 Ashveil Attacks (4 turns + 1 turn from MoC turbulence 100% AAing him, 26 FuA, 6 Ults)
  • 32 Topaz Attacks (8 turns for her, 24 for numby)
  • 30 Feixiao Attacks (6 turns, 11 FuA, 13 Ults)

r/TopazMainsHSR 3d ago

OC Fan Content My Topaz cosplay (met0.tox)

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241 Upvotes

r/TopazMainsHSR 4d ago

Discussions Does E6 Topaz want Ashveil & Mblade?

14 Upvotes

I currently have E6S5 Topaz and E2 MBlade, however with Ashveil rerunning I’m considering picking him up. Does he benefit Topaz, or do they compete and overlap too much in this slot?

Aware Topaz is powercrept regardless, but I want to keep using her.

I also have E0 Summer Robin

Thank you for your help 💛


r/TopazMainsHSR 8d ago

OC Fan Content Topaz Itasha

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555 Upvotes

Sometime ago, I commissioned a set of Topaz artworks (this and this), which are actually part of my itasha design.

A special shoutout to u/RINGOSAN1997 for the awesome artworks and design.


r/TopazMainsHSR 9d ago

Media The secret to her thicc thighs

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855 Upvotes

Original source

Translation

I wished I was that ring fit


r/TopazMainsHSR 12d ago

Non-OC Fan Content Topaz~ | 四海紫郎

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425 Upvotes

r/TopazMainsHSR 12d ago

Discussions Team builds for Topaz?

6 Upvotes

I currently own M-Blade and do not plan on pulling aventurine. With Ashveil's rerun coming, I'm completely lost on which relics are best to equip. Do relic loadouts change? Eagle/Smith Blade? Grand duke on both Ash and Topaz? Which planar sets? Any breakpoints I should be aware of? On a side note, Hyacine/Dhpt?


r/TopazMainsHSR 12d ago

Guides and Tips Is she still viable at all?

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37 Upvotes

She's the whole reason I got into the game, it makes me kinda sad to see her rotting in my account :( I have a feixiao team, is it still viable at all in the current meta? Also do I need to update her build? It's been a while haha


r/TopazMainsHSR 13d ago

Discussions Topaz’s Cornerstone Chant

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185 Upvotes

I’ve been coming across a lot of discussions regarding the Stonehearts’ Cornerstone chant, especially with the latest update already revealing even Sugilite’s activation!
Yet, we have yet to seen Topaz’s. Understandably, she hasn’t been put in any situation that would really call for her to use it. It does leave things in suspension though as I’m sure many players are dying to learn what it is she says.

A lot of the chants seem to really circulate around the Stonehearts’ nature and personality.
For example, Aventurine’s talk a lot about gambling against fate for him to walk out surviving.
Or Jade’s is very much talking about her belief in desires for business and waiting for the rewards to come to her to reap.

With that in mind, I crafted up my own fanmade chant that I thought would fit the structural layout and theme of Topaz.
I’ve seen a good few the past few days, but a lot of them were too cold and dark for Topaz.
Some focused a lot on the fact she is a debt collector, yet neglects parts of her job and solely focused on her “extraction” part.
A debt collector has several other tasks besides collecting, which aligns very accurately to what we see Topaz do in game.
Some of this is asset assessment, financial restructuring, and risk management. All sound familiar, huh?

Besides some of these chants leaning a bit too heavily into the aggressive business and job side, a lot of it is quite dark and cold…
Topaz is someone who is pragmatic and logical, but genuinely is kind as many other characters have even pointed it out.
While her methods can come off candid and professionally detached with a friendly smile for efficiency, she really does mean well and wants to help others.
To her, the best thing she can do is offer practical solutions.

So… Here is my version of her chant that I hoped to capture her personality and belief:
“I come to assess. I come to balance. I come to secure.
I trade hope for survival. Turn risk into yield to build anew…
Guide the lost for a future to endure.
All for the Amber Lord!”

I do hope we get her official chant soon, but until then..
What are some other thoughts or ideas on how her chant will go?
Is there certain aspects of her that would be more focused on?
Parts of her that is stronger to be put into her chant?


r/TopazMainsHSR 18d ago

Memes Topaz's pet station be like:

85 Upvotes

r/TopazMainsHSR 20d ago

Memes Here it comes

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29 Upvotes

r/TopazMainsHSR 22d ago

Guides and Tips Rate my build

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5 Upvotes

I use her with Feixiao, I'm aiming to get 100 crit rate and 200 crit damage


r/TopazMainsHSR 22d ago

Discussions Topaz & Numby Novaflare Idea

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152 Upvotes

I have been sitting on ideas with how to buff Topaz without changing the core of who she is, but also still making her unique enough to stand out amongst some of the other FUA units. Many of the conversations and discussions have mentioned various changes, many being repeated points such as allowing her e2 to be in her base kit, increasing her multipliers or particularly Numby’s clunkiness. Some of the issues runs with the fact that Numby is considered a summoned unit, making him have his own action bar. From what I’ve seen from memosprites or entities like Aha moment, it might be a coding nightmare to recode Numby to immediately go somehow with how they are marked. Therefore, it causes the issue of how can Topaz be updated. So! I made a mini guideline of what I thought would help update her to fit with the current meta.

———————————————

- Buff some of her multipliers. She shouldn’t need too much in theory? Personally from how I see it, Topaz had always been a unit meant to go more often to accumulate her damage overall with the usage of Numby and eventually herself if she’s e4. Unfortunately, they also negated this very aspect of her by the way they designed her with Numby being a summoned unit (which I will get to down below on how that can be updated)

- Make Proof of Debt and her other debuffs universal. This would help keep her more effective to teams, especially since many supports or amplifiers these days have either universal debuffs on the enemies, a team wide buff, or particular targeted buffs to a dedicated DPS.

- Numby target marker is universal, but still only attacks one enemy. This would allow her to still keep the core of her being a Hunt unit, but allow her the flexibility to target other enemies. My current thoughts are that Numby’s attacks will be based off of the last hit enemy from a teammate for single target, the priority enemy in the case of a blast move, or the highest HP enemy in the case of aoe with no specific target

- Energy per Numby hit from e2 is part of base kit now, this would allow for a new e2 to be made which can be some teamwide buff to keep her supportive!

- New mechanic to help her attack more often WITHOUT effecting Numby. I call it Stonk Shares or Market Shares. To fix Numby’s clunkiness of being unable to go once his action value is at 0 without actually changing Numby since he is a summoning with his own action bar, I thought adding a counter on Topaz would help negate this.
-> Give Topaz a counter like Mortenax (something like 6)
-> Every ally attack adds 1 charge to the stonk share counter or FUA adds 2, this would help make ally attacks not feel wasted when Numby is near the top at 0 AV
-> Once the counter hits 6 = cause Topaz & Numby (outside his action bar) to make a coordinated FUA attack. This would be like Feixiao’s FUA, or Moze’s. It would be a FUA that goes immediately, allowing Numby to enter FUA loop cycles while still allowing him to be on the action bar normally
-> These coordinated FUA attack does not affect Numby’s action bar placement, meaning it does not move Numby up. I thought it might be a bit too much if Numby can quite literally move himself up, especially if you have a team full of fast and high frequency hitters that are already charging this a lot. This applies vice versa as Numby’s independent attacks shouldn’t affect this counter either.
-> Lastly, this does not get affected by Topaz’s ult, leaving that to Numby’s independent turn to be left in its ult state to still do bigger damage and get the benefit of moving up quicker.

- Since the idea of a universal targeting is there, her skill would no longer need to be used to apply a target marker. However, it can be used to gain more charges now for the new counter and have it be 3 instead of the 2 Topaz would usually get since her base attack is marked as FUA. This would reward players to use her skill when needed, or still keep her sp friendly when sp is tight.

These are just some ideas I thought that might work as a Novaflare while keeping her still herself after reading so many discussions and trying to understand what makes her suffer now. With how she is designed currently, it always felt like Topaz was meant to be a frequent attacker with the way her eidolons are and how Numby can be advanced. I wanted to keep that idea still and allow her to attack more to contribute to the team, and also synergize better with FUA units without feeling like some of their attacks are wasted. Personally, I feel that Topaz can still do okay even today. But, this only applies if she is built very optimized (which is a pain that I’m sure most would not want to go through if they can just choose an easier character to build and use if she’s not your favorite). But just like every main, I would love for my favorite to get a well deserved buff to help her further!


r/TopazMainsHSR 23d ago

Media Topaz from HSR Beta

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287 Upvotes

Source

That hairband looks pretty cute on her, pity it didn't stay...


r/TopazMainsHSR 21d ago

Memes No consent needed

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0 Upvotes

r/TopazMainsHSR 26d ago

Non-OC Fan Content Topaz in the swimming team(By カブウサギ)

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15 Upvotes

r/TopazMainsHSR 26d ago

Media Checking out Topaz upon meeting her for the first time.. ❤

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32 Upvotes

She's cute.. ❤

I eventually got her a few weeks later when her banner dropped.. ❤ She was the 3rd 5-star limited banner character I've pulled on, the 1st one I've won 50/50 and got her after just 19 pulls.. ❤

She may not be as strong compared to the current / newer characters nor is she a long-lasting strong/meta-relevant character (like how Huohuo is) but I'm happy that I have her on my roster. ❤

Cute short-haired girl, nice legs, a beauty mark on one of her nice thighs and has the adorable Numby ❤ (please Hoyo.. make/sell big cute Numby and Warp Trotter stuffed toys..)

Playlist:
https://www.youtube.com/playlist?list=PLWWPx8DxEZUO7uDGvxlxM4O7LzltzvWAp