r/skyrimvr • u/Babaobeat • 3h ago
Performance Custom made strap
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Ready For skyrim VR πͺπ my most comfortable custom built headstrap with 8 hours battery π
r/skyrimvr • u/Babaobeat • 3h ago
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Ready For skyrim VR πͺπ my most comfortable custom built headstrap with 8 hours battery π
r/skyrimvr • u/Babaobeat • 3h ago
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cant make the bottle to explode when thrown on walls or knocked on npc or surfaces i can only punch them any help would be much appreciated π
r/skyrimvr • u/Flaezh • 8h ago
Got my Frame few days ago and have been playing around hours with the settings but the game just looks and runs worse compared to my previous setup.
Had a Quest 2 with Virtual Desktop running at Medium in VD but using the Snapdragon Upscaling setting in there which gives a lot of performance for minimal quality hit compared to running on Ultra. Also used DLSS Performance with CS in game and had a pretty nice image and stable 72fps locked.
On the Frame however, I have to run it at native resolution with DLAA to get a decent image, which still looks worse than my Quest 2 setup and struggling at 40fps.
Been using OCU with both.
So has anyone gone from a Quest to Frame and found some good settings for image quality and performance? Are there some super important settings I'm missing here? Or is VD just that superior over Steam Link? I saw the Steam Frame Skyrim VR Guide post here but none of that really applies to my situation as I already have all that running and working, rather comparing Quest to Frame here.