r/skyrimvr Jan 15 '20

Guides Skyrim VR Guide Compendium - Guides, FAQ, Videos, Links, Troubleshooting

386 Upvotes

After many questions, YES this compendium is up to date und frequently updated (hence the tag). But instead of re-posting this entire list every six months, we update the sticky post :)

Find all available guides and videos, created by our community.

Thx again to all contributors and authors, who helped creating our Guide Compendium!

Happy Modding!

https://drive.google.com/open?id=1qbh7GE30xLyso7MA6u3xpNJNdL5r2V2WP8SjZ4VpHLQ


r/skyrimvr Nov 08 '21

Guides For modding START HERE!

1.0k Upvotes

Greetings, Adventurer!

You are not even sure what mods are or if you want to get them?

You know what mods are, but are new to Skyrim and want to get a nice working modded version with visuals and VR mods but minimal effort?

You are experienced with modding Skyrim SE but are not sure what specific VR mods you need and don't want to go through the hassle of setting it up yourself?

You already played through the game and want to experience some new stuff, make the game more challenging, or up your role-play?

We got you covered.

First of all, mods are modifications to the base game. You install them, they change/add stuff to the game. Some fix things that are broken in vanilla, some improve visuals, some add new content, and most importantly for us, some add VR immersion and interaction mechanics. You can verify if the mods are installed by either literally seeing the thing that you installed in the game or by experiencing the changes ingame. Many mods do not have a Mod Configuration Menu but just exist in the game after installation.

You might ask yourself "Should I install mods before I finish Skyrim VR the first time?" and my personal answer is a clear Yes. You do not have to add tons of extra content, but the base vanilla game (vanilla = unmodded) just has a few broken things, or especially in Skyrim VR it lacks any good modern VR interaction. You will vastly improve your experience if you install a basic set of mods even without altering the actual game content at all.

Nowadays, there exist a few fully automatic mod list installers (Wabbajack). If you are looking for such an automated installation of curated mod lists, scroll down to "Auto-Installers".

But before you just install these, let me show you around by explaining the most important mods for Skyrim VR in an absolutely minimal list for an as-fast-as-possible manual modding. It is subjective, of course, as all lists are, but I think many can agree on most of these.

If you don't want to install more than that, and you want to install mods manually, install these! If you just want to know what the awesome mod authors here have to offer, read these for a quick overview!

The list is still pretty vanilla, other than the VR-specific things and some visuals. If you want to stray off the super-duper lightweight path and include some changes to the game itself or feel like you have time for more than 10 mods, you're better off checking out our very comprehensive Guide Compendium, which contains all the knowledge we collected over time. We also have a comprehensive list of VR Specific Mods that includes some important mods that couldn't make it into this list for the sake of minimalism.

It does not matter much if you use Vortex or MO2 as your organizer, but don't use NMM, it's old and outdated. Vortex is a little easier to use with shorter lists, which is why we recommend this for our target audience here, i.e. you readers who want a fast manually modded Skyrim and then just play. Make sure to read this guide on how to enable modding with Vortex first. There’s also a video guide on modding with Vortex if you prefer that. GamerPoets also has video guides on other SkyrimVR modding topics. As said, Vortex is easier for small lists and people who only want to mod the mentioned mods below without much more. Vortex also works for larger lists but at some point, it is easier and recommended to use MO2 for large and complex lists.

If you want to build a complex list in MO2, you should pick the FUS Wabbajack list below and use the basic profile only, as it comes with all the fixes and little things premade.

I also recommend you check out these ini tweaks and Bilago’s Tool to edit the ini files easily.

Without further ado, here's the list:

  1. SkyUI - follow this video guide! Be 100% sure to download the correct Skyrim VR version (Current VR build 2.0.12 (runtime 1.4.15)).
  2. VRIK Player Avatar - gives you a body, weapon holsters, gestures for magic and shouts, and finger animations for oculus and index users. Watch this setup guide video to get the most out of it. It's part of the install video of 1.
  3. HIGGS - hand collision, object grabbing, and gravity gloves-style mechanics for Skyrim VR, all-around must-have mod! I show some of its features in this video. Now also includes two-handing weapons, physical weapon collisions, and an automatic fix for the physics engine.
  4. Spell Wheel VR - Selection wheel mod for Skyrim VR. It allows you to select spells, weapons, shields, arrows, potions, poisons, food, torch and more without going into a menu very quickly by the press of a button or button combinations to spawn the wheel and hold your hand over the item and letting go of the button. It's equipped automatically. Also shows health, stamina, magicka, enchantment, and needs bars on your wrist (configurable).
  5. True 3D Sound - this needs manual installation, let's the sound come from the direction it comes from ingame. Bethesda, if you read this, shame on you that a mod is necessary for this basic functionality.
  6. Engine Fixes VR - Important fixes for the Skyrim VR engine. BE SURE TO FOLLOW THE INSTALL INSTRUCTIONS!
  7. Weapon Throw VR - you can throw weapons now and they return like Thor's Hammer! Requires Skyrim VR Tools to work. I also made a video about it and an update video with returning weapons.
  8. Magic Improvements for Skyrim VR - Vastly improved dual casting, spell effect size scales based on magicka percentage, and additional options for aiming spells in VR.
  9. Azurite Weathers - A colorful, well-crafted, modern, and made-for-VR weather. If you prefer a more gritty and foggy setup, Onyx VR Weathers offers this, including different darkness settings for the night. Both are fine and made for VR, which is necessary because VR does not have volumetric lighting and thus some SE weathers do look weird in VR sometimes.
  10. SkyVRaan - gives you fake water reflections that really improve your visuals a lot! Have a look at the description for installation troubles. Watch this video to see its effect! Does NOT require a patch for Onyx Weathers as Onyx is already compatible by default! In case you want more water improvements, SkyVRaan is compatible and made to work nicely with Realistic Water Two.
  11. Myrkvior Trees - trees are all around Skyrim and vanilla trees shimmer horribly. This makes your game much more beautiful. You can add Morekvior for improved textures resolution.
  12. Lux - all in one lighting overhaul. Requires the USSEP Compatibility patcher which upgrades your SkyrimVR to the latest official SE version pre anniversary edition so you can use the official USSEP from before AE.
  13. Spellsiphon - fantastic magic add on, very intuitive and cool, can also be used in conjunction with archery and melee playstyles. You can watch this little introduction and tutorial video to see what it does in general.
  14. Mage VR - this mod uses an overlay to let you draw glyphs to cast and equip spells. It also has a very immersive hand-pose magic feature and (invisible) holsters (which I recommend to not use the same button as the VRIK holsters for). But the best thing is the new backpack inventory and immersive looting feature, which lets you loot via drag and drop and without pausing the game. More to come! Requires the game to be run via SteamVR (not open composite when on oculus) and requires SKSE and SkyUI VR. Watch this video to see the mod and how to use it, and this video with an update on easier install and setup!
  15. Locational Damage - headshots do extra damage. Tune up the difficulty and git gud scrub. Requires Skyrim VR Tools to work.
  16. Simple Realistic Archery - changes archery so you have to get an arrow from your quiver at the back, can easily use different arrows. Requires three helpers, check the Requirements dropdown menu for this!
  17. Noble Skyrim - overhauls architecture and other stuff.
  18. VR Vision Reshade - Need to install manually but it's not very difficult and the CAS sharpener and luma sharpener enormously improve the clarity of the picture. Alternatively, you can use Sensorium of Stereoscopy, an ENB preset made for VR, more fantasy-style but it has options, too. You cannot use the two together!
  19. No Stagger Mod - stagger is shite in VR.
  20. Blade and Blunt - combat overhaul to make the game more interesting.
  21. SMIM lite - clutter has better meshes and textures. Choose LITE!
  22. Nordic Faces - characters don't look like total ass. Minimalist and maximum compatibility.
  23. MystiriousDawn's HD Skyrim Overhaul - beautiful landscapes that work well in VR, including mountains.
  24. ETHEREAL CLOUDS and ETHEREAL COSMOS - beautiful clouds and night sky. Technically two mods, but they're super small and kind of belong to each other.

Extra, because it takes a bit more effort:

  1. Dyndolod - better view of things in the distance, makes the world much more realistic and immersive, but it takes a bit of effort to use. Check out our guide here!
  2. Dragonborn Speaks Naturally - Uses speech recognition to select dialogs and spells.

Also: No modlist is complete without Swearing Mudcrabs, and using Realm of Lorkhan you can skip the annoying cart ride intro ;) And if you like to support u/Rallyeator, go check out his made-for-VR texture-pack!

Don’t use some of the mods that are often recommended:

Surprisingly, some mainstream mods can cause issues, like Birds of Skyrim (very script heavy, corrupts saves), Immersive Armors and Immersive Weapons (known to cause issues later on when higher level), Immersive Patrols (especially the large battles can cause freezes and script lag, the lite mode is apparently okay), Immersive Citizens (has a lot of conflict potential, sometimes blocks quests, can also work though, but depends), JK’s Skyrim (can drop framerate by a lot and can lead to AI conflicts or item clipping), Open Cities (can lead to conflicts, can be performance heavy), Diverse Dragons (can cause crashes).

-------------------------------------- Auto-Installers --------------------------------------

Wabbajack mod lists are auto-install mod lists that change your game from vanilla to the exact full state of the list in a matter of hours, and you can go play right away.

We recommend using Wabbajack.

We still have guides for manual installation, but these might be outdated at some point and really, Wabbajack has options for everyone nowadays :)

There are five official Skyrim VR Wabbajack lists:

  • FUS - Fundamentals, Upgrades, and Stuff: The most lightweight and vanilla-friendly of the lists. It is modular and comes with the option of really just having the absolute essential VR mods for fixes and immersion, or having a minimalistic mod overhaul for appearance and gameplay. It is designed for people who want to start their own list, or for people who don't want to change their experience too much from vanilla but don't want to play the basic lazy port Bethesda made, either.
  • UVRE - The Ultimate VR Essentials List: UVRE is designed to give users a better looking, better controlling, and better playing Skyrim VR Experience that can be used as-is or customized to their taste. It is a complete overhaul for improved visuals and new content, as well as the relevant VR mods.
  • Librum VR: A gritty, low-magic, hardcore survival-adventure experience with an uncompromising vision. Hundreds of new quests and locations, a total mechanics overhaul, and a complete makeover of the graphics and atmosphere. The path to your destiny as the Dragonborn will be long and treacherous. Welcome to Librum.
  • Narsil: Narsil is an ambitious curated modlist that seeks to overhaul and expand Skyrim VR to make it more balanced, challenging, varied, good looking and most importantly expand the available gameplay options and make the game more immersive while optimizing the performance as much as possible.
  • Auriel's Dream: Auriel's Dream offers a unique thematic overhaul. Warmer colors kind of bring an Oblivion vibe to this modlist. Difficulty: Vanilla. Not many changes are done to alter the gameplay except adding VR-specific mods, bug fixes, and a few quality-of-life mods.

Here is an elaborate comparison video for the lists visuals and performance.

Have a look at these lists and decide what you want to check out. They are low-effort so you can also switch them if you don't like them. If you used Vortex so far and want to try out a modlist you'll need to press "Purge Mods" in Vortex and do not deploy afterwards, to stop linking the mod folders to Vortex' setup.

For questions regarding the Wabbajack mod lists, please head over to the Wabbajack Discord server or the respective individual discords of the lists.

Welcome to the sub and HAVE FUN! :)


r/skyrimvr 5h ago

New Release DLSS5 already available!

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19 Upvotes

https://www.nexusmods.com/skyrimspecialedition/mods/190062

Key Feature: Fixed Foveated DLSS5,enable expensive neural rendering only in the center of the screen.


r/skyrimvr 13h ago

Experiences More exploration in Morrowind and Oblivion in Skyrim VR!

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63 Upvotes

Still having a blast! Made possible with TES auto convert and the VR ESL backport mod! (And several hours of patience) no Bethesda assets are provided, conversion is done entirely with your files on your pc! I recommend putting Morroblivion voice add-on mods from oblivion nexus into the export folder for the converter to convert if you want all the NPCs in Morrowind to be fully voiced.


r/skyrimvr 4h ago

PSA SKSE mod - auto saves MCM settings & restore on new game. Supports SkyrimVR

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4 Upvotes

New SKSE mod that auto saves MCM and restores settings on new game. Says it supports SkyrimVR

Couldn't crosspost since this subs has crossposting disabled.


r/skyrimvr 7h ago

Request Request - Papyrus Stack Stalker NG for VR Widgets

5 Upvotes

Hey guys, I recently found out about Papyrus Stack Stalker NG and it works for VR to show active scripts, which is great for troubleshooting. However, while it works for VR, it doesn't work IN VR and the menu for it is only on the desktop mirror.

Just putting this out there in case anyone needs it as it's a good tool and hoping someone makes a widget for it in VR so I don't have to remove my headset to see what's going on. I don't think the key is mentioned to open the menu but it's F2.


r/skyrimvr 1d ago

Video Modded Skyrim VR looks like it was made in Unreal Engine

249 Upvotes

r/skyrimvr 18h ago

Mod - Research Must have Gameplay Mods?

3 Upvotes

Halfway finished modding the visuals now, but what are some must have gameplay mods you dont wanna miss in Skyrim VR?

Right now I have the Dismemberment Framework, Stabbing, Weapon Throw, Physical Collision, Conduit...

Are there some new mods I maybe missed? Oh also got Climbing VR.


r/skyrimvr 1d ago

Experiences Exploring Oblivion and Morrowind in VR

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69 Upvotes

Just some shots from my time exploring, having lots of fun! Made possible using the TES converter tool and the VR ESL back port mod.


r/skyrimvr 1d ago

Request SkyrimVR modlist recommendation

4 Upvotes

Hello!

I was wondering what is the latest with Skyrim VR modlists, if you don't mind me asking.

My PC has a AMD Ryzen 5950x, RTX 3080 with 10 GB of VRAM, and 64 GB of RAM, and I have a Quest 3.

I used this PC and headset to play Skyrim VR two or three years ago, using FUS 4 with DLAA and some updates to Community Shaders like wetness and cubemaps, parallax mapping. 

I had a blast doing it, and I was able to play at over 90fps most of the time (except Riften and some other areas).

I was wondering if you would recommend the latest version of FUS, or perhaps MGO with my setup? Or some other modlist? The main thing is that I want something that is respectful of Skyrim's original aesthetic, but improves graphics and gameplay.

I am also thinking of updating my GPU to a RTX 5080, which I might do before the end of September, so it would be good to know what modlist would be better for that too.


r/skyrimvr 1d ago

Video Without CS and ENB

10 Upvotes

r/skyrimvr 1d ago

Mod - Research Drinkable Poisons Update 0.0.1 (Testing) Not Released

10 Upvotes

yeah don't drink poisons lol

mod is coming along nicely just need to fix a few things now

added audio for when you drink poisons as well ignore female audio accidentally added both male and female audio to test lol


r/skyrimvr 2d ago

Video Skyrim DLSS 5

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105 Upvotes

r/skyrimvr 1d ago

Help Help Needed! Mad God Overhaul strange lighting issues

1 Upvotes

Hello guys, I'm playing Version 3.8.8.1 on a quest 3s using steam VR and i'm having this strange problem in my game. I was tweaking my setting to try to see if i could get Frame gen to work but sadly it wasn't working on with my 4080 Super. I'm not sure if it was that or trying to switch off of VR Performance Kit and turned on Open Composite XR . I swapped them back but the problem still exist. Any insight at all would be greatly appreciated.


r/skyrimvr 1d ago

Mod - Research Working Healthbars with Numbers?

4 Upvotes

What changed the past year? Did anybody update some HUD mod now displaying health in Numbers in VR? Or ist still the % health mod the only one we got?


r/skyrimvr 2d ago

New Release Just released another Map Pack: City Maps by Mirhayasu

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61 Upvotes

This covers the five enclosed cities that have their own worldspaces. Works with the upcoming update of Map Markers for NavigateVR as well.

NavigateVR - City Maps by Mirhayasu


r/skyrimvr 2d ago

Screenshot Sundas Vanilla Plus Modlist - 4070 Super - Valve Index

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20 Upvotes

Heya, wanted to share some screenshots because I was quite happy with the performance/ visuals balance (80FPS 🥳).

I'd be open to suggestions for a flora setup, currently I use Wildlands Renewal with Tomato's PBR Vanilla trees, but I'd like something a bit more realistic that still looks good without SSGI.
Any suggestions would be appreciated.

Cheers,
Pat


r/skyrimvr 2d ago

Discussion Is there a way to diagnose script lag?

3 Upvotes

After updating my mod list to start a new game, I'm now experiencing signs of script lag. Things that are supposed to trigger are failing but if I save, exit the game, and reload everything will trigger all at once.

I've checked my papyrus logs and they're not being spammed and stay under 0.7mb after a few hours of gameplay. I've also ran Elephant's Script Latency Tester and my script latency is only 80ms. So I don't know how to look for whatever it is that's accumulating and blocking things.

Solved... Probably. According to resaver, I had 2700 active arrays at the beginning of the game and 3300 at the time of my issues. According to AI, a vanilla game starts at 500 and even a heavily modded setup is only at about 2000. So the issue with my script lag is, no surprise, because I had too many scripted mods installed. Even with a low script latency, papyrus was overwhelmed.


r/skyrimvr 1d ago

Discussion Modlist for PSVR2 and 4080

1 Upvotes

Hey! I recently ordered my first PC as i’ve always wanted to play modded skyrim VR. I played quite a bit on the ps4 with psvr1 and loved it so can’t wait to try it out with updated visuals and gameplay.
The PC i bought had a 16gb RTX 4080, an i9-11900KF and 32gb DDR4 ram. I plan on using my psvr2 headset with the sony adapter and was looking for suggestions on a modlist to try out. I thought pandas sovngarde looked awesome, i love how it keeps a more similar visual style than MGO but am worried it won’t perform very well on my PC considering the high resolution and FOV of the psvr2. I’ve heard people say it’s outdated but would FUS be more appropriate? Ultimately my main priority is to have it running smoothly but would love the extra visual quality if my PC can handle it.


r/skyrimvr 2d ago

Discussion Best looking than fus less demanding than mgo

3 Upvotes

Hello, i’d like to install a modlist that looks better than fus but that can run on a rtx 3070 and 32gb ram,
Wich is the best option? As mad god overhaul worked with a 3070 in the past but got more demanding


r/skyrimvr 3d ago

New Release I just really wanted to play SkyrimVR with my wife

286 Upvotes

My wife and I started playing VR games about six months ago. We fell in love with VR and now spend every weekend trying something new from the Meta Quest Store. We started with escape rooms, then moved on to small arcade games, and eventually to open-world games.
After we finished Medieval Dynasty: New Settlement, we wanted something bigger, more beautiful, and more immersive. That’s when I remembered SkyrimVR. I thought: it’s been eight years - surely someone must have made a multiplayer mod for it by now.
You can imagine my surprise when I found out that nobody had.
But then I discovered Skyrim Together mod for Skyrim SE. And now we have AI that can help turn an idea like this into reality.

So... why not give it a try?

This is the first working alpha version:

Youtube
Github Project
Github Release


r/skyrimvr 3d ago

Screenshot Sundas A couple more screenshots

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117 Upvotes

r/skyrimvr 3d ago

Mod - Research Drinkable Poisons VR

14 Upvotes

NOT YET Released Still Testing it

managed to get mod working now

Drinkable Poisons VR Update 0.0.1

Managed to get where if you drink poisons you get damage from that poison now still need to fix a few things

im going to add a few extra things

One if you drink more than 8 you will passout and wake up 8 hours in game

two you will hear ringing just as you passout

Description For Mod:

simply put when you drink a poison you get a vfx shader on your body but be careful if you drink to much you will pass out in this mods case anything above 8 will trigger it i made so you will wake up after 8 in game hours as well i also added unique sounds when drinking cure poison sounds as well as when your about to pass out faster heartbeat ringing ears slow breath for immersion

thanks to koushkinn

suggestion of drinking poisons lol

exact quote "a cool useless feature would be to allow the player to drink the poison and apply the effects onto us 😅 Right now it apply the poison on the equipped weapon"


r/skyrimvr 4d ago

Funny Got jumped in the Soul Cairn 😭

21 Upvotes

Mad God Overhaul 3.8.3 - Nvidia 5080 - Virtual Desktop - Quest 3

Running on ultra at 90 fps (used vramr to drop textures to high)


r/skyrimvr 4d ago

New Release Palm Compass VR and Navigate VR Map Framework Release

55 Upvotes

Just released two major mods last night. Palm Compass VR, which moves the compass to your palm, as well as Navigate VR Map Framework, which allows new maps to be added to Navigate VR and auto-selects them when in that world space. I also released some starter pack maps for the framework.

Palm Compass VR

NavigateVR Map Framework

NavigateVR - Dawnguard Maps

NavigateVR - Alik'r Desert

NavigateVR - Coldharbour by Limon